Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
152
excellent

This combination delivers exceptional performance with an average of 152 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 58 82 116
1440p QHD 106 111 157 222
1080p Full HD 168 176 249 320

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 116
3840x2160 Medium 82
3840x2160 High 58
3840x2160 Ultra 55
2560x1440 Low 222
2560x1440 Medium 157
2560x1440 High 111
2560x1440 Ultra 106
1920x1080 Low 320
1920x1080 Medium 249
1920x1080 High 176
1920x1080 Ultra 168

Pc Building Simulator with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3080, In-Depth Analysis

Pc Building Simulator, a simulation title focused on the assembly and repair of PCs, presents a unique workload that scales significantly with both resolution and graphical preset. The combination of the AMD Ryzen 5 5600G and the NVIDIA GeForce RTX 3080 produces a wide spectrum of frame rates, from extremely high refresh-rate territory at 1080p to barely playable at 4K Ultra, indicating a clear shift in bottleneck behavior as the render load increases.

Resolution Scaling

The data shows a predictable but steep decline in average FPS as resolution increases from 1920x1080 to 3840x2160, holding the same preset constant. At High settings, the average frame rate drops from 176 FPS at 1080p to 111 FPS at 1440p, a reduction of 65 FPS, and then further down to 58 FPS at 4K. This pattern suggests that while the CPU is capable of feeding the GPU at lower resolutions, the RTX 3080 becomes the primary limiting factor when pixel count quadruples from 1440p to 4K. The gap between 1080p and 1440p High is a 37% performance loss, while moving from 1440p to 4K High incurs a 48% loss, demonstrating that the most demanding scaling step is the jump to 3840x2160.

Examining the Low preset reinforces this analysis. At 1080p Low, the combo achieves an impressive 320 FPS, which drops to 222 FPS at 1440p and then to 116 FPS at 4K. The sheer headroom at 1080p Low indicates that the game engine is heavily GPU-bound, as the CPU is not preventing the GPU from reaching these high numbers. The scaling from 1440p to 4K at Low shows a 48% reduction, nearly identical to the High preset's drop, which points to a consistent GPU limitation at higher pixel densities regardless of the visual complexity. In contrast, the scaling from 1080p to 1440p at Low is a 31% drop, slightly less than the High preset's 37%, suggesting the CPU has slightly more influence at the lower resolution and simpler settings.

The Medium preset provides the only complete dataset with min and max FPS values, offering a clearer picture of frame time consistency. At 1080p Medium, the average is 249 FPS with a minimum of 212 FPS and a maximum of 287 FPS, a spread of 75 FPS. Moving to 1440p Medium yields an average of 157 FPS, with a minimum of 134 FPS and a maximum of 181 FPS, a narrower spread of 47 FPS. At 4K Medium, the average falls to 82 FPS, with a minimum of 70 FPS and a maximum of 95 FPS, a spread of 25 FPS. This tightening of the FPS range at higher resolutions indicates that the GPU is working more consistently under load, whereas at 1080p, other factors, possibly CPU or memory latency, introduce more variance.

The Ultra preset shows the most dramatic scaling, with an average of 168 FPS at 1080p, 106 FPS at 1440p, and just 55 FPS at 4K. The 4K Ultra result is the only sub-60 FPS average in the entire dataset, making it the only configuration that fails to maintain a smooth experience on a standard 60Hz display. The scaling from 1080p to 1440p Ultra is a 37% drop, matching the High preset's percentage, but the drop from 1440p to 4K is 48%, again consistent with other presets. This uniformity suggests that the resolution scaling penalty is a function of the GPU's memory bandwidth and compute capabilities, which are heavily taxed at 4K in this simulation game.

Settings Recommendations

Based on the measured FPS rows, the optimal balance between visual quality and performance is achieved at 1440p Medium. This configuration delivers an average of 157 FPS, which is comfortably above the 144Hz refresh rate common on high-end monitors, while still providing a minimum frame rate of 134 FPS that avoids noticeable stutter. The jump to 1440p High yields 111 FPS, which is still smooth but sacrifices the headroom needed for consistent high-refresh-rate play, and the minimum FPS data is not available for that row. For users with 1080p displays, the High preset at 176 FPS is the recommended choice, as it offers a significant visual upgrade over Medium's 249 FPS while remaining far above any display's refresh rate limit, making the extra frames less impactful than the visual detail.

At 4K resolution, the data suggests that the Medium preset is the only viable option for a playable experience. The 82 FPS average at 4K Medium is the only 4K result that exceeds 60 FPS, while the High preset drops to 58 FPS, which is borderline for a 60Hz display and prone to perceptible frame pacing issues. The 4K Low preset at 116 FPS is an option for those prioritizing frame rate over graphics, but it defeats the purpose of high-resolution rendering by reducing detail. The 4K Ultra preset at 55 FPS is not recommended, as it falls below the 60 FPS threshold and the visual difference between Ultra and High in this simulation title is likely minimal compared to the 3 FPS performance penalty.

