Outriders
This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 36 | 48 | 66 |
| 1440p QHD | 50 | 69 | 92 | 126 |
| 1080p Full HD | 79 | 109 | 145 | 200 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 5 7500X3D + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 5 7500X3D paired with the Intel Arc B580 produces a distinct performance profile in Outriders, a looter shooter released on 2021-03-31. This analysis examines the measured FPS data across three resolutions and four settings presets, placing the results in context against other tested CPU and GPU combinations. The data shows a system that scales predictably with resolution, with the combo ranking 2145 out of 2913 tested combos in this specific game.
Resolution Scaling
The measured FPS data reveals how the system's performance degrades as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 109 FPS at 1920x1080 to 69 FPS at 2560x1440, then to 36 FPS at 3840x2160. This represents a 37% reduction when moving from 1080p to 1440p, and a 67% reduction from 1080p to 4K. The scaling pattern indicates that the Intel Arc B580 becomes the limiting factor at higher resolutions, as the pixel throughput demand outpaces the GPU's 13.67 TFLOPS FP32 compute capability and 456.0 GB/s memory bandwidth.
At Low settings, the scaling is steeper in percentage terms. The system delivers 200 FPS at 1920x1080, 126 FPS at 2560x1440, and 66 FPS at 3840x2160. The drop from 1080p to 1440p is 37%, while the drop from 1080p to 4K is 67% — nearly identical percentages to the High preset. This consistency suggests that the GPU's rendering workload scales linearly with pixel count, regardless of the quality preset. However, the absolute headroom at Low settings (200 FPS at 1080p) indicates that the CPU is not the bottleneck at lower resolutions; the Ryzen 5 7500X3D's 6 cores and 12 threads are sufficient to feed the GPU at these frame rates.
The Medium preset shows a similar pattern: 145 FPS at 1920x1080, 92 FPS at 2560x1440, and 48 FPS at 3840x2160. The 1080p-to-1440p drop is 37%, and the 1080p-to-4K drop is 67%. This uniformity across all three presets — High, Medium, and Low — strongly implies that the limiting component at higher resolutions is the GPU. The Arc B580's 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s bandwidth, which becomes increasingly strained as the resolution increases.
Ultra settings present the most extreme scaling. At 1920x1080, the system achieves 79 FPS; at 2560x1440, it drops to 50 FPS; at 3840x2160, it falls to 26 FPS. The percentage drops are 37% and 67% respectively, again matching the other presets. The 26 FPS at 4K Ultra is below playable thresholds for most users, indicating that this configuration cannot handle the highest quality at the highest resolution. The data suggests that the GPU's 80 ROPs and 160 TMUs are insufficient for the pixel fill and texture fetch demands of 4K Ultra in Outriders.
How This Combo Ranks
The combo ranking for this CPU-GPU pairing in Outriders places it at 2145 out of 2913 tested combinations, putting it in the lower third of all tested systems. This rank reflects the Arc B580's position in the GPU hierarchy rather than the CPU's capabilities. The Ryzen 5 7500X3D itself performs well in synthetic benchmarks, with an average benchmark score of 44573 and a percentile rank of 89 against all CPUs. Its nearest rivals include the Intel Core Ultra X9 388H with an average score of 44466 (0.2% delta), the Intel Core i9-13950HX at 44342 (0.5% delta), and the AMD Ryzen AI Max 385 at 44309 (0.6% delta). The only rival with a higher score is the Intel Core i5-14600 at 44889, showing a -0.7% delta relative to the Ryzen chip.
The Intel Arc B580, by contrast, has an average benchmark score of 23021 and a percentile rank of 68 against all GPUs. Its nearest rivals include the AMD Radeon RX 580 2048SP with an average score of 23061 (-0.2% delta), the NVIDIA GeForce RTX 2080 at 22895 (0.6% delta), and the NVIDIA GeForce RTX 3080 at 23172 (-0.7% delta). The NVIDIA P106-100 completes the group at 23249 (-1% delta). This clustering around the 23000 score mark indicates that the Arc B580 sits in a tightly contested performance band, where small percentage differences separate competitors.
The gap between the CPU's 89th percentile ranking and the GPU's 68th percentile ranking explains the overall combo rank of 2145 out of 2913. The data suggests that the GPU is the constraining factor in this pairing for Outriders. Even with a strong CPU like the Ryzen 5 7500X3D, the system's overall performance in this game is limited by the Arc B580's throughput. The 3DMark Steel Nomad DX12 score of 3068 and the PassMark G3D score of 15748 further contextualize the GPU's capabilities relative to its peers.
FAQ
Q: What is the highest average FPS this combo achieves at 1920x1080?
A: The highest average FPS at 1920x1080 is 200, achieved at Low settings. The Medium preset delivers 145 FPS, High delivers 109 FPS, and Ultra delivers 79 FPS.
Q: How does the combo perform at 3840x2160 across different settings?
