Barony
This combination delivers exceptional performance with an average of 140 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 64 | 74 | 100 |
| 1440p QHD | 87 | 122 | 142 | 191 |
| 1080p Full HD | 138 | 193 | 225 | 302 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Barony with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5050, In-Depth Analysis
The AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 5050 delivers a robust performance profile in Barony, a roguelike title that scales decisively with resolution and settings. The measured data reveals a setup that is overwhelmingly capable at 1080p, remains highly playable at 1440p, and only begins to show meaningful strain at 4K with maximum quality presets. This analysis breaks down the FPS metrics, component roles, and ranking position based strictly on the provided benchmark results.
Resolution Scaling
The FPS progression across the three tested resolutions illustrates a classic GPU-bound scaling curve, with the most dramatic shifts occurring between 1440p and 4K. At High settings, the average frame rate drops from 193 FPS at 1920x1080 to 122 FPS at 2560x1440, a reduction of 71 FPS (approximately 37%). Moving further to 3840x2160 at the same High preset yields 64 FPS, which is 58 FPS lower than the 1440p result and 129 FPS lower than the 1080p figure. This halving of performance from 1080p to 4K suggests that pixel throughput becomes the dominant constraint as resolution climbs, a hallmark of GPU limitation.
The scaling pattern is consistent across all settings presets. At Low settings, the average jumps from 302 FPS at 1080p to 191 FPS at 1440p, then to 100 FPS at 4K. The percentage drop from 1440p to 4K is roughly 48%, which is slightly steeper than the 37% decline observed at High settings. This indicates that at lower quality presets, the GPU's shading units and memory bandwidth are pushed closer to their absolute limits, making resolution scaling more punishing relative to the baseline. The Medium preset shows a similar trajectory: 225 FPS at 1080p, 142 FPS at 1440p, and 74 FPS at 4K.
The Ultra preset reveals the most severe scaling penalty. At 1080p, the average is 138 FPS, which drops to 87 FPS at 1440p and plummets to 46 FPS at 4K. The 4K Ultra result is less than half of the 1080p Ultra figure, and it falls below the 60 FPS threshold that many users consider the minimum for smooth gameplay. This suggests that at 4K Ultra, the RTX 5050's 8 GB VRAM and 128-bit memory bus are likely saturated, leading to a bottleneck that prevents the CPU from compensating.
The variance data, where available, reinforces this interpretation. At Medium settings, the minimum FPS values are 191 at 1080p, 120 at 1440p, and 63 at 4K. The gap between average and minimum FPS widens as resolution increases: 34 FPS at 1080p, 22 FPS at 1440p, and 11 FPS at 4K. This tightening of the min-to-avg spread at higher resolutions is typical of GPU-bound scenarios, where consistent frame pacing is dictated by rendering load rather than occasional CPU hiccups. The data indicates that the CPU has ample headroom at 1080p, but the GPU becomes the clear limiting factor as pixel count rises.
GPU Role
The NVIDIA GeForce RTX 5050 is the primary driver of performance in Barony, as evidenced by the resolution scaling analysis. Its 8 GB of GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth. This memory configuration appears adequate for 1080p and 1440p across all settings, but the 4K Ultra result of 46 FPS suggests that the VRAM capacity or bandwidth may be insufficient for the highest pixel loads, potentially causing the GPU to fetch data from system memory more frequently.
The GPU's clock behavior plays a notable role in the measured results. The base clock of 2317 MHz and boost clock of 2572 MHz, combined with 2560 shading units, yield a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s. These specifications translate into the observed frame rates: at 1080p Low, the GPU achieves 302 FPS, which is nearly the theoretical refresh ceiling for many displays. The FP32 throughput of 13.17 TFLOPS supports the High preset scores, where the GPU maintains 193 FPS at 1080p and 122 FPS at 1440p.
