Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
150
excellent

This combination delivers exceptional performance with an average of 150 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 56 80 113
1440p QHD 103 108 153 216
1080p Full HD 163 171 242 342

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 113
3840x2160 Medium 80
3840x2160 High 56
3840x2160 Ultra 54
2560x1440 Low 216
2560x1440 Medium 153
2560x1440 High 108
2560x1440 Ultra 103
1920x1080 Low 342
1920x1080 Medium 242
1920x1080 High 171
1920x1080 Ultra 163

Pc Building Simulator with AMD Ryzen 5 7500F + AMD Radeon RX 6800 XT, In-Depth Analysis

# Pc Building Simulator with AMD Ryzen 5 7500F + AMD Radeon RX 6800 XT

This combination of the AMD Ryzen 5 7500F and AMD Radeon RX 6800 XT delivers a robust Pc Building Simulator experience, with measured frame rates that scale predictably across resolutions and settings. The data shows a system that is clearly GPU-limited at higher resolutions but retains enough CPU headroom to push very high frame rates at 1080p, making it a versatile pairing for this simulation title.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a classic GPU-bound scenario, with the most dramatic drop occurring when moving from 1440p to 4K. At High settings, the average FPS goes from 171 at 1920x1080 down to 108 at 2560x1440, then falls further to 56 at 3840x2160. This represents a 37% reduction from 1080p to 1440p, followed by a 48% reduction from 1440p to 4K, indicating that the RX 6800 XT's rendering load grows substantially as pixel count increases.

The Ultra preset tells a similar story but with lower absolute numbers: 163 FPS at 1080p, 103 FPS at 1440p, and 54 FPS at 4K. The gap between High and Ultra narrows at 4K (only 2 FPS difference) compared to 1080p (8 FPS difference), which suggests that at 4K the GPU is so heavily loaded that the extra settings overhead from Ultra has less relative impact. This is a typical pattern for a simulation game where the visual complexity of building and interacting with components creates substantial rendering demands.

Low settings show the least resolution sensitivity in percentage terms: 342 FPS at 1080p drops to 216 FPS at 1440p (a 37% reduction) and then to 113 FPS at 4K (a 48% reduction from 1440p). Even at 4K Low, the system maintains over 100 FPS, which means that players prioritizing high refresh rates over visual fidelity can achieve smooth performance even at maximum resolution. The Medium preset sits predictably between Low and High, with 242 FPS at 1080p, 153 FPS at 1440p, and 80 FPS at 4K.

The scaling pattern points to the RX 6800 XT as the primary limiting factor at 4K, particularly on Medium and above, where the GPU's 16 GB of GDDR6 memory and 512.0 GB/s bandwidth are being taxed by the high-resolution textures and effects. At 1080p, however, the CPU's capabilities become more relevant, as the Ryzen 5 7500F's six cores and twelve threads at up to 5.00 GHz boost clock are sufficient to feed the GPU without creating a bottleneck.

GPU Role

The AMD Radeon RX 6800 XT is the workhorse of this pairing, built on the RDNA 2.0 architecture with the Navi 21 chip on a 7 nm process from TSMC. Its 4608 shading units, 288 texture mapping units, and 128 raster operations pipelines provide substantial raw compute power, with a FP32 throughput of 20.74 TFLOPS. The card operates with a base clock of 1825 MHz and a boost clock of 2250 MHz, with a game clock of 2015 MHz, and these clock speeds directly influence the frame rates seen in the measured data.

Memory configuration plays a critical role in this game's performance, as Pc Building Simulator involves rendering detailed component models and workshop environments. The 16 GB of GDDR6 memory on a 256-bit bus delivers 512.0 GB/s of bandwidth, which is ample for 4K textures but becomes a constraint at the highest settings. The memory clock runs at 2000 MHz with 16 Gbps effective speed, and the data shows that at 4K Ultra, the average FPS drops to 54, suggesting the memory subsystem and GPU compute are both near their limits.

The GPU's 72 ray accelerators are present but are not heavily utilized in this simulation title, which focuses more on traditional rasterization of UI elements, component models, and workshop interactions. The pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s provide the fill rate needed to maintain smooth frame pacing at 1440p, where the card delivers 108 FPS on High and 153 FPS on Medium. The RX 6800 XT's performance in this game aligns with its 85th percentile ranking among all GPUs, indicating it is a strong performer for this workload.

