Outriders

Outriders

AVERAGE FPS
116
good

This combination provides smooth gameplay with an average of 116 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 58 79 106
1440p QHD 81 110 140 155
1080p Full HD 129 149 166 183

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 106
3840x2160 Medium 79
3840x2160 High 58
3840x2160 Ultra 42
2560x1440 Low 155
2560x1440 Medium 140
2560x1440 High 110
2560x1440 Ultra 81
1920x1080 Low 183
1920x1080 Medium 166
1920x1080 High 149
1920x1080 Ultra 129

Outriders with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 3080 pairing in Outriders delivers a high-refresh-rate experience that scales predictably with resolution and settings. The data shows a combo that is firmly positioned in the upper tier of tested configurations, ranking 658th out of 1693 combos for this title. This placement, combined with the measured frame rates, indicates a balanced system where neither component consistently becomes a bottleneck, though the GPU takes on increasing responsibility as resolution climbs.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5700X3D brings eight cores and sixteen threads to the table, built on the Zen 3 architecture with a base clock of 3.00 GHz and a boost clock of 4.10 GHz. The CPU's 96 MB of shared L3 cache is the standout feature here, a design choice that benefits games with large data sets. In synthetic benchmarks, this processor posts a Cinebench R23 multicore score of 22366 and a single-core score of 3157, with a Geekbench multicore score of 10108. These figures place the CPU at the 82nd percentile among all tested processors, with an average benchmark score of 24673.

The nearest rivals list shows how tightly packed the mid-range CPU market is. The Intel Core i7-1360P is just 0.2% ahead, while the AMD Ryzen 5 7600X3D trails by 0.3%. The Intel Core i5-11600 is 0.5% behind, and the AMD Ryzen AI Max 385 is 0.6% ahead. This clustering means that in Outriders, the CPU's core count and cache are sufficient to keep up with the RTX 3080 at lower resolutions. At 1080p, the frame rates are high enough that the CPU is likely doing meaningful work, but the gap between Low and Ultra settings suggests the GPU is still the primary driver of performance differences.

How This Combo Ranks

With a combo rank of 658 out of 1693 tested configurations, this system sits in the top 39% of all pairings for Outriders. This is a strong result, though not an elite one, and it reflects the RTX 3080's position as a previous-generation high-end card rather than a current flagship. The rank indicates that the 5700X3D and RTX 3080 work well together, with no obvious pairing inefficiency dragging the score down.

The percentile data reinforces this interpretation. The CPU's 82nd percentile overall ranking and the GPU's 80th percentile ranking are closely matched, which is the hallmark of a well-balanced combo. When one component significantly outperforms the other in percentile terms, the lower-performing part becomes a bottleneck. Here, the two are nearly aligned, meaning the system delivers consistent frame rates without one part being dramatically over- or under-powered relative to the other.

Resolution Scaling

The measured FPS data shows a clear pattern of scaling from 1080p to 4K. At High settings, the average frame rate drops from 148.6 FPS at 1920x1080 to 110.4 FPS at 2560x1440, and finally to 57.6 FPS at 3840x2160. This represents a 61% reduction in frame rate from 1080p to 4K, which is a substantial hit that points to the GPU becoming the limiting factor at higher resolutions.

The Low settings data tells a similar story with a smaller overall drop. At 1080p Low, the system hits 182.6 FPS, which falls to 155.4 FPS at 1440p and 105.6 FPS at 4K. The percentage drop from 1080p to 4K at Low settings is 42%, smaller than at High settings. This is because at Low settings, the GPU has less work to do per frame, so the CPU can keep up more easily, and the frame rate is less constrained by the GPU's raw throughput. The data suggests that at 1080p and 1440p, the system is partially CPU-bound, especially at lower settings, while at 4K, the GPU is clearly the dominant bottleneck.

Measured FPS Breakdown

At 1920x1080, the results are consistently high across all settings. Low settings produce an average of 182.6 FPS, Medium reaches 165.9 FPS, High hits 148.6 FPS, and Ultra drops to 128.6 FPS. The spread between Low and Ultra is 54 FPS, which shows that the GPU is still flexing its muscles even at this resolution. The RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are more than enough for 1080p, so the frame rate differences come down to raw compute load.

