Outriders
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 35 | 47 | 65 |
| 1440p QHD | 50 | 70 | 92 | 123 |
| 1080p Full HD | 77 | 108 | 144 | 199 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 7 5700 + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 7 5700 and Intel Arc B580 combination delivers a solid, if not spectacular, experience in Outriders, landing in the 1293rd spot out of 1693 tested combinations. The data reveals a system where the GPU is the primary bottleneck at higher resolutions, while the 8-core CPU provides ample headroom at 1080p.
Resolution Scaling
The performance drop from 1080p to 4K is steep and clearly illustrates where the graphical load falls. At Ultra settings, the average frame rate plummets from 76.9 FPS at 1920x1080 to 49.8 FPS at 2560x1440, a significant 35% reduction. Pushing further to 4K at Ultra yields a meager 26 FPS, which is a 66% decrease from the 1440p figure and a 66% drop from the 1080p result. This scaling pattern is typical of a GPU-bound scenario, where the Arc B580’s compute and memory resources are overwhelmed by the increasing pixel count.
The trend is consistent across all settings presets. Moving from 1080p to 1440p at High settings drops the average from 107.5 FPS to 69.5 FPS. The jump to 4K at High is even more punishing, with the average falling to 34.6 FPS. This data suggests that at 1080p, the Ryzen 7 5700 is capable of feeding the GPU sufficiently, but as resolution increases, the Intel Arc B580 becomes the limiting factor. The gap between Low and Ultra settings also widens at higher resolutions, indicating that the GPU’s shading units and memory bandwidth are being taxed heavily by the higher fidelity presets.
At 1080p, the system shows excellent scalability. The Low preset achieves 199.1 FPS, which is nearly double the 107.5 FPS seen at High. This large delta indicates that the CPU is not holding the system back at this resolution, allowing the GPU’s performance to scale almost linearly with graphical workload. However, this headroom disappears at 4K, where the difference between Low (65.4 FPS) and Ultra (26 FPS) is a massive 2.5x, further confirming that the GPU is the sole determinant of performance at this resolution.
GPU Role
The Intel Arc B580 is built on the Xe2-HPG architecture and features 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 456.0 GB/s. This memory configuration is likely a key reason why the card performs relatively better at 1440p than one might expect for its class, as it has enough capacity and bandwidth to handle the textures and data of a modern looter shooter at that resolution. The GPU’s boost clock is listed at 2670 MHz, and with 2560 shading units, it delivers a peak FP32 throughput of 13.67 TFLOPS.
The benchmark results show the Arc B580 sitting at the 66th percentile among all GPUs, with an average benchmark score of 23021. Its closest rival, the NVIDIA GeForce RTX 4060, sits just 0.7% higher in average score, making these two cards essentially performance peers in synthetic tests. However, the real-world gaming data here shows a different story. At 1440p Ultra, the B580 manages 49.8 FPS, a playable, if not ideal, frame rate. The GPU’s performance in Outriders appears to be heavily influenced by the preset; the jump from Medium to Ultra at 1440p costs 42 FPS (from 91.8 to 49.8), which is a substantial price for the visual improvements.
The 12 GB VRAM buffer is a significant asset. At 4K Ultra, where the system drops to 26 FPS, it is unlikely that memory capacity is the limiting factor; rather, it is the raw compute power of the Xe2-HPG architecture struggling with the resolution. The GPU’s 80 ROPs and 160 TMUs are tasked with filling a massive number of pixels at 3840x2160, and the data suggests they are simply overwhelmed. The card’s performance is consistent with its positioning as a 1080p and 1440p-class product, with 4K being a stretch goal that requires significant settings compromises.
FAQ
*Q: What is the best resolution to play Outriders with this CPU/GPU combo?*
A: The data shows that 2560x1440 offers a good balance. With High settings, the system averages 69.5 FPS, and with Medium settings, it reaches 91.8 FPS, both of which are smooth experiences. At 1080p, performance is excellent, but the 1440p results show the system can handle the higher resolution without dropping below 60 FPS on High.
