Outriders

Outriders

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 39 52 72
1440p QHD 54 75 100 137
1080p Full HD 86 119 158 218

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 72
3840x2160 Medium 52
3840x2160 High 39
3840x2160 Ultra 28
2560x1440 Low 137
2560x1440 Medium 100
2560x1440 High 75
2560x1440 Ultra 54
1920x1080 Low 218
1920x1080 Medium 158
1920x1080 High 119
1920x1080 Ultra 86

Outriders with Intel Core i5-14600K + NVIDIA GeForce RTX 5050, In-Depth Analysis

FAQ

Q: What is the highest average framerate this combo achieves in Outriders?

A: The highest recorded average is 218 FPS at 1080p with Low settings. This is the only tested configuration that pushes past the 200 FPS mark, indicating the combo has significant headroom when graphical demands are minimized.

Q: How does this combo rank among all tested CPU-GPU combinations in Outriders?

A: The Intel Core i5-14600K with the NVIDIA GeForce RTX 5050 ranks 1715 out of 2913 tested combos. This places it in the lower-middle portion of the database, meaning roughly 59% of tested systems deliver higher average framerates in this specific title.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the average framerate drops from 137 FPS on Low to 54 FPS on Ultra. That represents a 60.6% reduction in average framerate when moving from the lowest to the highest preset, showing that Ultra settings impose a heavy load on the RTX 5050's 8 GB of VRAM and 128-bit memory bus.

Q: Does the RTX 5050 outperform its nearest rivals according to benchmark data?

A: The RTX 5050's average benchmark score is 21035. Its nearest rival, the AMD Radeon RX Vega M GL, scores 21153, which is 0.6% higher. The AMD Radeon HD 8970M scores 21237, 1% higher. The RTX 5050 does beat the AMD Radeon RX 5600 XT (20713) by 1.6%, but it trails three of its four closest competitors in raw synthetic benchmarks.

Q: At which resolution does this combo become unable to maintain 60 FPS on High settings?

A: At 3840x2160 with High settings, the average framerate falls to 39 FPS, which is well below the 60 FPS threshold. At 2560x1440 High, the average is 75 FPS, so the drop to 4K High represents the point where playability becomes a concern for smooth gameplay.

Q: What is the CPU's percentile ranking among all processors?

A: The Intel Core i5-14600K sits in the 90th percentile among all CPUs tested. Its average benchmark score is 48618, and its nearest rival, the Intel Xeon Gold 5318H, scores 48698, a mere 0.2% difference, indicating the CPU is not the limiting factor in most Outriders scenarios.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture using TSMC's 5 nm process node, with a die size of 149 mm² housing 16,900 million transistors. Its memory configuration consists of 8 GB of GDDR6 on a 128-bit bus, delivering 320.0 GB/s of bandwidth. The boost clock runs at 2572 MHz, while the base clock sits at 2317 MHz. These specifications place the RTX 5050 in the 66th percentile among all GPUs, with an average benchmark score of 21035.

In Outriders, the GPU's role becomes evident when examining the scaling across settings. At 1080p Low, the combo achieves 218 FPS, which suggests the GPU has ample resources for lighter loads. However, at 4K Ultra, the average plummets to 28 FPS — a 87.2% reduction. This dramatic drop points directly at the RTX 5050's memory bandwidth and VRAM capacity. With only 320.0 GB/s of bandwidth and 8 GB of VRAM, the card struggles to feed the renderer at higher resolutions and preset levels.

The RTX 5050's FP32 performance is rated at 13.17 TFLOPS, which is modest for a 50-series card. The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s further indicate that the GPU's raw throughput is limited. The data from Outriders confirms this: at 1440p Medium, the average FPS is 100, but at 4K Medium, it drops to 52. The bandwidth constraint becomes more pronounced as resolution increases, since the 128-bit bus must move more pixel data with the same 320.0 GB/s ceiling.

