Archeage

Archeage

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 15 22 25
1440p QHD 18 26 39 43
1080p Full HD 27 39 57 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 25
3840x2160 Medium 22
3840x2160 High 15
3840x2160 Ultra 10
2560x1440 Low 43
2560x1440 Medium 39
2560x1440 High 26
2560x1440 Ultra 18
1920x1080 Low 65
1920x1080 Medium 57
1920x1080 High 39
1920x1080 Ultra 27

Archeage with AMD Ryzen 9 7900X + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 9 7900X paired with the Intel Arc B370 produces a highly constrained set of results in Archeage, a 2014 MMORPG. The measured data reveals a combination where the graphics solution dramatically limits performance across all tested resolutions and settings, while the processor provides ample headroom. The following analysis breaks down the measured frames per second (FPS) data, component roles, and ranking context for this specific pairing.

Settings Recommendations

The measured FPS data for this combo in Archeage shows a clear pattern: lower settings yield substantially higher frame rates, while Ultra presets become nearly unplayable. At 1080p, the Low preset delivers 65 FPS average, which is the highest measured result for this combination across any resolution or setting. The Medium preset at 1080p produces 57 FPS average, with a minimum of 49 FPS and a maximum of 66 FPS, making it a viable alternative if visual quality is preferred over the marginal gains from Low. The High preset at 1080p drops to 39 FPS average, which is still technically playable for an MMORPG but represents a significant 26 FPS loss compared to Low. The Ultra preset at 1080p falls to 27 FPS average, which is below the threshold for smooth gameplay in a genre that requires responsive camera movement and ability rotations.

At 1440p, the data indicates that Low is the only preset that maintains a reasonable frame rate, delivering 43 FPS average. Medium at 1440p produces 39 FPS average (minimum 33, maximum 44), which is borderline but may be acceptable for less demanding content. High at 1440p drops to 26 FPS average, and Ultra falls to 18 FPS average, both of which are too low for consistent playability. At 4K, all settings fall below playable thresholds: Low produces 25 FPS average, Medium produces 22 FPS average (minimum 19, maximum 25), High produces 15 FPS average, and Ultra produces 10 FPS average.

The best experience per the measured rows is achieved at 1080p with the Low preset, delivering 65 FPS average. For users who prioritize visual fidelity over raw frame rate, 1080p Medium at 57 FPS average is the highest-quality preset that remains above 50 FPS. The data shows that 1440p Low at 43 FPS is the only viable option at that resolution, and 4K should be avoided entirely given that even Low yields only 25 FPS average. The recommendation is to run 1080p Medium for a balance between image quality and responsiveness, or 1080p Low if maximum smoothness is desired.

CPU Role

The AMD Ryzen 9 7900X is a 12-core, 24-thread processor from the 7000 series, built on the Zen 4 architecture (codenamed Raphael) using a 5 nm process from TSMC. Its base clock is 4.70 GHz with a boost clock of 5.60 GHz, and it has a TDP of 170 W. The cache hierarchy includes 64 KB L1 per core, 1 MB L2 per core, and 64 MB shared L3 cache. The processor supports DDR5 memory on a dual-channel bus with 83.2 GB/s bandwidth, and it features PCIe Gen 5 with 24 lanes from the CPU.

In terms of synthetic benchmarks, the 7900X scores 29,300 in Cinebench R23 multicore and 2,016.5 in single-core. Geekbench results show 19,267 multicore and 2,617 single-core. The PassMark multithread score is 51,406, and the single-thread score is 4,238. The 3DMark results show 12,536 for max threads, 7,798 for 8 threads, 4,151 for 4 threads, 2,137 for 2 threads, and 1,093 for single-thread. These scores place the CPU in the 91st percentile among all CPUs, with an average benchmark score of 53,288.

The nearest rivals for the 7900X include the AMD EPYC 7313P with an average score of 53,206 (0.2% lower), the Intel Xeon Phi 7290 with 53,469 (0.3% higher), the Intel Xeon 634 with 52,974 (0.6% lower), and the Intel Core i7-14700F with 53,620 (0.6% higher). These deltas are all within 0.6%, indicating that the 7900X sits in a tightly clustered performance band among these processors.

