Palworld

Palworld

AVERAGE FPS
176
excellent

This combination delivers exceptional performance with an average of 176 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 82 106 131
1440p QHD 112 148 192 237
1080p Full HD 170 224 291 359

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 131
3840x2160 Medium 106
3840x2160 High 82
3840x2160 Ultra 62
2560x1440 Low 237
2560x1440 Medium 192
2560x1440 High 148
2560x1440 Ultra 112
1920x1080 Low 359
1920x1080 Medium 291
1920x1080 High 224
1920x1080 Ultra 170

Palworld with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5090, In-Depth Analysis

Palworld with the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5090 presents a dataset where the GPU is the dominant force, but the CPU’s six cores still define the ceiling at lower resolutions. The measured frames per second (FPS) across three resolutions and four settings presets reveal a system that scales predictably with graphical load, yet shows signs of processor limitation only when the GPU has little work to do. This analysis walks through the resolution scaling, setting recommendations, and the specific roles each component plays in this title.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 produces a dramatic and consistent drop in average FPS across all settings, confirming that Palworld’s rendering load scales heavily with pixel count. At High settings, the average frame rate falls from 224 FPS at 1080p to 148 FPS at 1440p, then to 82 FPS at 4K. This represents a 34% reduction from 1080p to 1440p, and a further 45% reduction from 1440p to 4K, resulting in a total decrease of 63% from the lowest to highest resolution. The pattern is similar for Ultra settings, where 170 FPS at 1080p drops to 112 FPS at 1440p and finally to 62 FPS at 4K, a 64% total decline.

Low settings show the most interesting scaling behavior. At 1080p, the average FPS is 359, which is exceptionally high and suggests the CPU is the limiting factor. At 1440p, this drops to 237 FPS, a 34% decrease, and at 4K it falls to 131 FPS, another 45% drop. The fact that Low settings at 1080p produces 359 FPS, while High settings at the same resolution produces 224 FPS, indicates that the GPU is not fully utilized at Low/1080p. The CPU, with its six cores and twelve threads, appears to be the bottleneck in this specific configuration, as the GPU is capable of far higher output when the graphical load is minimal.

Medium settings provide the only complete dataset with minimum and maximum FPS values. At 1080p, the average is 291 FPS with a minimum of 248 and maximum of 335. At 1440p, the average drops to 192 FPS, with a range of 163 to 221. At 4K, the average is 106 FPS, with a range of 90 to 122. The scaling from 1080p to 1440p is a 34% reduction, and from 1440p to 4K is a 45% reduction, mirroring the percentages seen in High and Low settings. This consistency suggests that the resolution scaling is purely a function of pixel throughput, with no unexpected CPU-related stutters or frame time spikes appearing in the measured data.

The data indicates that the RTX 5090 is the primary driver of performance at 4K and 1440p, where the GPU’s compute and memory bandwidth are heavily taxed. At 1080p with Low settings, the CPU becomes the constraint, as evidenced by the 359 FPS ceiling. This is a classic sign of a high-end GPU paired with a mid-range processor: the GPU idles or underperforms when the CPU cannot feed it enough draw calls, but the combination still delivers playable frame rates at all tested configurations.

Settings Recommendations

For players targeting a 4K experience, the measured data shows a clear trade-off between visual fidelity and frame rate. Ultra settings at 3840x2160 deliver an average of 62 FPS, which is technically playable but close to the threshold where motion smoothness degrades. High settings at the same resolution produce 82 FPS, a 32% improvement over Ultra, with presumably a minor visual downgrade. Medium settings at 4K yield 106 FPS, which is 71% higher than Ultra and 29% higher than High. Given that Palworld is a survival game with fast-paced action and environmental exploration, the Medium preset at 4K appears to be the optimal balance, offering a smooth average above 100 FPS while still maintaining a reasonable level of graphical detail.

At 2560x1440, the situation is more forgiving. Ultra settings deliver 112 FPS, which is well above the 60 FPS threshold and suitable for most displays. High settings at 1440p produce 148 FPS, a 32% increase, and Medium settings reach 192 FPS. For users with high-refresh-rate monitors (144Hz or above), the High preset at 1440p is the recommended choice, as it combines a visually rich environment with frame rates that can fully utilize such displays. The Ultra preset is also viable, but the jump to High provides a substantial FPS boost without a proportional loss in quality.

At 1920x1080, all settings are playable, but the Low preset’s 359 FPS is a clear outlier. This frame rate is far beyond the refresh rate of most monitors, and the visual downgrade to Low is likely not worth the extra frames over High’s 224 FPS. The Medium preset at 1080p offers 291 FPS, which is 30% higher than High and still retains more detail than Low. For competitive play or if the user has a 240Hz or 360Hz monitor, Medium at 1080p is the best choice. For general use, High at 1080p is recommended, as it provides a balanced experience with 224 FPS, which is more than sufficient for smooth gameplay.