The RTX 5050's nearest rivals in synthetic benchmarks include the AMD Radeon RX 5600 XT, which scores 20713 (1.6% lower). This indicates the RTX 5050 is positioned around the performance tier of mid-range cards from previous generations. In Outriders, this translates to playable framerates at 1080p and 1440p with adjusted settings, but 4K gaming requires significant compromises. The 8 GB VRAM is a notable limitation in a looter shooter where texture streaming and particle effects can quickly consume memory, especially at higher presets.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases. At 1080p Low, the combo delivers 218 FPS. Moving to 1440p Low drops the average to 137 FPS — a 37.2% reduction. At 4K Low, the average falls to 72 FPS, representing a 67.0% reduction from the 1080p baseline. This scaling behavior indicates that the GPU becomes increasingly stressed as pixel count rises, even at the lowest settings.

For High settings, the scaling is similar but with a more severe drop at 4K. At 1080p High, the average is 119 FPS. At 1440p High, it drops to 75 FPS (37.0% reduction), and at 4K High, it falls to 39 FPS (67.2% reduction from 1080p). The consistency of these percentages suggests that the RTX 5050's performance scaling is roughly linear with pixel count, which is typical for a GPU that is bandwidth-limited at higher resolutions.

The Medium settings data includes minimum and maximum framerates, offering insight into frametime consistency. At 1080p Medium, the average is 158 FPS with a minimum of 135 and maximum of 182, showing a tight frame pacing. At 1440p Medium, the average is 100 FPS with a minimum of 85 and maximum of 115. At 4K Medium, the average is 52 FPS with a minimum of 44 and maximum of 60. The spread between minimum and maximum grows from 47 FPS at 1080p to 16 FPS at 4K, but the relative variance remains controlled.

The limiting component shifts as resolution increases. At 1080p, the CPU's 14 cores and 20 threads can keep up with the GPU's output, as evidenced by the 218 FPS result on Low settings. At 4K, the GPU's 8 GB VRAM and 320.0 GB/s bandwidth become the bottleneck, as shown by the 28 FPS average on Ultra. The data suggests that the RTX 5050 is well-suited for 1080p and 1440p gaming, but 4K requires Low or Medium settings to maintain reasonable framerates.

How This Combo Ranks

The combo of the Intel Core i5-14600K and NVIDIA GeForce RTX 5050 ranks 1715 out of 2913 tested combinations in Outriders. This places the system in the 41st percentile of all tested combos, meaning 1198 combinations perform worse and 1714 perform better. This ranking reflects the RTX 5050's position as a lower-mid-range GPU paired with a high-end CPU.

The CPU's 90th percentile ranking among all processors (average benchmark score 48618) contrasts sharply with the GPU's 66th percentile ranking (average benchmark score 21035). This disparity suggests that the combo's ranking in Outriders is primarily constrained by the GPU. If the CPU were the limiting factor, the combo would likely rank higher, given that the i5-14600K outperforms 90% of all CPUs in synthetic tests.

Looking at the GPU's nearest rivals, the RTX 5050's performance is close to the AMD Radeon RX Vega M GL (0.6% lower), AMD Radeon HD 8970M (1% lower), and NVIDIA RTX A4000 Mobile (1.6% lower). These are all older or lower-tier products, which contextualizes the combo's 1715th rank. The RTX 5050 is not designed to compete with high-end cards, and the data in Outriders reflects this positioning.

The combo's rank of 1715 out of 2913 means that roughly 41% of tested systems fall below this configuration in Outriders. For a looter shooter that benefits from high framerates, this ranking indicates that the system can handle the game at mainstream settings, but it will not deliver top-tier performance. Users seeking higher rankings would need a more powerful GPU, as the CPU clearly has headroom to support faster graphics cards.

CPU Role

The Intel Core i5-14600K features 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. The CPU is built on Intel's 10 nm process (Raptor Lake architecture) and supports DDR4 and DDR5 memory via a dual-channel bus. Its 125 W TDP and unlocked multiplier make it a flexible desktop processor.

