Dave The Diver
This combination delivers exceptional performance with an average of 278 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 154 | 174 | 195 | 233 |
| 1440p QHD | 229 | 260 | 291 | 348 |
| 1080p Full HD | 305 | 345 | 387 | 413 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Dave The Diver with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5090, In-Depth Analysis
Dave The Diver pairs a 6-core, 12-thread AMD Ryzen 5 7600 with the NVIDIA GeForce RTX 5090, and the measured frame rates across three resolutions and four settings presets show a combination that is overwhelmingly GPU-bound at higher quality settings, yet surprisingly CPU-sensitive at lower presets. The Ryzen 5 7600 operates with a base clock of 3.80 GHz and a boost clock of 5.10 GHz, built on the Zen 4 architecture with a 32 MB shared L3 cache. Its benchmark profile includes a Cinebench R23 multicore score of 12735 and a single-core score of 1852, placing it in the 78th percentile among all CPUs. In contrast, the RTX 5090, with 32 GB of GDDR7 memory on a 512-bit bus delivering 1.79 TB/s of bandwidth, posts a Passmark G3D score of 39650 and sits in the 92nd percentile of all GPUs. The data indicates that the CPU’s single-thread performance is adequate for this game’s logic, but the RTX 5090’s raw throughput becomes the primary driver of frame rates once settings rise above Low.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 7600 provides 6 cores and 12 threads, with a base clock of 3.80 GHz and a boost clock of 5.10 GHz. For a game like Dave The Diver, which is not a heavy multithreaded workload, the single-thread capabilities matter more. The CPU’s 3DMark single-thread score of 999 and Passmark single-thread score of 3910 indicate strong per-core performance, which is reflected in the frame rates at lower resolutions where the CPU is more likely to be a limiting factor. At 1080p with Low settings, the combo achieves 413 FPS average, but at 4K with Ultra settings, that drops to 154 FPS. This 259 FPS gap cannot be attributed to the CPU alone; rather, it shows how the CPU’s role diminishes as resolution increases and the GPU takes over the rendering burden.
The Ryzen 5 7600’s Cinebench R23 multicore score of 12735 and single-core score of 1852 place it in a range where it outperforms several rivals by small margins. Compared to the AMD Ryzen 9 6900HX, the 7600 is 0.2% ahead in average benchmark score; versus the Intel Core i9-11900KF, it is 0.4% ahead; and against the AMD Ryzen 5 8540U, it leads by 0.5%. The only rival that beats it is the AMD Ryzen 7 7435HS, which is 0.3% higher. These deltas are tiny, meaning the CPU is not a differentiator in this game. The measured FPS data confirms this: at 1080p Ultra, the combo hits 305 FPS, while at 4K Ultra it drops to 154 FPS. If the CPU were the bottleneck, we would expect the 1080p and 4K numbers to be closer, but they are not, indicating the GPU is the dominant constraint at higher resolutions.
The CPU’s 65 W TDP and 5 nm process node from TSMC make it an efficient choice, but efficiency does not translate into a measurable advantage in Dave The Diver. The game’s frame rates at 1080p Low (413 FPS) versus 1080p Medium (387 FPS) show only a 26 FPS difference, suggesting that the CPU can keep up with the GPU even when the GPU is under less load. However, at 4K Low (233 FPS) versus 4K Ultra (154 FPS), the gap widens to 79 FPS, which is primarily a GPU-side scaling issue. The CPU’s role is to feed the GPU with draw calls and game logic, and with a Passmark multithread score of 27058, it has ample headroom for this title. The data does not show any CPU-related stutters or frame pacing issues, as the only min/max FPS values provided (for Medium settings) are consistent across resolutions.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5090 is the clear performance driver in this combination. With 32 GB of GDDR7 memory, 21760 shading units, and a boost clock of 2407 MHz, it provides massive bandwidth and compute throughput. The memory clock runs at 1750 MHz with 28 Gbps effective speed, resulting in 1.79 TB/s of bandwidth. This is far beyond what Dave The Diver requires, but it explains why the GPU does not become a bottleneck until Ultra settings at 4K. The GPU’s Passmark G3D score of 39650 and Geekbench Vulkan score of 376728 place it in the 92nd percentile, and its nearest rivals include the NVIDIA Tesla P100 PCIe 16 GB (0.3% lower) and AMD Radeon RX 6850M XT (1.1% lower). The RTX 5090 is 1.4% ahead of the AMD Radeon Pro Vega 64X, but these comparisons are synthetic benchmarks, not game-specific.
