Minecraft

Minecraft

AVERAGE FPS
291
excellent

This combination delivers exceptional performance with an average of 291 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 82 131 165 209
1440p QHD 157 251 316 400
1080p Full HD 249 398 501 633

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 209
3840x2160 Medium 165
3840x2160 High 131
3840x2160 Ultra 82
2560x1440 Low 400
2560x1440 Medium 316
2560x1440 High 251
2560x1440 Ultra 157
1920x1080 Low 633
1920x1080 Medium 501
1920x1080 High 398
1920x1080 Ultra 249

Minecraft with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 3080 Ti delivers exceptional performance in Minecraft, producing frame rates that far exceed the requirements of most displays. The benchmark data indicates that this combination is overwhelmingly GPU-limited at higher resolutions, while the CPU’s strong single-thread performance ensures high frame rates are maintained even at lower settings. This analysis breaks down the measured FPS data to provide a methodical look at how this combo behaves across resolutions and settings.

Resolution Scaling

The performance scaling from 1080p to 4K reveals a classic pattern of increasing GPU load. At 1920x1080 with Low settings, the combo achieves 633 FPS. Moving to 2560x1440 Low drops this to 400 FPS, and at 3840x2160 Low, the average falls to 209 FPS. This steep decline—from 633 to 209 FPS—represents a 67% reduction in frame rate, which strongly indicates that the rendering workload is becoming the primary bottleneck as pixel count increases.

At High settings, the scaling is less drastic but still pronounced. The 1080p High average is 398 FPS, which drops to 251 FPS at 1440p and further to 131 FPS at 4K. The percentage drop from 1080p to 4K at High settings is approximately 67%, mirroring the Low setting trend. This consistency suggests that the RTX 3080 Ti's rendering throughput is the limiting factor at higher resolutions, rather than any CPU constraint.

The Medium settings row provides the only complete min/max data across all resolutions. At 1080p Medium, the average is 501 FPS with a minimum of 426 and maximum of 577. At 1440p Medium, the average drops to 316 FPS (min 269, max 364). At 4K Medium, the average falls to 165 FPS (min 141, max 190). The frame time consistency, as indicated by the relatively tight min-max ranges, suggests that the GPU is handling the load steadily without severe stutters, even as the resolution increases.

Ultra settings show the most dramatic scaling. The 1080p Ultra average is 249 FPS, which drops to 157 FPS at 1440p and 82 FPS at 4K. The gap between Ultra and High at 4K is substantial: 82 FPS versus 131 FPS, a 37% performance hit for the highest preset. This indicates that Ultra settings introduce effects that heavily tax the GPU, likely related to shadows and draw distance, which are particularly demanding at 4K resolution.

The data clearly shows that the limiting component shifts with resolution. At 1080p, the CPU’s capability to feed the GPU is sufficient to reach very high frame rates, but even then, the scaling from Low to Ultra (633 to 249 FPS) shows the GPU is still the primary constraint. At 4K, the GPU is unequivocally the bottleneck, as the frame rates across all settings are well below what the CPU could theoretically support. The RTX 3080 Ti, with its 12 GB of GDDR6X memory and 384-bit bus, is being pushed to its limits at this resolution, particularly with Ultra settings.

Settings Recommendations

Based on the measured data, the Medium preset offers the most balanced experience for this combo. At 1080p, Medium provides 501 FPS, which is 79% of the Low setting’s 633 FPS but with significantly improved visual fidelity. The min-max range of 426-577 FPS at 1080p Medium demonstrates excellent frame pacing, ensuring smooth gameplay without noticeable hitches.

For 1440p gaming, Medium is again the recommended choice. The 316 FPS average is more than sufficient for any high-refresh-rate monitor, and the 269 FPS minimum ensures that even the most demanding scenes stay well above typical display refresh rates. The difference between Medium and High at 1440p is 65 FPS (316 vs 251), which is substantial, while the visual difference may not justify the frame rate loss for competitive play.

At 4K, the choice becomes more nuanced. Medium delivers 165 FPS, which is highly playable and represents a good compromise between visual quality and performance. High settings at 4K drop to 131 FPS, which is still smooth but shows a 21% performance penalty. Ultra at 4K, at 82 FPS, is the only preset that dips below the 100 FPS mark, making it less ideal for fast-paced gameplay but still viable for slower exploration.

The Low preset is only recommended for competitive scenarios where maximum frame rates are paramount. At 1080p Low, the 633 FPS average is extraordinary, but the visual downgrade is significant. The data suggests that Medium is the "sweet spot" for this combo across all resolutions, as it provides frame rates that are consistently high while retaining enough graphical detail to enjoy the game’s aesthetic. For users with 144Hz or 240Hz displays, Medium at 1440p (316 FPS) or 1080p (501 FPS) will fully utilize the display’s capabilities without any perceptible stutter.

