Evolve

Evolve

AVERAGE FPS
181
excellent

This combination delivers exceptional performance with an average of 181 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 65 88 114 149
1440p QHD 111 154 198 258
1080p Full HD 160 235 298 345

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 149
3840x2160 Medium 114
3840x2160 High 88
3840x2160 Ultra 65
2560x1440 Low 258
2560x1440 Medium 198
2560x1440 High 154
2560x1440 Ultra 111
1920x1080 Low 345
1920x1080 Medium 298
1920x1080 High 235
1920x1080 Ultra 160

Evolve with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5090, In-Depth Analysis

Resolution Scaling

The measured frame rates for Evolve across three resolutions reveal a configuration that is heavily GPU-bound at higher settings but becomes increasingly CPU-limited as resolution drops and settings are lowered. At 3840x2160 Ultra, the combination of the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5090 produces an average of 64.7 FPS. Moving to 2560x1440 Ultra raises that figure to 111.1 FPS, a substantial gain of roughly 72% from the 4K result. At 1920x1080 Ultra, the average climbs further to 159.5 FPS, representing another 43% improvement over the 1440p figure. This scaling pattern — where each resolution step down yields a progressively smaller absolute FPS gain — indicates that the RTX 5090's rendering throughput is the primary constraint at 4K, while the CPU's ability to feed frames becomes more relevant at lower resolutions.

The Low preset tells a different story. At 3840x2160 Low, the system averages 149.2 FPS. Dropping to 2560x1440 Low produces 258.4 FPS, and at 1920x1080 Low the average reaches 345 FPS. The jump from 1440p to 1080p at Low settings is only about 34%, compared to the 73% gain seen when moving from 4K Low to 1440p Low. This compression of gains at the lowest resolution strongly suggests the Ryzen 5 7600's six cores and twelve threads are approaching their ceiling for Evolve's game logic and draw-call processing. With the GPU's workload dramatically reduced at Low settings, the CPU becomes the limiting component, preventing the frame rate from scaling linearly with pixel count.

The Medium preset exhibits intermediate behavior. At 4K, the average is 113.6 FPS; at 1440p it rises to 197.9 FPS; and at 1080p it reaches 297.6 FPS. The High preset shows a similar pattern: 87.6 FPS at 4K, 154.1 FPS at 1440p, and 234.8 FPS at 1080p. Across all settings, the delta between 1080p and 1440p shrinks as the preset becomes less demanding, reinforcing the interpretation that CPU headroom is the constraining factor at the lower end of the resolution scale. The data indicates that for users targeting maximum frame rates at 1080p, the RTX 5090 is significantly over-provisioned for Evolve's graphical demands, and the Ryzen 5 7600's single-thread performance — reflected in its 3DMark single-thread score of 999 — becomes the bottleneck.

FAQ

Q: What is the best resolution for this CPU and GPU combination in Evolve?

A: Based on the measured rows, 2560x1440 provides the most balanced experience. At High settings, the system delivers 154.1 FPS, which is well above the 87.6 FPS seen at 3840x2160 High, while still maintaining a substantial visual quality advantage over 1080p. The 1440p Ultra figure of 111.1 FPS also remains comfortably playable.

Q: How much performance is lost when moving from 1080p to 4K?

A: The loss varies significantly by preset. At Low settings, the 1080p average of 345 FPS drops to 149.2 FPS at 4K, a reduction of approximately 57%. At Ultra settings, the 1080p average of 159.5 FPS falls to 64.7 FPS at 4K, a 59% decrease. The proportional loss is similar across presets, but the absolute frame rates at 4K Ultra are the only ones that approach marginal playability.

Q: Is the RTX 5090's 32 GB of VRAM relevant for Evolve?

A: Evolve is a 2015 release, and the measured data shows no indication that VRAM capacity is a limiting factor. The 32 GB GDDR7 memory with a 512-bit bus and 1.79 TB/s bandwidth provides immense headroom, but the benchmark results at 4K Ultra — 64.7 FPS — suggest the GPU's compute throughput, not its memory subsystem, is the binding constraint at the highest settings.

Q: How does the Ryzen 5 7600 compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 5 7600 posts an average benchmark score of 26617, placing it in the 83rd percentile among all CPUs. Its nearest rival, the AMD Ryzen 7 5800X3D, scores 26574, a delta of only 0.2%. The Intel Core i9-12900HK is similarly close at 26672, just 0.2% ahead. This indicates the 7600 is competitive with these parts in general compute, though Evolve's specific workload may favor different characteristics.