*Q: Can this system handle 4K gaming in Outriders?*
A: Technically yes, but with significant compromises. At 4K Low, the average FPS is 65.4, which is playable. However, at 4K High, the average drops to 34.6 FPS, and at Ultra, it falls to a stutter-prone 26 FPS. The data indicates that 4K is only viable at the lowest settings preset.
Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 4060 in this game?
A: In synthetic benchmarks, the RTX 4060 is 0.7% faster on average. However, the measured FPS data for this specific game shows the Arc B580 delivering a solid 107.5 FPS at 1080p High, which is a strong result. The comparison is close enough that real-world performance will vary by title, but they are clearly in the same performance tier.
Q: Is the AMD Ryzen 7 5700 a bottleneck for the Arc B580?
A: The data suggests it is not a significant bottleneck at standard gaming resolutions. At 1080p Low, the system achieves 199.1 FPS, which indicates the CPU is capable of feeding the GPU. The CPU’s average benchmark score of 27220 places it in the 84th percentile, and its nearest rival, the Intel Core i9-9900K, is only 0.7% slower.
Q: What is the difference in performance between Low and Ultra settings at 1440p?
A: The performance cost of Ultra is substantial. At 2560x1440, the Low preset averages 123 FPS, while the Ultra preset averages only 49.8 FPS. This represents a 73 FPS drop, or roughly a 60% decrease in performance, for the maximum visual fidelity.
Measured FPS Breakdown
The measured frame rates show a clear hierarchy across resolutions and settings. At 1920x1080, the system is exceptionally capable. The Low preset produces an average of 199.1 FPS, which is ideal for high-refresh-rate monitors. Medium settings average 144.3 FPS, High settings average 107.5 FPS, and even the demanding Ultra preset maintains a respectable 76.9 FPS. This range makes 1080p gaming entirely fluid at any preset.
Moving to 2560x1440, performance remains strong but requires more careful settings selection. The Low preset averages 123 FPS, which is still very fast. Medium settings average 91.8 FPS, and High settings average 69.5 FPS, both of which are smooth for most players. The Ultra preset, however, drops to an average of 49.8 FPS, which may be acceptable for slower-paced moments but is not ideal for a looter shooter with intense firefights.
At 3840x2160, the system is clearly GPU-limited. The Low preset is the only setting that provides a consistently playable experience, averaging 65.4 FPS. Medium settings drop to an average of 47 FPS, High settings fall to 34.6 FPS, and Ultra settings are effectively unplayable at 26 FPS. Players targeting 4K will need to stick to Low or Medium settings to maintain a consistent frame rate.
Settings Recommendations
For the best overall experience, the Medium preset at 2560x1440 is the standout choice. It delivers an average of 91.8 FPS, which is well above the 60 FPS threshold for smooth gameplay, while still providing a significant visual upgrade over the Low preset. This combination offers a high frame rate with a balanced level of graphical detail, making it ideal for the fast-paced combat of Outriders.
If a player prioritizes maximum visual fidelity and has a 1080p monitor, the Ultra preset at 1920x1080 is the way to go. The average of 76.9 FPS is still very smooth, and the system has enough headroom to handle the intense action without dipping to unplayable levels. The High preset at 1080p is also a great option, providing a higher average of 107.5 FPS for those with 144Hz displays.
For players with 4K displays, the Low preset is the only viable option for a consistent experience, yielding 65.4 FPS. However, the Medium preset at 4K, which averages 47 FPS, might be acceptable for those who prefer visual quality over a locked 60 FPS, provided they can tolerate occasional dips. The High and Ultra presets at 4K should be avoided, as their sub-35 FPS averages will significantly hinder gameplay. For most users, the sweet spot is clearly 1440p Medium, offering a strong balance of smoothness and fidelity.
Hardware Specifications
AMD Ryzen 7 5700
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + Intel Arc B580 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 65.4 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 34.6 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 123.0 |
| 2560x1440 | Medium | 91.8 |
| 2560x1440 | High | 69.5 |
| 2560x1440 | Ultra | 49.8 |
| 1920x1080 | Low | 199.1 |
| 1920x1080 | Medium | 144.3 |
| 1920x1080 | High | 107.5 |
| 1920x1080 | Ultra | 76.9 |
Outriders with Ryzen 7 5700 + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with Arc B580 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.