The RTX 5050's benchmark scores provide context for its positioning. Its Passmark G3D score of 17326 places it in the 66th percentile among all GPUs. The nearest rivals in the database include the AMD Radeon RX 5600 XT, which scores 20713 and is 1.6% faster, and the AMD Radeon RX Vega M GL, which scores 21153 and is 0.6% faster. Conversely, the NVIDIA RTX A4000 Mobile scores 21379, which is 1.6% faster, while the AMD Radeon HD 8970M scores 21237, which is 1% faster. These margins are tight, indicating that the RTX 5050 sits in a competitive performance tier, though it trails several older mobile and desktop parts in raw benchmark terms.
In Barony, the GPU's role is most evident in the Ultra preset scaling. The 4K Ultra average of 46 FPS is the only measured result below 60 FPS, and the 1440p Ultra result of 87 FPS shows a 49 FPS drop from 1080p Ultra. This pattern suggests that the GPU's 32 ROPs may be a limiting factor at high resolutions with maximum quality settings, as pixel fill rate becomes more critical. The 20 RT cores and 80 tensor cores are present but do not appear to have a measurable impact on this title's rasterization-heavy workload, given the absence of ray tracing data in the measurements.
Settings Recommendations
The measured data supports a clear hierarchy of settings presets based on the average FPS achieved at each resolution. At 1080p, even the Ultra preset delivers 138 FPS, which is well above the 60 FPS baseline and suitable for high-refresh-rate displays. The Low preset reaches 302 FPS, which is 164 FPS higher than Ultra, but the visual quality trade-off is substantial. For most users at 1080p, the Medium preset at 225 FPS (with a minimum of 191 FPS) offers an excellent balance between visual fidelity and performance, providing a 63% improvement over Ultra while maintaining frame times that are unlikely to exhibit stutter.
At 1440p, the High preset at 122 FPS emerges as the recommended choice for smooth gameplay. The Medium preset at 142 FPS is also viable, but the 20 FPS difference between Medium and High suggests that the additional visual detail is relatively inexpensive. The Ultra preset at 87 FPS remains playable, but the 35 FPS drop from High indicates that the GPU is beginning to struggle with the combined load of higher resolution and maximum settings. The Low preset at 191 FPS is excessive for most displays and sacrifices too much visual quality for a marginal performance gain over Medium.
At 4K, the situation changes dramatically. The High preset at 64 FPS is the only quality level that consistently stays above 60 FPS, though the margin is thin. The Medium preset at 74 FPS offers a slightly higher average, but the minimum FPS of 63 suggests potential dips below the 60 FPS threshold during intense scenes. The Ultra preset at 46 FPS is not recommended for 4K gaming, as it falls well short of smooth frame rates. The Low preset at 100 FPS is the only other option above 60 FPS, but it requires significant visual compromises.
The data indicates that the optimal experience depends on the target resolution. For 1080p, Medium or High provides the best experience per the measured rows, with High at 193 FPS offering a strong balance. For 1440p, High at 122 FPS is the sweet spot, as it maintains high frame rates without pushing the GPU to its limits. For 4K, High at 64 FPS is the only acceptable preset for smooth play, and users seeking higher frame rates would need to lower resolution rather than settings.
FAQ
Q: What is the best settings preset for 1080p gaming with this combo?
A: The data shows that High settings at 1920x1080 deliver an average of 193 FPS, which is well above the 60 FPS baseline and provides a strong visual experience. Medium settings at 225 FPS offer a higher frame rate, but the difference is 32 FPS, which is less noticeable than the visual quality gain from High.
*Q: Can this combo handle 4K gaming in Barony?*
A: At 3840x2160, the High preset achieves an average of 64 FPS, which is just above the 60 FPS threshold. The Medium preset averages 74 FPS but has a minimum of 63 FPS, while the Ultra preset drops to 46 FPS, which is below acceptable smoothness. Therefore, 4K is playable only at High settings or lower.
Q: How does the RTX 5050 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 5050's Passmark G3D score of 17326 places it 1.6% behind the AMD Radeon RX 5600 XT, which scores 20713. It is 0.6% behind the AMD Radeon RX Vega M GL (21153), 1.6% behind the NVIDIA RTX A4000 Mobile (21379), and 1% behind the AMD Radeon HD 8970M (21237).
Q: What is the CPU's benchmark standing relative to its peers?
