Outriders
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 32 | 42 | 58 |
| 1440p QHD | 44 | 61 | 81 | 111 |
| 1080p Full HD | 70 | 96 | 128 | 176 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 9 5950X + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 9 5950X paired with the Intel Arc B570 in Outriders presents a classic high-end CPU, mid-range GPU configuration. The benchmark data shows a system that is decisively limited by its graphics card at higher resolutions, while the processor’s substantial core and thread count ensures headroom that the GPU simply cannot exploit at 4K. This analysis breaks down the measured FPS across resolutions and settings, interprets the scaling behavior, and contextualizes the combo’s standing against other tested configurations.
Resolution Scaling
The performance drop from 1080p to 4K is steep and consistent across all settings presets, confirming that the Intel Arc B570 is the primary bottleneck in this pairing. At Low settings, the average frame rate falls from 176 FPS at 1920x1080 to 111 FPS at 2560x1440, a reduction of 65 FPS. Moving to 3840x2160 at Low brings the average down to 58 FPS, which is a 67% decrease from the 1080p figure. This dramatic scaling indicates that even at the lowest graphical load, the GPU’s rendering throughput is saturated, and the CPU’s potential is left untapped.
The pattern holds for Medium settings, where the average FPS drops from 128 at 1080p to 81 at 1440p, and then to 42 at 4K. The gap between 1440p and 4K at Medium is particularly telling: a 39 FPS loss (from 81 to 42) represents a 48% performance hit, which is far larger than the pixel count increase alone would suggest. This points to the GPU hitting a hard memory bandwidth or shading unit limit. High settings show a similar trajectory, with averages of 96 FPS at 1080p, 61 FPS at 1440p, and a barely playable 32 FPS at 4K. Ultra settings are the most punishing, starting at 70 FPS at 1080p, dropping to 44 FPS at 1440p, and collapsing to 23 FPS at 4K.
What the resolution scaling reveals is a system where the Ryzen 9 5950X’s 16 cores and 32 threads are effectively idle in this title. The 1080p Low result of 176 FPS is the only point where the CPU might begin to matter, but even that number is not exceptionally high for a processor of this caliber. The data suggests that Outriders is not heavily multithreaded enough to stress a 16-core part, and the Arc B570’s 10 GB of GDDR6 memory and 160-bit bus are the limiting factors as resolution climbs. The 4K Ultra result of 23 FPS is a clear indicator that this combo is not intended for native 4K gaming at maximum fidelity.
CPU Role
The AMD Ryzen 9 5950X is a 16-core, 32-thread processor based on the Zen 3 architecture, with a base clock of 3.40 GHz and a boost clock of 4.90 GHz. Its benchmark scores place it in the 91st percentile of all CPUs, with synthetic results like a Cinebench R23 multicore score of 26017 and a single-core score of 1614. However, in Outriders, this processing power appears to be secondary to the GPU’s capabilities. The measured FPS data shows no scenario where the CPU would be the limiting factor, given that the GPU’s frame rates drop so precipitously at higher resolutions.
Comparing the CPU to its nearest rivals in the database, the Ryzen 9 5950X is virtually tied with the Intel Core Ultra 5 235HX, showing a delta of -0.2% in average benchmark score. It is also within 0.4% of the Intel Core i9-13900F and 0.7% of the Intel Core i7-14700. This means that swapping the CPU for any of these alternatives would likely yield almost identical FPS in Outriders, as the GPU would still be the wall. The 5950X’s 64 MB of L3 cache and dual-channel DDR4 memory support are more than adequate for feeding the Arc B570, but the game’s engine does not appear to scale with the available threads.
The practical takeaway is that for this specific game, the CPU’s role is to ensure a stable frame delivery floor, which it does easily. The 1080p Low result of 176 FPS is likely near the engine’s internal physics or draw call limits, but it is not a number that suggests CPU strain. The processor’s PassMark multithread score of 45424 and single-thread score of 3470 are strong, but Outriders does not seem to leverage the full 32-thread capacity. If you were to pair this CPU with a faster GPU, you would see better scaling, but with the Arc B570, the processor is essentially a bystander.
Settings Recommendations
Based on the measured rows, the optimal balance of visual quality and playable frame rate is found at Medium settings for 1080p and 1440p, while High settings are acceptable for 1080p. At 1920x1080, Medium delivers an average of 128 FPS with a minimum of 109 FPS and a maximum of 148 FPS. This is a smooth experience that avoids the performance cost of Ultra, which drops to 70 FPS, and is more visually refined than Low at 176 FPS. For competitive or fast-paced play, Low at 1080p offers the highest headroom, but the visual trade-off is significant.
At 2560x1440, Medium is the recommended preset, producing an average of 81 FPS with a minimum of 69 FPS and a maximum of 93 FPS. This is above the 60 FPS threshold for most displays and provides a good visual experience. High at 1440p drops to 61 FPS, which is still playable but leaves less margin for demanding scenes. Low at 1440p, at 111 FPS, is a viable option for high refresh rate monitors, but the graphical fidelity loss is noticeable. Ultra at 1440p, at 44 FPS, is not recommended as it falls below the smoothness standard.