Q: What frame rate can be expected at 4K with Medium settings?

A: The measured average at 3840x2160 Medium is 113.6 FPS. This is more than 75% higher than the 4K Ultra result of 64.7 FPS, making Medium the highest preset that maintains a triple-digit frame rate at 4K. It represents a pragmatic compromise for users prioritizing smoothness over maximum visual fidelity.

Q: Does the data suggest the CPU or GPU is the bottleneck at 1080p?

A: Yes. At 1920x1080 Low, the average is 345 FPS, and at 1080p Medium it is 297.6 FPS. The relatively small gap between these two presets — about 16% — combined with the large gap between 1080p and 1440p at the same settings, indicates the Ryzen 5 7600's processing capacity limits frame delivery. The GPU has ample headroom at these settings.

Settings Recommendations

For users of this specific hardware pairing, the measured data supports a clear hierarchy of recommendations based on target resolution. At 3840x2160, the Ultra preset's 64.7 FPS average is the only sub-60 result in the entire dataset, making it borderline for smooth gameplay. The High preset at 4K delivers 87.6 FPS, which is a substantial improvement and likely the sweet spot for visual quality balanced against performance. Medium at 4K reaches 113.6 FPS, offering a comfortable margin above 100 FPS, while Low at 4K hits 149.2 FPS for users who prioritize maximum frame rates over visual fidelity.

At 2560x1440, all presets deliver playable results. The Ultra preset averages 111.1 FPS, which is adequate for most displays, but the High preset at 154.1 FPS provides a better experience on high-refresh-rate monitors. Medium at 1440p reaches 197.9 FPS, and Low at 258.4 FPS approaches the range of competitive esports frame rates. The data suggests that at 1440p, High is the recommended preset for the majority of users, as it offers a strong balance between the visual improvements of Ultra and the frame rate headroom of Medium.

At 1920x1080, the situation is reversed — the CPU becomes the limiting factor. The Ultra preset's 159.5 FPS average is the lowest at this resolution, while Low reaches 345 FPS. Given that the Ryzen 5 7600's performance caps the system well below what the RTX 5090 could theoretically deliver at 1080p, users should select settings based on their display's refresh rate. For a 144Hz monitor, the High preset at 234.8 FPS is more than sufficient. For a 240Hz display, Medium at 297.6 FPS or Low at 345 FPS would be appropriate. There is little benefit to running Ultra at 1080p when High delivers over 47% more frames per second.

Measured FPS Breakdown

The complete measured dataset for Evolve with the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5090 spans three resolutions and four quality presets. At 3840x2160, the averages are 64.7 FPS on Ultra, 87.6 FPS on High, 113.6 FPS on Medium, and 149.2 FPS on Low. The progression from Ultra to Low at 4K represents a total improvement of 84.5 FPS, or roughly 131% over the Ultra baseline. Each step down in settings yields a consistent incremental gain: 22.9 FPS from Ultra to High, 26.0 FPS from High to Medium, and 35.6 FPS from Medium to Low.

At 2560x1440, the measured averages are 111.1 FPS on Ultra, 154.1 FPS on High, 197.9 FPS on Medium, and 258.4 FPS on Low. The Ultra-to-Low delta at this resolution is 147.3 FPS, a 133% improvement. The step gains are 43.0 FPS from Ultra to High, 43.8 FPS from High to Medium, and 60.5 FPS from Medium to Low. Notably, the absolute gains at each settings step are larger at 1440p than at 4K, reflecting the reduced pixel throughput demands on the GPU.

At 1920x1080, the measured averages are 159.5 FPS on Ultra, 234.8 FPS on High, 297.6 FPS on Medium, and 345 FPS on Low. The Ultra-to-Low delta at 1080p is 185.5 FPS, a 116% improvement. The step gains are 75.3 FPS from Ultra to High, 62.8 FPS from High to Medium, and 47.4 FPS from Medium to Low. The diminishing step gains at the lower end of the settings range at 1080p — where Medium to Low yields only 47.4 FPS compared to 60.5 FPS at 1440p — provide further evidence of CPU limitation. The system ranks 13th out of 1695 total combinations for this game, placing it in the top 1% of all tested configurations.

