Minecraft

Minecraft

AVERAGE FPS
99
good

This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 45 56 71
1440p QHD 54 86 108 136
1080p Full HD 85 136 171 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 56
3840x2160 High 45
3840x2160 Ultra 28
2560x1440 Low 136
2560x1440 Medium 108
2560x1440 High 86
2560x1440 Ultra 54
1920x1080 Low 216
1920x1080 Medium 171
1920x1080 High 136
1920x1080 Ultra 85

Minecraft with Intel Core i5-14600KF + Intel Arc B390, In-Depth Analysis

The Intel Core i5-14600KF paired with the Intel Arc B390 in Minecraft presents a fascinating study in system bottlenecks. With a CPU that ranks in the 90th percentile against all processors and a GPU that sits in the 9th percentile, the data indicates a profound imbalance where the graphics solution is the definitive limiting factor. The measured frame rates across resolutions and settings consistently reflect this dynamic, showing that the game's performance is dictated almost entirely by the Arc B390's capabilities rather than the substantial processing power available from the 14-core CPU.

Resolution Scaling

The transition from 1080p to 4K reveals a predictable and steep decline in frame rates, a pattern typical of a system constrained by its graphics processor. At High settings, the average frame rate drops from 136 FPS at 1920x1080 to 86 FPS at 2560x1440, a 37% reduction in performance. Moving further to 3840x2160, the average falls to 45 FPS, representing a 67% drop from the 1080p baseline. This scaling is characteristic of a GPU-bound scenario, where the rendering workload increases dramatically with pixel count, and the Arc B390's limited compute resources are quickly overwhelmed.

The pattern holds across all settings presets. At Low settings, the frame rate scales from 216 FPS at 1080p, down to 136 FPS at 1440p, and finally to 71 FPS at 4K. Even at Medium settings, which provide a middle ground, the averages are 171 FPS, 108 FPS, and 56 FPS for 1080p, 1440p, and 4K respectively. The most demanding Ultra preset shows the most severe scaling, starting at 85 FPS at 1080p and plummeting to 54 FPS at 1440p and 28 FPS at 4K. The data suggests that as resolution increases, the gap between the CPU's potential and the GPU's delivery widens, with the Arc B390 becoming the sole arbiter of performance.

The consistency of the resolution scaling across all settings strongly implies that the limiting component is the GPU. If the CPU were the bottleneck, we would expect to see less variation in frame rates as resolution changes, since the CPU workload remains relatively constant. Instead, the steep decline in FPS as pixel count rises is a textbook indicator of a GPU that is saturated and unable to keep pace with the increasing rendering demands. The Intel Core i5-14600KF, with its high single-thread performance, is essentially idle, waiting for the graphics card to finish its work.

CPU Role

The Intel Core i5-14600KF is a formidable processor, featuring 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its benchmark scores are impressive, including a Geekbench single-core score of 2445 and a multi-core score of 17085. In the context of Minecraft, which is known to be sensitive to single-thread performance, this CPU should be exceptionally well-suited. The data, however, shows that its capabilities are largely untapped. The CPU's 90th percentile ranking among all CPUs further underscores its high-end positioning.

Despite this processing power, the measured FPS in Minecraft is consistently low, particularly at higher resolutions. This indicates that the CPU is not the limiting factor. The game's engine, while relying on a single primary thread for many tasks, is likely unable to fully utilize the i5-14600KF's potential because the GPU delivers frames at a much slower rate. The CPU is essentially waiting for the GPU to complete its rendering tasks, a situation known as being GPU-bound. The high boost clock of 5.30 GHz and strong single-core performance are simply not the constraint here.

The data implies that this CPU would be capable of delivering far higher frame rates in Minecraft if paired with a more powerful GPU. The bottleneck is clearly not in the CPU's ability to process game logic or geometry. The architecture, Raptor Lake, with its 24 MB of shared L3 cache, provides ample bandwidth for the game's data. However, in this specific configuration, the CPU's role is relegated to feeding the GPU, and the system's overall performance is capped by the Arc B390's output. The benchmark results are a signal of the CPU's headroom, which remains unused in this pairing.