For Archeage specifically, the CPU’s role is largely one of providing more than enough compute headroom. The game’s measured FPS results are severely constrained by the GPU, not the processor. The 12-core, 24-thread configuration with a 5.60 GHz boost clock is far beyond what a 2014 MMORPG would require for thread utilization. The single-thread performance, as indicated by the 3DMark single-thread score of 1,093 and the Cinebench R23 single-core score of 2,016.5, is more relevant for a game engine that likely relies on a few primary threads for game logic, rendering commands, and network handling. The data shows no indication that the CPU becomes a bottleneck at any resolution or setting tested; the frame rates scale inversely with graphical load, which points to the GPU as the limiting component.

GPU Role

The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture (codenamed Panther Lake), manufactured on Intel’s 3 nm process. Its base clock is 300 MHz with a boost clock of 2400 MHz. The memory configuration is system shared, meaning it uses the host system’s DDR5 memory rather than dedicated VRAM. The memory bus width and bandwidth are also system dependent. The GPU has 1,280 shading units, 40 texture mapping units, and 20 render output units, along with 10 ray tracing cores. Its pixel rate is 48.00 GPixel/s, texture rate is 96.00 GTexel/s, and FP32 performance is 6.144 TFLOPS. The TDP is 25 W, and it is listed as an IGP (integrated graphics processor) with no power connectors or dedicated slot width.

The only benchmark score provided for the Arc B370 is 1,184 in 3DMark Steel Nomad DX12. This places the GPU in the 5th percentile among all GPUs, with an average benchmark score of 1,184. Its nearest rivals include the ATI Mobility Radeon HD 5570 with a score of 1,186 (0.2% higher), the ATI Radeon HD 5770 with 1,190 (0.5% higher), the AMD Radeon HD 7650M with 1,192 (0.7% higher), and the AMD FirePro M2000 with 1,168 (1.4% lower). These are all legacy or low-end parts, confirming the Arc B370’s position at the very bottom of the performance spectrum.

In Archeage, the GPU’s role is decisive: it is the primary bottleneck in this pairing. The measured FPS data shows that increasing resolution and settings consistently reduces frame rates, which is typical of a GPU-bound scenario. The system shared memory configuration means the GPU relies on the CPU’s DDR5 memory, but the bandwidth is system dependent, and the data does not provide specific values for this setup. The 25 W TDP and integrated nature of the GPU inherently limit its performance compared to discrete alternatives. The 5th percentile ranking among all GPUs aligns with the observed frame rates, which are low even for a 2014 MMORPG. The boost clock of 2400 MHz is not enough to compensate for the limited shading units and memory bandwidth available to this integrated part.

How This Combo Ranks

The combination of the AMD Ryzen 9 7900X and the Intel Arc B370 ranks 2,546 out of 2,761 tested combos in Archeage. This places it in the bottom 8% of all tested combinations, which is consistent with the GPU’s 5th percentile ranking among all GPUs. The CPU, by contrast, ranks in the 91st percentile among all CPUs, creating a massive imbalance where the processor far exceeds the demands of the game while the graphics solution falls far short.

The combo rank of 2,546 out of 2,761 indicates that the vast majority of other tested combinations deliver higher frame rates in Archeage. The data does not provide specific rival combo scores, but the relative ranking suggests that even modest discrete GPUs from older generations would outperform this pairing. The CPU’s high synthetic scores (e.g., 29,300 in Cinebench R23 multicore) are irrelevant to the final ranking because the game’s frame rates are entirely GPU-limited. This is a case where the processor’s capability is wasted in the context of this specific game and GPU combination.

The delta between the CPU’s 91st percentile standing and the GPU’s 5th percentile standing is stark. For an MMORPG like Archeage, which typically has moderate graphical demands but can be CPU-sensitive in crowded areas, the 7900X would normally be an excellent choice. However, the Arc B370’s performance ceiling prevents the system from achieving playable frame rates at higher settings or resolutions. The combo rank of 2,546 out of 2,761 reflects this ceiling, and the data shows that no tested setting or resolution overcomes it.

