Outriders

Outriders

AVERAGE FPS
107
good

This combination provides smooth gameplay with an average of 107 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 47 63 86
1440p QHD 65 90 120 165
1080p Full HD 103 143 174 196

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 86
3840x2160 Medium 63
3840x2160 High 47
3840x2160 Ultra 34
2560x1440 Low 165
2560x1440 Medium 120
2560x1440 High 90
2560x1440 Ultra 65
1920x1080 Low 196
1920x1080 Medium 174
1920x1080 High 143
1920x1080 Ultra 103

Outriders with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5060, In-Depth Analysis

The AMD Ryzen 5 5600G and NVIDIA GeForce RTX 5060 combination delivers a playable but tier-dependent experience in Outriders, with performance scaling predictably from 1080p to 4K. The data shows a system where the GPU is the primary driver of frame rates, yet the CPU’s six Zen 3 cores provide sufficient headroom to avoid major bottlenecks at most settings. At 1080p Medium, the combo averages 174 FPS, while 4K Ultra drops to 34 FPS, illustrating a wide performance envelope that hinges on resolution and preset selection.

Resolution Scaling

The measured FPS data reveals a clear and consistent scaling pattern across the three tested resolutions. Moving from 1920x1080 to 2560x1440 at High settings, the average frame rate drops from 143 FPS to 90 FPS, a reduction of approximately 37%. This is a significant hit, indicating that the RTX 5060’s rendering workload is scaling heavily with pixel count. The trend continues to 3840x2160, where the High preset yields only 47 FPS, a 67% decrease from the 1080p result.

At Low settings, the resolution scaling is even more pronounced in absolute terms but less severe in percentage. The 1080p Low preset achieves 196 FPS, which falls to 165 FPS at 1440p and 86 FPS at 4K. The 4K Low result is still above 60 FPS, showing that the GPU has enough raw throughput to handle lower fidelity at high pixel densities. However, the gap between 1440p and 4K at Low (79 FPS difference) is larger than the gap between 1080p and 1440p (31 FPS), suggesting that 4K pushes the memory bandwidth and fill rate limits of the 8 GB GDDR7 buffer.

The Medium preset provides the most complete data with min and max FPS values. At 1080p Medium, the average is 174 FPS with a min of 148 FPS and a max of 201 FPS. At 1440p Medium, the average drops to 120 FPS (min 102, max 138), and at 4K Medium, it falls to 63 FPS (min 53, max 72). The 4K Medium min of 53 FPS indicates that even this mid-tier preset can cause noticeable frame dips, pushing the experience below a smooth 60 FPS threshold in demanding scenes.

Ultra settings exacerbate the scaling problem. The 1080p Ultra preset averages 103 FPS, which is still highly playable. At 1440p Ultra, the average drops to 65 FPS, and at 4K Ultra, it plummets to 34 FPS. The 4K Ultra result is effectively unplayable for smooth action, confirming that this combination is not suited for maximum fidelity at 4K. The data strongly suggests the limiting component at 4K is the GPU, as the CPU’s performance is likely sufficient to feed the graphics card at lower resolutions; the steep drop-off from 1440p to 4K across all settings points to pixel throughput and VRAM capacity as the primary constraints.

FAQ

Q: What is the highest average FPS recorded for this combo in Outriders?

A: The highest average FPS is 196, achieved at 1920x1080 with Low settings.

Q: Can this system maintain 60 FPS at 4K?

A: Yes, but only at Low settings, where it averages 86 FPS. At Medium settings, the average falls to 63 FPS, which is marginally above 60, but the minimum FPS of 53 suggests occasional dips below the target.

Q: How does the Ultra preset perform at 1440p compared to 1080p?

A: At 1440p Ultra, the average FPS is 65, while at 1080p Ultra, it is 103. This represents a 37% performance reduction when moving up one resolution tier.

Q: What is the FPS range at 1080p Medium?

A: The average is 174 FPS, with a minimum of 148 FPS and a maximum of 201 FPS, indicating a stable frame time distribution.

Q: Is the 4K High preset playable?