A: The AMD Ryzen 5 5600 has an average benchmark score of 20468, placing it in the 74th percentile of all CPUs. Its nearest rival is the Intel Core Ultra 7 258V with a score of 20454, which is 0.1% lower. The AMD Ryzen 5 8500G scores 20425 (0.2% lower), and the AMD EPYC 9454P scores 20422 (0.2% lower).
Q: Is there a significant performance gap between Medium and Ultra settings at 1440p?
A: Yes, at 2560x1440, the Medium preset averages 142 FPS, while the Ultra preset averages 87 FPS. This represents a 55 FPS difference, or approximately 39% lower performance at Ultra. The High preset at 122 FPS sits between these two extremes.
Q: Does the 8 GB VRAM of the RTX 5050 cause issues at any resolution?
A: The measured data shows that 4K Ultra averages 46 FPS, which is the lowest result across all tests. This suggests that the 8 GB GDDR6 memory and 320.0 GB/s bandwidth may be insufficient for maximum settings at 4K, as the GPU likely exceeds its memory capacity.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600 and NVIDIA GeForce RTX 5050 ranks 1775 out of 2935 tested combos in Barony. This places the setup in the 60.5th percentile of all combinations in the database, meaning it outperforms roughly 60% of tested systems while trailing the top 40%. The rank reflects a balanced pairing where the CPU's strong single-thread and multi-thread capabilities complement the GPU's mid-range rasterization performance.
The CPU's benchmark data supports its suitability for this pairing. With a Cinebench R23 multicore score of 18309 and a single-core score of 2584, the Ryzen 5 5600 provides robust processing power that prevents it from bottlenecking the GPU in most scenarios. The 3DMark single-thread score of 882 and multi-thread score of 5659 indicate that the CPU can feed the GPU effectively at 1080p, where the frame rates exceed 190 FPS at High settings. The Passmark single-thread score of 3256 and multithread score of 21541 further confirm that the CPU has ample headroom for this title.
The GPU's rank of 1775 in the combo list is influenced by its synthetic benchmark positioning. The RTX 5050 sits in the 66th percentile of all GPUs, with an average benchmark score of 21035. Its nearest rivals are all within a 1.6% margin, indicating that the GPU is tightly clustered with several competing parts. However, in Barony, the actual measured performance at 1080p High (193 FPS) and 1440p High (122 FPS) suggests that the GPU punch above its synthetic benchmark weight, likely due to the game's relatively modest graphics demands.
The combo rank of 1775 out of 2935 places it in the upper-middle tier of tested systems. This means that while the setup is not among the top performers, it delivers a highly playable experience across all resolutions with appropriate settings. The data indicates that the CPU is not a limiting factor, as evidenced by the consistently high frame rates at 1080p, where CPU overhead is typically highest. The GPU becomes the primary determinant of performance, particularly at 4K Ultra, where the combo's rank would likely be lower due to the 46 FPS result.
CPU Role
The AMD Ryzen 5 5600 plays a supporting but crucial role in Barony's performance. With 6 cores and 12 threads, the CPU provides sufficient parallel processing capability for the game's logic and AI systems. The base clock of 3.50 GHz and boost clock of 4.40 GHz, combined with 32 MB of shared L3 cache, ensure that the CPU can maintain high instruction throughput without becoming a bottleneck.
The CPU's benchmark results demonstrate its capability. The Cinebench R20 multicore score of 7689 and single-core score of 1085 indicate strong performance for a desktop processor. The 3DMark 16-thread score of 5641 and 2-thread score of 1737 show that the CPU scales well with thread utilization, while the single-thread score of 882 confirms that individual core performance is adequate for game logic. In Barony, where the roguelike genre often involves procedural generation and complex entity management, the CPU's 12 threads can be leveraged to handle these workloads without impacting frame rates.
The measured FPS data supports the conclusion that the CPU is not limiting performance. At 1080p Low, the average frame rate reaches 302 FPS, which is a very high value that would expose any CPU bottleneck. The fact that the GPU can achieve this frame rate suggests that the CPU can provide enough data to keep the GPU busy. Similarly, at 1080p Medium, the minimum FPS of 191 indicates that the CPU maintains consistent frame delivery even during complex scenes.
