Counter-Strike: Global Offensive
This combination delivers exceptional performance with an average of 294 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 133 | 155 | 183 | 216 |
| 1440p QHD | 224 | 266 | 306 | 362 |
| 1080p Full HD | 330 | 382 | 442 | 525 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike: Global Offensive with Intel Core i5-14600K + Intel Arc B580, In-Depth Analysis
Counter-Strike: Global Offensive is a game where frame rate is king, and this specific pairing of the Intel Core i5-14600K and the Intel Arc B580 delivers an exceptionally wide performance envelope. The benchmark data shows a system that scales predictably with both resolution and graphical presets, offering triple-digit frame rates across every tested configuration. The most significant takeaway is the sheer headroom available at lower resolutions, where the frame rates climb so high that they begin to suggest the CPU, rather than the GPU, is setting the practical ceiling. This analysis breaks down the measured performance, the role each component plays, and how this specific combination stacks up against the broader field of tested hardware.
Resolution Scaling
The performance drop from 1080p to 4K is substantial, but the shape of that curve is more revealing than the raw numbers. At 1080p with Low settings, the system achieves an average of 525.4 FPS. Moving to 1440p Low drops that figure to 362.4 FPS, a reduction of about 31%. The jump to 4K Low brings the average down to 215.9 FPS, which is another 40% drop from the 1440p result. This pattern shows that while the Arc B580 is doing heavy lifting at 4K, the lower resolutions are leaving significant performance on the table, likely due to CPU limitations in a game that is not heavily threaded.
The scaling with Ultra settings tells a similar story but with lower absolute values. At 1080p Ultra, the average is 329.6 FPS. At 1440p Ultra, it falls to 223.5 FPS, and at 4K Ultra, it bottoms out at 133 FPS. The relative drop from 1080p to 1440p is about 32%, which is nearly identical to the Low setting drop. However, the drop from 1440p to 4K Ultra is about 40%, again matching the Low setting pattern. This consistency suggests that the scaling factor is primarily resolution-driven, not settings-driven. The limiting component shifts from the CPU at 1080p to the GPU at 4K, but the transition point is smooth.
The difference between Low and Ultra settings at the same resolution is also telling. At 1080p, the gap between Low (525.4 FPS) and Ultra (329.6 FPS) is a massive 195.8 FPS. At 4K, the gap narrows to just 82.9 FPS (215.9 vs 133). This compression at higher resolutions is classic GPU-bound behavior; when the pixel throughput demands more from the graphics card, the settings overhead becomes a smaller fraction of the total work. The data indicates that for competitive play at high refresh rates, 1080p is where this combo shines brightest, while 4K is best reserved for visually intensive modes where 133 FPS is still more than adequate for smooth play.
FAQ
Q: What is the highest average frame rate recorded for this combo?
A: The highest average frame rate in the data is 525.4 FPS, achieved at 1920x1080 resolution with Low settings.
Q: How does the 4K Ultra performance compare to 1080p Low?
A: The 4K Ultra average of 133 FPS is significantly lower than the 1080p Low average of 525.4 FPS, representing a performance reduction of roughly 75% when moving to the most demanding tested configuration.
Q: Is this system more CPU-bound or GPU-bound at 1440p?
A: At 1440p, the scaling from Medium to Ultra settings shows a drop from 306.4 FPS to 223.5 FPS, indicating the GPU is beginning to become the primary constraint, though the CPU still has enough headroom to push high frame rates.
Q: What is the difference in performance between Medium and High settings at 1080p?
A: At 1080p, Medium settings yield an average of 442.4 FPS, while High settings yield 382.4 FPS. The difference is 60 FPS, showing that the High preset adds a noticeable load without crippling performance.
Q: Does the combo rank in the top half of tested systems for this game?
A: Yes, the combo ranks 1267 out of 1605 tested combos in Counter-Strike: Global Offensive, placing it in the upper-middle portion of the database.
Q: What is the lowest average frame rate recorded?
A: The lowest average frame rate is 133 FPS, which occurs at 3840x2160 resolution with Ultra settings.
CPU Role
The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. In a game like Counter-Strike: Global Offensive, which is known for relying heavily on single-core performance, the high boost clock is likely the primary driver behind the exceptional frame rates seen at 1080p. The benchmark data shows a passmark single-thread score of 4270, which is a strong indicator of the CPU's ability to handle the game's primary game logic thread efficiently.
The processor's large 24 MB shared L3 cache and 2 MB per-core L2 cache also play a role in keeping frequently accessed data close to the cores, reducing latency. This is critical in a fast-paced FPS where every millisecond of input latency matters. The multi-core performance is robust as well, with a Cinebench R23 multi-core score of 32881, but the game's engine typically does not scale perfectly across all 14 cores. The data suggests that the i5-14600K has enough single-thread muscle to avoid bottlenecking the Arc B580 at lower resolutions, as evidenced by the 525.4 FPS at 1080p Low.
The CPU's 125W TDP and support for DDR4 and DDR5 memory give builders flexibility, but the performance figures here are tied to the full system configuration. The processor's percentile rank of 93 against all CPUs in the database confirms it is a high-end part, but in this specific game, the limiting factor at 1080p is likely the game engine's threading model, not the raw compute power of the CPU. The data shows that the same CPU with a different GPU might yield similar 1080p results if the GPU can keep up, but the Arc B580 appears well-matched to let the CPU stretch its legs.
