Outriders
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 25 | 34 |
| 1440p QHD | 26 | 36 | 48 | 65 |
| 1080p Full HD | 41 | 57 | 75 | 104 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 9 9900X + Intel Arc B370, In-Depth Analysis
The Intel Arc B370 in this system is a low-power integrated-class part, and the measured frame rates in Outriders confirm it is the limiting factor at every resolution. The AMD Ryzen 9 9900X provides substantial CPU headroom, but the GPU’s performance ceiling is low, with the data showing that even at 1080p, the experience is inconsistent. The measured FPS values range from a playable 104 FPS at 1080p Low to an unplayable 13 FPS at 4K Ultra, indicating a very narrow window of viable configurations for this title.
Settings Recommendations
The measured data for Outriders with this combination reveals a clear trade-off between visual fidelity and playability, with the Low preset being the only reliable option for smooth gameplay. At 1920x1080, the Low preset delivers an average of 104 FPS, which is the highest score recorded across all tests. This is significantly ahead of the Medium preset, which averages 75 FPS, and more than double the High preset’s 57 FPS. The Ultra preset at 1080p falls to 41 FPS, which is below the threshold for a consistent 60 FPS experience.
For a 60 FPS target, the data suggests that 1080p Low is the only setting that comfortably exceeds it. The 1080p Medium preset, with an average of 75 FPS, also remains above 60 FPS, but the margin is smaller, and the minimum FPS of 64 indicates it is closer to the edge. The High preset at 1080p, averaging 57 FPS, is borderline and would require accepting occasional drops below 60 FPS. The Ultra preset at any resolution fails to maintain playable frame rates, with 1080p Ultra averaging only 41 FPS.
At 2560x1440, the situation worsens. The Low preset averages 65 FPS, which is the only setting at this resolution that achieves a 60 FPS average. The Medium preset drops to 48 FPS, and High falls to 36 FPS, with Ultra at 26 FPS. At 3840x2160, no settings combination produces playable results; the best case is Low at 34 FPS, with Medium at 25 FPS, High at 19 FPS, and Ultra at a mere 13 FPS.
The analysis indicates that the best experience is achieved by prioritizing the Low preset. There is a diminishing return when moving from Low to Medium at 1080p; the 29 FPS gain from Low to Medium is lost when considering the significant drop from 104 to 75 FPS. The gap between Low and Medium at 1080p is 29 FPS, while the gap between Medium and High is 18 FPS, and between High and Ultra is 16 FPS. This suggests that the Low preset is the most efficient use of the GPU’s limited resources, providing the highest frame rate with the least performance cost. For users who prefer visual quality over raw frame rate, the Medium preset at 1080p is the highest that can maintain an average above 70 FPS, but the data indicates that the Low preset is the most consistent choice for a smooth experience.
GPU Role
The Intel Arc B370 is a critical component in this analysis, as its specifications directly cap the performance in Outriders. The GPU has a base clock of 300 MHz and a boost clock of 2400 MHz, which are the clock speeds that determine its processing throughput. The shading units number 1280, with 40 texture mapping units and 20 render output units, which are the core execution resources for graphics workloads. The GPU also features 10 ray tracing cores, though the game’s performance suggests that these are not a factor at the measured settings.
The most notable aspect of this GPU is its memory configuration, which is listed as "System Shared" for both size and type, with a bus width also marked as "System Shared" and bandwidth as "System Dependent". This means the GPU relies on the system’s main memory rather than dedicated VRAM. In Outriders, this shared memory architecture contributes to the low performance, as the GPU must compete with the CPU for memory bandwidth. The FP32 performance is rated at 6.144 TFLOPS, which is a measure of the GPU’s raw compute capability, and the pixel rate is 48.00 GPixel/s with a texture rate of 96.00 GTexel/s.
The benchmark data for this GPU is limited, with only one recorded score: 1184 in 3dmark_steel_nomad_dx12. The percentileVsAllGpus is 5, meaning it performs better than only 5% of all GPUs in the database. Its nearest rivals include the ATI Mobility Radeon HD 5570, which scores 1186 with a deltaPct of -0.2%, and the AMD FirePro M2000, which scores 1168 with a deltaPct of 1.4%. This places the Arc B370 in a very low performance tier, which is consistent with its TDP of 25 W and its classification as an IGP (Integrated Graphics Processor) with a slot width of "IGP".
The GPU’s low performance is the primary reason for the frame rates observed in Outriders. The data shows that at 1080p Low, the frame rate is 104 FPS, but this drops dramatically as resolution increases, indicating that the GPU’s fill rate and memory bandwidth are insufficient for higher resolutions. The system shared memory, with its "System Dependent" bandwidth, likely becomes a bottleneck, especially at 4K where the demand for memory bandwidth is highest.
