Palworld
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 33 | 43 | 54 |
| 1440p QHD | 46 | 60 | 78 | 97 |
| 1080p Full HD | 69 | 91 | 119 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 5 2600 + Intel Arc B580, In-Depth Analysis
Palworld presents a demanding workload that shifts dramatically based on resolution, and the pairing of the AMD Ryzen 5 2600 with the Intel Arc B580 produces a clear picture of where the bottleneck lies. At 1080p, the system is heavily CPU-bound, but by 4K, the GPU becomes the limiting factor, creating a wide performance spread across the four tested settings presets.
Resolution Scaling
The measured FPS data shows a steep decline as resolution increases, which is typical for a graphically intensive survival title. At 1080p with High settings, the combo averages 91 FPS. Moving to 1440p drops that to 60 FPS, a reduction of about 34%. Pushing further to 4K at High settings yields just 33 FPS, which is a 64% drop from the 1080p result. This scaling pattern indicates that the Intel Arc B580 is being progressively saturated as pixel count rises, while the Ryzen 5 2600 has more headroom at higher resolutions.
The gap between Low and Ultra settings widens considerably at 4K. At 1080p, Low produces 147 FPS while Ultra manages 69 FPS, a difference of 78 FPS. At 1440p, that gap narrows to 51 FPS, with Low at 97 FPS and Ultra at 46 FPS. By 4K, the spread is 29 FPS, with Low at 54 FPS and Ultra at just 25 FPS. This compression of the settings range at higher resolutions is a classic sign of GPU limitation—when the render target becomes massive, even the lowest preset can't outrun the pixel throughput ceiling.
The 4K Medium result includes a min FPS of 37 and max of 50, giving an average of 43 FPS. Compare that to the 4K High average of 33 FPS, and the incremental cost of the High preset over Medium is roughly 23% fewer frames. At 1440p Medium, the average is 78 FPS with a min of 67 and max of 90, while 1440p High sits at 60 FPS. The 1080p Medium data shows 119 FPS average, with a minimum of 101 and maximum of 137, which suggests that frame pacing remains consistent even when the CPU is under heavy load from the game's simulation systems.
What this scaling reveals is a system that can handle 1080p very well across all settings, but 4K Ultra is only viable for players who prioritize visual fidelity over smoothness. The 1440p tier offers the best balance, with Medium and High both staying above 60 FPS, while Low pushes to 97 FPS for competitive play. The data suggests that the Arc B580's 12 GB GDDR6 memory and 456.0 GB/s bandwidth are sufficient for 1440p, but the 192-bit bus width and 13.67 TFLOPS FP32 performance cap 4K throughput.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from the Zen architecture, running at a base clock of 3.40 GHz and boost of 3.90 GHz. Its 16 MB shared L3 cache and dual-channel DDR4 memory support at 46.9 GB/s bandwidth are modest by modern standards, and the benchmark results reflect that. In Cinebench R15, it scores 1248 multi-core and 157.3 single-core; Geekbench shows 5648 multi-core and 1154 single-core. The PassMark multi-thread score of 13160 and single-thread score of 2239 place it in the 75th percentile of all CPUs, with an average benchmark score of 21484.
The CPU's nearest rivals in synthetic benchmarks are the Intel Core Ultra 5 228V at 21440 (0.2% slower), the Intel Core i9-11900H at 21367 (0.5% slower), and the AMD EPYC 9454 at 21223 (1.2% slower). This puts the Ryzen 5 2600 in a competitive position for its age, but Palworld's open-world survival mechanics with numerous AI entities and physics calculations can strain older architectures.
The measured FPS data shows that at 1080p Low, the system reaches 147 FPS, which is likely near the CPU's practical limit for this game. The jump from Low to Medium at 1080p reduces the average by 28 FPS, and High reduces it further to 91 FPS. This indicates that the Ryzen 5 2600 can feed the Arc B580 adequately at lower settings, but the GPU starts to become the primary constraint as settings increase. At 1440p and 4K, the CPU's role diminishes, as the GPU's pixel processing dominates the frame time.
