Outriders

Outriders

AVERAGE FPS
94
good

This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 39 52 72
1440p QHD 54 75 100 137
1080p Full HD 86 119 158 203

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 72
3840x2160 Medium 52
3840x2160 High 39
3840x2160 Ultra 28
2560x1440 Low 137
2560x1440 Medium 100
2560x1440 High 75
2560x1440 Ultra 54
1920x1080 Low 203
1920x1080 Medium 158
1920x1080 High 119
1920x1080 Ultra 86

Outriders with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5050, In-Depth Analysis

# Outriders with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5050

The AMD Ryzen 7 5700 and NVIDIA GeForce RTX 5050 combination delivers a playable Outriders experience across most settings, though 4K Ultra remains demanding. The CPU sits at the 78th percentile among all processors, while the GPU lands at the 66th percentile. In the full database of 2,913 CPU-GPU pairings for this game, this combo ranks 1,812th, placing it in the lower-middle tier for Outriders specifically. The measured frame data shows a system that excels at 1080p and 1440p but struggles to maintain smooth 4K performance at higher quality presets.

FAQ

Q: What is the best resolution for this hardware in Outriders?

A: The data shows 1920x1080 is the strong point. At High settings, the system averages 119 FPS, and at Low it reaches 203 FPS. At 2560x1440, High settings still deliver a solid 75 FPS average, making 1440p viable for competitive play.

Q: Can this system handle 4K in Outriders?

A: Only at Low settings, where it averages 72 FPS. At Medium, the average drops to 52 FPS with a minimum of 44 FPS. High settings produce 39 FPS, and Ultra falls to 28 FPS, which is below smooth-playable thresholds.

Q: How does the RTX 5050 compare to its nearest GPU rivals?

A: The RTX 5050's average benchmark score of 21,035 is 1.6% higher than the AMD Radeon RX 5600 XT's 20,713. It trails the AMD Radeon RX Vega M GL by 0.6% and the AMD Radeon HD 8970M by 1%. The NVIDIA RTX A4000 Mobile leads by 1.6%.

Q: What CPU performance tier does the Ryzen 7 5700 occupy?

A: With an average benchmark score of 25,517, it sits at the 78th percentile of all CPUs. Its nearest rival, the Intel Xeon D-2752TER, scores 25,530, a difference of just 0.1%. The AMD Ryzen 5 6600H is 0.1% ahead at 25,550.

Q: Is the CPU or GPU the limiting factor at 4K?

A: The data indicates the GPU becomes the primary bottleneck at 3840x2160. Frame rates drop dramatically from 1080p to 4K at identical settings — for instance, High settings fall from 119 FPS at 1080p to 39 FPS at 4K, a reduction of 67%, which points to GPU-bound rendering.

Q: Which settings preset offers the best balance at 1440p?

A: Medium settings at 2560x1440 deliver 100 FPS average with a minimum of 85 FPS, providing a smooth experience without sacrificing too much visual quality. High settings drop to 75 FPS, which is still playable but offers less headroom for demanding scenes.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with the GB207 chip, manufactured on a 5 nm process at TSMC. It packs 16,900 million transistors into a 149 mm² die, yielding a transistor density of 113.4 million per square millimeter. The GPU operates at a base clock of 2317 MHz and boosts to 2572 MHz, with memory running at 2500 MHz for 20 Gbps effective speed. The 8 GB of GDDR6 memory sits on a 128-bit bus, providing 320.0 GB/s of bandwidth. This memory configuration is sufficient for Outriders' looter-shooter environments, but the 8 GB capacity and 128-bit bus become limiting factors at 4K Ultra settings.

The RTX 5050 features 2,560 shading units, 80 texture mapping units, and 32 raster output units. It also includes 20 ray tracing cores and 80 tensor cores, supporting DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6. The GPU's pixel rate is 82.30 GPixel/s, and its texture rate is 205.8 GTexel/s. Floating-point performance reaches 13.17 TFLOPS for both FP32 and FP16, indicating balanced compute capabilities. The card draws up to 130 W TDP and requires a 300 W suggested power supply, connecting via a single 8-pin power connector and PCIe 5.0 x8 interface.

In Outriders, the GPU's role is evident from the frame rate scaling across resolutions. At 1080p Low, the system achieves 203 FPS, but at 4K Low, it drops to 72 FPS. This 65% reduction highlights how the 128-bit memory bus and 8 GB VRAM struggle with the increased pixel throughput at higher resolutions. The GPU's benchmark scores reinforce this: it scores 17,326 in Passmark G3D, but only 66 in Passmark DirectX 12, indicating that modern API workloads like those in Outriders may not fully utilize the card's theoretical capabilities. The Geekbench Vulkan score of 89,381 versus 90,334 for OpenCL shows consistent performance across APIs.

CPU Role

The AMD Ryzen 7 5700 is a Zen 3 architecture processor, codenamed Cezanne, built on TSMC's 7 nm process. It contains 10,700 million transistors on a 180 mm² die. This 8-core, 16-thread CPU runs at a base clock of 3.70 GHz and boosts to 4.60 GHz, with a 65 W TDP. The chip supports DDR4 memory in dual-channel configuration, providing 51.2 GB/s of bandwidth, and includes ECC memory support for added stability. It connects via AMD Socket AM4 with PCIe Gen 3 and 20 CPU lanes.

