Fivem

Fivem

AVERAGE FPS
122
excellent

This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 56 70 90
1440p QHD 81 104 128 167
1080p Full HD 124 159 195 251

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 90
3840x2160 Medium 70
3840x2160 High 56
3840x2160 Ultra 46
2560x1440 Low 167
2560x1440 Medium 128
2560x1440 High 104
2560x1440 Ultra 81
1920x1080 Low 251
1920x1080 Medium 195
1920x1080 High 159
1920x1080 Ultra 124

Fivem with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3080, In-Depth Analysis

Resolution Scaling

The measured FPS data for Fivem across the three tested resolutions reveals a clear pattern of GPU scaling, with the AMD Ryzen 7 5700 and NVIDIA GeForce RTX 3080 combination showing predictable frame rate erosion as pixel count rises. At 1080p with Low settings, the system produces 251 FPS, which drops to 166.5 FPS at 1440p and further to 90.1 FPS at 4K. This represents a 64.1% reduction from 1080p to 4K at Low settings, indicating that the rendering load scales nearly linearly with pixel density.

The High settings preset tells a similar story: 158.6 FPS at 1080p falls to 103.6 FPS at 1440p, then to 56.4 FPS at 4K. The 4K High result is particularly telling, as it falls below the 60 FPS threshold that many players consider the minimum for smooth gameplay. The transition from 1440p to 4K at High settings costs 47.2 FPS, a 45.6% drop, which is proportionally larger than the 34.7% drop observed when moving from 1080p to 1440p.

Ultra settings amplify the scaling effect dramatically. The 123.7 FPS at 1080p Ultra becomes 80.9 FPS at 1440p Ultra and finally 45.6 FPS at 4K Ultra. The 4K Ultra result is the only measured configuration that falls below 50 FPS, suggesting that this preset at maximum resolution places an exceptional load on the RTX 3080. The data indicates that at 1080p, the CPU may be the limiting factor at Low and Medium settings, as the 251 FPS and 194.5 FPS results are high enough to approach the practical ceiling for many game engines.

The scaling behavior across all four settings presets shows a consistent pattern: the largest absolute FPS losses occur when moving from 1440p to 4K, not from 1080p to 1440p. This is typical of a GPU-bound scenario at higher resolutions. The 4K Medium result of 70.3 FPS versus the 1440p Medium result of 128.4 FPS demonstrates a 45.2% performance penalty, which is nearly identical to the percentage loss seen at High settings between the same resolutions.

GPU Role

The NVIDIA GeForce RTX 3080 plays a central role in determining Fivem's performance envelope across the measured configurations. The GPU's 10 GB of GDDR6X memory on a 320-bit bus provides 760.3 GB/s of bandwidth, which is substantial for a multiplayer title that must handle complex scenes with many players and vehicles. The Ampere architecture's 8704 shading units and 272 texture mapping units allow for high fill rates, which directly benefit the game's draw call-heavy rendering.

The clock speeds of 1440 MHz base and 1710 MHz boost are relatively modest compared to the GPU's raw compute capabilities, but the 29.77 TFLOPS of FP32 performance ensures that even at 4K Ultra, the card can maintain playable frame rates. The 68 ray tracing cores are present but Fivem does not appear to utilize them heavily, as the measured results are consistent with a rasterization-focused workload. The RTX 3080's 80th percentile ranking among all GPUs places it in the upper tier of available hardware, with its average benchmark score of 35787 sitting within 0.9% of the AMD Radeon RX 7900 GRE and 1% of the NVIDIA GeForce RTX 5070 Ti Mobile.

The VRAM capacity of 10 GB proves sufficient at all measured settings and resolutions, as the data shows no anomalous frame rate collapses that would indicate memory swapping. At 4K Ultra, the 45.6 FPS result is likely compute-bound rather than memory-bound, given that the 760.3 GB/s bandwidth is ample for this workload. The GPU's 80th percentile ranking and its position among nearest rivals — including the AMD Radeon Pro Duo at -0.2% delta and the AMD Radeon 880M at 0.4% delta — suggest that the RTX 3080 remains a competitive choice for Fivem despite being from an older generation.

