Outriders

Outriders

AVERAGE FPS
87
good

This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 47 67
1440p QHD 47 70 92 126
1080p Full HD 81 110 142 195

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 67
3840x2160 Medium 47
3840x2160 High 35
3840x2160 Ultra 28
2560x1440 Low 126
2560x1440 Medium 92
2560x1440 High 70
2560x1440 Ultra 47
1920x1080 Low 195
1920x1080 Medium 142
1920x1080 High 110
1920x1080 Ultra 81

Outriders with Intel Core i5-14600K + Intel Arc B580, In-Depth Analysis

The Intel Core i5-14600K paired with the Intel Arc B580 presents a compelling mid-range combination for Outriders, a looter shooter that scales significantly with both CPU and GPU resources. Benchmark data shows this pairing delivers playable frame rates at 1080p and 1440p, with 4K proving to be a challenge at higher settings. The measured results reveal a system that is well-balanced at lower resolutions but becomes increasingly GPU-bound as resolution climbs, a classic pattern for modern titles. This analysis examines how the specific characteristics of the Core i5-14600K and the Arc B580 influence performance across the tested resolution spectrum.

Resolution Scaling

The performance trajectory from 1080p to 4K in Outriders is steep and revealing. At 1080p with Low settings, the combo produces an average of 195 FPS, which drops to 141.5 FPS at Medium, 109.7 FPS at High, and 80.5 FPS at Ultra. Moving to 1440p, the average frame rates are 125.7 FPS (Low), 91.6 FPS (Medium), 70 FPS (High), and 47.4 FPS (Ultra). At 4K, the numbers fall further: 67.3 FPS (Low), 47.4 FPS (Medium), 35.3 FPS (High), and 27.5 FPS (Ultra).

The scaling pattern indicates that the GPU becomes the primary limiting factor as resolution increases. From 1080p Low to 4K Low, the frame rate drops from 195 FPS to 67.3 FPS, a reduction of roughly 65%. The same settings tier at 1440p High (70 FPS) versus 1080p High (109.7 FPS) shows a 36% decrease. This is consistent with a GPU that has a finite pixel throughput; the Arc B580’s pixel rate is listed at 213.6 GPixel/s, and the increasing pixel count at higher resolutions directly taxes this resource.

However, the CPU is not entirely irrelevant. The Core i5-14600K has 14 cores and 20 threads, with a boost clock of 5.30 GHz, which provides ample headroom for Outriders’ game logic and draw calls. At 1080p Low, the 195 FPS result suggests the CPU is still able to feed the GPU effectively, but the scaling from Low to Ultra at 1080p (195 to 80.5 FPS) shows that settings changes have a massive impact, pointing to GPU-side shading and texture work as the dominant cost. The data indicates that for smooth 4K gameplay, users would need to select Medium settings (47.4 FPS) or lower, while 1440p High (70 FPS) is a viable target for a 60 FPS experience. The 4K Ultra result of 27.5 FPS is below playable thresholds, confirming that this combination is not suited for maximum settings at that resolution.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, built on a 10 nm process. Its base clock is 3.50 GHz, with a boost clock of 5.30 GHz, and it has a 24 MB shared L3 cache. These specifications are more than sufficient for Outriders, which is a game that typically scales well with strong single-thread performance but also benefits from multiple cores for background tasks and physics.

In the measured results, the CPU’s influence is most apparent at lower resolutions where the GPU is not the bottleneck. At 1080p Low, the 195 FPS average indicates that the CPU can push frame rates well beyond typical display refresh rates. This is supported by the processor’s benchmark scores: a Cinebench R23 multi-core score of 32881 and a single-core score of 4642, along with a Geekbench single-core score of 2803. The processor’s percentile ranking of 93rd among all CPUs further underscores its high-end positioning.

The Core i5-14600K’s nearest rivals in synthetic benchmarks include the AMD Ryzen 9 5950X, which scores 49062 on average (a 0.2% delta), and the Intel Core i5-14600KF at 49367 (a -0.4% delta). These close margins indicate that the i5-14600K is competitive with top-tier processors from the previous generation, and in Outriders, this translates to consistent frame pacing at 1080p and 1440p. The CPU’s 24 MB of L3 cache helps reduce memory latency, which is beneficial for the game’s frequent asset streaming during combat encounters.

At 1440p and 4K, the CPU’s role diminishes relative to the GPU, but it still ensures that the Arc B580 is not starved of data. The fact that the frame rate drops from 125.7 FPS (1440p Low) to 47.4 FPS (4K Medium) is more attributable to GPU load than CPU limitations. The processor’s 125 W TDP and active production status suggest it is a stable platform choice, and its support for DDR4 and DDR5 memory allows for flexible system builds. The data shows that for Outriders, the i5-14600K provides a robust foundation, never appearing as the bottleneck in the tested scenarios.

GPU Role

The Intel Arc B580 is the graphics component in this pairing, featuring 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth. Its architecture is Xe2-HPG, built on a 5 nm process by TSMC, with 2560 shading units, 160 TMUs, and 80 ROPs. The GPU’s base and boost clocks are both 2670 MHz, and it has a TDP of 190 W. In Outriders, the Arc B580’s capabilities are clearly demonstrated by the resolution scaling data.

At 1080p, the GPU is capable of high frame rates, but the settings impact is significant. The jump from Low (195 FPS) to Ultra (80.5 FPS) at 1080p suggests that the game’s Ultra preset introduces effects that heavily tax the GPU’s texture and shading units. The 12 GB VRAM is sufficient for 1080p and 1440p, even at Ultra settings, as the game’s textures are not excessively demanding. The GPU’s FP32 performance is rated at 13.67 TFLOPS, which is adequate for a looter shooter but not class-leading.