A: At 3840x2160, the system averages 66 FPS on Low, 48 FPS on Medium, 36 FPS on High, and 26 FPS on Ultra. The Ultra preset falls below 30 FPS, making it unsuitable for smooth gameplay.
Q: What is the CPU's percentile ranking compared to the GPU's?
A: The Ryzen 5 7500X3D ranks in the 89th percentile against all CPUs, while the Intel Arc B580 ranks in the 68th percentile against all GPUs. This disparity indicates that the CPU is relatively stronger than the GPU in this pairing.
Q: Which component is the bottleneck in Outriders at higher resolutions?
A: The data shows that FPS scales proportionally with resolution across all settings, with consistent 37% drops from 1080p to 1440p and 67% drops from 1080p to 4K. This pattern indicates the Intel Arc B580 is the limiting component at higher resolutions.
Q: What is the combo's rank among all tested combinations in Outriders?
A: The combo ranks 2145 out of 2913 tested combinations. This places it in the lower portion of the overall distribution, reflecting the GPU's mid-range positioning.
Q: Does the CPU's cache configuration affect gaming performance here?
A: The Ryzen 5 7500X3D features 96 MB of shared L3 cache, with 64 KB L1 and 1 MB L2 per core. While this large L3 cache can benefit gaming workloads, the measured FPS data in Outriders shows that resolution scaling is consistent regardless of settings, suggesting the GPU, not the CPU cache, determines frame rates in this game.
Settings Recommendations
Based on the measured FPS data, the optimal settings preset depends on the target resolution and desired frame rate. At 1920x1080, all presets are playable, with Low achieving 200 FPS, Medium at 145 FPS, High at 109 FPS, and Ultra at 79 FPS. For competitive play or high-refresh-rate monitors, High settings at 1080p provide a strong balance between visual quality and performance, staying well above 100 FPS. Ultra at 1080p remains viable at 79 FPS, offering the best visual fidelity without dipping below acceptable thresholds.
At 2560x1440, the choice narrows. Low settings achieve 126 FPS, Medium delivers 92 FPS, and High drops to 69 FPS. Ultra falls to 50 FPS, which may still be acceptable for slower-paced gameplay but is not ideal for fast action. The Medium preset at 1440p offers 92 FPS, providing a smooth experience with moderate visual enhancements. For users prioritizing frame rate, Low at 1440p delivers 126 FPS, but the visual trade-off may be significant.
At 3840x2160, the data shows that only Low settings (66 FPS) approach playable territory. Medium at 48 FPS is borderline, while High at 36 FPS and Ultra at 26 FPS are below comfortable thresholds. The recommendation for 4K is to use Low settings if 60 FPS is the target, or Medium if visual quality takes precedence over frame rate. The 48 FPS at 4K Medium represents a compromise, but the 41 FPS minimum observed at this setting could cause noticeable stutters in intense combat scenarios.
The Medium preset at 2560x1440 provides the best overall experience when considering the balance between resolution, visual quality, and frame rate. It delivers 92 FPS average with a minimum of 78 FPS and a maximum of 105 FPS, keeping frame times consistent. At 1920x1080, the High preset at 109 FPS is the recommended choice for most users, as it offers a significant visual improvement over Medium while maintaining a high frame rate. For 3840x2160, users should either accept Low settings for 66 FPS or consider lowering the resolution to 2560x1440 for better quality at playable speeds.
Measured FPS Breakdown
The full dataset of measured FPS for this combo in Outriders covers twelve configurations spanning three resolutions and four settings presets. At 1920x1080, the Low preset achieves an average of 200 FPS, the highest recorded value in the entire dataset. The Medium preset at this resolution averages 145 FPS with a minimum of 124 FPS and a maximum of 167 FPS, showing a tight frame time distribution. High averages 109 FPS, and Ultra averages 79 FPS. No minimum or maximum values were recorded for the Low, High, or Ultra presets at 1080p, so only the averages are available for those configurations.
At 2560x1440, the Low preset averages 126 FPS, down 37% from the 1080p Low result. Medium averages 92 FPS with a minimum of 78 FPS and a maximum of 105 FPS, representing a 37% drop from the 1080p Medium average. High averages 69 FPS, and Ultra averages 50 FPS. The percentage reduction from 1080p to 1440p is consistent across all four presets, reinforcing the GPU-bound nature of the system at these resolutions.
At 3840x2160, the Low preset averages 66 FPS, a 67% reduction from the 1080p Low result. Medium averages 48 FPS with a minimum of 41 FPS and a maximum of 55 FPS, showing a wider variance than the 1440p Medium result. High averages 36 FPS, and Ultra averages 26 FPS. The 4K Ultra result is the lowest in the dataset, falling below the 30 FPS threshold typically considered the minimum for playable frame rates. The Medium preset at 4K shows the only recorded minimum and maximum values for that resolution, with the 41 FPS minimum indicating potential dips during demanding scenes.