In synthetic benchmarks, the i5-14600K achieves a Cinebench R23 multicore score of 24491 and a single-core score of 2064. Its Geekbench multicore score is 16673, with a single-core score of 2491. These results place the CPU in the 90th percentile among all processors, with an average benchmark score of 48618. The nearest rival, the Intel Xeon Gold 5318H, scores 48698, which is only 0.2% higher — a negligible difference.

In Outriders, the CPU's role is most apparent at lower resolutions where the GPU is not the bottleneck. At 1080p Low, the combo achieves 218 FPS, which indicates that the CPU can drive high framerates when the GPU has light work. The 14 cores and 20 threads provide ample processing power for the game's logic, physics, and AI systems. The 24 MB of L3 cache helps reduce memory latency, which is beneficial for the CPU-bound scenarios at 1080p.

The CPU's boost clock of 5.30 GHz is a key asset for Outriders, which benefits from high single-thread performance. The single-core Cinebench R23 score of 2064 confirms strong single-thread capability, which translates to responsive gameplay in CPU-bound moments. The CPU's memory support for DDR4 and DDR5 allows for flexible system configuration, though the actual memory bandwidth is not listed in the data.

The i5-14600K's 90th percentile ranking means it outperforms the vast majority of CPUs in the database. In the context of this combo, the CPU is clearly not the limiting factor in Outriders. The data shows that the GPU's constraints at higher resolutions and settings are what cap the system's performance, while the CPU has headroom to support higher framerates if paired with a more powerful GPU.

Measured FPS Breakdown

At 1920x1080, the combo delivers the following average framerates: Low settings achieve 218 FPS, Medium settings achieve 158 FPS (with a minimum of 135 and maximum of 182), High settings achieve 119 FPS, and Ultra settings achieve 86 FPS. The progression from Low to Ultra shows a 60.6% reduction in average framerates, with the most significant drop occurring between Medium and High (39 FPS difference) and High to Ultra (33 FPS difference).

At 2560x1440, the average framerates are: Low at 137 FPS, Medium at 100 FPS (85 minimum, 115 maximum), High at 75 FPS, and Ultra at 54 FPS. The step from High to Ultra is a 21 FPS drop, while the step from Low to Medium is 37 FPS. The 1440p results show that the combo can maintain 60 FPS on High settings, but Ultra pushes below that threshold.

At 3840x2160, the average framerates are: Low at 72 FPS, Medium at 52 FPS (44 minimum, 60 maximum), High at 39 FPS, and Ultra at 28 FPS. At 4K, the combo fails to reach 60 FPS on any setting except Low, where it achieves 72 FPS. The gap between Low and Medium (20 FPS) and Medium to High (13 FPS) indicates that each settings tier significantly impacts performance at this resolution.

The minimum and maximum framerate data for Medium settings across resolutions provides additional context. At 1080p, the range is 135-182 FPS (47 FPS spread). At 1440p, the range narrows to 85-115 FPS (30 FPS spread). At 4K, the range is 44-60 FPS (16 FPS spread). This tightening of the range as resolution increases suggests that the GPU becomes the consistent bottleneck, reducing frametime variance but also capping performance.

The data shows that 1080p is the sweet spot for this combo, with all settings delivering above 86 FPS. At 1440p, users must choose between High (75 FPS) and Medium (100 FPS) for smooth gameplay, while Ultra (54 FPS) approaches the edge of playability. At 4K, only Low settings (72 FPS) provide a comfortable experience, with Medium (52 FPS) being marginal and High (39 FPS) and Ultra (28 FPS) being unsuitable for fast-paced action.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5050 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 72.0
3840x2160 Medium 52.0
3840x2160 High 39.0
3840x2160 Ultra 28.0
2560x1440 Low 137.0
2560x1440 Medium 100.0
2560x1440 High 75.0
2560x1440 Ultra 54.0
1920x1080 Low 218.0
1920x1080 Medium 158.0
1920x1080 High 119.0
1920x1080 Ultra 86.0

Outriders with ii5-14600K + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 5050 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.