The Ryzen 5 5600's memory support for DDR4 with dual-channel bandwidth of 51.2 GB/s is sufficient for this game. While higher memory bandwidth could theoretically help in some scenarios, the fact that the GPU is the limiting factor at 4K Ultra (46 FPS) suggests that memory bandwidth is not a constraint. The CPU's PCIe Gen 4 support with 20 lanes provides adequate bandwidth for the RTX 5050's PCIe 5.0 x8 interface, ensuring that data transfer between the CPU and GPU is not a bottleneck.
The CPU's 74th percentile ranking among all CPUs, with an average benchmark score of 20468, places it in a competitive position. Its nearest rival, the Intel Core Ultra 7 258V, scores 20454 (0.1% lower), while the AMD Ryzen 5 8500G scores 20425 (0.2% lower). These tiny margins indicate that the Ryzen 5 5600 is well-matched to its peers, and in Barony, the CPU's performance is more than adequate to support the GPU's output.
Measured FPS Breakdown
At 1920x1080, the RTX 5050 delivers its highest frame rates across all settings. The Low preset averages 302 FPS, which is the highest measured result in the entire dataset. The Medium preset averages 225 FPS with a minimum of 191 FPS and a maximum of 258 FPS, providing a wide margin above the 60 FPS threshold. The High preset averages 193 FPS, while the Ultra preset averages 138 FPS. The spread between Low and Ultra is 164 FPS, indicating that graphics settings have a substantial impact at this resolution.
At 2560x1440, the frame rates remain high but show a noticeable decline. The Low preset averages 191 FPS, which is 111 FPS lower than the 1080p Low result. The Medium preset averages 142 FPS with a minimum of 120 FPS and a maximum of 163 FPS. The High preset averages 122 FPS, while the Ultra preset averages 87 FPS. The difference between Low and Ultra at 1440p is 104 FPS, which is smaller than at 1080p, suggesting that the GPU is becoming more constrained.
At 3840x2160, the frame rates drop significantly. The Low preset averages 100 FPS, which is the only 4K result above 100 FPS. The Medium preset averages 74 FPS with a minimum of 63 FPS and a maximum of 85 FPS. The High preset averages 64 FPS, while the Ultra preset averages 46 FPS. The Ultra result is the only measured average below 60 FPS, and it represents a 52 FPS drop from the 4K Low result. The data shows a consistent pattern: as resolution increases, the gap between Low and Ultra narrows, indicating that the GPU's fixed resources (VRAM, ROPs, bandwidth) become the limiting factor.
The Medium preset provides the most complete data with min and max values at all three resolutions. At 1080p, the range is 191 to 258 FPS (a 67 FPS spread). At 1440p, the range is 120 to 163 FPS (a 43 FPS spread). At 4K, the range is 63 to 85 FPS (a 22 FPS spread). This narrowing range with increasing resolution further confirms that the GPU is the bottleneck, as frame time variance decreases when the GPU is fully saturated. The minimum FPS values at 4K Medium (63 FPS) and 4K High (64 FPS average) are very close, suggesting that the GPU is operating at its practical limit for this game at that resolution.
Hardware Specifications
AMD Ryzen 5 5600
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5050 in Barony
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 100.0 |
| 3840x2160 | Medium | 74.0 |
| 3840x2160 | High | 64.0 |
| 3840x2160 | Ultra | 46.0 |
| 2560x1440 | Low | 191.0 |
| 2560x1440 | Medium | 142.0 |
| 2560x1440 | High | 122.0 |
| 2560x1440 | Ultra | 87.0 |
| 1920x1080 | Low | 302.0 |
| 1920x1080 | Medium | 225.0 |
| 1920x1080 | High | 193.0 |
| 1920x1080 | Ultra | 138.0 |
Barony with Ryzen 5 5600 + Other GPUs
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Barony with RTX 5050 + Other CPUs
See how Barony performs with the same GPU but different processors.
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