The GPU's dual-slot design and 320 W TDP indicate substantial power requirements, with a suggested PSU of 700 W, but these physical characteristics do not directly impact the measured FPS data. The 12-pin power connector and PCIe 4.0 x16 interface are modern standards that ensure the card can draw sufficient power and communicate efficiently with the Ryzen 7 5700.

FAQ

Q: What is the highest average FPS recorded in the measured data?

A: The highest average FPS is 251, achieved at 1920x1080 resolution with Low settings.

Q: How does the RTX 3080 compare to its nearest rival in terms of average benchmark score?

A: The RTX 3080's average benchmark score is 35787, which is 0.2% lower than the AMD Radeon Pro Duo's 35860 and 0.4% higher than the AMD Radeon 880M's 35646.

Q: What is the lowest average FPS recorded across all tested configurations?

A: The lowest average FPS is 45.6, recorded at 3840x2160 resolution with Ultra settings.

Q: Does the Ryzen 7 5700's 84th percentile ranking among all CPUs indicate strong multi-threaded performance?

A: Yes, the 84th percentile ranking places the Ryzen 7 5700 above the majority of CPUs, with its 3DMark max threads score of 6617 and Cinebench R23 multicore score of 20655 demonstrating robust multi-threaded capability.

Q: What is the FPS difference between Low and Ultra settings at 2560x1440 resolution?

A: At 2560x1440, Low settings produce 166.5 FPS while Ultra settings produce 80.9 FPS, a difference of 85.6 FPS.

Q: How does the RTX 3080's memory bandwidth compare to its shading unit count?

A: The RTX 3080 has 760.3 GB/s of memory bandwidth and 8704 shading units, which together enable the high fill rates observed in the 4K results.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends heavily on the target resolution and desired frame rate. At 1920x1080, all four presets deliver playable performance, with even Ultra settings achieving 123.7 FPS. For players with 1080p displays who prioritize smoothness, Medium settings at 194.5 FPS offer a balanced tradeoff between visual quality and headroom, while High settings at 158.6 FPS provide better visuals without sacrificing the 144 Hz refresh rate that many monitors support.

At 2560x1440, the High preset at 103.6 FPS represents the sweet spot for quality-conscious players, as it stays comfortably above 100 FPS while delivering noticeably better visuals than Medium at 128.4 FPS. The Ultra preset at 80.9 FPS is still playable but leaves less margin for demanding scenes with many players. The Low preset at 166.5 FPS is suitable for competitive play, where frame rate takes precedence over visual fidelity.

At 3840x2160, the situation changes dramatically. The High preset at 56.4 FPS and Ultra at 45.6 FPS both fall short of the 60 FPS target, making Medium at 70.3 FPS the recommended choice for 4K gaming. Low at 90.1 FPS remains viable for players who prioritize frame rate above all else. The data clearly shows that 4K Ultra is not a realistic option for this combination, as it produces the only sub-50 FPS result in the entire measured set.

For the best overall experience, the High preset at 2560x1440 delivers the most balanced performance, offering 103.6 FPS with visual quality that is only 23.8% below the Ultra preset's frame rate at the same resolution. Players with 4K displays should select Medium settings to maintain 70.3 FPS, while those with 1080p displays can confidently use Ultra at 123.7 FPS.

Measured FPS Breakdown

At 1920x1080, the settings presets produce the following average FPS: Low at 251, Medium at 194.5, High at 158.6, and Ultra at 123.7. The progression from Low to Ultra results in a 127.3 FPS reduction, representing a 50.7% performance penalty for maximum visual quality. The step from Low to Medium costs 56.5 FPS, while Medium to High costs 35.9 FPS, and High to Ultra costs 34.9 FPS. This shows a relatively even distribution of performance costs across the settings tiers at 1080p.

At 2560x1440, the average FPS values are: Low at 166.5, Medium at 128.4, High at 103.6, and Ultra at 80.9. The total reduction from Low to Ultra is 85.6 FPS, or 51.4%. The step from Low to Medium costs 38.1 FPS, Medium to High costs 24.8 FPS, and High to Ultra costs 22.7 FPS. The percentage drop from Low to Ultra is similar to 1080p, but the absolute FPS values are predictably lower due to the increased pixel count.

