Outriders
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 32 | 42 | 58 |
| 1440p QHD | 44 | 61 | 81 | 111 |
| 1080p Full HD | 70 | 96 | 128 | 176 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core Ultra 5 245 + Intel Arc B570, In-Depth Analysis
The Intel Core Ultra 5 245 and Intel Arc B570 pairing delivers a playable but inconsistent experience in Outriders, with performance heavily dictated by resolution and quality presets. The benchmark data shows a system that excels at 1080p, holds its own at 1440p, but struggles to maintain smooth frame rates at 4K, particularly on higher settings. This combination ranks in the bottom 20% of tested configurations, indicating that while the hardware is capable, it is not optimized for the highest visual fidelity in this title.
Resolution Scaling
The measured frame rates reveal a steep performance cliff as resolution increases. At 1080p with Low settings, the combo achieves an average of 176 FPS, which is exceptionally high and suggests the CPU and GPU are working efficiently with minimal graphical load. Moving to 1440p Low drops the average to 111 FPS, a 37% reduction, while 4K Low yields 58 FPS, a 67% drop from the 1080p baseline. This scaling pattern indicates that the GPU is the primary bottleneck at higher resolutions, as the pixel count increases demand on the rendering pipeline.
The gap widens dramatically with higher quality settings. At High settings, the average frame rate falls from 96 FPS at 1080p to 61 FPS at 1440p, and then to 32 FPS at 4K. This represents a 67% loss from 1080p to 4K, showing that the combination of resolution and graphical fidelity is particularly punishing. The Ultra preset is even more demanding: 70 FPS at 1080p, 44 FPS at 1440p, and a nearly unplayable 23 FPS at 4K. The data suggests that 4K Ultra is beyond the capabilities of this hardware for a smooth experience, while 1440p High remains the practical ceiling for consistent playability.
The scaling behavior points to the Intel Arc B570 as the limiting component. When resolution drops to 1080p, the frame rates become high enough that the CPU’s role becomes more significant, but the overall trend is clear: the GPU’s 10 GB of VRAM and 160-bit memory bus are insufficient for the texture and shading demands of 4K Ultra in Outriders. The 58 FPS at 4K Low versus 32 FPS at 4K High demonstrates that even modest settings reductions can recover significant performance, but the hardware cannot sustain high-refresh rates at this resolution.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture and features a base and boost clock of 2500 MHz. It comes with 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. In Outriders, these specifications translate to a GPU that is competitive at 1080p and 1440p but falls short at 4K with demanding presets. The 23 FPS at 4K Ultra is a clear indicator that the memory bandwidth and 11.52 TFLOPS of FP32 compute are not enough for the game’s highest settings at that resolution.
The GPU’s average benchmark score of 20556 places it in the 65th percentile of all GPUs, with nearest rivals including the NVIDIA GeForce RTX 3070 Mobile (0.1% higher) and the Intel Arc A750 (0.1% lower). This close grouping suggests the B570 performs similarly to those cards in synthetic tests, but the game-specific data shows that Outriders is sensitive to the B570’s memory configuration. At 1080p Medium, the combo delivers 128 FPS, but at 4K Medium, it drops to 42 FPS, showing how the 160-bit bus becomes a constraint as resolution increases.
The 10 GB VRAM capacity is adequate for 1080p and 1440p, but 4K Ultra likely exceeds it, causing texture thrashing and the observed low frame rates. The 2375 MHz memory clock (19 Gbps effective) is standard, but the bandwidth is the limiting factor. The GPU’s DirectX 12 Ultimate support (12_2) is present, but the benchmark results indicate that the B570’s rasterization performance, while solid for its class, cannot overcome the resolution scaling penalty in this looter shooter.
How This Combo Ranks
Out of 2913 tested combinations, this pairing of the Intel Core Ultra 5 245 and Intel Arc B570 ranks 2329th in Outriders. This places it in the bottom 20% of all configurations, which is a poor result for a system built on current-generation hardware. The rank reflects the GPU’s limitations at higher resolutions, as the CPU is more than capable of feeding the graphics card at lower settings. The data suggests that many other CPU-GPU pairings, likely those with more powerful graphics cards, achieve significantly better frame rates in this game.
The combo’s rank is driven by the GPU’s performance ceiling, as evidenced by the 4K results. While the CPU’s average benchmark score of 48995 places it in the 90th percentile of all CPUs, the GPU’s 65th percentile ranking holds the system back. In practical terms, this means the CPU has headroom that the GPU cannot utilize at higher resolutions. The nearest CPU rivals, such as the AMD Ryzen 9 7900 (0.5% lower score) and the Intel Core i5-14600K (0.8% higher score), would likely achieve better in-game results when paired with a stronger GPU, but with the B570, the combination underperforms relative to the hardware’s potential.
The ranking is a composite of all tested settings and resolutions, so the 1080p results are strong (176 FPS Low, 96 FPS High), but the 4K results drag the average down. This is a typical pattern for mid-range GPUs, but the specific data shows that Outriders is particularly demanding on memory bandwidth, making the B570’s 160-bit bus a liability. For a user targeting 1080p, this combo ranks adequately, but for 1440p or 4K, it falls behind many alternatives.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best performance. Low settings produce an average of 176 FPS, while Medium yields 128 FPS with a minimum of 109 FPS and maximum of 148 FPS. High settings drop to 96 FPS, and Ultra falls to 70 FPS. These numbers indicate that 1080p is the sweet spot for this hardware, with even Ultra settings maintaining playable frame rates above 60 FPS. The 1080p Medium range (109-148 FPS) shows good consistency, with no major frame time spikes.
