Palworld

Palworld

AVERAGE FPS
94
good

This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 44 57 70
1440p QHD 60 79 102 126
1080p Full HD 91 120 156 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 70
3840x2160 Medium 57
3840x2160 High 44
3840x2160 Ultra 33
2560x1440 Low 126
2560x1440 Medium 102
2560x1440 High 79
2560x1440 Ultra 60
1920x1080 Low 192
1920x1080 Medium 156
1920x1080 High 120
1920x1080 Ultra 91

Palworld with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5060, In-Depth Analysis

Palworld pairs the AMD Ryzen 5 2600 with the NVIDIA GeForce RTX 5060 in a combination that lands at rank 1646 out of 3711 tested combos. The data shows a system where the older six-core processor and the newer Blackwell GPU produce a wide spread of frame rates depending on resolution and preset, with the CPU asserting its influence most clearly at lower resolutions and the GPU taking over at 4K.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 2600 brings six cores and twelve threads to Palworld, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. This is a Zen+ architecture part on the AMD Socket AM4 platform, built on a 12 nm process at GlobalFoundries. The processor’s 16 MB of shared L3 cache and dual-channel DDR4 memory support with 46.9 GB/s bandwidth represent the platform’s memory subsystem, which is relevant for a survival game that streams in world data.

Benchmark results for the CPU place it in the 75th percentile against all CPUs, with an average benchmark score of 21484. Its nearest rivals in aggregate performance include the Intel Core Ultra 5 228V (0.2% ahead), the Intel Core i9-11900H (0.5% ahead), and the Intel Xeon D-1746TER (0.7% behind). The Ryzen 5 2600’s single-thread performance, as measured by a Geekbench single-core score of 1154 and a Cinebench R15 single-core score of 157.3, suggests that it can handle the game’s main thread logic but may not be the primary driver of high frame rates.

In Palworld, the CPU’s role becomes evident when examining the measured FPS at 1080p. At Low settings with 1920x1080 resolution, the combo achieves 192 FPS average, which is substantially higher than the 120 FPS at High settings and 91 FPS at Ultra. This scaling pattern indicates that at lower presets, the CPU is capable of feeding the GPU enough data to reach very high frame rates, but the gap between Low and Ultra (a 101 FPS difference) suggests that the game’s simulation and AI tasks on the CPU are not the limiting factor at 1080p — the GPU still has headroom to render more frames when settings are reduced.

The processor’s multithreaded capabilities, reflected in a Passmark multithread score of 13160 and a Cinebench R15 multicore score of 1248, allow it to handle Palworld’s background tasks like world persistence and creature pathfinding. However, the data implies that the Ryzen 5 2600, being a 2018 release with a 65 W TDP, is not the bottleneck in this pairing at higher resolutions. At 4K, the FPS drops are more consistent with GPU limitations, as the CPU’s 12 threads appear sufficient to keep up with the GPU’s rendering demands.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5060 uses the GB206 chip on a 5 nm TSMC process, with 21,900 million transistors on a 181 mm² die. It features 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of bandwidth. The GPU’s base clock is 2280 MHz with a boost clock of 2497 MHz, and memory runs at 1750 MHz (28 Gbps effective). This configuration delivers 19.18 TFLOPS of FP32 performance, with 3840 shading units, 120 TMUs, and 48 ROPs.

The GPU’s benchmark data shows it in the 72nd percentile against all GPUs, with an average benchmark score of 26331. Its nearest rivals in aggregate performance include the AMD Radeon 860M (0.3% behind), the NVIDIA GeForce MX550 (0.3% behind), and the AMD Radeon RX 5700 XT 50th Anniversary (0.8% behind). Notably, the AMD Radeon RX 6750 XT is 1.2% ahead. The RTX 5060’s Passmark G3D score of 20891 and 3DMark Steel Nomad DX12 score of 3628 indicate strong rasterization capabilities for its class.