In Dave The Diver, the GPU’s role is evident from the FPS scaling. At 1080p High, the combo achieves 345 FPS; at 1440p High, it drops to 260 FPS; and at 4K High, it falls to 174 FPS. This represents a 50% reduction from 1080p to 4K at High settings. The RTX 5090’s 32 GB VRAM is never a limiting factor, as the game’s textures and geometry are modest. The GPU’s FP32 performance of 104.8 TFLOPS ensures that even at 4K Ultra, the rendering pipeline is fully utilized, but the 154 FPS average at that setting suggests the game engine is not optimized to fully exploit the GPU’s capabilities. The measured fps data shows a 79 FPS difference between 4K Low (233 FPS) and 4K Ultra (154 FPS), which is a 34% performance drop. This is typical for a game that scales with pixel count but does not have heavy post-processing effects that would tax the GPU further.
The RTX 5090’s boost clock of 2407 MHz and base clock of 2017 MHz are high for a GPU of this size, and the 575 W TDP reflects its power appetite. However, in this game, the GPU is rarely the sole bottleneck until Ultra settings at 1440p and above. At 1440p Ultra, the combo hits 229 FPS, which is still above 200 FPS. The GPU’s 176 ROPs and 680 TMUs handle the rasterization workload efficiently. The data shows that the RTX 5090 can deliver over 400 FPS at 1080p Low, which is far beyond any display’s refresh rate, indicating that the GPU is underutilized at lower settings and resolutions.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS rows, the Medium preset offers the best balance of visual quality and performance across all three resolutions. At 1080p Medium, the combo averages 387 FPS with a minimum of 329 FPS and maximum of 445 FPS. This is only 26 FPS lower than Low (413 FPS) but provides a significant visual upgrade. At 1440p Medium, the average is 291 FPS with a minimum of 247 FPS and maximum of 335 FPS, which is still well above typical high-refresh-rate monitors. At 4K Medium, the average drops to 195 FPS with a minimum of 166 FPS and maximum of 224 FPS. The minimum FPS of 166 at 4K Medium is still above 144 Hz, making it a solid choice for high-refresh 4K displays.
The High preset is also viable, particularly for users who prioritize image quality over raw frame rates. At 1080p High, the average is 345 FPS; at 1440p High, it is 260 FPS; and at 4K High, it is 174 FPS. The drop from Medium to High is 42 FPS at 1080p, 31 FPS at 1440p, and 21 FPS at 4K. This indicates diminishing returns for the visual enhancements that High offers over Medium. The Ultra preset, however, shows a more pronounced penalty: at 1080p Ultra, the average is 305 FPS; at 1440p Ultra, it is 229 FPS; and at 4K Ultra, it is 154 FPS. The jump from High to Ultra costs 40 FPS at 1080p, 31 FPS at 1440p, and 20 FPS at 4K. For a game like Dave The Diver, which has a stylized art style, the visual difference between High and Ultra may not justify the performance loss.
The Low preset delivers the highest frame rates: 413 FPS at 1080p, 348 FPS at 1440p, and 233 FPS at 4K. However, the visual downgrade is substantial, and with the RTX 5090’s capabilities, there is no reason to use Low unless targeting extreme refresh rates. The data suggests that Medium is the sweet spot, as it maintains minimum FPS above 160 at 4K and above 240 at 1440p, while offering better shadows, textures, and effects than Low. For users with 120 Hz or 144 Hz displays, Ultra at 4K (154 FPS) is also acceptable, but Medium provides more headroom for frame-time spikes.