Resolution Scaling
The measured FPS data reveals a steep decline in performance as resolution increases, which is characteristic of a GPU-bound scenario. Moving from 1920x1080 to 2560x1440 at the Low preset, the average FPS drops from 104 to 65, a decrease of 39 FPS or roughly 37.5%. The same resolution step at Medium shows a drop from 75 to 48 FPS, a reduction of 27 FPS, and at High from 57 to 36 FPS, a decrease of 21 FPS. The Ultra preset sees a drop from 41 to 26 FPS, a 15 FPS reduction.
The scaling from 1440p to 4K is even more severe. At Low settings, the frame rate falls from 65 FPS at 2560x1440 to 34 FPS at 3840x2160, a drop of 31 FPS or about 47.7%. At Medium, the drop is from 48 to 25 FPS, a 23 FPS decrease. High falls from 36 to 19 FPS, and Ultra from 26 to 13 FPS. These numbers indicate that the GPU is struggling to keep up with the increased pixel count, and the frame rate is not scaling linearly with resolution.
The data implies that the GPU is the limiting component in this configuration. The Ryzen 9 9900X, with its 12 cores and 24 threads, is unlikely to be the bottleneck at any resolution, as even the lowest frame rates are above what a CPU bottleneck would typically produce at these settings. The fact that the frame rate halves when going from 1080p to 1440p, and then halves again from 1440p to 4K, strongly suggests that the GPU’s rendering capabilities are being saturated.
The Lite resolution scaling also reveals that the GPU’s performance is not sufficient for 1440p gaming in this title, as even the Low preset only manages 65 FPS, which is barely above the 60 FPS target. At 4K, the best-case scenario is 34 FPS, which is far from playable. This analysis indicates that users of this combo should stick to 1080p if they want any semblance of smooth gameplay, and even then, they must rely on the Low preset to achieve frame rates above 100 FPS.
How This Combo Ranks
The combination of the AMD Ryzen 9 9900X and Intel Arc B370 ranks 2679 out of 2913 tested combos in Outriders, placing it in the bottom 8% of all configurations. This rank is a direct reflection of the GPU’s low performance, as the CPU is a high-end part with a percentileVsAllCpus of 92, meaning it outperforms 92% of all CPUs. The CPU’s average benchmark score is 57498, with nearest rivals including the AMD EPYC 9015, which scores 57555 with a deltaPct of -0.1%, and the Intel Core i9-14900, which scores 58115 with a deltaPct of -1.1%.
The stark contrast between the CPU’s strong performance and the GPU’s weak performance creates an imbalanced system. The combo rank of 2679 indicates that the overall gaming performance is dragged down by the GPU, and the data shows that this pairing is not well-suited for Outriders. The GPU’s percentileVsAllGpus of 5 is in the bottom 5% of all GPUs, which is a clear sign that this is a severe bottleneck.
The measured FPS numbers support this rank. At 1080p Low, the combo achieves 104 FPS, which is decent, but the rank suggests that many other combos achieve much higher frame rates. The fact that the combo ranks 2679 out of 2913 means that only 234 combos perform worse, indicating that this is a very low-performing setup for this game. The data implies that the GPU is the primary reason for this low rank, and that replacing it with a more capable part would significantly improve the combo’s standing.
CPU Role
The AMD Ryzen 9 9900X is a high-performance CPU, and its specifications suggest it is more than capable of handling Outriders’ CPU demands. It features 12 cores and 24 threads, with a base clock of 4.40 GHz and a boost clock of 5.60 GHz. The CPU is based on the Zen 5 architecture, codenamed Granite Ridge, and is manufactured on a 4 nm process by TSMC. It has a large 64 MB L3 cache, and its memory support is DDR5 with a dual-channel bus and a bandwidth of 89.6 GB/s.
The CPU’s benchmark scores are impressive, particularly in multi-threaded workloads. It scores 32172 in Cinebench R23 multi-core and 2253 in single-core, and 22174 in Geekbench multi-core with 3010 in single-core. The 3DMark scores are also strong, with 12552 in 16-thread and 13929 in max-thread tests. These numbers indicate that the CPU has ample processing power for gaming, and it is unlikely to be a bottleneck in Outriders.