The cache hierarchy comprises 64 KB of L1 per core, 512 KB of L2 per core, and a 16 MB L3 cache. This configuration is well-suited for gaming workloads like Outriders, where the large L3 cache helps maintain data locality across the eight cores. The CPU's benchmark results show strong multithreaded performance: it scores 20,655 in Cinebench R23 multicore and 2,916 in single-core. In 3DMark, it achieves 6,628 in the 16-thread test and 5,585 in the 8-thread test, while the 2-thread score of 1,762 indicates per-core efficiency. The Passmark multithread score of 24,303 and single-thread score of 3,296 further confirm balanced performance.

In Outriders, the CPU's role is to feed the GPU with enough frames to maintain high FPS at lower resolutions. At 1080p Low, the 203 FPS average suggests the CPU can keep up with the GPU's output, as the GPU is not yet saturated. The 16 threads are beneficial for handling the game's background tasks, enemy AI, and physics calculations alongside the main render thread. The CPU's percentile ranking of 78 among all processors, with an average benchmark score of 25,517, places it in a competitive position for modern gaming.

Measured FPS Breakdown

At 1920x1080, the system shows its strongest performance. Low settings produce an average of 203 FPS, while Medium settings yield 158 FPS with a minimum of 135 and maximum of 182. High settings deliver 119 FPS, and Ultra settings drop to 86 FPS. These numbers indicate that at 1080p, even Ultra settings maintain playable frame rates, though the jump from High to Ultra costs 33 FPS.

Moving to 2560x1440, the frame rates scale down proportionally. Low settings average 137 FPS, which remains smooth for competitive play. Medium settings produce 100 FPS with a minimum of 85 and maximum of 115, offering a good balance of visuals and performance. High settings average 75 FPS, still above the 60 FPS threshold but with less headroom. Ultra settings fall to 54 FPS, dipping below the ideal smoothness target for fast-paced action.

At 3840x2160, the system struggles at higher presets. Low settings average 72 FPS, which is playable but not optimal. Medium settings produce 52 FPS with a minimum of 44 and maximum of 60, showing significant frame dips during demanding scenes. High settings average 39 FPS, and Ultra settings drop to 28 FPS, both below smooth-playable thresholds. The 4K Medium range of 44-60 FPS demonstrates the GPU's limits at this resolution.

Resolution Scaling

The frame rate drop from 1080p to 4K reveals the system's bottleneck characteristics. At Low settings, the average FPS falls from 203 at 1080p to 137 at 1440p to 72 at 4K. This represents a 33% reduction from 1080p to 1440p and a 47% reduction from 1440p to 4K. The scaling is consistent with GPU-bound rendering, where each resolution increase demands exponentially more pixel throughput.

At High settings, the drops are steeper: 119 FPS at 1080p, 75 FPS at 1440p, and 39 FPS at 4K. The percentage drops are 37% from 1080p to 1440p and 48% from 1440p to 4K. This pattern indicates that the RTX 5050's 8 GB VRAM and 128-bit memory bus become increasingly strained at higher resolutions. The 320.0 GB/s bandwidth is adequate for 1080p but insufficient for 4K Ultra settings, where the 28 FPS average suggests severe memory bandwidth limitations.

The data shows that the CPU is not the limiting factor in this scaling. If the CPU were the bottleneck, frame rates would remain more consistent across resolutions. Instead, the near-linear scaling of FPS with pixel count points to the GPU as the primary constraint. At 1080p, the system has ample CPU headroom, as evidenced by the 203 FPS Low setting, which allows the GPU to run at its maximum potential.

Settings Recommendations

For 1080p gaming, Ultra settings at 86 FPS provide the best visual experience while maintaining smooth gameplay. The 119 FPS at High settings offers more headroom for fast-paced combat, but the visual fidelity loss may not be worth the 33 FPS gain. Medium settings at 158 FPS are ideal for competitive play, where higher frame rates provide a tangible advantage.

At 1440p, Medium settings deliver the best experience with 100 FPS average and an 85 FPS minimum. This combination offers smooth gameplay with acceptable visual quality. High settings at 75 FPS are viable for players who prioritize visuals over frame rate, but the 25 FPS drop from Medium may be noticeable in action-heavy sequences. Ultra at 54 FPS is borderline, as the minimum frame rate could dip below 45 FPS during intense moments.

For 4K, Low settings at 72 FPS are the only viable option for smooth gameplay. Medium settings at 52 FPS with a 44 FPS minimum may be acceptable for slower-paced exploration, but the frame dips could hinder combat responsiveness. High and Ultra presets at 39 FPS and 28 FPS respectively are not recommended for this hardware, as they fall below the 60 FPS target for a looter shooter where quick reactions matter.

The optimal configuration for this system is 1440p with Medium settings, which balances the GPU's 66th percentile performance with the CPU's 78th percentile capability. This setup leverages the 16 threads of the Ryzen 7 5700 while keeping the RTX 5050 within its comfortable operating range, avoiding the 4K VRAM limitations that cripple higher presets.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5050 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 72.0
3840x2160 Medium 52.0
3840x2160 High 39.0
3840x2160 Ultra 28.0
2560x1440 Low 137.0
2560x1440 Medium 100.0
2560x1440 High 75.0
2560x1440 Ultra 54.0
1920x1080 Low 203.0
1920x1080 Medium 158.0
1920x1080 High 119.0
1920x1080 Ultra 86.0

Outriders with Ryzen 7 5700 + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 5050 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RTX 5050

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