The 4K Ultra result of 25 FPS is particularly telling—at that point, the GPU is clearly the bottleneck, and the CPU has ample headroom. The 1080p Ultra result of 69 FPS shows that the CPU can still deliver playable frame rates even at maximum settings, but the gap between Low and Ultra at 1080p (78 FPS) suggests that the Arc B580's shading units and texture units are being pushed harder as effects and draw distances increase. For players with a Ryzen 5 2600, the data suggests that Palworld will be CPU-limited at 1080p Low, but GPU-limited at 4K, with 1440p being a balanced middle ground.
FAQ
Q: Can this combo run Palworld at 4K smoothly?
A: Based on the measured data, 4K High produces 33 FPS, 4K Medium produces 43 FPS, and 4K Low produces 54 FPS. Only 4K Low approaches a playable 60 FPS target, while 4K Ultra drops to 25 FPS.
Q: What is the best resolution for a 60 FPS experience?
A: At 1440p, High settings average 60 FPS exactly, and Medium averages 78 FPS. At 1080p, High averages 91 FPS, Medium 119 FPS, and Low 147 FPS, so 1440p High is the minimum for a locked 60 FPS experience.
Q: How does the Ryzen 5 2600 compare to its nearest rivals?
A: The Ryzen 5 2600 has an average benchmark score of 21484, which is 0.2% higher than the Intel Core Ultra 5 228V, 0.5% higher than the Intel Core i9-11900H, and 1.2% higher than the AMD EPYC 9454.
Q: Is the Intel Arc B580 a bottleneck at 1080p?
A: The data suggests the CPU is the primary limiter at 1080p Low, where the system reaches 147 FPS. At 1080p Ultra, the average drops to 69 FPS, indicating the GPU is still not fully saturated, as the CPU's single-thread performance (2239 PassMark) may hold back higher settings.
Q: What frame rates can I expect with Medium settings?
A: Medium settings yield 119 FPS at 1080p, 78 FPS at 1440p, and 43 FPS at 4K. The 1080p and 1440p results include min/max ranges of 101-137 and 67-90 FPS respectively, showing consistent frame pacing.
Q: How does the Arc B580 rank against other GPUs?
A: The Arc B580 has an average benchmark score of 23021, placing it in the 68th percentile. It is 0.2% slower than the AMD Radeon RX 580 2048SP, 0.6% faster than the NVIDIA GeForce RTX 2080, and 0.7% slower than the NVIDIA GeForce RTX 3080.
How This Combo Ranks
The combination of the AMD Ryzen 5 2600 and Intel Arc B580 ranks 2798 out of 3711 tested combos in Palworld, placing it in the 75th percentile of all CPU/GPU pairings tested. This is a mid-pack result that reflects the age of the CPU and the mid-range positioning of the GPU. The rank suggests that while the Arc B580 is a capable graphics card—its 15748 PassMark G3D score and 3068 3DMark Steel Nomad DX12 score show solid raw performance—the Ryzen 5 2600's older Zen architecture limits the overall frame rates in CPU-intensive scenarios.
The GPU's nearest rivals in synthetic benchmarks include the AMD Radeon RX 580 2048SP (23061 average score, 0.2% faster), NVIDIA GeForce RTX 2080 (22895, 0.6% slower), and NVIDIA GeForce RTX 3080 (23172, 0.7% faster). This means the Arc B580 sits in a performance tier that is competitive with several previous-generation high-end cards, but Palworld's specific workload may not fully utilize its capabilities due to the CPU constraint.
For context, the combo's rank of 2798 out of 3711 means there are 913 tested combinations that perform worse, and 2797 that perform better. This places the pairing in the lower 25% of all tested combos, which is expected given that the Ryzen 5 2600 was released in 2018 with a launch MSRP of $199, and the Arc B580 launched in 2024 with a launch MSRP of 249 USD. The data indicates that this is a balanced pairing for 1080p and 1440p gaming, but it will not compete with modern high-end configurations in this game.
Settings Recommendations
The measured FPS data provides clear guidance for the optimal settings preset at each resolution. At 1080p, all four presets deliver playable frame rates: Low at 147 FPS, Medium at 119 FPS, High at 91 FPS, and Ultra at 69 FPS. For players prioritizing smoothness, 1080p Medium is the best choice, as it offers a 28 FPS improvement over High while maintaining a 101 FPS minimum. 1080p Ultra is still viable for those who want maximum visual quality, but the 69 FPS average leaves less headroom for demanding scenes.