The card's dual-slot design and 300 W TDP require a 700 W suggested PSU and 2x 8-pin power connectors, which are standard requirements for a high-end GPU of this class. With PCIe 4.0 x16 interface and support for DirectX 12 Ultimate, the card is well-suited for modern game engines, though Pc Building Simulator's 2019 release date means it does not heavily leverage the latest graphics APIs. The 16 GB memory capacity future-proofs the card for larger texture packs or workshop mods that might increase memory pressure.

CPU Role

The AMD Ryzen 5 7500F provides the processing foundation for this combo, with six cores and twelve threads based on the Zen 4 architecture on a 5 nm process from TSMC. Its base clock of 3.70 GHz and boost clock of 5.00 GHz offer strong single-thread performance, which is important for a simulation game that often has serial components in its logic. The CPU's 32 MB of shared L3 cache and 1 MB L2 per core help reduce memory latency, which benefits the game's asset loading and physics calculations.

In Pc Building Simulator, the CPU's role is less about raw thread throughput and more about maintaining consistent frame pacing, particularly at lower resolutions where the GPU is not the bottleneck. The data supports this: at 1080p Low, the system achieves 342 FPS, which is a very high frame rate that requires strong per-thread performance to avoid stutters. The CPU's 3DMark single-thread score of 974 and multi-thread score of 6379 indicate balanced capabilities, with the Cinebench R23 multicore score of 22799 showing it can handle multi-threaded workloads when needed.

The Ryzen 5 7500F's 65 W TDP and dual-channel DDR5 memory support with 83.2 GB/s bandwidth provide sufficient memory throughput for this game, which does not appear to be memory-bandwidth limited based on the frame rate scaling. The CPU's 77th percentile ranking among all CPUs places it above average, and its nearest rivals include the Intel Core i7-11850H with a 0.1% higher average score, the AMD Ryzen 5 8400F with a 0.2% higher score, and the Intel Core i7-13620H with a 0.2% lower score. These close margins indicate that the 7500F is competitive with other mid-range options.

The CPU's boost behavior is well-matched to the GPU's demands, and the data shows that at 1440p and above, the GPU becomes the limiting factor, meaning the CPU has headroom to spare. At 1080p, the CPU's single-thread performance keeps frame rates high, but the lack of more than six cores does not appear to hinder this particular game, as the simulation's logic is not heavily parallelized. The 12 threads provided by SMT are sufficient for background tasks and the game's auxiliary systems, and the measured FPS numbers confirm that CPU-side bottlenecks do not materialize in any of the tested configurations.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce an average of 342 FPS, which is exceptionally high and indicates the CPU and GPU are both operating well within their limits. Medium settings yield 242 FPS with a minimum of 206 and maximum of 278, providing a very smooth experience with plenty of headroom for refresh rates up to 240 Hz. High settings drop to 171 FPS, still excellent for most displays, while Ultra settings bottom out at 163 FPS, showing that the visual quality increase from High to Ultra costs only 8 FPS at this resolution.

Moving to 2560x1440, the frame rates remain strong but show the GPU beginning to work harder. Low settings average 216 FPS, which is a 37% reduction from 1080p but still extremely playable. Medium settings average 153 FPS with a minimum of 130 and maximum of 176, which is ideal for 144 Hz monitors and provides consistent frame pacing. High settings average 108 FPS, which is above the 60 FPS threshold and suitable for most gaming scenarios. Ultra settings average 103 FPS, meaning the difference between High and Ultra at 1440p is only 5 FPS, making Ultra the more attractive option for visual quality.

At 3840x2160, the GPU becomes the clear limiting factor. Low settings still manage 113 FPS, which is playable but a significant drop from the 216 FPS seen at 1440p. Medium settings average 80 FPS with a minimum of 68 and maximum of 92, which provides a decent 4K experience but with some frame dips below 70 FPS. High settings drop to 56 FPS, which is just below the ideal 60 FPS target, while Ultra settings average 54 FPS, making both High and Ultra marginal for smooth 4K gameplay. The narrow gap between High and Ultra at 4K (2 FPS) suggests that the GPU is saturated and additional settings have minimal impact on performance.

