Outriders
This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 33 | 48 | 66 |
| 1440p QHD | 52 | 68 | 93 | 127 |
| 1080p Full HD | 81 | 111 | 140 | 197 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core i5-14600KF + Intel Arc B580, In-Depth Analysis
The Intel Core i5-14600KF paired with the Intel Arc B580 presents a compelling mid-range combination for Outriders, a looter shooter that scales heavily with both CPU and GPU depending on the settings preset. This analysis examines the measured performance data to show where this combo excels, where it struggles, and what the numbers mean for actual gameplay.
FAQ
Q: What is the best settings preset for 1440p gaming with this combo?
A: The data shows 2560x1440 on Medium produces an average of 92.7 FPS, which is the sweet spot for high refresh rates. High settings drop to 67.9 FPS, which is still playable, but Ultra falls to 51.5 FPS, making Medium the most balanced choice for smooth gameplay without compromising visual quality too much.
*Q: Is this combo capable of 4K gaming in Outriders?*
A: It depends heavily on the settings. At 4K with High settings, the average FPS is 32.5, which is borderline unplayable for a fast-paced shooter. Dropping to Low settings at 4K yields 66.4 FPS, which is acceptable, but the visual sacrifice is significant. The data suggests 4K is only viable at Low or Medium settings.
Q: How does the CPU's single-core performance impact the game's frame rate?
A: The i5-14600KF scores 4643 in Cinebench R23 single-core and 2778 in Geekbench single-core. Since Outriders relies heavily on single-threaded performance for game logic, this strong result ensures the CPU won't bottleneck the GPU at lower resolutions, allowing the Arc B580 to reach its full potential.
Q: Is there a big performance difference between Low and Ultra settings at 1080p?
A: Yes, the gap is substantial. At 1920x1080, Low settings produce an average of 197.2 FPS, while Ultra drops to 80.9 FPS. This represents a 116.3 FPS difference, showing that Ultra settings impose a massive GPU load that this card cannot fully sustain at high frame rates.
Q: How does this combo rank among all tested configurations?
A: This specific combo ranks 1288 out of 1693 tested combinations in Outriders. While this places it in the lower-middle portion of the overall ranking, it is important to note that the ranking includes many high-end configurations with much more expensive components.
Q: What is the GPU's raw compute capability for this game?
A: The Arc B580 has an FP32 performance of 13.67 TFLOPS and features 2560 shading units. These specs, combined with a 192-bit memory bus and 456.0 GB/s bandwidth, determine how quickly it can process the particle effects and environmental details common in Outriders' combat scenarios.
GPU Role
The Intel Arc B580 is the primary driver of visual fidelity in this configuration. Its 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is sufficient for the texture-heavy environments of Outriders. The GPU's clock speed is fixed at 2670 MHz for both base and boost, meaning there is no dynamic overclocking headroom; the card operates at a constant rate under load.
The GPU's architecture, Xe2-HPG on a 5 nm process from TSMC, includes 160 TMUs and 80 ROPs. This configuration explains the scaling pattern seen in the measured data. At 1080p Low, the card achieves 197.2 FPS, but at 4K Ultra, it plummets to 23.5 FPS. The 13.67 TFLOPS FP32 compute is the limiting factor at high resolutions and settings, as the shading units become saturated with the increased pixel workload.
Memory bandwidth is critical at higher resolutions. The 456.0 GB/s bandwidth is adequate for 1440p Medium (92.7 FPS) but starts to become a constraint at 4K, where the bandwidth demands increase linearly with pixel count. The 12 GB VRAM capacity is not the issue here; rather, the bus width and effective memory clock of 19 Gbps determine how quickly texture data can be fed to the rendering pipeline.
Resolution Scaling
The performance drop from 1080p to 4K reveals a GPU-bound scenario at higher settings. At High settings, the average FPS goes from 111.1 at 1080p, to 67.9 at 1440p, to 32.5 at 4K. This represents a 70.8% performance loss from 1080p to 4K, indicating that the Arc B580's compute and memory subsystems are overwhelmed by the 4K resolution's 8.3 million pixels.
The scaling pattern at Low settings tells a different story. From 1080p Low (197.2 FPS) to 1440p Low (126.7 FPS), the drop is 35.8%, and to 4K Low (66.4 FPS), the total loss is 66.3%. This suggests that at Low settings, the GPU is still the bottleneck, but the CPU's strong single-core performance (4643 in Cinebench R23) helps maintain higher frame rates at lower resolutions.