A: The 4K High preset averages 47 FPS, which is below the 60 FPS threshold typically preferred for a looter shooter. It is functional but not smooth, and likely to feel sluggish during combat.

Q: How does the CPU’s benchmark score compare to its nearest rival?

A: The Ryzen 5 5600G has an average benchmark score of 21088, which is 0.1% higher than the Intel Core i3-1220P’s score of 21066.

CPU Role

The AMD Ryzen 5 5600G is a six-core, twelve-thread processor based on the Zen 3 architecture, codenamed Cezanne. It operates with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. In the context of Outriders, this CPU provides a solid foundation for the RTX 5060, as the game’s engine is not excessively demanding on multi-threaded workloads. The processor’s 16 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are adequate for feeding the GPU at 1080p and 1440p.

Benchmark results for the CPU show a single-thread score of 872 in 3DMark and 1409 in Cinebench R23, which are strong figures that help maintain high frame rates in scenarios where the game’s main thread is the bottleneck. The multi-threaded performance, as evidenced by a Cinebench R23 multicore score of 10551, ensures that background tasks and game logic do not cause stutters. The CPU’s percentile rank of 74 against all CPUs indicates it performs better than a majority of processors, which is reasonable for a mid-range part from 2021.

In Outriders, the data suggests that the CPU is not the limiting factor at higher resolutions. At 4K, the FPS drops are primarily attributable to the GPU’s rendering load. However, at 1080p Low, where the GPU is less stressed, the CPU’s ability to sustain high frame rates becomes more relevant. The 196 FPS result at 1080p Low shows that the 5600G can push frames well beyond the 144 Hz refresh rate typical of many monitors, indicating it does not hold back the RTX 5060 in lighter scenes. The processor’s 65 W TDP also implies efficient power delivery, though this does not directly translate to in-game performance metrics.

How This Combo Ranks

The combination of the Ryzen 5 5600G and RTX 5060 ranks 1784 out of 3710 tested combos for Outriders, placing it in the 48th percentile of all configurations. This mid-pack ranking is surprisingly modest given the individual component strengths, suggesting that other pairings with similar GPUs but faster CPUs might yield better results, or that the game is particularly sensitive to other system aspects like memory bandwidth. The rank is based on a dataset that includes a wide variety of hardware, and this specific combo sits slightly below the median.

When considering the GPU’s individual standing, the RTX 5060 has a percentile rank of 72 against all GPUs, indicating it outperforms the majority of graphics cards. The CPU’s percentile rank of 74 is similarly above average. Yet, the combo’s rank of 1784 out of 3710 is lower than the individual component percentiles would suggest. This discrepancy implies that while each part is above-average on its own, the pairing may not be optimal for Outriders, possibly due to the CPU’s PCIe Gen 3 interface limiting the GPU’s data transfer speeds in certain scenarios.

The combo rank data does not provide specific rival combo names, but it does show that there are 1925 other combinations that perform better in this game. This positions the 5600G + RTX 5060 as a competent but not exceptional choice for Outriders. Users seeking higher frame rates at 4K would likely need a more powerful GPU, while those chasing maximum FPS at 1080p might benefit from a CPU with higher single-thread performance, though the current setup already achieves over 140 FPS at High settings.

Measured FPS Breakdown

At 1920x1080, the RTX 5060 and Ryzen 5 5600G deliver a wide range of performance depending on the preset. Low settings produce an average of 196 FPS, which is the highest recorded for this combo. Medium settings lower the average to 174 FPS, with a minimum of 148 FPS and a maximum of 201 FPS, showing excellent consistency. High settings reduce the average to 143 FPS, and Ultra settings bring it down to 103 FPS. All 1080p results are comfortably above 100 FPS, making this resolution the sweet spot for high-refresh-rate displays.

Moving to 2560x1440, the performance drops are noticeable but still playable. Low settings average 165 FPS, which is only a 16% reduction from 1080p Low. Medium settings average 120 FPS (min 102, max 138), providing a smooth experience for most users. High settings average 90 FPS, which is still above the 60 FPS threshold. Ultra settings at 1440p average 65 FPS, which is the minimum recommended for a fluid experience; the data does not provide min/max values for this preset, but the average suggests it is borderline.