In Palworld, the GPU’s 8 GB of VRAM becomes a consideration at higher settings. At 4K Ultra, the combo drops to 33 FPS average, which is a significant decline from the 44 FPS at 4K High. This suggests that the VRAM capacity and the GPU’s memory bandwidth are stressed at 4K with ultra-quality textures and effects, likely causing the frame rate to plummet. The GDDR7 memory at 448 GB/s is fast, but 8 GB of capacity may be insufficient for Palworld’s highest presets at 4K, where asset streaming and texture detail are heavy.

The RTX 5060’s PCIe 5.0 x8 interface and 145 W TDP position it as a mid-range card that pairs with a 300 W suggested PSU. Its dual-slot design and single 8-pin power connector make it physically compatible with most systems, but the data shows that its performance in Palworld is heavily influenced by the resolution and preset, with the GPU clearly being the dominant factor at 4K where the CPU’s role diminishes.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5060 ranks 1646 out of 3711 tested combos in Palworld. This places it in the 55.6th percentile of all tested combinations, meaning about 44% of combos perform better. The rank reflects a pairing where the CPU is older and lower-tier relative to the GPU, which is a newer, mid-range part.

The ranking suggests that while the RTX 5060 is capable of high frame rates at lower resolutions, the Ryzen 5 2600 may hold back the system in scenarios where the CPU’s single-thread performance is critical. The CPU’s percentile of 75 against all CPUs is respectable, but its nearest rivals include mobile and server parts with different characteristics, indicating that the Ryzen 5 2600 is not a top-tier desktop processor by modern standards.

In the context of Palworld’s 3711 combos, this rank of 1646 implies that many combinations with newer or higher-core-count CPUs achieve better results, particularly at 1080p where CPU-bound scenarios are more common. However, the combo still delivers playable frame rates at 1440p and 1080p with most presets, which reflects the GPU’s strength. The rank is a holistic measure, and the data shows that the system is more competitive at higher resolutions where the GPU’s role is larger.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers an average of 192 FPS on Low settings, 156 FPS on Medium, 120 FPS on High, and 91 FPS on Ultra. The Medium preset has a min FPS of 132 and a max FPS of 179, showing a tight frame time distribution. The gap between Low and Ultra is 101 FPS, indicating that the GPU scales well with settings at this resolution, but the CPU is not the limiting factor since even Ultra exceeds 90 FPS.

At 2560x1440, the averages drop to 126 FPS on Low, 102 FPS on Medium, 79 FPS on High, and 60 FPS on Ultra. The Medium preset shows a min FPS of 87 and a max FPS of 118, which is a wider spread than at 1080p. The transition from 1080p to 1440p sees a percentage drop of 34.4% for Low, 34.6% for Medium, 34.2% for High, and 34.1% for Ultra, showing a consistent scaling pattern across all presets.

At 3840x2160, the averages fall to 70 FPS on Low, 57 FPS on Medium, 44 FPS on High, and 33 FPS on Ultra. The Medium preset has a min FPS of 48 and a max FPS of 65. From 1440p to 4K, the percentage drops are 44.4% for Low, 44.1% for Medium, 44.3% for High, and 45.0% for Ultra. This shows that the scaling from 1440p to 4K is steeper than from 1080p to 1440p, with the GPU becoming the clear bottleneck at 4K.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS drops from 1080p to 4K are substantial and reveal the balance between CPU and GPU. From 1920x1080 to 2560x1440, the average FPS decreases by about 34% across all presets, which is consistent with the pixel count increase of 77.8% (from 2.07 million to 3.69 million pixels). This suggests that the system is not purely GPU-bound at these resolutions, as the frame rate does not drop proportionally to the pixel count — the CPU is still contributing to the overall performance.

From 2560x1440 to 3840x2160, the average FPS decreases by about 44% across all presets, which is closer to the pixel count increase of 124.5% (from 3.69 million to 8.29 million pixels). This indicates that the GPU is becoming the primary limiting factor at 4K, as the frame rate drops more steeply than the pixel count increase would suggest if the CPU were equally involved. The fact that the 1080p to 1440p drop is less severe than the pixel count increase implies that the CPU has headroom at 1080p, but at 4K, the GPU’s rendering capabilities are maxed out.