Moving to 2560x1440, the averages are 155.4 FPS at Low, 140.4 FPS at Medium, 110.4 FPS at High, and 81 FPS at Ultra. The drop from Low to Ultra is 74.4 FPS, a wider margin than at 1080p, which indicates the GPU is starting to feel the pressure of additional pixels. The 1440p High result of 110.4 FPS is a strong number for a looter shooter, comfortably above the 60 FPS threshold for smooth play.

At 3840x2160, the results show the RTX 3080's limits. Low settings yield 105.6 FPS, which is still playable, but Medium drops to 79.3 FPS, High falls to 57.6 FPS, and Ultra bottoms out at 42.2 FPS. The Ultra result is below the 60 FPS target, making it a poor choice for 4K play. The High setting at 57.6 FPS is borderline, just shy of the 60 FPS mark, and would require a slight settings tweak to get a locked 60 FPS experience.

GPU Role

The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with a base clock of 1440 MHz and a boost clock of 1710 MHz. Its 10 GB of GDDR6X memory runs across a 320-bit bus, delivering 760.3 GB/s of bandwidth. The GPU's 8704 shading units, 272 TMUs, and 96 ROPs give it substantial compute power, with an FP32 throughput of 29.77 TFLOPS. These specifications place the card at the 80th percentile among all tested GPUs, with an average benchmark score of 35787.

The nearest rivals show how close the competition is. The AMD Radeon Pro Duo is 0.2% ahead, while the AMD Radeon 880M trails by 0.4%. The AMD Radeon RX 7900 GRE is 0.9% ahead, and the NVIDIA GeForce RTX 5070 Ti Mobile is 1% behind. This tight grouping means the RTX 3080 is still a competitive card in raw benchmark terms, but the 4K Ultra result of 42.2 FPS in Outriders reveals that its 10 GB memory buffer and compute power are not sufficient for maxed-out 4K in this title.

The GPU's role in Outriders is clearly defined by the resolution scaling data. At 1080p, the card is overkill for most settings, delivering frame rates well above what any standard monitor can display. At 1440p, it hits a sweet spot, with High settings producing 110.4 FPS. At 4K, the card is the limiting factor, and the data suggests that users should target Medium or Low settings to maintain playable frame rates.

Settings Recommendations

Based on the measured rows, the best experience for most players will be at 1440p with High settings. The 110.4 FPS average is smooth and responsive, and the visual quality at High is close to the Ultra preset without the steep performance cost. The jump from High to Ultra at 1440p costs 29.4 FPS, dropping from 110.4 to 81 FPS, which is a significant loss for what is typically a marginal visual improvement in a fast-paced game.

For 1080p users, High settings at 148.6 FPS is the recommended choice. The Ultra preset at 128.6 FPS is still fast, but the 20 FPS difference between High and Ultra is better spent on other games or future titles. Low and Medium settings at 1080p are unnecessary for this combination, as the frame rates they provide exceed the refresh rate of most monitors.

At 4K, the recommendation is more nuanced. Medium settings at 79.3 FPS offers the best balance of visual fidelity and performance, comfortably above the 60 FPS threshold. High settings at 57.6 FPS is playable but leaves no headroom for dips in busy combat scenes. Ultra at 42.2 FPS should be avoided unless the player prioritizes image quality over frame rate. The Low setting at 105.6 FPS is a viable option for competitive play, but the visual downgrade is substantial, making Medium the better overall choice for 4K.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 3080 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 105.6
3840x2160 Medium 79.3
3840x2160 High 57.6
3840x2160 Ultra 42.2
2560x1440 Low 155.4
2560x1440 Medium 140.4
2560x1440 High 110.4
2560x1440 Ultra 81.0
1920x1080 Low 182.6
1920x1080 Medium 165.9
1920x1080 High 148.6
1920x1080 Ultra 128.6

Outriders with Ryzen 7 5700X3D + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 3080 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.