How This Combo Ranks
The combo of the Intel Core i5-14600K and Intel Arc B580 holds the rank of 1267 out of 1605 tested combinations in Counter-Strike: Global Offensive. This places it in the 79th percentile of all tested systems, which is a solid result for a mid-range to upper-mid-range pairing. The rank reflects the average performance across all settings and resolutions, and the high frame rates at 1080p are balanced against the more moderate 4K numbers.
Looking at the individual components, the CPU ranks in the 93rd percentile against all CPUs, while the GPU ranks in the 66th percentile against all GPUs. The discrepancy between these two percentile values is interesting; it suggests that the CPU is a stronger component relative to its peers than the GPU is relative to its own peers. This means the overall combo rank is likely held back more by the GPU than the CPU, particularly at higher resolutions where the Arc B580's 13.67 TFLOPS of FP32 performance becomes the bottleneck. However, the GPU's nearest rival, the NVIDIA GeForce RTX 4060, has an average benchmark score that is only 0.7% higher, indicating the Arc B580 is competitive in its class.
The combo's rank of 1267 out of 1605 means there are 338 tested systems that perform better. These are likely combinations pairing higher-end CPUs with more powerful GPUs, such as those with larger VRAM pools or higher memory bandwidth. For a system targeting high refresh rate esports play, this rank is more than adequate, as the 1080p performance is in the top tier. The data shows that the combo's weakness is not in absolute performance but in its scaling to 4K, where the GPU's 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are sufficient but not class-leading.
GPU Role
The Intel Arc B580 is built on the Xe2-HPG architecture and features 2560 shading units, 160 texture mapping units, and 80 raster output pipelines. Its base and boost clocks are both 2670 MHz, and it comes with 12 GB of GDDR6 memory on a 192-bit bus, delivering a bandwidth of 456.0 GB/s. In Counter-Strike: Global Offensive, the GPU's role becomes increasingly important as resolution and settings increase. The data shows a clear progression: at 1080p Low, the GPU is not the primary constraint, but at 4K Ultra, it is unquestionably the limiting factor.
The GPU's performance in synthetic benchmarks, such as a 3DMark Steel Nomad DX12 score of 3068 and a Passmark G3D score of 15748, aligns with its percentile rank of 66 against all GPUs. This is a mid-range positioning, and the measured frame rates reflect that. At 1440p Medium, the combo hits 306.4 FPS, which is an excellent result for a 1440p monitor. At 4K Medium, the average drops to 183.2 FPS, showing that the GPU can still handle high refresh rates at 4K for a lighter esports title like CS:GO.
The memory configuration is notable. The 12 GB VRAM is ample for this game, even at 4K Ultra, and the 456.0 GB/s bandwidth ensures that texture streaming is not a bottleneck. The GPU's pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are respectable, allowing it to maintain high fill rates. The data suggests that the Arc B580 is a well-balanced GPU for 1080p and 1440p gaming, with enough power to push 4K at playable frame rates, but it is not a 4K ultra-high-refresh champion.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the system delivers an average of 525.4 FPS on Low, 442.4 FPS on Medium, 382.4 FPS on High, and 329.6 FPS on Ultra. The spread between Low and Ultra is nearly 200 FPS, indicating that the CPU has substantial headroom and the GPU is not yet fully saturated. This is the resolution where the combo is most impressive, offering frame rates that exceed the refresh rates of most high-end gaming monitors.
At 2560x1440, the averages are 362.4 FPS on Low, 306.4 FPS on Medium, 266.2 FPS on High, and 223.5 FPS on Ultra. The drop from Low to Ultra is 138.9 FPS, which is a smaller absolute difference than at 1080p but still significant. The performance here is ideal for 1440p 240Hz monitors, as even the Ultra setting clears the 200 FPS mark. The scaling from 1080p to 1440p is roughly a 30% reduction across all settings, which is consistent and predictable.
At 3840x2160, the averages are 215.9 FPS on Low, 183.2 FPS on Medium, 155.2 FPS on High, and 133 FPS on Ultra. This is the only resolution where the Ultra preset falls below 144 FPS, which is the threshold for many high-refresh 4K displays. The scaling from 1440p to 4K is steeper, around 40-45%, reflecting the quad-pixel count increase. The data shows that for 4K gaming, users should stick to Medium or High settings to maintain a smooth experience, but the raw numbers are still impressive for an esports title. Overall, the measured FPS breakdown confirms that this is a versatile combo capable of adapting to different display technologies and quality preferences.
Hardware Specifications
Intel Core i5-14600K
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + Intel Arc B580 in Counter-Strike: Global Offensive
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 215.9 |
| 3840x2160 | Medium | 183.2 |
| 3840x2160 | High | 155.2 |
| 3840x2160 | Ultra | 133.0 |
| 2560x1440 | Low | 362.4 |
| 2560x1440 | Medium | 306.4 |
| 2560x1440 | High | 266.2 |
| 2560x1440 | Ultra | 223.5 |
| 1920x1080 | Low | 525.4 |
| 1920x1080 | Medium | 442.4 |
| 1920x1080 | High | 382.4 |
| 1920x1080 | Ultra | 329.6 |
Counter-Strike: Global Offensive with ii5-14600K + Other GPUs
See how Counter-Strike: Global Offensive performs with the same CPU but different graphics cards.
Counter-Strike: Global Offensive with Arc B580 + Other CPUs
See how Counter-Strike: Global Offensive performs with the same GPU but different processors.
Other Games with ii5-14600K + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.