Outriders

Outriders

AVERAGE FPS
45
playable

This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 25 34
1440p QHD 26 36 48 65
1080p Full HD 41 57 75 104

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 25
3840x2160 High 19
3840x2160 Ultra 13
2560x1440 Low 65
2560x1440 Medium 48
2560x1440 High 36
2560x1440 Ultra 26
1920x1080 Low 104
1920x1080 Medium 75
1920x1080 High 57
1920x1080 Ultra 41

Outriders with AMD Ryzen 9 7900X + Intel Arc B370, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 9 7900X paired with the Intel Arc B370 lands at rank 2679 out of 2913 tested combos in Outriders. That places this configuration in the bottom 8% of all tested systems, a stark position that immediately signals a severe bottleneck. The data indicates this is not a competitive pairing for this game, and the culprit is unambiguous.

The combo's rank is driven almost entirely by the graphics solution. While the CPU sits in the 91st percentile against all CPUs, the GPU rests in the 5th percentile against all GPUs. That 86-point percentile gap between components is among the widest possible in a single system. The processor is operating in an entirely different performance class than the graphics adapter, which means the Arc B370 is asked to carry a workload it was never designed to handle.

Benchmark results show the CPU's average benchmark score of 53288 places it within 0.6% of the Intel Core i7-14700F and within 0.2% of the AMD EPYC 7313P. The GPU's average score of 1184 sits within 0.2% of the ATI Mobility Radeon HD 5570. In other words, this combo pairs a top-tier modern desktop processor with a graphics component that performs like a legacy integrated-class part. The measured frame rates confirm this: at 1080p Ultra, the combo manages only 41 FPS, while at 4K Ultra it falls to 13 FPS.

The rank of 2679 out of 2913 means there are 234 tested combos that perform worse, but the overwhelming majority of systems tested outperform this pairing. The data suggests that if the goal is playable Outriders performance, this GPU is the limiting factor in every measurable way. The CPU's potential is effectively wasted in this configuration, as the graphics component cannot translate the processor's compute capacity into frame throughput.

GPU Role

The Intel Arc B370 is an integrated graphics processor built on the Xe3-LPG architecture with a 3 nm process from Intel. Its base clock is 300 MHz and it boosts to 2400 MHz, with a thermal design power of just 25 W. These specifications immediately reveal its positioning: this is not a discrete gaming GPU but an integrated solution designed for low-power portable devices.

Memory configuration is entirely system-shared. The GPU has no dedicated VRAM, relying instead on system memory with bandwidth described as "System Dependent." This is a critical factor in Outriders, a game that benefits from dedicated graphics memory for texture streaming and asset loading. The lack of dedicated VRAM means the GPU competes with the CPU for memory bandwidth, and the measured results reflect this contention.

The GPU's compute resources are minimal: 1280 shading units, 40 texture mapping units, and 20 raster operations units. It has 10 ray tracing cores, but the FP32 performance of 6.144 TFLOPS is modest by modern gaming standards. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are the theoretical ceilings, yet the measured frame rates fall far below what those rates might suggest for a lighter game.

In Outriders specifically, the GPU's role is the determining factor for playability. The measured data shows that at 1080p Low, the combo achieves 104 FPS, which is the only clearly playable result across all settings and resolutions. Moving to 1080p High drops to 57 FPS, and 1080p Ultra falls to 41 FPS. At 4K, the results are catastrophic: 19 FPS on High and 13 FPS on Ultra. The GPU simply does not have the raw throughput or memory bandwidth to sustain Outriders' rendering demands at higher resolutions.

The nearest rivals for this GPU are all legacy parts: the ATI Radeon HD 5770 and AMD Radeon HD 7650M are within 0.7% of its average score. This places the Arc B370 in performance territory that predates modern gaming expectations. For Outriders, a 2021 release, the GPU's architectural limitations are exposed at every setting above 1080p Low.