The Medium preset's complete data with min and max FPS values provides a strong argument for its use. At 1440p Medium, the minimum of 134 FPS ensures that even in complex scenes with many PC components on screen, the frame rate does not dip into uncomfortable territory. In contrast, the 1080p Medium preset, while having a higher average of 249 FPS, shows a minimum of 212 FPS, which is still excellent but demonstrates the increased variance at lower resolutions. The 4K Medium preset's minimum of 70 FPS is a crucial data point, as it indicates that the frame rate does not drop below the 60 FPS threshold, making it a safe choice for a locked 60 FPS experience with V-Sync.

GPU Role

The NVIDIA GeForce RTX 3080 is the dominant component in this pairing, as evidenced by the FPS scaling patterns. The GPU's 10 GB of GDDR6X memory on a 320-bit bus provides 760.3 GB/s of bandwidth, which is a critical resource for a game like Pc Building Simulator that renders detailed 3D models of hardware. The 4K results, where the average FPS drops by nearly half compared to 1440p, directly correlate with the increased memory pressure and fill rate requirements. The RTX 3080's 8704 shading units and 96 ROPs, running at a boost clock of 1710 MHz, are responsible for the high pixel and texture rates of 164.2 GPixel/s and 465.1 GTexel/s, respectively.

The GPU's performance in this game is best contextualized by its benchmark scores. The RTX 3080 achieves a Passmark G3D score of 25086, placing it in the 68th percentile of all GPUs. Its nearest rivals in the benchmark database, such as the NVIDIA P106-100 and AMD Radeon Pro Vega 16, have nearly identical average scores with deltaPct values of -0.3, indicating that the RTX 3080 is at the top of its performance tier but not exceptional. The 3DMark Steel Nomad DX12 score of 4407 suggests that the GPU's DirectX 12 performance is strong, which aligns with the game's modern rendering API. The GPU's 29.77 TFLOPS of FP32 compute power ensures that the complex physics and simulation calculations in the game are handled efficiently.

The 10 GB VRAM capacity appears sufficient for this title, as there are no indications of texture thrashing or performance cliffs at higher resolutions in the data. The 4K Ultra preset, which would be the most demanding on memory, still produces an average of 55 FPS, suggesting the GPU is not running out of memory but rather hitting compute limits. The 68 RT cores and 272 tensor cores, while not directly relevant to a simulation game without ray tracing, contribute to the GPU's overall architecture and power efficiency. The GPU's 320 W TDP and 700 W suggested PSU requirement are notable for system builders, but the performance data shows that the card is capable of handling this game's demands across most settings.

FAQ

Q: Can this combo run Pc Building Simulator at 4K with maximum settings?

A: No. The data shows an average of 55 FPS at 3840x2160 with Ultra settings, which is below the 60 FPS threshold for smooth gameplay. The 4K Medium preset is the highest setting that achieves a playable average of 82 FPS.

Q: What is the best resolution for a 144Hz monitor?

A: The 1440p Medium preset is the ideal choice, delivering an average of 157 FPS with a minimum of 134 FPS. This ensures the frame rate stays above the 144Hz refresh rate most of the time, providing a smooth experience without drops below the display's refresh window.

Q: How does the RTX 3080 compare to its closest benchmark rivals?

A: The RTX 3080 has an average benchmark score of 23172, placing it in the 68th percentile of all GPUs. Its nearest rivals, including the NVIDIA P106-100 and AMD Radeon Pro Vega 16, have average scores within 0.4% of the RTX 3080, indicating they are all in the same performance tier.

Q: Is there a big performance difference between High and Ultra settings?

A: At 1080p, the difference is 8 FPS (176 vs 168), at 1440p it is 5 FPS (111 vs 106), and at 4K it is 3 FPS (58 vs 55). The data shows that Ultra offers only a marginal FPS improvement over High, making High the better choice for higher frame rates.

Q: What is the minimum FPS at 4K Medium?

A: The minimum FPS at 3840x2160 with Medium settings is 70 FPS, with a maximum of 95 FPS and an average of 82 FPS. This makes 4K Medium the only 4K preset that maintains a minimum above 60 FPS.

Q: Does the CPU bottleneck the GPU at 1080p?

A: The data suggests the GPU remains the limiting factor, as the 1080p Low preset achieves 320 FPS, which is a very high number. However, the larger FPS spread at 1080p Medium (212-287) compared to 4K Medium (70-95) indicates that the CPU has a more pronounced effect on frame time consistency at lower resolutions.

How This Combo Ranks

In the database of tested combinations, this pairing of the AMD Ryzen 5 5600G and NVIDIA GeForce RTX 3080 holds a rank of 1106 out of 3723 combos for Pc Building Simulator. This places it in the top 30% of all tested systems, a respectable position that reflects the strong 1080p and 1440p performance but is held back by the sub-60 FPS 4K Ultra result. The rank is determined by the measured FPS data across all resolutions and settings, and the combo's consistent performance at high frame rates in lower resolutions contributes positively to its standing.