FAQ
Q: What is the average FPS at 4K Ultra settings?
A: The combo averages 154 FPS at 3840x2160 with Ultra settings, with no min or max values provided for that row.
Q: How does the Ryzen 5 7600 compare to its nearest rival, the AMD Ryzen 7 7435HS?
A: The Ryzen 5 7600 has an average benchmark score of 26324, which is 0.3% lower than the AMD Ryzen 7 7435HS at 26402. In Dave The Diver, this difference is negligible, as the game is not CPU-bound at higher settings.
Q: Is the RTX 5090’s 32 GB VRAM ever a limiting factor in this game?
A: No. The measured FPS data shows no signs of VRAM-related stuttering or performance drops. The GPU’s 32 GB GDDR7 memory with 1.79 TB/s bandwidth is more than sufficient for Dave The Diver’s requirements.
Q: What is the FPS difference between 1080p Low and 1080p Ultra?
A: At 1920x1080, the Low preset averages 413 FPS, while Ultra averages 305 FPS. This is a difference of 108 FPS, representing a 26% reduction from Low to Ultra.
Q: Which settings preset provides the highest minimum FPS at 1440p?
A: The Medium preset at 2560x1440 has a minimum FPS of 247, which is the only row at that resolution with min/max data. The average is 291 FPS, and the maximum is 335 FPS.
Q: How does the RTX 5090 compare to the AMD Radeon RX 6850M XT in synthetic benchmarks?
A: The RTX 5090 has an average benchmark score of 79842, which is 1.1% higher than the AMD Radeon RX 6850M XT’s score of 78940. In this game, the RTX 5090’s advantage is more pronounced due to its higher bandwidth and shading units.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling from 1080p to 4K reveals a clear pattern of GPU limitation. At High settings, the average FPS drops from 345 at 1080p to 260 at 1440p, then to 174 at 4K. This is a 49.6% reduction from 1080p to 4K. At Medium settings, the drop is from 387 at 1080p to 291 at 1440p to 195 at 4K, a 49.6% reduction as well. At Low settings, the numbers are 413, 348, and 233, a 43.6% reduction from 1080p to 4K. At Ultra settings, the drop is from 305 to 229 to 154, a 49.5% reduction. These consistent percentages indicate that the GPU is the limiting component, as the CPU’s performance does not change with resolution.
If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions, especially at lower settings where the GPU has more spare capacity. However, the data shows that even at Low settings, the FPS drops by 180 from 1080p to 4K (413 to 233). This suggests that the RTX 5090’s pixel throughput is the primary constraint at 4K, regardless of settings. The CPU’s 6 cores and 12 threads are sufficient to maintain frame rates above 150 even at 4K Ultra, but the GPU’s rendering load scales with pixel count. The 1.79 TB/s memory bandwidth helps, but the sheer number of pixels at 3840x2160 requires more GPU compute cycles.
The scaling also shows that the RTX 5090 is not fully utilized at 1080p. At Low settings, 413 FPS is likely above what the CPU can feed, but the game engine still manages to push through. The fact that 1080p Ultra (305 FPS) is close to 1440p Low (348 FPS) suggests that the GPU’s fill rate is the limiting factor, not the CPU. The measured data does not include any frame time analysis, but the average FPS values indicate a smooth scaling curve. For users upgrading from a lower-end GPU, this data suggests that the RTX 5090 will be the bottleneck at 4K, while the CPU will have headroom for future games.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers its highest frame rates. With Low settings, the average FPS is 413, with no min or max recorded. Medium settings yield an average of 387 FPS, with a minimum of 329 and a maximum of 445. High settings produce an average of 345 FPS. Ultra settings drop to an average of 305 FPS. The spread from Low to Ultra is 108 FPS, which is the largest absolute gap among the three resolutions. The Medium preset’s minimum FPS of 329 is higher than the Ultra average of 305, indicating that Medium provides a more consistent experience.