In the context of this game, the CPU’s role is to feed the GPU with draw calls and game logic. Given the GPU’s low performance, the CPU is likely idle for much of the time, waiting for the GPU to complete its rendering tasks. The data shows that the frame rates are consistently low across all resolutions, which is a classic sign of a GPU bottleneck. Even at 1080p Low, where the CPU would be most likely to be a factor, the frame rate of 104 FPS is not particularly high, suggesting that the GPU is still the limiting factor.
The CPU’s high single-thread performance, as indicated by its 1286 score in 3dmark_single_thread and 353 in Cinebench R15 single-core, would help in games that are sensitive to single-thread performance. However, in Outriders, the frame rates do not improve enough to suggest that the CPU is the constraint. The data implies that the CPU is more than sufficient for this title, and its performance is essentially wasted due to the GPU’s limitations.
FAQ
Q: What is the best resolution for this combo in Outriders?
A: The data shows that 1920x1080 is the only resolution where playable frame rates are achievable. At 1080p Low, the average FPS is 104, while at 1440p Low, it drops to 65, and at 4K Low, it is 34.
Q: Can this combo run Outriders at 60 FPS?
A: Yes, but only at 1080p with the Low or Medium preset. The 1080p Low preset averages 104 FPS, and the Medium preset averages 75 FPS. The High preset at 1080p averages 57 FPS, which is below 60 FPS.
Q: How does the GPU compare to its nearest rivals?
A: The Intel Arc B370 has an average benchmark score of 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, which is 0.2% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower.
Q: Is the CPU or GPU the bottleneck in this system?
A: The benchmark results indicate the GPU is the bottleneck. The CPU is in the 92nd percentile for all CPUs, while the GPU is in the 5th percentile. The frame rates drop significantly with resolution, which is a GPU-bound characteristic.
Q: What is the difference in FPS between Low and High settings at 1440p?
A: At 2560x1440, the Low preset averages 65 FPS, while the High preset averages 36 FPS. This is a decrease of 29 FPS when moving from Low to High.
Q: Does the Ultra preset provide a playable experience at any resolution?
A: No. The Ultra preset averages 41 FPS at 1080p, 26 FPS at 1440p, and 13 FPS at 4K. None of these are high enough for smooth gameplay.
Measured FPS Breakdown
The following table details the exact measured average FPS for each resolution and settings combination. The data is taken directly from the benchmark results and includes the minimum and maximum FPS where recorded.
At 1920x1080, the Low preset achieves the highest average FPS of 104, with no minimum or maximum recorded. The Medium preset averages 75 FPS, with a minimum of 64 and a maximum of 87. The High preset averages 57 FPS, and the Ultra preset averages 41 FPS, with no additional data for these two.
At 2560x1440, the Low preset averages 65 FPS, with no minimum or maximum recorded. The Medium preset averages 48 FPS, with a minimum of 40 and a maximum of 55. The High preset averages 36 FPS, and the Ultra preset averages 26 FPS, with no additional data.
At 3840x2160, the Low preset averages 34 FPS, with no minimum or maximum recorded. The Medium preset averages 25 FPS, with a minimum of 21 and a maximum of 29. The High preset averages 19 FPS, and the Ultra preset averages 13 FPS, with no additional data.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 1920x1080 | Low | 104 | - | - |
| 1920x1080 | Medium | 75 | 64 | 87 |
| 1920x1080 | High | 57 | - | - |
| 1920x1080 | Ultra | 41 | - | - |
| 2560x1440 | Low | 65 | - | - |
| 2560x1440 | Medium | 48 | 40 | 55 |
| 2560x1440 | High | 36 | - | - |
| 2560x1440 | Ultra | 26 | - | - |
| 3840x2160 | Low | 34 | - | - |
| 3840x2160 | Medium | 25 | 21 | 29 |
| 3840x2160 | High | 19 | - | - |
| 3840x2160 | Ultra | 13 | - | - |
The data shows a clear pattern: performance decreases as resolution increases, and lower settings consistently provide higher frame rates. The Medium preset at each resolution includes min and max FPS data, which shows the variability in frame times. At 1080p Medium, the range is 64 to 87 FPS, indicating some inconsistency, while at 1440p Medium, the range is 40 to 55 FPS, and at 4K Medium, it is 21 to 29 FPS. This variability is more pronounced at higher resolutions, suggesting that the GPU’s shared memory architecture struggles with the increased memory pressure.
Hardware Specifications
AMD Ryzen 9 9900X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X + Intel Arc B370 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 34.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 65.0 |
| 2560x1440 | Medium | 48.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 104.0 |
| 1920x1080 | Medium | 75.0 |
| 1920x1080 | High | 57.0 |
| 1920x1080 | Ultra | 41.0 |
Outriders with Ryzen 9 9900X + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with Arc B370 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.