FAQ

Q: What is the highest average FPS recorded for this combo?

A: The highest average FPS recorded is 633 at 1920x1080 with Low settings. This represents the absolute peak performance for this configuration in Minecraft.

Q: Can this combo maintain 144 FPS at 4K?

A: At 4K with Medium settings, the average FPS is 165, which exceeds the 144 FPS threshold. With High settings, the average drops to 131 FPS, which is below 144 FPS. The Ultra preset at 4K averages 82 FPS, which is well below the threshold.

Q: How does the Ultra preset compare to High at 1440p?

A: At 2560x1440, the Ultra preset averages 157 FPS, while High averages 251 FPS. This represents a 37% reduction in frame rate when moving from High to Ultra, indicating that the Ultra preset is significantly more demanding on the GPU.

Q: What is the frame time consistency like at Medium settings?

A: At Medium settings, the min-max ranges are tight across all resolutions. At 1080p, the range is 426-577 FPS (average 501). At 1440p, the range is 269-364 FPS (average 316). At 4K, the range is 141-190 FPS (average 165). These narrow ranges indicate stable frame pacing without major stutters.

Q: Is this combo more CPU or GPU limited in Minecraft?

A: The data indicates that this combo is primarily GPU-limited, especially at higher resolutions. The steep FPS drops as resolution increases (e.g., from 633 FPS at 1080p Low to 209 FPS at 4K Low) show that the RTX 3080 Ti is the main bottleneck. The CPU’s strong single-thread score of 2085 in Cinebench R23 helps maintain high frame rates, but it is not the limiting factor in most scenarios.

Q: Does the 12 GB VRAM cause any issues at 4K?

A: The measured data shows no evidence of VRAM-related performance drops at 4K. The FPS figures at 4K Medium (165 FPS) and High (131 FPS) are consistent with the expected scaling from lower resolutions, suggesting that the 12 GB of GDDR6X memory is sufficient for this game at these settings.

How This Combo Ranks

This combo ranks 228th out of 1176 tested combinations in Minecraft. This places it in the top 19% of all tested combos, which is a strong result given the game’s popularity and the wide range of hardware tested. The percentile ranking for the CPU is 89th, meaning it outperforms 89% of all CPUs in the database. The GPU’s percentile is 83rd, placing it above 83% of all GPUs.

The CPU’s nearest rival in average benchmark score is the Intel Core i9-13900HX, which scores 46098, a mere 0.1% higher than the Core Ultra 5 235’s 46062. The AMD Ryzen AI 9 HX 375 scores 46030, which is 0.1% lower. This tight clustering suggests that the Core Ultra 5 235 is competitively positioned within its performance tier, offering similar compute capabilities to these rivals.

The GPU’s nearest rival is the NVIDIA Tesla M40 24 GB, which scores 41707, 1.2% higher than the RTX 3080 Ti’s 41187. The AMD Radeon Pro 5300 scores 40870, 0.8% lower. The GeForce RTX 5070, a newer generation card, scores 40377, which is 2% lower than the RTX 3080 Ti. This indicates that the 3080 Ti remains a formidable performer in this specific benchmark context, despite being from an older generation.

The combination’s rank of 228 out of 1176 suggests that while both components are individually strong, the pairing is not the absolute top-tier configuration for Minecraft. The data implies that there are 227 other combos that achieve higher frame rates in this game, likely featuring either higher-end GPUs or CPUs with even better single-thread performance. However, the 228th rank out of 1176 still represents a very capable setup that will provide an excellent Minecraft experience.

GPU Role

The NVIDIA GeForce RTX 3080 Ti is the dominant component in this combo for Minecraft performance. Its 12 GB of GDDR6X memory, operating across a 384-bit bus, provides a memory bandwidth of 912.4 GB/s. This high bandwidth is crucial for Minecraft’s texture streaming and chunk loading, especially at higher resolutions where the GPU must access larger amounts of data.

The GPU’s clock speeds are notable: a base clock of 1365 MHz and a boost clock of 1665 MHz. The memory clock is 1188 MHz, which translates to 19 Gbps effective. These clocks, combined with 10240 shading units, allow the GPU to process the game’s rendering pipeline efficiently. The pixel rate of 186.5 GPixel/s and texture rate of 532.8 GTexel/s are sufficient to handle the demands of Minecraft at 4K.

