Dave The Diver
This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 37 | 41 | 49 |
| 1440p QHD | 49 | 55 | 62 | 74 |
| 1080p Full HD | 65 | 73 | 82 | 98 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Dave The Diver with AMD Ryzen 9 7900X + Intel Arc B370, In-Depth Analysis
FAQ
Q: What is the comboRankInGame for this AMD Ryzen 9 7900X + Intel Arc B370 pairing in Dave The Diver?
A: The combination ranks 2642 out of 2867 tested combos in the database, placing it in the bottom portion of the ranking table. This position is driven primarily by the GPU's low relative standing among all tested graphics cards.
Q: What is the Intel Arc B370's percentile ranking and how does it compare to its nearest rivals?
A: The GPU sits at the 5th percentile among all tested GPUs. Its average benchmark score of 1184 is nearly identical to the ATI Mobility Radeon HD 5570 (1186, a 0.2% difference) and the ATI Radeon HD 5770 (1190, a 0.5% difference). It trails the AMD Radeon HD 7650M (1192) by 0.7% and leads the AMD FirePro M2000 (1168) by 1.4%.
Q: What is the best average FPS recorded for this combo in Dave The Diver?
A: The highest average FPS is 98, achieved at 1920x1080 with Low settings. At the same resolution, Medium yields 82 FPS, High yields 73 FPS, and Ultra yields 65 FPS.
Q: What is the lowest average FPS recorded for this combo?
A: The lowest average FPS is 33, recorded at 3840x2160 with Ultra settings. This is the only measured row where the average drops below 34 FPS.
Q: What is the base and boost clock of the AMD Ryzen 9 7900X, and how many cores does it have?
A: The CPU has 12 cores and 24 threads, with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. It belongs to the 7000 series, based on Zen 4 architecture (Raphael) on a 5 nm process node from TSMC.
Q: What is the Intel Arc B370's boost clock and TDP?
A: The GPU has a base clock of 300 MHz and a boost clock of 2400 MHz, with a TDP of 25 W. It uses system-shared memory with a system-dependent bandwidth, and its architecture is Xe3-LPG on a 3 nm process node from Intel.
GPU Role
The Intel Arc B370's role in Dave The Diver's performance is heavily constrained by its hardware profile. The GPU's shading units number 1280, with 40 texture mapping units and 20 raster output units, and it includes 10 ray tracing cores. Its peak pixel rate is 48.00 GPixel/s and texture rate is 96.00 GTexel/s, with FP32 performance of 6.144 TFLOPS. These specifications place it at the 5th percentile among all GPUs, which is a very low standing. The measured data from Dave The Diver reflects this, as the combo's frame rates are modest even at lower resolutions.
The GPU relies on system-shared memory, with no dedicated VRAM size or bus width. This means the memory bandwidth is system dependent, which can be a limiting factor in scenarios where texture streaming or memory access patterns are demanding. The boost clock of 2400 MHz helps sustain some level of performance, but the underlying architecture's low compute throughput — 6.144 TFLOPS FP32 — is a bottleneck. In Dave The Diver, the game's visual complexity at higher settings appears to push the GPU to its limits, as seen in the drop from 49 FPS at 3840x2160 Low to 33 FPS at 3840x2160 Ultra.
The GPU's benchmark score of 1184 in 3DMark Steel Nomad DX12 is nearly identical to that of the ATI Mobility Radeon HD 5570 (1186) and the ATI Radeon HD 5770 (1190), confirming its position in the lower tier of graphics hardware. This is consistent with the measured FPS data, where even at 1920x1080 Low, the combo reaches only 98 FPS average, which is adequate but not stellar for a game like Dave The Diver. The GPU's system-shared memory configuration also means that the CPU's memory bandwidth of 83.2 GB/s (dual-channel DDR5) is shared, potentially affecting performance when the GPU needs to access large amounts of data.
How This Combo Ranks
The combo rank of 2642 out of 2867 tested combos places this pairing in the 92nd percentile from the bottom, meaning only about 225 combos perform worse. This low rank is almost entirely attributable to the Intel Arc B370's 5th percentile GPU standing. The CPU, in contrast, is a high-end part — the AMD Ryzen 9 7900X sits at the 91st percentile among all CPUs, with an average benchmark score of 53288. The CPU's nearest rivals include the AMD EPYC 7313P (avgScore 53206, deltaPct 0.2%) and the Intel Xeon Phi 7290 (avgScore 53469, deltaPct -0.3%), showing it is competitive with server-class parts.
