Palworld

Palworld

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 36 47 58
1440p QHD 50 66 85 105
1080p Full HD 76 100 130 160

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 47
3840x2160 High 36
3840x2160 Ultra 28
2560x1440 Low 105
2560x1440 Medium 85
2560x1440 High 66
2560x1440 Ultra 50
1920x1080 Low 160
1920x1080 Medium 130
1920x1080 High 100
1920x1080 Ultra 76

Palworld with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 5050 combination delivers a playable, though not universally smooth, experience in Palworld. Measured results show the combo ranking 1778th out of 2944 tested combinations, placing it in the lower-middle tier of the database. The pairing's performance is heavily dictated by resolution and settings, with the CPU providing a solid foundation while the GPU becomes the primary constraint at higher graphical loads.

FAQ

Q: What is the combo's overall rank in Palworld among tested systems?

A: This AMD Ryzen 5 5600 + RTX 5050 setup ranks 1778th out of 2944 tested combinations in Palworld, placing it in the lower-middle portion of the database.

Q: Can this system run Palworld at 4K resolution?

A: Yes, but only at lower settings. At 4K with Low settings, the average FPS is 58, which is playable. However, at 4K Ultra, the average drops to 28 FPS, which is not smooth.

Q: What is the best resolution for a high refresh rate experience?

A: At 1920x1080, the system achieves high frame rates across all settings. The Low preset delivers 160 FPS average, while the High preset still provides 100 FPS average.

Q: Does the CPU bottleneck the GPU in this game?

A: At 1080p with Low settings, the system reaches 160 FPS average, suggesting the CPU is capable of feeding the GPU. The CPU's multi-threaded score is 5659 in 3dmark_max_threads, indicating sufficient headroom for this title.

Q: What is the average FPS difference between Low and Ultra at 1440p?

A: At 2560x1440, the average FPS drops from 105 on Low to 50 on Ultra, a significant 55 FPS decrease that illustrates the heavy cost of Ultra settings on this GPU.

Q: Is the RTX 5050's 8 GB VRAM sufficient for Palworld?

A: The data indicates that the GPU can handle the game's memory requirements at the tested settings, as frame rates scale predictably with resolution and settings, with no anomalies suggesting VRAM limitations.

GPU Role

The NVIDIA GeForce RTX 5050 is the central component in determining Palworld's visual performance. Its 8 GB of GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth. The card's base clock runs at 2317 MHz and boosts to 2572 MHz. This configuration powers the system to a 66th percentile ranking among all GPUs, with an average benchmark score of 21035. In the database, its nearest rivals include the AMD Radeon RX Vega M GL, which scores 21153, and the AMD Radeon RX 5600 XT, which scores 20713. The RTX 5050's performance is within 1.6% of the RX 5600 XT, making it a competitive entry-level option for this game.

The GPU's compute capabilities are demonstrated by its FP32 performance of 13.17 TFLOPS. This raw power translates directly into the measured frame rates. At 4K Ultra, the GPU is clearly overburdened, delivering only 28 FPS average. Dropping to Low settings at the same resolution more than doubles the performance to 58 FPS average. This massive swing of 30 FPS highlights how sensitive the RTX 5050 is to settings changes at high resolutions. The GPU's 20 RT cores and 80 tensor cores are present, but Palworld's rendering load appears to rely primarily on the 2560 shading units to produce the measured results. The texture rate of 205.8 GTexel/s and pixel rate of 82.30 GPixel/s are adequate for the game's art style, but they cap out at the higher preset levels.

Settings Recommendations

For the best balance between visual fidelity and smooth gameplay, the Medium preset is the recommended starting point. At 1920x1080, Medium settings yield a 130 FPS average with a minimum of 110 FPS and a maximum of 149 FPS. This provides a consistently smooth experience with no dips below 60 FPS. Moving to 2560x1440, the Medium preset still holds up well, producing an 85 FPS average with a 73 FPS minimum, ensuring a fluid experience on standard 60 Hz and even 144 Hz monitors. At 3840x2160, the Medium preset's average drops to 47 FPS with a 40 FPS minimum, which is borderline playable but not ideal for fast-paced action.

The High preset is a viable alternative for users who prioritize visual quality over maximum frame rates. At 1080p, it delivers 100 FPS average, which remains excellent. At 1440p, it drops to 66 FPS average, still acceptable for most players. However, at 4K, the High preset falls to 36 FPS average, making it unsuitable for smooth gameplay. The Ultra preset is only recommended for 1080p displays, where it achieves a 76 FPS average. At higher resolutions, Ultra settings are not recommended, as the 4K Ultra result of 28 FPS average is unplayable, and the 1440p Ultra result of 50 FPS average is below the standard comfort threshold. The Low preset exists for maximum frame rates, hitting 160 FPS at 1080p and 105 FPS at 1440p, but it compromises the game's visual presentation.

How This Combo Ranks

The combination of the Ryzen 5 5600 and RTX 5050 achieves a rank of 1778 out of 2944 total tested combinations in Palworld. This places the system in the bottom 40% of all tested hardware pairings. The CPU's benchmark percentile is 74, meaning it outperforms 74% of all CPUs in the database. Its average benchmark score is 20468, placing it in close competition with the Intel Core Ultra 7 258V, which scores 20454, and the AMD Ryzen 5 8500G, which scores 20425. The CPU is a strong performer, but the GPU's 66th percentile ranking drags the overall combo down.