The data also reveals that the minimum FPS values, where available, are stable. At Medium settings, the minimum FPS at 1440p is 163, which is 85% of the average, and at 4K it is 90, which is 85% of the average. This indicates a consistent frame pacing with no severe drops, making the Medium preset a reliable choice across all resolutions.

FAQ

Q: What is the maximum average FPS achievable with this CPU and GPU combination in Palworld?

A: The highest measured average FPS is 359, achieved at 1920x1080 resolution with Low settings.

Q: How does the 4K Ultra preset compare to the 4K High preset in terms of average FPS?

A: At 3840x2160, Ultra settings produce an average of 62 FPS, while High settings produce 82 FPS. This means High is 32% faster than Ultra at the same resolution.

Q: Is the CPU or GPU the limiting factor at 1440p resolution?

A: At 2560x1440, the average FPS ranges from 112 at Ultra to 237 at Low. The scaling between settings is consistent, indicating that the GPU is the primary bottleneck at this resolution, as the CPU has enough headroom to feed the GPU at these frame rates.

Q: What is the average FPS at 1080p with Medium settings?

A: At 1920x1080 with Medium settings, the average FPS is 291, with a minimum FPS of 248 and a maximum of 335.

Q: Are there any settings where the CPU becomes a bottleneck?

A: Yes, at 1920x1080 with Low settings, the average FPS is 359. This high frame rate suggests the CPU, with its six cores and twelve threads, is the limiting component, as the GPU could potentially render more frames if the CPU could provide more data.

Q: What is the FPS difference between 1440p and 4K at High settings?

A: At High settings, the average FPS drops from 148 at 2560x1440 to 82 at 3840x2160. This is a 45% reduction in performance when moving from 1440p to 4K.

How This Combo Ranks

In the benchmark database, this specific combination of the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5090 ranks 77th out of 3,711 tested combos for Palworld. This places it in the top 2.1% of all configurations, indicating that it is a very high-performing setup for this game. The rank of 77 is impressive, but it is not at the very top, suggesting that there are a few combinations that deliver higher FPS, likely those with more powerful CPUs that can better feed the RTX 5090 at lower resolutions.

The ranking is influenced by the CPU’s position in the overall hierarchy. The Ryzen 5 7600 has a percentile rank of 78 among all CPUs, meaning it outperforms 78% of processors. Its nearest rivals in synthetic benchmarks include the AMD Ryzen 9 6900HX, which has a score that is 0.2% higher, and the Intel Core i9-11900KF, which is 0.4% higher. This shows that the 7600 is a solid mid-range to upper-mid-range CPU, but it is not a top-tier part. In contrast, the RTX 5090 has a percentile rank of 92 among all GPUs, outperforming 92% of graphics cards. Its nearest rival, the AMD Radeon Pro Vega 64X, has a score that is 1.4% higher, while the AMD Radeon RX 6850M XT is 1.1% lower.

The combination of a top-8% GPU with a top-22% CPU results in a top-2% ranking for this game. This implies that the GPU is doing most of the heavy lifting in Palworld, but the CPU is not holding it back significantly, except in the extreme case of Low settings at 1080p. The data indicates that to improve this ranking further, a CPU with higher single-thread performance or more cores would be needed, but the current setup still delivers excellent playable frame rates across all tested scenarios.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, with a base clock of 3.80 GHz and a boost clock of 5.10 GHz. It has 32 MB of shared L3 cache and 1 MB of L2 cache per core. Its synthetic benchmark scores show a strong single-thread capability, with a 3DMark single-thread score of 999 and a Geekbench single-core score of 2,521. Multi-threaded performance is also respectable, with a Cinebench R23 multi-core score of 12,735 and a Geekbench multi-core score of 13,413.

In Palworld, the CPU’s role is most apparent at 1080p with Low settings, where the average FPS reaches 359. This high frame rate indicates that the CPU is processing game logic and draw calls as fast as possible, but the GPU is not being fully utilized. The CPU’s boost clock of 5.10 GHz is likely the key factor here, as Palworld appears to be sensitive to single-thread performance. The fact that the average FPS at 1080p Low is 359, while at 1440p Low it drops to 237, suggests that the CPU can maintain a high frame rate but is eventually overwhelmed by the increased pixel workload of the GPU.