The data shows a clear linear relationship between resolution and FPS across all settings. The consistent 37% and 67% reductions from 1080p to 1440p and 1080p to 4K, respectively, suggest that the GPU's pixel throughput is the primary constraint. The Intel Arc B580's pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s determine how quickly the system can fill frames at each resolution, with higher resolutions requiring proportionally more pixel and texture operations.
CPU Role
The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, built on Zen 4 (Raphael) architecture using a 5 nm process at TSMC. It has a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a 65 W TDP. The processor features 96 MB of shared L3 cache, which is substantial for gaming workloads. Its PassMark multithread score is 25047, and its single-thread score is 3494, both of which support strong gaming performance.
In Outriders, the CPU's role is evident from the FPS data at 1920x1080 Low settings, where the system achieves 200 FPS. This high frame rate indicates that the CPU can feed the GPU without becoming a bottleneck at lower resolutions and quality settings. The Ryzen 5 7500X3D's PassMark physics score of 2779 and floating-point math score of 43594 suggest adequate computational power for game logic and physics calculations. The integer math score of 70774 further supports the CPU's ability to handle the game's simulation overhead.
The CPU's average benchmark score of 44573 places it in the 89th percentile of all CPUs, with nearest rivals including the Intel Core Ultra X9 388H (44466, 0.2% delta) and Intel Core i9-13950HX (44342, 0.5% delta). This positioning indicates that the Ryzen 5 7500X3D is a high-performing processor relative to the broader CPU market. However, its performance in Outriders is constrained by the GPU, as shown by the consistent resolution scaling pattern across all settings presets.
The 96 MB L3 cache is a notable feature for gaming, as it can hold larger portions of the game's working set, reducing memory latency. The processor's memory bandwidth of 83.2 GB/s over a dual-channel DDR5 interface provides sufficient throughput for feeding the GPU. The data shows that at 1920x1080 High settings, the system maintains 109 FPS, which is a solid result for a 6-core CPU in a looter shooter. The CPU's 12 threads allow for efficient multitasking, and the boost clock of 4.50 GHz ensures responsive single-thread performance when needed.
GPU Role
The Intel Arc B580 is a discrete GPU based on the Xe2-HPG architecture, manufactured on a 5 nm process at TSMC. It features 2560 shading units, 160 TMUs, and 80 ROPs, along with 20 ray tracing cores. The GPU operates at a base and boost clock of 2670 MHz, with memory running at 2375 MHz (19 Gbps effective) across a 192-bit bus. The 12 GB of GDDR6 memory provides 456.0 GB/s of bandwidth, which is a key specification for high-resolution gaming.
In Outriders, the GPU's role is the primary determinant of performance at higher resolutions. The measured FPS data shows that the system's frame rate scales inversely with resolution in a consistent manner, indicating GPU-bound behavior. The GPU's FP32 compute of 13.67 TFLOPS and pixel rate of 213.6 GPixel/s set the upper bound for rendering throughput. At 3840x2160, the GPU's 80 ROPs must fill over 8.3 million pixels per frame, and the data shows that this becomes increasingly difficult as settings quality increases.
The GPU's average benchmark score of 23021 places it in the 68th percentile of all GPUs, with nearest rivals including the AMD Radeon RX 580 2048SP (23061, -0.2% delta) and NVIDIA GeForce RTX 2080 (22895, 0.6% delta). This clustering suggests that the Arc B580 performs in a similar range to older high-end GPUs, which aligns with its 12 GB memory capacity and 192-bit bus. The GPU's PassMark G3D score of 15748 and 3DMark Steel Nomad DX12 score of 3068 provide additional context for its compute and rendering capabilities.
The 12 GB VRAM is sufficient for Outriders at all tested resolutions and settings, as the game does not appear to exceed this capacity at 4K Ultra. However, the GPU's 19.6 billion transistors on a 272 mm² die indicate a mid-range chip that cannot match the raw throughput of higher-tier GPUs. The data shows that the Arc B580 delivers 200 FPS at 1080p Low, but this drops to 26 FPS at 4K Ultra, a 87% reduction. This performance profile suggests that the GPU is best suited for 1080p and 1440p gaming, where it can maintain high frame rates at medium to high settings.
The GPU's 190 W TDP and dual-slot design with a single 8-pin power connector indicate a power-efficient card for its performance class. The 450 W suggested PSU provides a guideline for system builders, but the measured FPS data is the primary indicator of real-world gaming performance. In Outriders, the Arc B580's role is clear: it delivers strong performance at 1080p and playable results at 1440p, but struggles at 4K, particularly at higher quality presets.
Hardware Specifications
AMD Ryzen 5 7500X3D
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + Intel Arc B580 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 126.0 |
| 2560x1440 | Medium | 92.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 200.0 |
| 1920x1080 | Medium | 145.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 79.0 |
Outriders with Ryzen 5 7500X3D + Other GPUs
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Outriders with Arc B580 + Other CPUs
See how Outriders performs with the same GPU but different processors.
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