The Arc B580’s nearest rivals in synthetic benchmarks include the NVIDIA GeForce RTX 4060, which scores 23181 on average (a -0.7% delta), and the NVIDIA P106-100 at 22950 (a 0.3% delta). These close scores indicate that the Arc B580 is positioned similarly to NVIDIA’s mainstream offerings. In practical terms, the 4K results show the GPU’s limitations: 35.3 FPS at High and 27.5 FPS at Ultra. These figures are below the 60 FPS target, and even 1440p Ultra (47.4 FPS) is not consistently smooth.

The GPU’s memory bandwidth of 456.0 GB/s proves adequate for 1440p, where the 70 FPS High result is playable. However, the transition to 4K reveals that the GPU’s pixel throughput and shading power are insufficient for high-fidelity settings. The Arc B580 supports DirectX 12 Ultimate, which is relevant for Outriders’ DirectX 12 rendering path, and its Vulkan 1.4 support offers compatibility options. The GPU’s percentile ranking of 66th among all GPUs places it in the mid-range tier, and the benchmark data confirms that it is best suited for 1080p and 1440p gaming, with 4K requiring reduced settings to maintain playable frame rates.

FAQ

*Q: What is the best resolution and settings combo for a 60 FPS target in Outriders?*

A: The data shows that 1440p High produces an average of 70 FPS, which is above the 60 FPS target. For a more comfortable margin, 1080p High yields 109.7 FPS. At 4K, Medium settings deliver 47.4 FPS, which is below 60 FPS.

Q: How does the Core i5-14600K compare to its nearest rival in synthetic benchmarks?

A: The Core i5-14600K has an average benchmark score of 49166, which is 0.2% higher than the AMD Ryzen 9 5950X (49062) and 0.4% lower than the Intel Core i5-14600KF (49367).

*Q: Is the Arc B580’s 12 GB VRAM sufficient for Outriders at 4K?*

A: The 12 GB VRAM is present, but the 4K results show that the GPU is performance-limited regardless of VRAM. At 4K High, the average FPS is 35.3, and at 4K Ultra it drops to 27.5, indicating that processing power, not memory capacity, is the constraint.

Q: What is the frame rate difference between 1080p Low and 1440p Low?

A: At 1080p Low, the average FPS is 195, while at 1440p Low it is 125.7. This represents a 35.5% decrease in frame rate when moving from 1080p to 1440p at the same settings.

Q: How does this combo’s 4K Ultra performance compare to its 1080p Ultra performance?

A: The 4K Ultra average is 27.5 FPS, whereas 1080p Ultra averages 80.5 FPS. The 4K result is about 66% lower, highlighting the significant GPU workload increase at higher resolutions.

Q: Does the CPU or GPU become the bottleneck at 1080p Low settings?

A: At 1080p Low, the 195 FPS average suggests the CPU is capable of high throughput, but the GPU is still the limiting factor. This is because lowering settings reduces GPU load, allowing the CPU to push more frames, but the GPU’s peak performance caps the result.

How This Combo Ranks

In the database of tested hardware combinations for Outriders, this specific pairing of the Intel Core i5-14600K and Intel Arc B580 ranks 1287th out of 1693 combos. This places it in the lower third of all tested configurations, which is a surprising result given the individual component performance. The rank suggests that while the CPU is high-end, the GPU’s mid-range position drags the overall combo down in the context of all possible pairings.

The rank of 1287 out of 1693 indicates that many other combinations, likely featuring higher-tier GPUs, outperform this setup in Outriders. The measured FPS data supports this, as the 4K Ultra result of 27.5 FPS is below playable thresholds, and even 1440p Ultra at 47.4 FPS is not ideal for high-refresh monitors. However, the rank is not a measure of failure; it reflects the balance of this pairing.

The Core i5-14600K’s 93rd percentile ranking among CPUs is excellent, but the Arc B580’s 66th percentile among GPUs creates an imbalance. In Outriders, the game is more GPU-demanding at higher resolutions, so the GPU’s lower relative performance becomes the determining factor for the combo’s rank. At 1080p, this combo would likely rank higher due to the CPU’s strength, but the overall database position is dragged down by 4K results.

For users targeting 1080p or 1440p gaming, this combo is effective, as the data shows playable frame rates at those resolutions. The rank of 1287 is a holistic measure across all resolutions and settings, and it highlights that this is not a top-tier 4K solution. The launch MSRP of the CPU is $319, and the GPU is 249 USD, but the performance metrics are the primary consideration. This pairing is best understood as a 1080p/1440p solution that can handle Outriders at High settings with good frame rates, but it should not be expected to excel at 4K Ultra. The benchmark results indicate that for a smoother 4K experience, users would need to reduce settings to Medium (47.4 FPS) or Low (67.3 FPS), which are playable but not optimal. The rank reflects this limitation, placing the combo in the lower half of tested configurations for this specific title.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + Intel Arc B580 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 67.3
3840x2160 Medium 47.4
3840x2160 High 35.3
3840x2160 Ultra 27.5
2560x1440 Low 125.7
2560x1440 Medium 91.6
2560x1440 High 70.0
2560x1440 Ultra 47.4
1920x1080 Low 195.0
1920x1080 Medium 141.5
1920x1080 High 109.7
1920x1080 Ultra 80.5

Outriders with ii5-14600K + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B580 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with ii5-14600K + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.