The rank of 1106, when compared to the total of 3723 combos, indicates that a significant number of systems perform better, likely those with higher-end CPUs or more recent GPUs. However, the Ryzen 5 5600G, being an APU with integrated graphics, is not typically paired with an RTX 3080, and its performance in this context is limited by its PCIe Gen 3 interface and 16 MB L3 cache. The GPU's 68th percentile ranking suggests it is a mid-to-high-tier card, but its end-of-life production status means newer GPUs in the database likely surpass it. The combo's rank is thus a function of the CPU's 74th percentile ranking and the GPU's 68th percentile ranking, resulting in a system that is well-balanced but not top-tier.

The deltaPct values for the CPU's nearest rivals, such as the Intel Core i3-1220P at 0.1% and the AMD Ryzen 5 7530U at -0.2%, show that the 5600G is in a tightly contested performance bracket. This means that swapping the CPU for a slightly different model would have a negligible impact on the overall combo rank, as the GPU would remain the dominant factor in most scenarios. The combo's rank of 1106 is therefore more indicative of the GPU's capabilities than the CPU's, especially at 4K where the GPU is clearly the bottleneck.

CPU Role

The AMD Ryzen 5 5600G, a 6-core, 12-thread processor based on the Zen 3 architecture, plays a supporting role in this configuration. Its base clock of 3.90 GHz and boost clock of 4.40 GHz provide adequate single-thread performance, as evidenced by its Cinebench R23 single-core score of 1409 and Geekbench single-core score of 1801. In Pc Building Simulator, which is a simulation game that likely relies on a single primary game thread for game logic, this single-thread performance is crucial for maintaining high frame rates when the GPU is not fully saturated, such as at 1080p Low where the combo hits 320 FPS.

The CPU's multi-threaded capabilities, with a Cinebench R23 multi-core score of 10551 and a Passmark multithread score of 19717, are more than sufficient for a game that may not utilize all 12 threads. The 16 MB L3 cache is a relatively small amount for a modern CPU, but the game's data set is likely small enough to fit within it, reducing memory latency. The CPU's 51.2 GB/s memory bandwidth, paired with DDR4 memory, is adequate for feeding the GPU, but it is not a bottleneck as the GPU's 760.3 GB/s bandwidth is significantly higher.

The 5600G's integrated Radeon Vega 7 graphics are irrelevant in this configuration, as the discrete RTX 3080 handles all rendering. The CPU's 65 W TDP is low, which is beneficial for system thermals, but its PCIe Gen 3 interface, as opposed to Gen 4, could theoretically limit data transfer speeds to the GPU. However, the measured FPS data shows no significant performance penalty from this, as the frame rates are consistently high. The CPU's percentile ranking of 74% places it above average, and its nearest rivals, like the Intel Core Ultra 7 256V, have nearly identical average scores, indicating that the 5600G is a solid performer for this game.

Measured FPS Breakdown

The complete measured FPS data for this combo is as follows. At 1920x1080, the Low preset delivers an average of 320 FPS, the Medium preset delivers an average of 249 FPS with a minimum of 212 FPS and a maximum of 287 FPS, the High preset delivers an average of 176 FPS, and the Ultra preset delivers an average of 168 FPS. This shows a clear hierarchy where each step up in settings reduces the average FPS, but the difference between High and Ultra is only 8 FPS.

At 2560x1440, the Low preset achieves an average of 222 FPS, the Medium preset achieves an average of 157 FPS with a minimum of 134 FPS and a maximum of 181 FPS, the High preset achieves an average of 111 FPS, and the Ultra preset achieves an average of 106 FPS. The Medium preset's 157 FPS average makes it the only 1440p configuration that comfortably exceeds 144 FPS, while the High and Ultra presets are both suitable for 60-120Hz displays.

At 3840x2160, the Low preset produces an average of 116 FPS, the Medium preset produces an average of 82 FPS with a minimum of 70 FPS and a maximum of 95 FPS, the High preset produces an average of 58 FPS, and the Ultra preset produces an average of 55 FPS. The 4K Medium result is the only one that maintains a minimum above 60 FPS, making it the recommended setting for 4K displays. The High and Ultra presets at 4K both fall below the 60 FPS average threshold, indicating they are not suitable for smooth gameplay on standard refresh rate monitors.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3080 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 116.0
3840x2160 Medium 82.0
3840x2160 High 58.0
3840x2160 Ultra 55.0
2560x1440 Low 222.0
2560x1440 Medium 157.0
2560x1440 High 111.0
2560x1440 Ultra 106.0
1920x1080 Low 320.0
1920x1080 Medium 249.0
1920x1080 High 176.0
1920x1080 Ultra 168.0

Pc Building Simulator with Ryzen 5 5600G + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 3080 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.