Settings Recommendations

The measured FPS data provides a clear hierarchy of playable experiences for this combo. At 1080p Low, the average FPS of 104 offers the only consistently smooth experience. This should be the default recommendation for any user seeking reliable gameplay. The step to 1080p Medium yields 75 FPS, which remains playable but introduces a 28% performance drop from Low.

The 1080p High preset delivers 57 FPS, which is borderline for a looter shooter where aiming and reaction times matter. Given that the Medium preset provides 75 FPS, the High preset's additional visual fidelity comes at a significant cost. For users with 1080p displays, Medium at 75 FPS represents the best balance between visual quality and frame rate. Ultra at 41 FPS is not recommended for active gameplay, as it falls below the threshold where most users perceive smooth motion.

At 1440p, the data shows no truly comfortable setting. Low provides 65 FPS, which is acceptable for casual play. Medium drops to 48 FPS, and High falls to 36 FPS. Ultra at 26 FPS is effectively unplayable. For 1440p users, Low is the only sensible choice, and even then, the 65 FPS average leaves little headroom for demanding combat scenes.

At 4K, no setting is viable. The best result is Low at 34 FPS, followed by Medium at 25 FPS, High at 19 FPS, and Ultra at 13 FPS. These numbers indicate that 4K should be avoided entirely with this combo. The data suggests that the Arc B370 is only suitable for 1080p gaming in Outriders, and even then, only at Low or Medium presets.

Measured FPS Breakdown

The measured frame rates show a consistent pattern across all resolutions: each step down in settings yields a substantial FPS gain. At 1080p, the progression from Ultra to Low is stark. Ultra averages 41 FPS, High averages 57 FPS, Medium averages 75 FPS, and Low averages 104 FPS. The Medium preset shows a minimum of 64 FPS and a maximum of 87 FPS, indicating reasonable frame pacing. The 1080p results are the only set where this combo approaches playable territory.

At 1440p, the same pattern holds but with lower absolute numbers. Ultra averages 26 FPS, High averages 36 FPS, Medium averages 48 FPS, and Low averages 65 FPS. The Medium preset shows a minimum of 40 FPS and a maximum of 55 FPS. These results suggest that 1440p gaming is only feasible at Low settings, and even then, the 65 FPS average may dip below 60 in demanding scenes.

At 4K, the results are uniformly poor. Ultra averages 13 FPS, High averages 19 FPS, Medium averages 25 FPS with a minimum of 21 and maximum of 29, and Low averages 34 FPS. The 4K Medium data is the only row with a recorded minimum and maximum, showing a tight band of 21-29 FPS. This narrow range indicates the GPU is consistently saturated at 4K, with no headroom for variance.

The overall trend is that the GPU's performance scales predictably with settings, but the absolute performance ceiling is too low for anything beyond 1080p. At every resolution, the gap between Low and Ultra is approximately 2.5x, which suggests the GPU is purely compute-bound rather than memory-bound in this game.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the GPU's fundamental limitations. At Low settings, the average FPS falls from 104 at 1080p to 65 at 1440p and 34 at 4K. This represents a 37.5% drop from 1080p to 1440p and a 67.3% drop from 1080p to 4K. At High settings, the drop is from 57 to 36 to 19, a 36.8% drop to 1440p and a 66.7% drop to 4K.

These scaling patterns are consistent with a GPU that is heavily pixel-bound. The Arc B370's 20 ROPs and 6.144 TFLOPS of FP32 performance are simply insufficient to fill frames at higher resolutions. The fact that the percentage drops are nearly identical across settings (around 37% to 1440p and 67% to 4K) suggests that the bottleneck is resolution-dependent rendering work, not settings-dependent effects.

The data also shows that the CPU is not a limiting factor in this scaling. The Ryzen 9 7900X has 12 cores and 24 threads with a boost clock of 5.60 GHz, providing ample compute headroom. If the CPU were the bottleneck, the FPS drop from 1080p to 4K would be much smaller, as higher resolutions typically shift the balance toward the GPU. Instead, the steep drops indicate the GPU is saturated at every resolution.