GPU Role

The NVIDIA GeForce RTX 5090, built on the Blackwell 2.0 architecture with the GB202 chip, provides the graphical foundation for these results. Its 32 GB of GDDR7 memory across a 512-bit bus delivers 1.79 TB/s of bandwidth, which is far beyond what a game like Evolve requires given its 2015 release. The GPU's 21760 shading units, 680 texture mapping units, and 176 render output units drive the pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s. The boost clock of 2407 MHz, up from a base of 2017 MHz, allows the GPU to scale its performance dynamically under load.

In the measured data, the RTX 5090's role is most clearly defined at 4K resolution, where the pixel throughput demands keep the GPU fully occupied. The 64.7 FPS at 4K Ultra suggests that even this flagship GPU is constrained by Evolve's rendering path at the highest settings. The GPU's benchmark scores corroborate its position: a Passmark G3D score of 39650 places it in the 94th percentile of all GPUs, with an average benchmark score of 84306. Its nearest rival, the NVIDIA GeForce RTX 5090 D, scores 84241, a negligible 0.1% difference. The AMD Radeon PRO W6600 trails by 1.3%, while the NVIDIA CMP 40HX is 1.6% ahead.

The GPU's memory configuration — 32 GB at 28 Gbps effective with a 512-bit bus — ensures that VRAM capacity or bandwidth never becomes a limiting factor in these measurements. At 4K Ultra, the GPU's compute throughput, represented by its 104.8 TFLOPS FP32 performance, is the more likely constraint. The fact that dropping from Ultra to High at 4K yields a 35% performance increase (from 64.7 to 87.6 FPS) indicates that specific rendering features in the Ultra preset impose heavy compute loads that the Blackwell architecture must process sequentially.

CPU Role

The AMD Ryzen 5 7600, with six cores and twelve threads based on the Zen 4 Raphael architecture, provides the processing backbone for this configuration. Its base clock of 3.80 GHz can boost up to 5.10 GHz, and the 32 MB of shared L3 cache (along with 1 MB L2 per core and 64 KB L1 per core) helps feed the GPU with draw calls and game state updates. The CPU's 3DMark scores show a single-thread result of 999, a 2-thread score of 1938, and a max-thread score of 6503. The Cinebench R23 results of 3246 single-core and 22992 multi-core place the 7600 in a competitive position for gaming workloads.

The CPU's role in Evolve becomes most apparent at 1080p resolution. The measured 345 FPS at Low settings represents a practical ceiling for this processor in this game. The fact that the 1080p Low figure is only 33% higher than the 1440p Low figure (258.4 FPS), despite the pixel count being 56% lower, demonstrates that the CPU cannot produce frames any faster regardless of how much GPU headroom is available. The Ryzen 5 7600's average benchmark score of 26617 places it in the 83rd percentile of all CPUs, with its nearest rivals being the AMD Ryzen 7 5800X3D (26574, 0.2% behind), Intel Core i9-12900HK (26672, 0.2% ahead), AMD EPYC 8024P (26555, 0.2% behind), and Intel Core i9-11900K (26546, 0.3% behind).

The CPU's 65W TDP, while not directly impacting frame rates, reflects its efficiency class. The 5 nm TSMC process node with 6,570 million transistors on a 71 mm² die allows for high clock speeds without excessive power draw. In Evolve, the CPU's single-thread performance is critical, as the game's logic and physics calculations are likely not fully parallelized across all twelve threads. The 3DMark 2-thread score of 1938, relative to the max-thread score of 6503, indicates that scaling beyond two threads is not linear, but the 7600's high boost clock of 5.10 GHz ensures that the primary game thread executes quickly. For users planning to play Evolve at high refresh rates on 1080p or 1440p displays, the data suggests the Ryzen 5 7600 is the component that will determine the upper bound of achievable frame rates.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5090 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 149.2
3840x2160 Medium 113.6
3840x2160 High 87.6
3840x2160 Ultra 64.7
2560x1440 Low 258.4
2560x1440 Medium 197.9
2560x1440 High 154.1
2560x1440 Ultra 111.1
1920x1080 Low 345.0
1920x1080 Medium 297.6
1920x1080 High 234.8
1920x1080 Ultra 159.5

Evolve with Ryzen 5 7600 + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5090 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.