The Medium preset consistently shows the most stable frame delivery, with the minimum-to-maximum range being tighter at each resolution: 206-278 at 1080p, 130-176 at 1440p, and 68-92 at 4K. This stability makes Medium the most predictable choice for players who want consistent performance without large frame spikes or drops.

How This Combo Ranks

This specific combination of AMD Ryzen 5 7500F and AMD Radeon RX 6800 XT ranks 1125 out of 3723 tested combos for Pc Building Simulator, placing it in the upper third of all configurations. This ranking reflects the balanced nature of the pairing, where the GPU's strong 85th percentile performance and the CPU's solid 77th percentile score combine to produce a system that handles this simulation game well across most settings and resolutions.

The combo's rank suggests that while it is not a top-tier configuration, it outperforms the majority of tested systems, which is consistent with the measured FPS numbers showing playable frame rates at all settings up to 1440p and acceptable performance at 4K on lower presets. The ranking also indicates that there is room for improvement, likely by pairing a higher-end GPU with this CPU or vice versa, but the current configuration offers a well-balanced experience for this game.

Compared to the GPU's nearest rivals, the RX 6800 XT holds its own: the NVIDIA RTX A1000 Mobile scores 1.5% lower, the Intel Arc A550M scores 2.5% higher, and the NVIDIA GeForce RTX 5070 Ti scores 3% higher. These margins are small enough that the RX 6800 XT's performance in Pc Building Simulator is competitive with more recent options, and the 16 GB memory capacity gives it an advantage in texture-heavy scenarios. The CPU's nearest rivals show even tighter margins, with all within 0.4% of the 7500F's average score, meaning the CPU choice has minimal impact on the overall ranking compared to the GPU selection.

Settings Recommendations

For the best balance of visual quality and performance, the Medium preset is the recommended choice across all resolutions. At 1080p, Medium delivers 242 FPS, which exceeds the refresh rate of most monitors and provides smooth, responsive gameplay. At 1440p, Medium's 153 FPS with a 130 FPS minimum ensures a consistently smooth experience on 144 Hz displays. Even at 4K, Medium's 80 FPS average with a 68 FPS minimum provides a playable experience that avoids the sub-60 FPS dips seen on High and Ultra.

For players with 1080p displays that support high refresh rates, the High preset at 171 FPS is an excellent alternative to Medium, offering improved visual fidelity while still maintaining frame rates well above 144 Hz. The Ultra preset at 1080p provides 163 FPS, which is only 8 FPS lower than High, making it a viable option for those who prioritize maximum graphics quality without sacrificing smoothness. However, the visual difference between High and Ultra in this game may not justify the performance cost for most users.

At 1440p, the High preset at 108 FPS is a solid choice for players with 60 Hz to 100 Hz monitors, while Ultra at 103 FPS offers nearly identical performance with slightly better visuals. The 5 FPS difference between these two settings means that Ultra is essentially a free upgrade at this resolution, and players should enable it if their display can take advantage of the frame rates.

For 4K gaming, the Low preset at 113 FPS is the only setting that provides a consistently smooth experience, while Medium at 80 FPS is acceptable for slower-paced simulation gameplay where occasional frame dips below 70 FPS are tolerable. High and Ultra at 56 FPS and 54 FPS respectively are playable but may feel less responsive, and players with 60 Hz 4K displays might find these settings acceptable if they prioritize visual quality over frame rate stability. The data clearly indicates that Medium is the sweet spot for this combo, offering the best combination of frame rate stability and visual fidelity across all tested resolutions.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 6800 XT in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 113.0
3840x2160 Medium 80.0
3840x2160 High 56.0
3840x2160 Ultra 54.0
2560x1440 Low 216.0
2560x1440 Medium 153.0
2560x1440 High 108.0
2560x1440 Ultra 103.0
1920x1080 Low 342.0
1920x1080 Medium 242.0
1920x1080 High 171.0
1920x1080 Ultra 163.0

Pc Building Simulator with Ryzen 5 7500F + Other GPUs

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Pc Building Simulator with RX 6800 XT + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

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