The practical implication is that this combo is only viable at 1080p. The 4K results are uniformly below 35 FPS, and the 1440p results are only playable at Low. Users with higher-resolution displays would need to either lower resolution in-game or upgrade the GPU, as the data shows no setting combination that makes 4K playable.

CPU Role

The AMD Ryzen 9 7900X is a 12-core, 24-thread processor based on the Zen 4 architecture with a 5 nm process from TSMC. It has a base clock of 4.70 GHz and a boost clock of 5.60 GHz, with 64 MB of shared L3 cache. Its average benchmark score of 53288 places it in the 91st percentile of all CPUs, indicating strong multi-threaded performance.

In the context of Outriders, the CPU's role is to feed the GPU with draw calls, physics calculations, and game logic. The 7900X's specifications suggest it is more than capable of this task. Cinebench R23 results of 29300 multi-core and 2016.5 single-core confirm strong performance in both threaded and single-threaded workloads. The 3DMark 16-thread score of 10972 and max-thread score of 12536 indicate the CPU can handle heavy multi-threaded loads.

However, the measured frame rates show that the CPU's power is largely untapped. At 1080p Low, the combo achieves 104 FPS, which suggests the CPU can push beyond that if the GPU allowed. The fact that performance drops to 34 FPS at 4K Low, despite the CPU being identical, proves the GPU is the sole limiting factor. The CPU's benchmark scores are irrelevant to the gaming outcome because the GPU cannot keep up.

The nearest CPU rivals include the Intel Core i7-14700F at 0.6% higher average score and the AMD EPYC 7313P at 0.2% higher. These margins are negligible, meaning the 7900X performs on par with other high-end desktop and server processors. Yet in this combo, that performance is invisible to the user because the GPU caps frame rates far below what the CPU could deliver.

The conclusion from the data is that the CPU is not a bottleneck in any measurable way. If this GPU were replaced with a more capable part, the 7900X would likely deliver significantly higher frame rates in Outriders. As configured, the CPU's role is reduced to keeping the GPU fed, which requires only a fraction of its capacity.

FAQ

Q: What is the best playable setting for this combo in Outriders?

A: The 1080p Low preset at 104 FPS is the only setting that provides a consistently smooth experience. The 1080p Medium preset at 75 FPS is also playable, but with less headroom.

Q: Can this combo handle 4K gaming in Outriders?

A: No. The best 4K result is 34 FPS at Low settings, with Ultra dropping to 13 FPS. None of the 4K settings achieve playable frame rates.

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B370's average benchmark score of 1184 is within 0.2% of the ATI Mobility Radeon HD 5570 and within 0.5% of the ATI Radeon HD 5770, indicating performance on par with legacy integrated-class graphics.

Q: Is the Ryzen 9 7900X the bottleneck in this system?

A: No. The CPU ranks in the 91st percentile with an average score of 53288, while the GPU ranks in the 5th percentile. The GPU is the limiting component at every resolution and setting.

Q: What is the FPS difference between 1080p and 4K at High settings?

A: At 1080p High, the average FPS is 57. At 4K High, it drops to 19 FPS, representing a 66.7% reduction.

Q: Does the Medium preset at 1440p provide a playable experience?

A: The 1440p Medium preset averages 48 FPS with a minimum of 40 FPS. This is borderline playable but may feel inconsistent during intense combat sequences.

Hardware Specifications

AMD Ryzen 9 7900X

Cores / Threads 12 / 24
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 7900X + Intel Arc B370 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 25.0
3840x2160 High 19.0
3840x2160 Ultra 13.0
2560x1440 Low 65.0
2560x1440 Medium 48.0
2560x1440 High 36.0
2560x1440 Ultra 26.0
1920x1080 Low 104.0
1920x1080 Medium 75.0
1920x1080 High 57.0
1920x1080 Ultra 41.0

Outriders with Ryzen 9 7900X + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B370 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 9 7900X + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.