Evolve
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 24 | 31 |
| 1440p QHD | 23 | 33 | 42 | 54 |
| 1080p Full HD | 34 | 49 | 62 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 9 7900X + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 9 7900X paired with the Intel Arc B370 produces a performance profile that is almost entirely dictated by the graphics processor. The 7900X is a 12-core, 24-thread Zen 4 part based on the Raphael architecture, with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. It carries 64 MB of shared L3 cache and supports DDR5 memory over a dual-channel bus with a peak bandwidth of 83.2 GB/s. In synthetic CPU benchmarks, this processor posts a Geekbench single-core score of 2617 and a multi-core score of 19267, with a Cinebench R23 multi-core result of 29300 and a single-core result of 2016.5. Its average benchmark score sits at 53288, placing it in the 91st percentile of all CPUs. However, for the game Evolve, these CPU specifications are largely irrelevant to the final frame rates, as the data indicates the bottleneck resides almost exclusively within the GPU.
The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, built on a 3 nm process. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz, and it shares system memory rather than having dedicated VRAM. Its shading units number 1280, with 40 texture mapping units and 20 raster operation units. The GPU's peak FP32 throughput is 6.144 TFLOPS, and it supports DirectX 12 Ultimate. Its average benchmark score from a single Steel Nomad test is 1184, which places it in the 5th percentile of all GPUs. This massive disparity in relative performance between the CPU (91st percentile) and the GPU (5th percentile) is the central fact governing the measured FPS results.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 9 7900X provides a substantial amount of computational headroom that is not utilized in Evolve at the tested settings. With 12 physical cores and 24 threads, the processor has a theoretical capacity far beyond what a game from the 2015 era typically requires. Its high boost clock of 5.60 GHz and strong single-thread performance, evidenced by a PassMark single-thread score of 4238, are sufficient to handle the game's primary game logic and rendering thread overhead without becoming a constraint.
Benchmark results confirm this assessment. At 1080p Low settings, the configuration achieves 80 FPS, which is the highest average frame rate recorded in the entire dataset. If the CPU were the limiting factor, we would expect to see a ceiling on performance that persists across different resolutions and settings. Instead, the data shows that frame rates scale dramatically with both resolution and graphics preset, which is the signature behavior of a GPU-bound system. The CPU's multi-threaded capacity, such as its PassMark multi-thread score of 51406, remains unused; the game does not appear to be stressing more than a few cores, given that the performance ceiling is so low.
The nearest rivals to the 7900X, such as the AMD EPYC 7313P (0.2% faster) and the Intel Core i7-14700F (0.6% slower), would likely produce identical results in this pairing. The deltaPct values are negligible, and since the GPU is the bottleneck, swapping the CPU for one of these equivalents would not change the measured FPS in Evolve. The processor is essentially a bystander in this configuration, providing a stable platform but contributing nothing to the frame rate differences observed across the settings matrix.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the highest average frame rate achieved by this combination?
A: The highest average frame rate recorded is 80 FPS, achieved at 1920x1080 resolution with Low settings.
Q: How does the CPU's performance percentile compare to the GPU's?
A: The AMD Ryzen 9 7900X sits in the 91st percentile of all CPUs, while the Intel Arc B370 sits in the 5th percentile of all GPUs, indicating a severe imbalance in favor of the processor.
Q: Does the GPU have dedicated VRAM?
A: No, the Intel Arc B370 uses system-shared memory for its frame buffer, with the memory size, type, and bus width all listed as "System Shared" and bandwidth listed as "System Dependent."
Q: What is the performance delta between the Arc B370 and its nearest rival?
A: The closest rival is the ATI Mobility Radeon HD 5570, which has an average score of 1186 compared to the Arc B370's 1184, a delta of -0.2%, meaning the rival is effectively identical in performance.
Q: What is the lowest average frame rate recorded for this combo?
A: The lowest average frame rate is 13 FPS, which occurs at 3840x2160 resolution with Ultra settings.
Q: Is the CPU or GPU the limiting factor in this game?
A: The GPU is the limiting factor; evidence shows that frame rates change significantly with graphics settings and resolution, while the CPU's high core count and clock speeds are never challenged.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
Resolution scaling provides definitive proof that the Intel Arc B370 is the performance bottleneck. At Low settings, the average frame rate drops from 80 FPS at 1920x1080 to 54 FPS at 2560x1440, a reduction of 26 FPS. Moving further to 3840x2160 yields only 31 FPS, which is a further drop of 23 FPS from the 1440p result. This is a clear progression where doubling the pixel count from 1080p to 4K (roughly four times the pixels) results in a frame rate that is less than half of the original.
The pattern holds across all settings. At High settings, the frame rate falls from 49 FPS at 1080p to 33 FPS at 1440p, and then to 19 FPS at 4K. For Medium settings, the drop is from 62 FPS to 42 FPS to 24 FPS. The Ultra preset shows the most dramatic falloff, going from 34 FPS at 1080p to 23 FPS at 1440p and finally to 13 FPS at 4K. In every case, the frame rate loss is proportional to the increase in pixel count, which is the classic signature of a GPU that is saturated by the render workload.