At 2560x1440, performance becomes more variable. Low settings still achieve 111 FPS, but Medium drops to 81 FPS (69-93 FPS range), High falls to 61 FPS, and Ultra drops to 44 FPS. The 1440p Ultra result is below the 60 FPS threshold, making it less than ideal for smooth gameplay. The transition from 1080p to 1440p costs roughly 30-40% of performance across all settings, which is a significant penalty that limits the resolution’s viability for high-refresh monitors.
At 3840x2160, the results are largely not playable at higher settings. Low settings yield 58 FPS, which is marginal, while Medium drops to 42 FPS (36-49 FPS range), High falls to 32 FPS, and Ultra hits 23 FPS. The 4K Medium range of 36-49 FPS shows frame pacing issues, with the minimum dipping below 40 FPS. These numbers confirm that 4K is only viable with Low settings, and even then, the 58 FPS average is close to the edge of playability. The data indicates that this combo is best used at 1080p, with 1440p High being the maximum recommended configuration for a consistent experience.
CPU Role
The Intel Core Ultra 5 245 is a 14-core, 14-thread processor with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. It features 24 MB of shared L3 cache and supports DDR5 memory with a dual-channel bus, providing 102.4 GB/s of bandwidth. In Outriders, the CPU’s performance is more than sufficient, as evidenced by the high frame rates at 1080p Low (176 FPS), which are likely CPU-bound in some scenarios. The processor’s single-thread performance is strong, with a Cinebench R23 single-core score of 4648, which helps in games that rely on a few fast cores.
The CPU’s multi-core capabilities are also robust, with a Cinebench R23 multi-core score of 32924, but Outriders is not heavily multi-threaded, so the 14 cores are not fully utilized. The 65W TDP and 3 nm process node from TSMC ensure efficient operation, but the data shows that the CPU is not the bottleneck in this pairing. At 1080p Low, the frame rate is high enough that the GPU’s pixel throughput becomes the limiting factor, while at higher resolutions, the GPU is clearly the constraint.
Comparing to nearest rivals, the CPU’s average benchmark score of 48995 is nearly identical to the AMD Ryzen 7 PRO 5755G (0.4% higher) and the AMD Ryzen 9 7900 (0.5% higher), while being slightly ahead of the Intel Xeon Gold 5318H (0.6% lower) and Intel Core i5-14600K (0.8% lower). This means the CPU is well-matched to its peers, but the overall combo ranking is dragged down by the GPU. The CPU’s 90th percentile ranking across all CPUs confirms it is a high-end part, but in Outriders, the GPU’s 65th percentile ranking limits the system’s overall capability.
The CPU’s 14 threads and 5.10 GHz boost clock are sufficient for the game’s AI and physics, but the lack of hyper-threading (14 threads for 14 cores) is not an issue here. The data shows that frame rates at 1080p Low are high enough to be GPU-limited, so the CPU has headroom. The bottleneck is entirely on the graphics side, particularly at 1440p and 4K, where the B570 cannot keep up with the pixel and texture demands.
FAQ
*Q: What is the best resolution and settings for this combo in Outriders?*
A: The data shows that 1080p with High settings delivers 96 FPS, which is smooth, while 1080p Ultra still maintains 70 FPS. At 1440p, High settings yield 61 FPS, which is playable but borderline. For a consistent 60+ FPS experience, 1080p High or 1440p Medium (81 FPS) are the best choices.
Q: How does the Intel Arc B570 perform at 4K in this game?
A: The GPU struggles at 4K. Low settings achieve 58 FPS, but Medium drops to 42 FPS, High to 32 FPS, and Ultra to 23 FPS. Only Low settings are recommended for 4K, and even then, the frame rate is not ideal for fast-paced gameplay.
Q: Is the Intel Core Ultra 5 245 a bottleneck for the Arc B570?
A: No, the CPU is not the limiting factor. The CPU’s benchmark score is in the 90th percentile, and frame rates at 1080p Low (176 FPS) are high enough to be GPU-limited. The GPU’s lower performance and 65th percentile ranking are the primary constraints.
Q: How does this combo rank compared to other tested systems?
A: It ranks 2329th out of 2913 total combos, placing it in the bottom 20%. This is due to the GPU’s limitations at higher resolutions, despite the CPU being a strong performer.
Q: What is the memory configuration of the GPU and how does it affect performance?
A: The GPU has 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. This is sufficient for 1080p and 1440p, but at 4K Ultra, the bandwidth becomes a bottleneck, leading to the low 23 FPS result.
Q: What are the GPU’s clock speeds and compute capabilities?
A: The GPU runs at a base and boost clock of 2500 MHz, with 2304 shading units and 18 RT cores. It delivers 11.52 TFLOPS of FP32 performance, which is adequate for mid-range gaming but not for high-end 4K rendering in Outriders.
Hardware Specifications
Intel Core Ultra 5 245
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + Intel Arc B570 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 42.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 111.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 176.0 |
| 1920x1080 | Medium | 128.0 |
| 1920x1080 | High | 96.0 |
| 1920x1080 | Ultra | 70.0 |
Outriders with iUltra 5 245 + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with Arc B570 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with iUltra 5 245 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.