Outriders
This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 56 | 77 | 106 |
| 1440p QHD | 80 | 110 | 146 | 175 |
| 1080p Full HD | 125 | 161 | 178 | 206 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 7 5700 pairs an 8-core, 16-thread Zen 3 design with a 3.70 GHz base and 4.60 GHz boost clock. This is a 7 nm part from the Cezanne family, and its benchmark profile shows strong scaling from 2-thread scores up to its full 16-thread workload. In synthetic tests, the CPU posts a 3DMark 16-thread score of 6628, while single-thread performance reaches 901 in the same suite. Cinebench R23 results of 20655 multi-core and 2916 single-core reinforce its capability across both heavily threaded and lightly threaded scenarios. The processor’s average benchmark score of 27220 places it in the 84th percentile of all CPUs, indicating it is a solid mid-to-high-tier performer.
In Outriders, the CPU’s role is to feed the GPU with draw calls and game logic data. The data shows that at 1080p Low, the system reaches 205.8 FPS, which suggests the CPU is capable of driving very high frame rates without becoming a bottleneck at lower graphical loads. The 16 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are sufficient for a looter shooter’s typical data streaming needs. Compared to its nearest rivals, the Ryzen 7 5700 is essentially neck-and-neck with the Intel Core i9-9900K, trailing by only 0.7% in average score. It is also 0.8% behind both the Intel Core i7-12700H and the Intel Core i7-1370P, and 1.2% ahead of the AMD Ryzen AI 5 340. These deltaPct values are small enough that in-game frame rate differences would be negligible, meaning the CPU is not a differentiating factor when paired with this GPU.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with a GA102 chip fabricated on an 8 nm process. It features 8704 shading units, 272 texture mapping units, and 96 ROPs, with 68 RT cores and 272 tensor cores for ray tracing and AI workloads. The memory subsystem consists of 10 GB of GDDR6X on a 320-bit bus, delivering 760.3 GB/s of bandwidth. The GPU runs at a base clock of 1440 MHz with a boost clock of 1710 MHz, and the memory operates at 19 Gbps effective. Its FP32 performance is rated at 29.77 TFLOPS, and the pixel rate is 164.2 GPixel/s, with a texture rate of 465.1 GTexel/s.
For Outriders, the GPU’s 10 GB VRAM capacity is a critical factor at higher resolutions and quality settings. The data shows a stark drop in average FPS as settings increase from Low to Ultra at 4K, going from 105.8 FPS at Low down to 40.4 FPS at Ultra. This pattern indicates that the GPU is the primary limiting component when graphical demands escalate, particularly at 4K resolution. The GPU’s average benchmark score of 35787 places it in the 80th percentile of all GPUs. Against its nearest rivals, the RTX 3080 is 0.2% behind the AMD Radeon Pro Duo and 0.4% ahead of the AMD Radeon 880M, while trailing the AMD Radeon RX 7900 GRE by 0.9% and leading the NVIDIA GeForce RTX 5070 Ti Mobile by 1%. These differences are minimal, confirming that the RTX 3080 performs at a consistent level relative to its peer group. The GPU’s PCIe 4.0 x16 interface ensures adequate bandwidth to the CPU, and the 320 W TDP reflects the power required to sustain these clock speeds under load.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the Outriders benchmark database, this specific combination of the AMD Ryzen 7 5700 and NVIDIA GeForce RTX 3080 achieves a combo rank of 560 out of 1693 tested combinations. This places the pairing in the upper third of all tested systems, which is a respectable position given the hardware involved. The rank reflects the combined capability of the CPU and GPU working together across all measured resolutions and settings. The fact that this combo sits at position 560 rather than higher suggests that while each component is individually strong, there are other pairings in the database that extract slightly more performance from similar or more powerful parts.