At 3840x2160, the performance becomes more constrained. Low settings average 86 FPS, which is playable. Medium settings average 63 FPS, with a minimum of 53 FPS, indicating occasional stutters in heavy scenes. High settings average 47 FPS, which is below the 60 FPS standard, and Ultra settings average 34 FPS, which is not suitable for action gameplay. The 4K results show a clear degradation curve, with the gap between Low and Ultra being 52 FPS, highlighting the GPU’s limitations at this resolution.

Settings Recommendations

For the best overall experience, the Medium preset at 1920x1080 offers an excellent balance, with an average of 174 FPS and a minimum of 148 FPS. This provides a wide margin above 144 Hz refresh rates, ensuring smooth gameplay with minimal frame drops. The min FPS of 148 is particularly strong, indicating that even the most demanding scenes in Outriders will not cause noticeable hitches. This is the recommended setting for competitive play or users with high-refresh-rate monitors.

For users prioritizing visual fidelity over raw frame rate, the High preset at 2560x1440 is a viable option. The average of 90 FPS is above the 60 FPS threshold, and the visual improvements over Medium are likely to be noticeable in a looter shooter with detailed environments. However, the lack of min FPS data for this preset means users should be prepared for potential dips in action-heavy sequences. The Ultra preset at 1440p, averaging 65 FPS, is also acceptable but leaves less headroom for frame time spikes.

At 4K, the Low preset is the only recommendation for a consistently smooth experience, averaging 86 FPS. The Medium preset at 4K, with an average of 63 FPS and a min of 53 FPS, is risky for players who demand stable performance, as the dips below 60 FPS can disrupt gameplay. The High and Ultra presets at 4K should be avoided due to averages of 47 and 34 FPS, respectively, which are too low for a fast-paced shooter. For most users, the Medium preset at 1080p or the High preset at 1440p will deliver the best combination of image quality and performance.

GPU Role

The NVIDIA GeForce RTX 5060 is the dominant component in this setup for Outriders, with its 8 GB of GDDR7 memory on a 128-bit bus providing 448.0 GB/s of bandwidth. This memory configuration is sufficient for 1080p and 1440p gaming, but the 4K results indicate that the 8 GB capacity may be a limiting factor at higher resolutions with demanding textures. The GPU’s boost clock of 2497 MHz and 3840 shading units allow it to deliver strong rasterization performance, as evidenced by the high frame rates at lower resolutions.

The GPU’s benchmark scores, including a Passmark G3D score of 20891 and a 3DMark Steel Nomad DX12 score of 3628, confirm its capability in modern titles. Its percentile rank of 72 against all GPUs places it above average, and the nearest rival data shows it is 1.2% ahead of the AMD Radeon RX 6750 XT in average benchmark score. However, in Outriders, the GPU’s performance is heavily influenced by the resolution and preset, with the 4K Ultra result of 34 FPS showing that the card is not designed for maximum fidelity at that resolution.

The RTX 5060’s 145 W TDP and PCIe 5.0 x8 interface are modern features, but the CPU’s PCIe Gen 3 support may reduce the available bandwidth to the GPU. This could potentially impact performance in scenarios where large textures are streamed, though the data does not show a clear bottleneck at 1080p. The GPU’s 30 RT cores and 120 tensor cores provide support for ray tracing and DLSS, but the measured FPS data does not include tests with these features enabled, so their impact on Outriders cannot be assessed from this pack. The GPU’s role is clear: it is the primary performance driver, and users must adjust settings to match their resolution expectations.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5060 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 86.0
3840x2160 Medium 63.0
3840x2160 High 47.0
3840x2160 Ultra 34.0
2560x1440 Low 165.0
2560x1440 Medium 120.0
2560x1440 High 90.0
2560x1440 Ultra 65.0
1920x1080 Low 196.0
1920x1080 Medium 174.0
1920x1080 High 143.0
1920x1080 Ultra 103.0

Outriders with Ryzen 5 5600G + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 5060 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.