The benchmark results show that the RTX 3080 Ti’s performance scales predictably with resolution. The 3DMark Steel Nomad DX12 score of 5077 and the Passmark G3D score of 26896 indicate strong overall graphics capability. The Geekbench OpenCL score of 170037 and Vulkan score of 192697 further demonstrate the GPU’s compute and rendering prowess.

In Minecraft, the GPU’s role becomes more pronounced as resolution increases. At 1080p, the GPU is not fully saturated, as evidenced by the 633 FPS at Low settings, which allows the CPU to push higher frame rates. However, at 4K, the GPU becomes the clear bottleneck, with the frame rates dropping to 209 FPS at Low and 82 FPS at Ultra. The 12 GB VRAM is sufficient for the game, as there are no signs of memory-related performance degradation in the measured data. The GPU’s 83rd percentile ranking confirms that it is a high-end part, though not the absolute fastest available.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the frame rates are exceptionally high across all settings. Low averages 633 FPS, Medium averages 501 FPS with a range of 426-577 FPS, High averages 398 FPS, and Ultra averages 249 FPS. This shows a clear hierarchy where each step up in settings costs a significant number of frames.

At 2560x1440, the frame rates remain very high but show the expected drop from 1080p. Low averages 400 FPS, Medium averages 316 FPS with a range of 269-364 FPS, High averages 251 FPS, and Ultra averages 157 FPS. The scaling from 1080p to 1440p is roughly 37% lower across all settings, which is consistent with the increase in pixel count from 2.07 million to 3.69 million.

At 3840x2160, the frame rates drop further but remain playable. Low averages 209 FPS, Medium averages 165 FPS with a range of 141-190 FPS, High averages 131 FPS, and Ultra averages 82 FPS. The 4K resolution has 8.29 million pixels, which is 4 times the pixel count of 1080p. The frame rate scaling from 1080p to 4K is approximately 67% lower, which is less than the 75% reduction in pixel count, suggesting some efficiency in the rendering pipeline.

The Medium settings column provides the most complete data with min and max values. The min FPS at 1080p is 426, at 1440p is 269, and at 4K is 141. The max FPS at these resolutions are 577, 364, and 190 respectively. The spread between min and max is relatively consistent across resolutions, indicating stable performance without major spikes or drops. This consistency is a positive indicator for gameplay smoothness.

CPU Role

The Intel Core Ultra 5 235 plays a supporting but essential role in this combo. With 14 cores and 14 threads, it offers strong multi-threaded performance, as evidenced by its Cinebench R23 multi-core score of 14769. However, Minecraft is primarily a single-threaded game, and the CPU’s single-core performance is more critical. The Cinebench R23 single-core score of 2085 and Passmark single-thread score of 4516 indicate excellent single-thread capability.

The CPU’s boost clock of 5.00 GHz is the key factor for Minecraft performance. The base clock of 3.40 GHz is moderate, but the ability to boost to 5.00 GHz allows the CPU to handle the game’s main game thread efficiently. The 24 MB of shared L3 cache also helps by reducing memory latency for frequently accessed data. The CPU’s memory bandwidth of 102.4 GB/s via dual-channel DDR5 is sufficient to feed the GPU without bottlenecking.

The CPU’s benchmark scores show it is a capable processor. The Passmark multi-thread score of 37816 and data compression score of 390711 indicate strong overall compute performance. The physics score of 2570 is particularly relevant for games, as it reflects the CPU’s ability to handle game physics calculations. The CPU’s 89th percentile ranking places it in the top 11% of all CPUs, confirming its high-end status.

In Minecraft, the CPU’s role is to handle the game logic, entity updates, and chunk generation. The measured FPS at 1080p Low (633 FPS) reflects the CPU’s ability to feed the GPU quickly. However, the fact that FPS drops significantly at higher resolutions indicates that the GPU becomes the limiter before the CPU does. The CPU’s nearest rivals, such as the Intel Core i9-13900HX and AMD Ryzen AI 9 HX 375, have virtually identical average benchmark scores (within 0.1%), suggesting that this CPU is well-matched against other top-tier options for this game.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3080 Ti in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 209.0
3840x2160 Medium 165.0
3840x2160 High 131.0
3840x2160 Ultra 82.0
2560x1440 Low 400.0
2560x1440 Medium 316.0
2560x1440 High 251.0
2560x1440 Ultra 157.0
1920x1080 Low 633.0
1920x1080 Medium 501.0
1920x1080 High 398.0
1920x1080 Ultra 249.0

Minecraft with iUltra 5 235 + Other GPUs

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Minecraft with RTX 3080 Ti + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RTX 3080 Ti

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