Settings Recommendations

Given the GPU-bound nature of this configuration, the choice of settings becomes a critical trade-off between visual fidelity and playable frame rates. The data provides clear guidance on which preset offers the best experience. At 1920x1080, the Medium preset delivers an average of 171 FPS, which is a smooth and responsive experience. This is a significant step up from the High preset's 136 FPS and only slightly below the Low preset's 216 FPS. The Medium preset also provides a minimum FPS of 146, ensuring that frame times remain stable. This makes Medium the optimal choice for 1080p gaming, as it offers a substantial visual improvement over Low while maintaining a high frame rate.

At 2560x1440, the Medium preset again emerges as the best balance, delivering an average of 108 FPS with a minimum of 92 FPS. This is a playable experience for most users. The High preset at 86 FPS is also acceptable, but the Medium preset offers a more comfortable margin above 60 FPS. The Low preset at 136 FPS is the smoothest, but it sacrifices visual quality. For 1440p, Medium is the recommended starting point, as it provides a good blend of performance and graphical detail.

The 4K resolution presents a more challenging scenario. At 3840x2160, no preset achieves a consistently smooth 60 FPS. The Low preset offers an average of 71 FPS, which is playable but may have occasional dips. The Medium preset averages 56 FPS, which is close but not consistently smooth. The High preset drops to 45 FPS, and Ultra is essentially unplayable at 28 FPS. For 4K, the Low preset is the only viable option for a reasonably fluid experience, but users may need to accept compromises in visual quality. The data suggests that the Arc B390 is not well-suited for 4K gaming in this title, and users should either lower the resolution or significantly reduce settings.

How This Combo Ranks

In the grand scheme of tested hardware combinations, this pairing of the Intel Core i5-14600KF and Intel Arc B390 ranks 984th out of 1176 combos in Minecraft. This places it in the bottom 16% of all tested systems, a clear indication that the overall performance is considered below average. This low ranking is almost entirely attributable to the GPU, as the CPU is a high-end part that would normally be found in much higher-performing systems. The rank reflects the reality that the weakest link in the chain determines the system's overall capability.

The GPU's own performance percentile is a stark 9th, meaning it performs better than only 9% of all GPUs in the database. Its average benchmark score of 1482 in 3DMark Steel Nomad DX12 is comparable to very old, low-end dedicated graphics cards. The nearest rivals to the Arc B390 include the NVIDIA GeForce GT 710, which has a deltaPct of 2.7, and the GeForce GT 625 OEM, with a deltaPct of 2.5. This context illustrates the GPU's entry-level positioning. The CPU, in contrast, is in the 90th percentile, with rivals like the AMD Ryzen 9 7900 and the Intel Core Ultra 5 245, both within 0.8% of its average score.

The combination of a top-tier CPU with a bottom-tier GPU creates a severely unbalanced system. The combo's low rank of 984 is not a reflection of the CPU's capability but rather a direct consequence of the GPU's inability to translate that capability into frame rates. The data suggests that this configuration would be significantly improved by a more powerful GPU, whereas the CPU would not need to be upgraded for many years. This ranking effectively highlights the wasted potential of the i5-14600KF in this specific pairing.

FAQ

Q: Is this system better suited for 1080p or 4K gaming in Minecraft?

A: The data shows a clear preference for 1080p, where the system can achieve high frame rates. At 1920x1080, the Medium preset averages 171 FPS, while at 3840x2160, the best average is 71 FPS on Low settings. The 4K experience is significantly compromised.

Q: What is the primary bottleneck for this configuration in Minecraft?

A: The benchmark results indicate that the Intel Arc B390 GPU is the definitive limiting factor. The CPU's performance is far superior to the GPU's, and the frame rates scale heavily with resolution, which is a characteristic of a GPU-bound system.

Q: How does the Intel Core i5-14600KF compare to its nearest rivals?

A: The CPU is very closely matched with its nearest competitors. It is 0.3% faster than the AMD Ryzen 9 7900, 0.4% faster than the AMD Ryzen 7 PRO 5755G, and 0.8% faster than the Intel Core Ultra 5 245. It is 0.8% slower than the AMD Ryzen AI Max+ 388.