The disparity between the CPU's high ranking and the GPU's low ranking creates a significant imbalance. In Dave The Diver, this means the GPU is almost always the limiting component, as the CPU has ample headroom. The measured FPS data supports this: at 1920x1080, increasing settings from Low to Ultra drops average FPS from 98 to 65, a 33 FPS reduction that is characteristic of GPU-bound scaling. The CPU's 12 cores and 24 threads, with a boost clock of 5.60 GHz, are more than sufficient for this adventure game, which is not known for heavy multi-threaded processing.
When compared to other combos in the database, this pairing's rank of 2642 suggests that users would see better performance with a more balanced GPU-CPU pairing. The CPU's high average benchmark score of 53288, with a multi-threaded Cinebench R23 score of 29300 and a single-thread score of 2016.5, indicates it can handle demanding workloads, but the GPU's 1184 average score holds the combo back. The data shows that the GPU's nearest rivals — all scoring around 1184 to 1192 — are legacy parts from over a decade ago, which contextualizes the combo's low rank in modern games.
Measured FPS Breakdown
The measured FPS data for Dave The Diver covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). At 1920x1080, the combo delivers the following average FPS: Low at 98, Medium at 82 (with min 70 and max 94), High at 73, and Ultra at 65. This shows a steady degradation as settings increase, with a total drop of 33 FPS from Low to Ultra. The Medium preset at 1080p has the only min/max data recorded for that resolution, with a min of 70 and max of 94, indicating a 24 FPS variance.
At 2560x1440, the average FPS drops across all settings: Low at 74, Medium at 62 (min 52, max 71), High at 55, and Ultra at 49. The transition from 1080p to 1440p at the same settings results in roughly a 24-25% reduction in average FPS (e.g., from 98 to 74 at Low, from 73 to 55 at High). This scaling is consistent with the GPU becoming more stressed at higher pixel counts. The Medium preset at 1440p shows a min of 52 and max of 71, a 19 FPS variance, which is slightly tighter than at 1080p.
At 3840x2160, the performance becomes marginal for smooth gameplay: Low at 49, Medium at 41 (min 35, max 47), High at 37, and Ultra at 33. The drop from 1080p Low (98 FPS) to 4K Low (49 FPS) is exactly 50%, and from 1080p Ultra (65 FPS) to 4K Ultra (33 FPS) is approximately 49%. The Medium preset at 4K has the only min/max data for that resolution, with a min of 35 and max of 47, a 12 FPS variance, showing that frame times become more consistent at lower performance levels.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a clear pattern of GPU limitation. At Low settings, the average FPS drops from 98 at 1920x1080 to 74 at 2560x1440 (a 24.5% reduction) and then to 49 at 3840x2160 (a 33.8% reduction from 1440p). The total reduction from 1080p to 4K at Low is exactly 50%. At High settings, the drop is from 73 at 1080p to 55 at 1440p (a 24.7% reduction) and then to 37 at 4K (a 32.7% reduction from 1440p), totaling a 49.3% reduction from 1080p to 4K.
This near-linear scaling with pixel count (4K has 4x the pixels of 1080p, but the FPS only halves) indicates that the GPU is not the sole bottleneck at 1080p; the CPU may be contributing some headroom. However, as resolution increases, the GPU becomes increasingly dominant. The fact that FPS does not drop by 75% when going from 1080p to 4K (which would be expected if the GPU were purely pixel-bound) suggests that at 1080p, the GPU is still the limiting factor, but the game's workload at lower resolutions allows for higher frame rates that the CPU can still feed.