The data indicates that this combo is not an outlier in either direction; it performs consistently with what the component specifications would suggest. The CPU’s 84th percentile ranking and the GPU’s 80th percentile ranking both point to upper-mid-tier hardware, and the combo rank of 560/1693 aligns with that expectation. The measured FPS results across different resolutions and settings show no anomalous spikes or drops, meaning the pairing is well-balanced without a clear bottleneck in either direction. At 1080p, the combo delivers frame rates that are more than sufficient for competitive play, while at 4K Ultra, the frame rates dip to levels that would require settings adjustments for smooth gameplay.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers its highest frame rates. With Low settings, the average FPS reaches 205.8, which is a strong result for fast-paced action. Moving to Medium settings, the average drops to 177.8 FPS, while High settings yield 160.7 FPS. At Ultra settings, the average falls to 124.8 FPS. These numbers show a steady decline of roughly 15-20% with each step up in quality, but even at Ultra, the frame rate remains well above 60 FPS, providing a smooth experience.
At 2560x1440, the performance scales down as expected. Low settings produce an average of 174.9 FPS, which is still very high. Medium settings deliver 145.8 FPS, and High settings come in at 110.3 FPS. The most demanding setting, Ultra, drops to 80.3 FPS. The gap between Low and Ultra at this resolution is substantial, with a reduction of approximately 54%, but the frame rates remain playable across all settings.
At 3840x2160, the GPU becomes the clear limiting factor. Low settings yield an average of 105.8 FPS, which is still respectable for 4K. Medium settings reduce this to 77.1 FPS, and High settings further drop to 55.7 FPS. Ultra settings bring the average down to 40.4 FPS, which is below the threshold for smooth gameplay in a fast-paced shooter. The step from Medium to High at 4K is particularly steep, indicating that certain graphical features in the High preset impose a significant load on the GPU.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling from 1080p to 4K reveals a clear pattern about which component is limiting performance. At Low settings, the average FPS drops from 205.8 at 1080p to 174.9 at 1440p, and then to 105.8 at 4K. This represents a 49% reduction from 1080p to 4K. At Medium settings, the drop is from 177.8 at 1080p to 145.8 at 1440p, and then to 77.1 at 4K, a 57% reduction. For High settings, the numbers go from 160.7 at 1080p to 110.3 at 1440p, and then to 55.7 at 4K, a 65% reduction. At Ultra settings, the decline is from 124.8 at 1080p to 80.3 at 1440p, and finally to 40.4 at 4K, a 68% reduction.
These percentages show that the performance penalty for moving to higher resolutions becomes more severe as the quality settings increase. At Low settings, the 4K frame rate is still 51% of the 1080p rate, which suggests the CPU is helping to maintain a relatively high floor. However, at Ultra settings, the 4K frame rate falls to just 32% of the 1080p rate, demonstrating that the GPU is overwhelmed by the combination of high resolution and high graphical fidelity. The scaling behavior indicates that at 1080p and 1440p, the GPU has enough headroom to handle the workload, and the CPU can keep up with the frame rate demands. But at 4K, the GPU’s rendering workload increases disproportionately, and the frame rates drop accordingly. This is a classic sign of a GPU-limited scenario at higher resolutions, while the CPU remains the more capable component in this pairing. The data suggests that users targeting 4K gameplay would need to adjust settings to Medium or Low to achieve frame rates above 60 FPS, whereas at 1080p, even Ultra settings provide a comfortable margin above that threshold.
Hardware Specifications
AMD Ryzen 7 5700
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3080 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 105.8 |
| 3840x2160 | Medium | 77.1 |
| 3840x2160 | High | 55.7 |
| 3840x2160 | Ultra | 40.4 |
| 2560x1440 | Low | 174.9 |
| 2560x1440 | Medium | 145.8 |
| 2560x1440 | High | 110.3 |
| 2560x1440 | Ultra | 80.3 |
| 1920x1080 | Low | 205.8 |
| 1920x1080 | Medium | 177.8 |
| 1920x1080 | High | 160.7 |
| 1920x1080 | Ultra | 124.8 |
Outriders with Ryzen 7 5700 + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 3080 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.