Compared to its nearest rivals, the Ryzen 5 7600 is competitive. Its average benchmark score is 26,324, which is nearly identical to the AMD Ryzen 9 6900HX (26,274) and the Intel Core i9-11900KF (26,212). This indicates that its overall processing power is on par with those parts, even though it has fewer cores. In Palworld, the 6-core configuration appears to be sufficient, as the game likely does not scale beyond 12 threads effectively, and the high boost clock ensures good performance in single-threaded tasks. The data suggests that the CPU is not a major bottleneck at 1440p or 4K, where the GPU is clearly the limiting factor, but it does cap the maximum FPS at 1080p when the graphical load is low.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across all combinations of resolution and settings. At 1920x1080, the average FPS ranges from a low of 170 at Ultra to a high of 359 at Low. Specifically, High settings produce 224 FPS, Medium produces 291 FPS with a minimum of 248 and maximum of 335, and Ultra produces 170 FPS. The jump from Ultra to High is a 32% increase, while the jump from High to Medium is 30%, and from Medium to Low is 23%. All of these settings are well above the 60 FPS threshold, making 1080p an easy resolution for this hardware.

At 2560x1440, the average FPS decreases across all settings. High settings produce 148 FPS, which is a 34% drop from 1080p. Low settings produce 237 FPS, a 34% drop. Medium settings produce 192 FPS, a 34% drop, with a minimum of 163 and maximum of 221. Ultra settings produce 112 FPS, a 34% drop. The consistency of the percentage drop across all settings indicates that the scaling is purely resolution-driven and not affected by the specific graphical workload of each preset.

At 3840x2160, the average FPS drops further. High settings produce 82 FPS, a 45% drop from 1440p. Low settings produce 131 FPS, a 45% drop. Medium settings produce 106 FPS, a 45% drop, with a minimum of 90 and maximum of 122. Ultra settings produce 62 FPS, a 45% drop. The 4K resolution is the most demanding, and only the Medium and High presets provide average FPS above 100, while Ultra dips below 60 FPS, which may be considered less smooth for some players.

The data shows a clear hierarchy: 1080p is the most comfortable resolution, 1440p is very playable, and 4K requires a compromise on settings to maintain high frame rates. The Medium preset at 4K, with its 106 FPS average and 90 FPS minimum, is the only 4K configuration that offers both high average and high minimum FPS, making it the most reliable choice for a consistent experience.

GPU Role

The NVIDIA GeForce RTX 5090 is a flagship graphics card with 32 GB of GDDR7 memory on a 512-bit bus, providing a memory bandwidth of 1.79 TB/s. Its base clock is 2017 MHz, with a boost clock of 2407 MHz. It has 21,760 shading units, 680 texture mapping units, and 176 raster output units. Its compute capability is substantial, with an FP32 performance of 104.8 TFLOPS. In synthetic benchmarks, it scores 39,650 in Passmark G3D and 334,370 in Geekbench OpenCL, placing it in the 92nd percentile of all GPUs.

In Palworld, the GPU’s role is dominant at all resolutions except 1080p Low. The measured FPS at 4K with Ultra settings is 62, which is a direct reflection of the GPU’s ability to render the highest quality graphics at 8.3 million pixels. The fact that High settings at 4K produce 82 FPS and Medium produces 106 FPS shows that the GPU’s performance scales with the graphical load, but it is still the primary constraint. The 32 GB of VRAM is more than sufficient for Palworld, as no settings or resolution in the dataset would approach this capacity, ensuring there are no texture streaming or memory-related stutters.

The GPU’s boost clock of 2407 MHz is likely a key factor in its 4K performance, as higher clocks directly translate to more pixel throughput. The RTX 5090’s nearest rivals in synthetic benchmarks are the AMD Radeon Pro Vega 64X, which is 1.4% higher, and the AMD Radeon RX 6850M XT, which is 1.1% lower. This indicates that the RTX 5090 is at the very top of the GPU performance hierarchy. In Palworld, this translates to playable frame rates at 4K and exceptionally high frame rates at 1080p and 1440p, with the GPU only being held back by the CPU at the lowest graphical settings. The data confirms that the RTX 5090 is the performance anchor of this combo, providing the vast majority of the FPS headroom across all tested scenarios.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5090 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 131.0
3840x2160 Medium 106.0
3840x2160 High 82.0
3840x2160 Ultra 62.0
2560x1440 Low 237.0
2560x1440 Medium 192.0
2560x1440 High 148.0
2560x1440 Ultra 112.0
1920x1080 Low 359.0
1920x1080 Medium 291.0
1920x1080 High 224.0
1920x1080 Ultra 170.0

Palworld with Ryzen 5 7600 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 5090 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.