The data shows that at 4K, the GPU is clearly the limiting component, as the FPS values are low across all settings (33 to 49). At 1080p, the CPU's high single-thread performance (3DMark single-thread score of 1093, Cinebench R23 single-core score of 2016.5) ensures that the CPU is not holding back the GPU. The scaling behavior — roughly 25% reduction from 1080p to 1440p and another 33% from 1440p to 4K — is typical for a GPU with modest compute resources. The system-shared memory configuration may also contribute to the scaling, as the memory bandwidth available to the GPU is system dependent and could impact performance at higher resolutions where memory access demands increase.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend on the target resolution and frame rate preference. At 1920x1080, the Medium preset (82 FPS average, min 70) provides a smooth experience well above 60 FPS, while the High preset (73 FPS) is also playable. The Ultra preset (65 FPS) remains above 60 FPS, so users at this resolution can potentially use High or Ultra if they prefer visual quality over a higher frame rate buffer. The Low preset (98 FPS) offers the highest performance but sacrifices visual fidelity.
At 2560x1440, the Medium preset delivers 62 FPS average (min 52), which is borderline for 60 FPS gaming. The Low preset (74 FPS) is the safest choice for maintaining a smooth frame rate, while High (55 FPS) and Ultra (49 FPS) may be acceptable for users who prioritize visuals and can tolerate occasional dips. Given that the Medium preset at 1440p has a min of 52 FPS, it is near the threshold of what is considered fluid for this game genre.
At 3840x2160, no preset achieves an average of 60 FPS. The Low preset (49 FPS) is the playable option, while Medium (41 FPS), High (37 FPS), and Ultra (33 FPS) all fall below 45 FPS, which may be too low for a smooth experience in an adventure game. The data suggests that 4K gaming is not viable with this combo for Dave The Diver beyond Low settings. Overall, the Medium preset at 1080p offers the best balance of performance (82 FPS) and visual quality, with the High preset at 1080p being a close second if the user has a 60 Hz display and prefers better graphics.
CPU Role
The AMD Ryzen 9 7900X's role in this combo is to provide ample processing headroom, which the measured FPS data confirms. The CPU's 12 cores and 24 threads, based on Zen 4 architecture on a 5 nm process, deliver strong multi-threaded performance — Cinebench R23 multicore score of 29300, Geekbench multicore score of 19267, and Passmark multithread score of 51406. Its single-thread performance is equally robust, with Cinebench R23 single-core at 2016.5 and Geekbench single-core at 2617. These scores place the CPU at the 91st percentile, with an average benchmark score of 53288, making it one of the stronger desktop CPUs in the database.
In Dave The Diver, the CPU's high clock speeds (base 4.70 GHz, boost 5.60 GHz) and large L3 cache (64 MB shared) ensure that game logic, AI, and physics are handled without bottlenecking the GPU. The measured FPS scaling shows that at 1080p, the GPU is still the limiting factor, as the CPU has more than enough single-thread and multi-thread capability. The CPU's nearest rival, the Intel Core i7-14700F, has an average score of 53620 (0.6% higher), while the AMD EPYC 7313P is 0.2% lower at 53206 — these are all within a narrow performance band, showing the 7900X is competitive with top-tier parts.
The CPU's memory bandwidth of 83.2 GB/s (dual-channel DDR5) is shared with the GPU, which relies on system-shared memory. This means the CPU's memory subsystem can influence GPU performance, but the CPU itself is not a bottleneck. The 7900X's 24 threads are more than Dave The Diver can utilize, as the game is not particularly demanding on multi-core CPUs. The CPU's 3DMark scores — 10972 for 16 threads, 12536 for max threads, and 1093 for single thread — all indicate that the CPU can handle far more than this game requires. The data shows that the CPU's role is to ensure frame rates are not CPU-bound, which is confirmed by the fact that the GPU's low percentile (5th) is the primary driver of the combo's low rank (2642 out of 2867).
Hardware Specifications
AMD Ryzen 9 7900X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 7900X + Intel Arc B370 in Dave The Diver
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 49.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 74.0 |
| 2560x1440 | Medium | 62.0 |
| 2560x1440 | High | 55.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 98.0 |
| 1920x1080 | Medium | 82.0 |
| 1920x1080 | High | 73.0 |
| 1920x1080 | Ultra | 65.0 |
Dave The Diver with Ryzen 9 7900X + Other GPUs
See how Dave The Diver performs with the same CPU but different graphics cards.
Dave The Diver with Arc B370 + Other CPUs
See how Dave The Diver performs with the same GPU but different processors.
Other Games with Ryzen 9 7900X + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.