Resolution Scaling

The measured FPS data shows a clear and consistent drop as resolution increases from 1080p to 4K. At Low settings, the average FPS goes from 65 at 1080p to 43 at 1440p (a 33.8% decrease) and then to 25 at 4K (a 61.5% decrease from 1080p). At Medium settings, the average FPS goes from 57 at 1080p to 39 at 1440p (a 31.6% decrease) and then to 22 at 4K (a 61.4% decrease from 1080p). At High settings, the average FPS goes from 39 at 1080p to 26 at 1440p (a 33.3% decrease) and then to 15 at 4K (a 61.5% decrease from 1080p). At Ultra settings, the average FPS goes from 27 at 1080p to 18 at 1440p (a 33.3% decrease) and then to 10 at 4K (a 63.0% decrease from 1080p).

These percentage drops are remarkably consistent across all settings, with the 1080p-to-1440p reduction hovering around 32-34% and the 1080p-to-4K reduction around 61-63%. This pattern is characteristic of a GPU-bound scenario, where the number of pixels being rendered directly impacts the frame rate. The fact that the drops are similar for Low and Ultra settings further confirms that the limiting component is the GPU, not the CPU or the game’s engine logic. If the CPU were the bottleneck, the frame rates would not scale so predictably with resolution changes.

The resolution scaling analysis indicates that the Arc B370’s fill rate and shading capabilities are exhausted even at 1080p, and the additional pixel workload at 1440p and 4K simply overwhelms it. The 48.00 GPixel/s pixel rate and 96.00 GTexel/s texture rate are insufficient for higher resolutions, as evidenced by the 4K Low result of 25 FPS, which is still below playable thresholds. For this combo, 1080p is the only resolution where any preset achieves a playable frame rate, and even then, only Low and Medium are viable.

Measured FPS Breakdown

At 1920x1080, the measured results are as follows: Low settings produce an average of 65 FPS. Medium settings produce an average of 57 FPS, with a minimum of 49 FPS and a maximum of 66 FPS. High settings produce an average of 39 FPS. Ultra settings produce an average of 27 FPS. The spread between Low and Ultra at 1080p is 38 FPS, which shows the significant impact of graphical settings on this GPU. The Medium preset’s minimum of 49 FPS indicates that even in demanding moments, the frame rate stays above 45 FPS, which is acceptable for an MMORPG.

At 2560x1440, the measured results are: Low settings produce an average of 43 FPS. Medium settings produce an average of 39 FPS, with a minimum of 33 FPS and a maximum of 44 FPS. High settings produce an average of 26 FPS. Ultra settings produce an average of 18 FPS. The 1440p results show that only Low and Medium approach playability, but the Medium minimum of 33 FPS suggests occasional stutter in busy scenes. High and Ultra are not viable for gameplay.

At 3840x2160, the measured results are: Low settings produce an average of 25 FPS. Medium settings produce an average of 22 FPS, with a minimum of 19 FPS and a maximum of 25 FPS. High settings produce an average of 15 FPS. Ultra settings produce an average of 10 FPS. None of the 4K results are playable, with the highest average (25 FPS on Low) still below the threshold for smooth MMORPG gameplay. The Medium preset’s minimum of 19 FPS would result in noticeable choppiness during combat or large player gatherings.

The full data set reveals that this combo’s performance envelope is narrow: 1080p Low and Medium are the only configurations that deliver average frame rates above 50 FPS. The 7900X’s capabilities are entirely untapped, as the GPU’s system shared memory and 25 W TDP cap the system’s output. For a 2014 MMORPG, these results are surprisingly low, but they align with the Arc B370’s 5th percentile GPU ranking and its 1,184 average benchmark score. The combo rank of 2,546 out of 2,761 further contextualizes these numbers as among the worst tested for this game.

Hardware Specifications

AMD Ryzen 9 7900X

Cores / Threads 12 / 24
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 7900X + Intel Arc B370 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 25.0
3840x2160 Medium 22.0
3840x2160 High 15.0
3840x2160 Ultra 10.0
2560x1440 Low 43.0
2560x1440 Medium 39.0
2560x1440 High 26.0
2560x1440 Ultra 18.0
1920x1080 Low 65.0
1920x1080 Medium 57.0
1920x1080 High 39.0
1920x1080 Ultra 27.0

Archeage with Ryzen 9 7900X + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B370 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 9 7900X + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.