At 1440p, the recommended preset is High, which averages exactly 60 FPS. This provides a solid 60 FPS experience without the visual compromises of Medium (78 FPS) or Low (97 FPS). Ultra at 1440p drops to 46 FPS, which is below the 60 FPS threshold for smooth gameplay. For competitive play, 1440p Low at 97 FPS offers the highest frame rate while still maintaining a higher resolution than 1080p.
At 4K, the data shows that Low is the only preset that approaches playability, with an average of 54 FPS. Medium drops to 43 FPS, High to 33 FPS, and Ultra to 25 FPS. For a consistent 60 FPS experience at 4K, no preset achieves this, so players should either accept 4K Low at 54 FPS or drop to 1440p High. The 4K Medium result, with a minimum of 37 FPS, indicates that frame drops can be significant, making it less suitable for fast-paced action.
The best overall experience per the measured rows is 1440p High, which offers a balance of visual fidelity and frame rate. If the goal is maximum frame rate, 1080p Low at 147 FPS is the top choice, while 4K Low is the only viable option for 4K displays. The data shows no scenario where Ultra settings provide a better experience than a lower preset at a given resolution, due to the substantial FPS cost.
Measured FPS Breakdown
The following table summarizes the exact measured averages across all tested configurations:
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840x2160 | Ultra | 25 | - | - |
| 3840x2160 | High | 33 | - | - |
| 3840x2160 | Medium | 43 | 37 | 50 |
| 3840x2160 | Low | 54 | - | - |
| 2560x1440 | Ultra | 46 | - | - |
| 2560x1440 | High | 60 | - | - |
| 2560x1440 | Medium | 78 | 67 | 90 |
| 2560x1440 | Low | 97 | - | - |
| 1920x1080 | Ultra | 69 | - | - |
| 1920x1080 | High | 91 | - | - |
| 1920x1080 | Medium | 119 | 101 | 137 |
| 1920x1080 | Low | 147 | - | - |
The 1080p results show a clear linear progression from Low to Ultra, with each step up in settings costing roughly 25-30 FPS. The Medium preset at 1080p has a min-to-max spread of 36 FPS, which is the widest of any tested configuration, indicating that the CPU and GPU are both under significant load. The 1440p Medium results show a tighter spread of 23 FPS, while the 4K Medium spread is 13 FPS, suggesting that as the GPU becomes the bottleneck, frame pacing becomes more consistent.
The 4K Low result of 54 FPS is particularly notable—it is only 6 FPS below the 1440p High result of 60 FPS, meaning that players with 4K displays can get nearly the same performance by dropping settings to Low instead of lowering resolution. Conversely, the 1080p Ultra result of 69 FPS is 9 FPS higher than the 4K Low result, showing that resolution has a greater impact than settings in this pairing.
The data set includes min and max values only for Medium settings across all three resolutions, which provides a glimpse into frame time consistency. At 1080p Medium, the min of 101 FPS ensures no drops below 100 FPS, while the max of 137 FPS shows headroom. At 1440p Medium, the min of 67 FPS stays above the 60 FPS threshold, and the max of 90 FPS matches the 1080p High average. The 4K Medium min of 37 FPS is below the 40 FPS threshold often considered the minimum for playable, but the average of 43 FPS means most frames will be in the 40-50 range.
Overall, the measured FPS breakdown demonstrates that this combo is best suited for 1080p and 1440p gaming, with 4K limited to Low settings for acceptable performance. The Arc B580's 12 GB of memory is sufficient for all presets, but the GPU's compute power of 13.67 TFLOPS and 80 ROPs restrict high-fidelity 4K output. The Ryzen 5 2600's 6 cores and 12 threads provide enough throughput for Palworld's survival mechanics at lower resolutions, but the 3.90 GHz boost clock and 16 MB L3 cache are not sufficient to maintain high frame rates at 1080p Ultra with a faster GPU.
Hardware Specifications
AMD Ryzen 5 2600
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + Intel Arc B580 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 54.0 |
| 3840x2160 | Medium | 43.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 97.0 |
| 2560x1440 | Medium | 78.0 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 147.0 |
| 1920x1080 | Medium | 119.0 |
| 1920x1080 | High | 91.0 |
| 1920x1080 | Ultra | 69.0 |
Palworld with Ryzen 5 2600 + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with Arc B580 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.