Archeage

Archeage

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 29 43 48
1440p QHD 35 51 75 84
1080p Full HD 51 75 111 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 43
3840x2160 High 29
3840x2160 Ultra 20
2560x1440 Low 84
2560x1440 Medium 75
2560x1440 High 51
2560x1440 Ultra 35
1920x1080 Low 124
1920x1080 Medium 111
1920x1080 High 75
1920x1080 Ultra 51

Archeage with AMD Ryzen 7 5700 + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 7 5700 and Intel Arc B580 combination delivers a playable but resolution-sensitive experience in Archeage, a 2014 MMORPG. The measured data shows a clear hierarchy where performance degrades predictably as resolution increases, with the most significant frame rate collapse occurring between 1440p and 4K. This pairing of an 8-core Zen 3 CPU with a 12 GB Battlemage GPU sits at rank 2797 out of 3708 tested combos, placing it in the lower-middle tier of the database, a position that reflects the game’s demanding nature on both components at higher settings.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and consistent across all settings, revealing that the Intel Arc B580 becomes the primary limiting factor at higher resolutions. At Low settings, the average FPS falls from 124 at 1920x1080 to 84 at 2560x1440, a 32% reduction, and then plummets to 48 at 3840x2160, a 61% drop from the 1440p figure. This pattern intensifies at Medium settings, where the 111 FPS at 1080p decreases to 75 at 1440p and then to 43 at 4K. The scaling between 1080p and 1440p shows a moderate 32% performance loss, but the jump to 4K nearly halves the frame rate again, indicating that the GPU’s 12 GB memory buffer and 192-bit bus are being saturated by the higher pixel count.

The High settings curve follows a similar trajectory but starts from a lower baseline. At 1080p, the average is 75 FPS, dropping to 51 at 1440p and 29 at 4K. The percentage losses here are 32% and 43% respectively, showing that the gap between 1440p and 4K narrows slightly at higher visual fidelity, likely due to the CPU becoming more involved in the workload. Ultra settings present the most extreme scaling, with 51 FPS at 1080p, 35 at 1440p, and only 20 at 4K. The 4K Ultra result is essentially unplayable for an MMORPG, where consistent frame pacing is critical for combat responsiveness.

The data suggests that the bottleneck shifts between components depending on resolution. At 1080p, the CPU’s 8 cores and 16 threads are sufficient to keep the GPU fed, as evidenced by the 124 FPS Low result. However, as resolution climbs, the GPU’s shading units and memory bandwidth become the constraining factor. The 4K High result of 29 FPS is particularly telling, as it indicates the Arc B580 cannot maintain a smooth experience at that resolution even with moderate settings. The 1440p results are the sweet spot for this combination, with Medium at 75 FPS and High at 51 FPS providing viable options for gameplay.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Archeage?

A: The data shows 2560x1440 as the optimal resolution. At Medium settings, it achieves 75 FPS average with a minimum of 63 FPS, which provides a smooth experience. The 4K results, by contrast, range from 20 to 48 FPS depending on settings, which is below the threshold for comfortable MMORPG play.

Q: How does the Intel Arc B580 compare to its nearest GPU rivals in synthetic benchmarks?

A: The Arc B580’s average benchmark score of 23021 is nearly identical to the AMD Radeon RX 580 2048SP, which scores 23061 with a deltaPct of -0.2%. It sits 0.6% above the NVIDIA GeForce RTX 2080 (22895) and 0.7% below the RTX 3080 (23172). These differences are within noise, indicating the Arc B580 performs similarly to these older high-end cards in general benchmarks.

Q: Does the Ryzen 7 5700 CPU bottleneck the Arc B580 at 1080p?

A: The 1080p Low result of 124 FPS suggests the CPU is not a bottleneck at lower settings. The CPU’s single-thread benchmark scores, such as 901 in 3dmark single-thread and 3296 in passmark single-thread, indicate adequate headroom. However, the 1080p Ultra result of 51 FPS is identical to the 1440p Ultra result of 35 FPS, suggesting that the GPU is already the limiting factor at Ultra settings even at 1080p.

Q: What kind of frame time variance can be expected at 1440p Medium?

A: The measured data for 1440p Medium shows an average of 75 FPS, with a minimum of 63 FPS and a maximum of 86 FPS. This 23 FPS spread between minimum and maximum indicates some frame pacing inconsistency, but the minimum of 63 FPS remains above the playable threshold for an MMORPG.

Q: How does this combo rank among all tested configurations?

A: The AMD Ryzen 7 5700 and Intel Arc B580 combination ranks 2797 out of 3708 tested combos in Archeage. This places it in the 75th percentile of tested systems, meaning roughly a quarter of all tested combinations deliver lower frame rates in this game.

Q: Is the 12 GB VRAM sufficient for 4K in Archeage?

A: The 4K results suggest that while 12 GB of VRAM may be enough capacity-wise, the GPU’s memory bandwidth of 456.0 GB/s is insufficient for smooth 4K performance. The best 4K result, 48 FPS at Low settings, indicates that the memory subsystem cannot keep up with the pixel workload at this resolution.