At 2560x1440, the frame rates scale down proportionally. Low settings average 348 FPS. Medium settings average 291 FPS, with a minimum of 247 and a maximum of 335. High settings average 260 FPS. Ultra settings average 229 FPS. The difference between Low and Ultra is 119 FPS, which is larger than at 1080p due to the increased pixel count. The Medium preset’s minimum FPS of 247 is still above 240 Hz, making it suitable for high-refresh 1440p monitors. The maximum FPS at Medium (335) exceeds the Low average (348) only slightly, suggesting that the GPU is not heavily taxed at this resolution.
At 3840x2160, the performance drops further. Low settings average 233 FPS. Medium settings average 195 FPS, with a minimum of 166 and a maximum of 224. High settings average 174 FPS. Ultra settings average 154 FPS. The gap between Low and Ultra is 79 FPS, which is smaller than at lower resolutions, indicating that the GPU is becoming the dominant bottleneck. The Medium preset’s minimum FPS of 166 is above 144 Hz, making it a good target for 4K high-refresh displays. The Ultra average of 154 FPS is just above 150 FPS, which is acceptable for most 4K monitors but leaves little headroom for frame-time spikes.
How This Combo Ranks — use comboRankInGame vs other tested combos
The AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5090 combination ranks 70th out of 3710 tested combos in Dave The Diver. This places it in the top 1.9% of all configurations, which is impressive given the game’s modest graphics demands. The rank reflects the RTX 5090’s dominant GPU performance, as the CPU’s contribution is secondary. The combo’s percentile rank of 70 out of 3710 means that there are only 69 other combinations that achieve higher average FPS in this game. Given that the RTX 5090 is one of the fastest consumer GPUs available, the rank is expected.
The rank also suggests that the Ryzen 5 7600 does not hold back the RTX 5090 in this title. If the CPU were a bottleneck, the combo would rank lower, as slower CPUs with the same GPU would produce similar frame rates. The data shows that the combo achieves over 400 FPS at 1080p Low, which is near the theoretical limit for the GPU. The 70th rank out of 3710 is consistent with the GPU’s 92nd percentile standing among all GPUs. The nearest rivals in GPU benchmarks, such as the NVIDIA Tesla P100 PCIe 16 GB and AMD Radeon RX 6850M XT, are not gaming cards and would likely not achieve the same FPS in Dave The Diver, but the synthetic scores are close.
The combo’s rank is also influenced by the game’s optimization. Dave The Diver is not a demanding title, so even mid-range GPUs can achieve high frame rates. The fact that this combo still ranks 70th indicates that the RTX 5090’s raw power is being utilized effectively. The rank does not account for settings or resolution, but the measured FPS data shows that the combo is capable of 4K Ultra at 154 FPS, which is a strong result. For users looking at this benchmark database, the 70th rank out of 3710 provides a reference point: this combo is among the fastest for this game, and the CPU choice is not a limiting factor.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5090 in Dave The Diver
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 233.0 |
| 3840x2160 | Medium | 195.0 |
| 3840x2160 | High | 174.0 |
| 3840x2160 | Ultra | 154.0 |
| 2560x1440 | Low | 348.0 |
| 2560x1440 | Medium | 291.0 |
| 2560x1440 | High | 260.0 |
| 2560x1440 | Ultra | 229.0 |
| 1920x1080 | Low | 413.0 |
| 1920x1080 | Medium | 387.0 |
| 1920x1080 | High | 345.0 |
| 1920x1080 | Ultra | 305.0 |
Dave The Diver with Ryzen 5 7600 + Other GPUs
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Dave The Diver with RTX 5090 + Other CPUs
See how Dave The Diver performs with the same GPU but different processors.
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