At 3840x2160, the average FPS values are: Low at 90.1, Medium at 70.3, High at 56.4, and Ultra at 45.6. The total reduction from Low to Ultra is 44.5 FPS, or 49.4%. The step from Low to Medium costs 19.8 FPS, Medium to High costs 13.9 FPS, and High to Ultra costs 10.8 FPS. While the absolute reductions are smaller at 4K, the percentage penalty remains consistent at roughly half the frame rate when moving from the lowest to highest preset.

Comparing across resolutions, the 1080p Low result of 251 FPS is 2.8 times higher than the 4K Low result of 90.1 FPS. The 1080p Ultra result of 123.7 FPS is 2.7 times higher than the 4K Ultra result of 45.6 FPS. This consistent scaling ratio indicates that the RTX 3080's performance scales predictably with resolution, without any unexpected bottlenecks at any measured configuration.

CPU Role

The AMD Ryzen 7 5700's 8 cores and 16 threads provide substantial processing power for Fivem's multiplayer workloads, which often involve simulating many entities simultaneously. The CPU's 3.70 GHz base clock and 4.60 GHz boost clock ensure responsive single-threaded performance, as evidenced by the 3DMark single-thread score of 901 and Cinebench R23 single-core score of 2916. The 16 MB of L3 cache is shared across all cores, which helps with the game's frequent data sharing between threads.

The Ryzen 7 5700's 84th percentile ranking among all CPUs places it above the Intel Core i9-9900K, which has an average score of 27043 versus the Ryzen's 27220, a 0.7% difference. The nearest rivals also include the Intel Core i7-12700H at 27006 (0.8% delta) and the Intel Core i7-1370P at 26991 (0.8% delta), indicating that the Ryzen 7 5700 sits at the top of this performance cluster. The AMD Ryzen AI 5 340 trails at 26909, a 1.2% delta.

The CPU's benchmark results show strong scaling from 2 threads to 16 threads: the 3DMark 2-thread score of 1762 rises to 3382 at 4 threads, 5585 at 8 threads, and 6617 at max threads. This scaling pattern suggests that Fivem can effectively utilize multiple cores, though the diminishing returns beyond 8 threads indicate that the game's primary workload may be limited to 8 or fewer threads. The Cinebench R15 multicore score of 2082 and R20 multicore score of 8675 reinforce this assessment.

The CPU's 65 W TDP is remarkably low for an 8-core processor, which means it generates less heat and requires less cooling than many rivals. The Zen 3 architecture on the 7 nm TSMC process node delivers excellent efficiency, with 10,700 million transistors on a 180 mm² die. The dual-channel DDR4 memory support with 51.2 GB/s bandwidth is adequate for the game's needs, though it is not as fast as newer DDR5 platforms. The PCIe Gen 3 interface with 20 lanes provides sufficient bandwidth for the RTX 3080, which uses a PCIe 4.0 x16 connection but can operate at Gen 3 speeds without significant performance loss.

The measured FPS data suggests that at 1080p with Low settings, the CPU may be the limiting factor, as the 251 FPS result is high enough to approach the engine's practical ceiling. However, at higher resolutions and settings, the GPU becomes the primary bottleneck, as evidenced by the consistent scaling behavior described in the resolution analysis. The Ryzen 7 5700's combination of 8 cores, 16 threads, and strong single-threaded performance makes it well-suited to Fivem's mixed workload, which requires both high-frequency single-thread responsiveness and multi-threaded capacity for entity simulation.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3080 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 90.1
3840x2160 Medium 70.3
3840x2160 High 56.4
3840x2160 Ultra 45.6
2560x1440 Low 166.5
2560x1440 Medium 128.4
2560x1440 High 103.6
2560x1440 Ultra 80.9
1920x1080 Low 251.0
1920x1080 Medium 194.5
1920x1080 High 158.6
1920x1080 Ultra 123.7

Fivem with Ryzen 7 5700 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3080 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.