Q: What is the best settings preset for a 1440p monitor?

A: At 2560x1440, the Medium preset provides the best balance, with an average of 108 FPS and a minimum of 92 FPS. This offers a smooth experience while retaining a decent level of visual quality compared to the Low preset.

Q: What kind of GPU performance does the Intel Arc B390 represent?

A: The Arc B390 is a low-end graphics solution, ranking in the 9th percentile of all GPUs. Its performance is comparable to older, entry-level cards like the NVIDIA GeForce GT 710, which it outperforms by 2.7%.

Q: How does this system's overall ranking compare to other tested combos?

A: This specific combination of CPU and GPU ranks 984th out of 1176 tested combos for Minecraft. This places it in the lower 16% of all systems, indicating below-average overall performance due to the GPU's limitations.

Measured FPS Breakdown

The following data represents the measured average FPS for each resolution and settings preset combination.

1920x1080:

  • Low: 216 FPS
  • Medium: 171 FPS (min 146, max 197)
  • High: 136 FPS
  • Ultra: 85 FPS

2560x1440:

  • Low: 136 FPS
  • Medium: 108 FPS (min 92, max 124)
  • High: 86 FPS
  • Ultra: 54 FPS

3840x2160:

  • Low: 71 FPS
  • Medium: 56 FPS (min 48, max 65)
  • High: 45 FPS
  • Ultra: 28 FPS

This breakdown confirms the scaling trends discussed earlier. At 1080p, the system is capable of delivering very high frame rates, with the Low preset nearing 216 FPS. The step to 1440p reduces performance across the board by roughly 35-40%. The jump to 4K is even more punishing, with the High preset dropping below the 60 FPS threshold and the Ultra preset becoming unplayable. The Medium preset at 4K provides the only data with min/max values, showing a range between 48 and 65 FPS, which indicates some frame time inconsistency. The data is a clear map of the GPU's capabilities, showing a steep performance cliff as resolution increases.

GPU Role

The Intel Arc B390 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on a 3 nm process. It has a base clock of 300 MHz and a boost clock of 2500 MHz. Its memory is "System Shared," meaning it relies on the system's main RAM, and its bandwidth is described as "System Dependent." This is a fundamental limitation compared to dedicated graphics cards with their own high-speed VRAM. The GPU's raw compute specs are modest, with 1536 shading units, 48 TMUs, and 24 ROPs, producing a FP32 performance of 7.680 TFLOPS.

The GPU's performance in the 3DMark Steel Nomad DX12 benchmark is a score of 1482, which places it in the 9th percentile of all GPUs. This is a very low score, indicating that it is positioned at the entry-level of graphics performance. Its nearest rivals are all older NVIDIA models, such as the GeForce GT 520MX (1.3% faster), the GeForce 800M (1.5% faster), and the GeForce GT 710 (2.7% faster). This context is crucial for understanding the measured FPS in Minecraft. The GPU is simply not powerful enough to handle the game at high settings and resolutions.

In Minecraft, the GPU's role is to render the world, handle textures, and process the draw calls. The data shows that the Arc B390 struggles with this task as the resolution increases. The fact that the GPU has no dedicated VRAM and uses system memory likely contributes to its poor performance, as the shared memory bus can become a bottleneck. The TDP of 80 W and its status as an IGP suggest it is designed for efficiency rather than high performance. The benchmark results confirm this, showing that the GPU is the primary reason this system ranks so low, as it cannot match the capabilities of the processor it is paired with.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + Intel Arc B390 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 56.0
3840x2160 High 45.0
3840x2160 Ultra 28.0
2560x1440 Low 136.0
2560x1440 Medium 108.0
2560x1440 High 86.0
2560x1440 Ultra 54.0
1920x1080 Low 216.0
1920x1080 Medium 171.0
1920x1080 High 136.0
1920x1080 Ultra 85.0

Minecraft with ii5-14600KF + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with Arc B390 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-14600KF + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.