If the CPU were the limiting factor, the frame rate would remain relatively flat across resolutions, as the CPU workload does not change substantially when resolution increases. The data shows the opposite: a strong, consistent decline in FPS as resolution climbs. This indicates that the Arc B370's fillrate and shading capabilities are exhausted at even the lowest tested resolution, and the system has no headroom to spare for higher pixel counts.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the configuration produces its most playable results. Low settings average 80 FPS. Medium settings average 62 FPS, with a minimum of 53 FPS and a maximum of 72 FPS. High settings drop to an average of 49 FPS. Ultra settings average 34 FPS, which is the only preset at this resolution that falls below the 60 FPS threshold by a significant margin.
At 2560x1440, performance degrades across the board. Low settings average 54 FPS. Medium settings average 42 FPS, with a minimum of 35 FPS and a maximum of 48 FPS. High settings average 33 FPS. Ultra settings average 23 FPS. None of the presets at this resolution achieve a 60 FPS average, indicating a significant performance deficit.
At 3840x2160, the results are largely unusable for a fast-paced FPS. Low settings average 31 FPS. Medium settings average 24 FPS, with a minimum of 20 FPS and a maximum of 27 FPS. High settings average 19 FPS. Ultra settings average 13 FPS. The data shows that the GPU is overwhelmed at this resolution, with even the lowest settings failing to reach a playable average frame rate.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B370's role in this configuration is the sole determinant of playability. Its specifications are modest: a base clock of 300 MHz and a boost clock of 2400 MHz. The GPU relies on system memory for its frame buffer, meaning its available bandwidth is "System Dependent" and not a fixed specification. This is critical, as the lack of dedicated VRAM and the shared memory architecture likely contribute to the low performance levels observed.
The GPU's compute capabilities are limited to 6.144 TFLOPS FP32, with a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s. These figures, combined with a 5th percentile ranking among all GPUs, explain why the frame rates are so low. For a game like Evolve, which has a release date of 2015-02-09, the rendering demands are not particularly high by modern standards, yet the Arc B370 still struggles to maintain 60 FPS at 1080p on any preset except Low.
The nearest rivals to the Arc B370 are all legacy or low-end parts. The ATI Mobility Radeon HD 5570 is 0.2% faster, the ATI Radeon HD 5770 is 0.5% faster, and the AMD Radeon HD 7650M is 0.7% faster. The only slower part is the AMD FirePro M2000, which is 1.4% slower. This places the Arc B370 in a performance tier that is roughly a decade old, which directly corresponds to the sub-60 FPS results in the measured data. The GPU's 1280 shading units and 20 ROPs are simply not enough to drive modern resolutions with high detail settings.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the only configuration that approaches a standard 60 FPS target is 1920x1080 with Low settings, which averages 80 FPS. This is the only data point where the frame rate is comfortably above the 60 FPS mark, and it is the only preset that offers a smooth experience for a competitive FPS title. Medium settings at 1080p yield 62 FPS, which is also above the target, but the margin is slimmer, and the minimum of 53 FPS suggests potential dips below the threshold.
For users willing to accept lower frame rates, the 2560x1440 Low preset at 54 FPS is playable, but it is not ideal, as it falls short of the 60 FPS standard. The 1080p High preset at 49 FPS is also an option, but the visual fidelity gains over Medium are offset by a 13 FPS drop in average performance. Ultra settings are not recommended at any resolution, as the highest average frame rate for Ultra is 34 FPS at 1080p, which is far too low for a smooth experience.
The optimal balance of visual quality and performance, according to the data, is 1920x1080 with Medium settings. This preset provides an average of 62 FPS with a minimum of 53 FPS, suggesting that the experience is mostly fluid. Lowering to Low settings guarantees the highest frame rates but sacrifices quality. There is no scenario where High or Ultra settings at any resolution provide a frame rate that meets the 60 FPS target, making them poor choices for this hardware combination.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested hardware combinations for Evolve, this specific pairing of the AMD Ryzen 9 7900X and Intel Arc B370 ranks 2639th out of 2872 total combinations. This places it in the bottom 8% of all tested systems, a result that is consistent with the GPU's 5th percentile ranking. The high-performing CPU does nothing to boost the combo's standing, as the rank is determined by the actual measured frame rates, which are heavily constrained by the graphics processor.
The ranking position of 2639 indicates that the vast majority of other tested configurations deliver higher average frame rates in this game. Given that the Arc B370's nearest rivals are parts like the ATI Radeon HD 5770, which are over a decade old, it is unsurprising that this combo finds itself so low in the rankings. The CPU's 91st percentile status is effectively neutralized by the GPU's 5th percentile performance, resulting in a combined result that reflects the weakest link in the chain.
The deltaPct values for the GPU's nearest rivals, being within 1.4% of its score, suggest that many similarly-ranked combos would produce nearly identical results. The combo rank is a holistic measure that confirms the data's narrative: this is a system where the processor is overqualified for the graphics workload, and the overall frame rate is governed entirely by the integrated GPU's limited capabilities.
Hardware Specifications
AMD Ryzen 9 7900X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 7900X + Intel Arc B370 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 31.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 54.0 |
| 2560x1440 | Medium | 42.0 |
| 2560x1440 | High | 33.0 |
| 2560x1440 | Ultra | 23.0 |
| 1920x1080 | Low | 80.0 |
| 1920x1080 | Medium | 62.0 |
| 1920x1080 | High | 49.0 |
| 1920x1080 | Ultra | 34.0 |
Evolve with Ryzen 9 7900X + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with Arc B370 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 9 7900X + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.