GPU Role

The Intel Arc B580’s specifications directly explain its performance ceiling in Archeage. The GPU features 2560 shading units, 160 texture mapping units, and 80 render output units, with a boost clock of 2670 MHz. Its 12 GB of GDDR6 memory operates on a 192-bit bus, providing a bandwidth of 456.0 GB/s. This memory configuration is the likely culprit for the dramatic frame rate drops at 4K, as the 192-bit bus requires high effective clock speeds to maintain sufficient bandwidth for large frame buffers.

The synthetic benchmark results for the Arc B580 show a passmark G3D score of 15748 and a Geekbench OpenCL score of 92821. These figures place it in the 68th percentile of all GPUs, with an average benchmark score of 23021. The nearest rival comparisons are telling: the GPU scores within 1% of the RX 580 2048SP, RTX 2080, and RTX 3080, indicating that its rasterization performance is comparable to those cards despite being a newer architecture. However, the 3dmark Steel Nomad DX12 score of 3068 suggests that modern API workloads may not fully utilize the Xe2-HPG architecture’s capabilities.

In Archeage specifically, the GPU’s performance at different settings reveals its strengths and weaknesses. The 1080p Low result of 124 FPS demonstrates that the card has ample raw compute for lightweight loads. The 4K Ultra result of 20 FPS, however, shows that the architecture struggles when both pixel count and shading complexity increase simultaneously. The 20 ray tracing cores and 13.67 TFLOPS FP32 performance do not translate into playable 4K Ultra frame rates in this title, suggesting that Archeage’s rendering pipeline is not optimized for the Battlemage architecture’s specific strengths.

The GPU’s VRAM capacity of 12 GB is never explicitly stressed in the data, but the consistency of frame rate drops across settings at 4K points to memory bandwidth limitations rather than capacity issues. The 456.0 GB/s bandwidth is the same across all resolutions, yet the performance degradation from 1440p to 4K is severe at every settings level. This indicates that the memory controller cannot efficiently feed the shading units at higher pixel counts, regardless of whether the game is running at Low or Ultra settings.

Settings Recommendations

The measured data provides a clear hierarchy for settings optimization. At 1080p, Medium settings offer the best balance, with 111 FPS average and a minimum of 94 FPS. This provides a comfortable margin above the refresh rate of most monitors while maintaining visual quality. The High preset at 1080p yields 75 FPS, which is still smooth, but the 36 FPS penalty for Ultra settings (down to 51 FPS) makes that option unattractive for competitive play.

At 1440p, Medium settings are the recommended choice. The 75 FPS average with a 63 FPS minimum ensures that frame drops do not become disruptive during large-scale battles. High settings at this resolution produce 51 FPS, which is playable but may feel less responsive in fast-paced combat scenarios. The Low preset at 84 FPS is surprisingly strong, suggesting that Archeage’s Low settings still retain enough visual fidelity to be acceptable while providing excellent performance.

For 4K gaming, the data strongly advises against Ultra and High settings. The Ultra preset at 20 FPS is unplayable, and High settings at 29 FPS are marginal at best. Low settings at 48 FPS are the only viable 4K option, but even this falls below the 60 FPS target that many players prefer. Medium settings at 43 FPS are slightly below Low, which is counterintuitive but consistent with the GPU’s behavior under increased shading load.

The optimal configuration based on the measured rows is 1440p with Medium settings. This combination delivers a 75 FPS average, which is 47% higher than the 4K Medium result and 32% higher than the 1080p High result. The 63 FPS minimum also ensures that the experience remains smooth during intense gameplay moments. For players prioritizing frame rate over visual fidelity, 1080p Low at 124 FPS is the best option, but the Medium preset at 1080p provides a more balanced experience with only a 10% performance penalty.

How This Combo Ranks

The AMD Ryzen 7 5700 and Intel Arc B580 combination ranks 2797 out of 3708 tested combos in Archeage. This position places it in the 75th percentile of all tested systems, meaning that 25% of configurations perform better and 75% perform worse. The rank reflects the dataIsMeasured field indicating that these are real test results rather than estimates, lending credibility to the number.

This ranking is consistent with the component specifications. The CPU’s percentileVsAllCpus of 78 and the GPU’s percentileVsAllGpus of 68 both indicate solid mid-range performance. However, the game’s age and its known CPU-heavy nature in crowded areas may explain why the combo does not rank higher. The CPU’s 3dmark max threads score of 6617 and cinebench R23 multicore score of 20655 demonstrate strong multi-threaded capabilities, but Archeage’s single-thread performance demands, as evidenced by the game’s 2014 release date, may not fully leverage these resources.

The nearest CPU rivals provide context for the processor’s contribution to this rank. The Intel Xeon D-2752TER scores 25530 with a deltaPct of -0.1%, and the AMD Ryzen 5 7640U scores 25485 with a deltaPct of 0.1%. These negligible differences suggest that the CPU is not a distinguishing factor in this combo’s ranking. Instead, the GPU’s position relative to its rivals likely drives the overall rank, with the Arc B580’s performance being competitive but not exceptional for the game’s requirements.