For 3840x2160, the data shows that this combo is not suited for high fidelity gaming. Low settings at 4K yield 58 FPS, which is the only preset that approaches playability, but it requires substantial visual compromises. Medium at 4K drops to 42 FPS, which is borderline, and High at 32 FPS or Ultra at 23 FPS are not viable for a smooth experience. The recommendation is to stick to 1080p or 1440p with Medium settings to get the best balance of frame rate and image quality from this hardware pairing.
How This Combo Ranks
The combo of the AMD Ryzen 9 5950X and Intel Arc B570 ranks 2329 out of 2913 tested combinations in Outriders. This places it in the bottom 20% of all configurations, which is a surprisingly low position given the CPU’s high percentile ranking. The explanation lies in the GPU’s modest performance. The Arc B570 sits in the 65th percentile of all GPUs, and its benchmark scores, such as a PassMark G3D score of 14195, are more aligned with mid-range cards from previous generations.
The low combo ranking suggests that while the CPU is top-tier, the GPU drags the overall performance down significantly in this game. The ranking is not a reflection of the CPU’s capability but rather a statement that the pairing is unbalanced for a title like Outriders, which is GPU-bound at most settings. If you look at the GPU’s nearest rivals in the database, the Arc B570 is within 0.1% of the NVIDIA GeForce RTX 3070 Mobile and the Intel Arc A750, and within 0.5% of the AMD Radeon R9 M390X. This means the B570’s performance class is well below what the 5950X can support.
In practical terms, this ranking tells a builder that this combo is not ideal for Outriders if you want to use high or ultra settings at higher resolutions. The data shows that the combo is only competitive at 1080p Low or Medium, where it can exceed 100 FPS. For users with a 144Hz 1440p monitor, the system will struggle to maintain high frame rates unless settings are lowered. The rank of 2329 out of 2913 is a warning that this pairing is better suited for less graphically demanding titles or for workloads where the CPU’s multithreading is more useful.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture, using a 5 nm process from TSMC, and features 10 GB of GDDR6 memory on a 160-bit bus, providing a bandwidth of 380.0 GB/s. Its GPU clock is fixed at 2500 MHz for both base and boost, and it has 2304 shading units, 144 TMUs, and 80 ROPs. The card’s FP32 performance is rated at 11.52 TFLOPS, and it draws 150 W with a suggested 450 W PSU. These specifications place it as a capable 1080p and entry-level 1440p card, which is exactly what the measured FPS confirms.
In Outriders, the GPU’s role dominates the performance profile. The 4K results are particularly poor, with Ultra at 23 FPS and High at 32 FPS, which indicates that the 10 GB VRAM and 380 GB/s bandwidth are insufficient for the resolution’s texture and memory demands. The Medium preset’s minimum FPS numbers provide a glimpse into the GPU’s limitations: at 1080p Medium, the minimum is 109 FPS, but at 1440p Medium, it drops to 69 FPS, and at 4K Medium, it falls to 36 FPS. The spread between minimum and maximum FPS also widens at higher resolutions, suggesting that the GPU struggles with frame pacing under load.
Comparing the Arc B570 to its nearest rivals, it is essentially on par with the Intel Arc A750 (delta -0.1%) and the NVIDIA GeForce RTX 3070 Mobile (delta 0.1%). This means that for Outriders, you would not see a meaningful difference in FPS by swapping to those cards. The GPU’s PassMark DirectX 12 score of 72 and Vulkan score of 83514 (Geekbench) indicate that its driver overhead and API performance are moderate, which could contribute to the scaling issues seen at 4K. The 19.6 billion transistors on a 272 mm² die are efficient, but the card’s 160-bit memory bus is a clear bottleneck for high-resolution gaming.
Measured FPS Breakdown
At 1920x1080, the data shows a wide range of performance depending on the preset. Low settings deliver the highest average at 176 FPS, followed by Medium at 128 FPS with a minimum of 109 FPS and a maximum of 148 FPS. High settings produce an average of 96 FPS, while Ultra drops to 70 FPS. The step from Medium to Ultra is a 58 FPS loss, which is substantial, but even Ultra remains playable at 1080p.
At 2560x1440, Low settings average 111 FPS, which is a solid result for high refresh rate gaming. Medium settings average 81 FPS, with a minimum of 69 FPS and a maximum of 93 FPS, making it the best blend of quality and speed. High settings average 61 FPS, which is just at the edge of smoothness, and Ultra falls to 44 FPS, which is below the 60 FPS target for most gamers.
At 3840x2160, the results are disappointing. Low settings average 58 FPS, which is the only playable option, but it requires significant visual compromises. Medium settings average 42 FPS, with a minimum of 36 FPS and a maximum of 49 FPS, which is not smooth. High settings average 32 FPS, and Ultra averages 23 FPS, both of which are not suitable for an action-oriented looter shooter. The 4K data clearly shows that this GPU is not designed for that resolution in Outriders, and the CPU’s power cannot compensate for the graphics card’s memory and bandwidth constraints.
Hardware Specifications
AMD Ryzen 9 5950X
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + Intel Arc B570 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 42.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 111.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 176.0 |
| 1920x1080 | Medium | 128.0 |
| 1920x1080 | High | 96.0 |
| 1920x1080 | Ultra | 70.0 |
Outriders with Ryzen 9 5950X + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with Arc B570 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.