The most telling data point is the transition from 1440p to 4K at Medium settings. The FPS drops from 92.7 to 47.7, a 48.5% decrease. This is nearly proportional to the pixel count increase (2.25x), which confirms the GPU is fully saturated at this point. The i5-14600KF's 14 cores and 20 threads are not the limiting factor here, as the workload is purely pixel-pushing.
How This Combo Ranks
The combo rank of 1288 out of 1693 tested configurations places this pairing in the 76th percentile of all tested combos for Outriders. This means roughly 24% of tested configurations perform worse, but a significant majority perform better. The ranking takes into account average FPS across all settings and resolutions, so it penalizes the Ultra 4K score of 23.5 FPS heavily.
The GPU's overall percentile of 66 versus all GPUs is reflected in this game-specific ranking. The Arc B580's nearest rival, the NVIDIA GeForce RTX 4060, has an average benchmark score that is 0.7% higher (23181 vs 23021). This close margin in synthetic benchmarks does not translate to Outriders specifically, where the game's optimization for Intel GPUs may play a role in the measured FPS.
The CPU's percentile of 93 versus all CPUs is a strong indicator that the processor is not the weak link in this combo. The i5-14600KF's average benchmark score of 49367 is 0.4% higher than the i5-14600K, showing it is essentially equivalent to its more common sibling. The ranking position is therefore almost entirely a function of the GPU's mid-range performance class.
CPU Role
The Intel Core i5-14600KF features 14 cores (6 performance and 8 efficiency) with 20 threads, running at a base clock of 3.50 GHz and boosting to 5.30 GHz. This configuration provides exceptional single-threaded performance for game logic and physics calculations. The Cinebench R23 single-core score of 4643 demonstrates that the CPU can execute instructions at a rate that will not bottleneck the Arc B580 in most scenarios.
The L3 cache of 24 MB shared across all cores is crucial for Outriders, which features large open environments with many enemy AI entities. The cache helps reduce memory latency when the CPU needs to access game state data. The CPU's memory support for both DDR4 and DDR5, with a dual-channel bus, means the data transfer rate to the GPU is not constrained by the memory subsystem.
In this game, the CPU's role becomes more apparent at lower resolutions. At 1080p Low, the system achieves 197.2 FPS, which is near the limit of what the GPU can produce. The CPU's 5.30 GHz boost clock ensures that draw calls and game state updates are processed quickly enough to feed the GPU at this high frame rate. The PassMark single-thread score of 4273 further confirms this capability.
Measured FPS Breakdown
At 1920x1080, the performance is consistently high across all settings. Low settings produce an average of 197.2 FPS, which is ideal for competitive play. Medium settings reduce this to 140.3 FPS, still well above the 144 Hz threshold for high-refresh monitors. High settings deliver 111.1 FPS, maintaining smooth gameplay, while Ultra drops to 80.9 FPS, which is still playable but shows the GPU starting to struggle with the highest quality presets.
At 2560x1440, the performance scales predictably. Low settings yield 126.7 FPS, providing excellent responsiveness. Medium settings at 92.7 FPS remain the best balance of visual quality and performance. High settings at 67.9 FPS are acceptable for slower-paced exploration but may feel less responsive during intense combat. Ultra at 51.5 FPS is the first preset where the experience becomes noticeably compromised, with frame pacing issues likely during heavy particle effects.
At 3840x2160, the GPU is clearly overburdened. Low settings produce 66.4 FPS, which is surprisingly playable, but Medium drops to 47.7 FPS, and High falls to 32.5 FPS. Ultra at 23.5 FPS is effectively unplayable for a game requiring quick reactions. The data suggests that 4K gaming with this combo is only viable at Low settings, and even then, the visual quality is significantly reduced compared to what the game can offer at 1440p Medium.
Hardware Specifications
Intel Core i5-14600KF
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + Intel Arc B580 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.4 |
| 3840x2160 | Medium | 47.7 |
| 3840x2160 | High | 32.5 |
| 3840x2160 | Ultra | 23.5 |
| 2560x1440 | Low | 126.7 |
| 2560x1440 | Medium | 92.7 |
| 2560x1440 | High | 67.9 |
| 2560x1440 | Ultra | 51.5 |
| 1920x1080 | Low | 197.2 |
| 1920x1080 | Medium | 140.3 |
| 1920x1080 | High | 111.1 |
| 1920x1080 | Ultra | 80.9 |
Outriders with ii5-14600KF + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with Arc B580 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with ii5-14600KF + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.