The rank of 2797 out of 3708 indicates that this combo is adequate for Archeage but not optimized for it. The 1080p Medium result of 111 FPS is respectable, but the 4K Ultra result of 20 FPS drags down the overall assessment. For an MMORPG where large player gatherings can cause frame rate dips regardless of hardware, this combo’s mid-pack ranking suggests it can handle the game at reasonable settings but will not excel in the most demanding scenarios.

Measured FPS Breakdown

At 1920x1080, the full range of settings produces the following average frame rates: Low at 124 FPS, Medium at 111 FPS (minimum 94, maximum 127), High at 75 FPS, and Ultra at 51 FPS. The progression shows a 10% drop from Low to Medium, a 32% drop from Medium to High, and a 32% drop from High to Ultra. This indicates that the High and Ultra presets impose significant additional shading and post-processing loads that the Arc B580 cannot fully offset.

At 2560x1440, the averages are: Low at 84 FPS, Medium at 75 FPS (minimum 63, maximum 86), High at 51 FPS, and Ultra at 35 FPS. The percentage drops from Low to Medium are 11%, from Medium to High are 32%, and from High to Ultra are 31%. The consistency of these percentages across 1080p and 1440p suggests that the GPU’s scaling behavior is predictable, with each settings tier adding a similar relative load.

At 3840x2160, the averages are: Low at 48 FPS, Medium at 43 FPS (minimum 36, maximum 49), High at 29 FPS, and Ultra at 20 FPS. The drops from Low to Medium are 10%, from Medium to High are 33%, and from High to Ultra are 31%. While the percentage drops are similar to lower resolutions, the absolute frame rates are much lower, confirming that the GPU is overwhelmed at 4K. The 4K Medium minimum of 36 FPS is particularly notable, as it falls below the point where many players would perceive stuttering in an MMORPG environment.

The 1440p Medium result with a 23 FPS variance between minimum and maximum (63 to 86) shows more frame time inconsistency than the 1080p Medium result, which has a 33 FPS variance (94 to 127). This suggests that at 1440p, the GPU is working closer to its limits, causing more fluctuation in frame delivery. The 4K Medium result has a 13 FPS variance (36 to 49), which is tighter but at a much lower average, indicating that the GPU is consistently near its performance ceiling rather than occasionally spiking.

CPU Role

The AMD Ryzen 7 5700 provides 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. This configuration is well-suited for an MMORPG like Archeage, which can utilize multiple threads for background tasks and asset streaming. The CPU’s 16 MB of L3 cache and 512 KB of L2 cache per core provide ample storage for frequently accessed game data, reducing the need to fetch information from system memory.

The CPU’s benchmark results show strong multi-threaded performance. The cinebench R23 multicore score of 20655 and the passmark multithread score of 24303 indicate that the processor can handle heavy workloads. The 3dmark 16 threads score of 6628 and 8 threads score of 5585 demonstrate that performance scales well with thread count, which is beneficial for games that spawn background threads for physics, AI, and network processing. The single-thread scores, such as 901 in 3dmark and 293 in cinebench R15 single-core, are moderate but sufficient for most game engines.

In the context of Archeage, the CPU’s role appears to be secondary to the GPU at higher resolutions. The fact that 4K Low (48 FPS) is only slightly better than 4K Medium (43 FPS) suggests that the GPU is the primary bottleneck above 1080p. However, at 1080p, the CPU’s performance becomes more relevant. The 1080p Low result of 124 FPS is 48% higher than the 1440p Low result of 84 FPS, indicating that the CPU can push frames faster when the GPU has fewer pixels to render.

The CPU’s memory bandwidth of 51.2 GB/s over a dual-channel DDR4 interface is not a limiting factor based on the data. The game’s 2014 release date suggests it was designed for older, slower CPUs, so the Ryzen 7 5700’s capabilities are more than adequate for the game’s logic. The CPU’s percentileVsAllCpus of 78 places it above the majority of processors, and its nearest rivals, such as the AMD Ryzen 7 5825U with a deltaPct of 0.3%, show that performance is tightly clustered among similar 8-core parts.

The data does not show any scenario where the CPU is the clear bottleneck. The 1080p Ultra result of 51 FPS is identical to the 1440p High result of 51 FPS, which is an unusual coincidence that could indicate either component is hitting a similar performance wall. However, given that the GPU’s 4K results are consistently below 50 FPS, it is more likely that the Arc B580’s compute resources are the binding constraint across all resolutions beyond 1080p Low.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + Intel Arc B580 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 48.0
3840x2160 Medium 43.0
3840x2160 High 29.0
3840x2160 Ultra 20.0
2560x1440 Low 84.0
2560x1440 Medium 75.0
2560x1440 High 51.0
2560x1440 Ultra 35.0
1920x1080 Low 124.0
1920x1080 Medium 111.0
1920x1080 High 75.0
1920x1080 Ultra 51.0

Archeage with Ryzen 7 5700 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B580 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.