Looking at specific presets, the Low setting at 4K reaches 70 FPS, which is still playable, but Ultra drops to 33 FPS. This shows that the RTX 5060’s 8 GB of VRAM and 448 GB/s bandwidth are insufficient for Ultra settings at 4K, where the frame rate falls below 40 FPS. The data indicates that the limiting component shifts from a balanced CPU-GPU load at 1080p to a GPU-dominated scenario at 4K, with the CPU’s 12 threads and 3.90 GHz boost clock being sufficient to not bottleneck the GPU at higher resolutions.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the Medium preset appears to offer the best balance of frame rate and visual quality across all resolutions. At 1080p, Medium delivers 156 FPS average with a min of 132 FPS, which is well above the 60 FPS threshold for smooth gameplay and only 36 FPS below Low. At 1440p, Medium achieves 102 FPS average with a min of 87 FPS, which is still highly playable and represents a 23 FPS improvement over High’s 79 FPS. At 4K, Medium drops to 57 FPS average with a min of 48 FPS, which is borderline but acceptable for a survival game where frame pacing is less critical than in competitive shooters.

The High preset at 1440p (79 FPS) and 1080p (120 FPS) also provides good experiences, but the jump from Medium to High costs 23 FPS at 1080p and 23 FPS at 1440p, while the visual difference may not justify the frame rate loss. For users with 60 Hz monitors, the High preset at 1440p is viable, but Medium is safer for maintaining a consistent frame rate.

At 4K, the Medium preset’s 57 FPS average is the only preset above 50 FPS, making it the recommended choice for 4K users. The Low preset at 4K (70 FPS) sacrifices too much visual quality for a marginal frame rate gain over Medium. The Ultra preset at any resolution is not recommended, as it drops to 91 FPS at 1080p, 60 FPS at 1440p, and 33 FPS at 4K, with the 4K result being unplayable. The data strongly suggests that Medium is the sweet spot for this combo, providing the best frame rate per visual quality trade-off.

FAQ

Q: What is the average FPS at 1080p with Medium settings?

A: The combo achieves an average of 156 FPS at 1920x1080 with Medium settings, with a minimum of 132 FPS and a maximum of 179 FPS.

Q: Is the RTX 5060’s 8 GB VRAM sufficient for Palworld at 4K?

A: The data shows that at 4K Ultra, the average FPS drops to 33, which is unplayable, while at 4K Medium it reaches 57 FPS. This indicates that 8 GB of VRAM is insufficient for Ultra settings at 4K but adequate for Medium.

Q: How does this combo rank among all tested combinations in Palworld?

A: This combination of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5060 ranks 1646 out of 3711 tested combos, placing it in the 55.6th percentile.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings achieve 126 FPS average, while Ultra settings achieve 60 FPS average, a difference of 66 FPS or a 52.4% reduction.

Q: Which preset provides the best frame rate consistency at 4K?

A: The Medium preset at 3840x2160 has a min FPS of 48 and a max FPS of 65, with an average of 57 FPS. This is the only 4K preset with a minimum above 45 FPS, making it the most consistent.

Q: Does the CPU or GPU limit performance at 1080p?

A: At 1080p, the CPU’s 12 threads and 3.90 GHz boost clock appear sufficient, as the GPU scales well with settings — from 192 FPS at Low to 91 FPS at Ultra — indicating the GPU is the primary factor in frame rate differences, not the CPU.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5060 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 70.0
3840x2160 Medium 57.0
3840x2160 High 44.0
3840x2160 Ultra 33.0
2560x1440 Low 126.0
2560x1440 Medium 102.0
2560x1440 High 79.0
2560x1440 Ultra 60.0
1920x1080 Low 192.0
1920x1080 Medium 156.0
1920x1080 High 120.0
1920x1080 Ultra 91.0

Palworld with Ryzen 5 2600 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 5060 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.