The GPU's average benchmark score is 21035, which is lower than the CPU's score, indicating an imbalance where the GPU is the limiting factor. The GPU's rivals, such as the AMD Radeon RX Vega M GL and the AMD Radeon HD 8970M, have similar average scores, confirming that the RTX 5050 is positioned as a mid-range to entry-level part. In Palworld specifically, the combo's rank of 1778 suggests that the game is more demanding on the GPU than on the CPU. The measured frame rates show that the system can achieve high FPS at lower resolutions and settings, but it falls behind other combos at higher loads.

CPU Role

The AMD Ryzen 5 5600 provides the computational foundation for this system. It features 6 cores and 12 threads, based on the Zen 3 architecture (Vermeer). The CPU runs at a base clock of 3.50 GHz and boosts up to 4.40 GHz. This 65 W part uses the AMD Socket AM4 platform and supports DDR4 memory with a dual-channel bus, providing 51.2 GB/s of memory bandwidth. The CPU's single-thread performance is measured at 882 in 3dmark_single_thread, which is crucial for game logic and physics. Its multi-threaded performance is strong, with a 3dmark_max_threads score of 5659 and a Cinebench R23 multicore score of 18309.

In Palworld, the CPU's role is to manage the game's simulation and entity processing. The benchmark results show that the CPU is not the primary bottleneck in most scenarios. At 1080p Low, the system achieves 160 FPS average, which is a high frame rate that many CPUs would struggle to feed. The CPU's 32 MB of shared L3 cache aids in maintaining data locality for game assets. The processor's percentile of 74 indicates it is a well-above-average performer, and its nearest rivals, such as the AMD EPYC 9454P scoring 20422, are all within a 0.5% deltaPct of its average score. This suggests that the 5600 is a consistent and reliable performer, providing ample headroom for the GPU to work up to its potential.

Measured FPS Breakdown

At 1920x1080, the system shows a clear progression of performance across settings. The Low preset produces an average of 160 FPS. The Medium preset yields 130 FPS average, with a minimum of 110 FPS and a maximum of 149 FPS. The High preset results in 100 FPS average. The Ultra preset delivers 76 FPS average. These numbers indicate that the system is well-suited for 1080p gaming, with all presets maintaining frame rates above 60 FPS.

At 2560x1440, the performance scales down significantly. The Low preset achieves 105 FPS average. The Medium preset produces 85 FPS average, with a minimum of 73 FPS and a maximum of 98 FPS. The High preset yields 66 FPS average. The Ultra preset drops to 50 FPS average. The step from Low to Medium is a 20 FPS decrease, while the step from Medium to High is a 19 FPS decrease, showing a consistent cost for each tier of graphical quality.

At 3840x2160, the system is pushed to its limits. The Low preset results in 58 FPS average. The Medium preset produces 47 FPS average, with a minimum of 40 FPS and a maximum of 54 FPS. The High preset drops to 36 FPS average. The Ultra preset delivers a low 28 FPS average. The decrease from Low to Medium at 4K is 11 FPS, and from Medium to High is another 11 FPS, making each setting tier a costly trade-off at this resolution.

Resolution Scaling

The performance drop from 1080p to 4K is substantial and reveals the system's bottleneck. At Low settings, the average FPS goes from 160 at 1080p to 105 at 1440p, a 34% decrease, and then to 58 at 4K, a further 45% decrease from the 1440p figure. This scaling pattern indicates that the GPU is the primary limiting factor at higher resolutions. The CPU has enough power to maintain high frame rates, but the RTX 5050's shading units and memory bandwidth cannot keep up with the increasing pixel count.

At Medium settings, the FPS averages are 130 at 1080p, 85 at 1440p, and 47 at 4K. The percentage drops are 35% from 1080p to 1440p and 45% from 1440p to 4K. This consistent scaling suggests that the GPU's workload is scaling linearly with the resolution increase, which is typical for a GPU-bound scenario. The situation is similar at High settings, with 100 FPS at 1080p, 66 FPS at 1440p, and 36 FPS at 4K. The drop from 1440p to 4K is 45%, showing that the GPU is struggling to render the additional pixels.

The most telling data point is the 4K Ultra result of 28 FPS average. This is a 65% reduction from the 1080p Ultra result of 76 FPS. The severity of this drop underscores that the RTX 5050's 8 GB VRAM and 320.0 GB/s bandwidth are insufficient for the high-resolution, high-detail demands of Palworld. The CPU's performance, as measured by its 5659 score in 3dmark_max_threads, remains constant regardless of resolution, confirming that the frame rate scaling is entirely dictated by the GPU's ability to process the increased graphical load. For users targeting 4K, the data suggests that Low or Medium settings are the only viable options, while 1080p and 1440p offer a much wider range of playable configurations.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5050 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 47.0
3840x2160 High 36.0
3840x2160 Ultra 28.0
2560x1440 Low 105.0
2560x1440 Medium 85.0
2560x1440 High 66.0
2560x1440 Ultra 50.0
1920x1080 Low 160.0
1920x1080 Medium 130.0
1920x1080 High 100.0
1920x1080 Ultra 76.0

Palworld with Ryzen 5 5600 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 5050 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.