Fivem

Fivem

AVERAGE FPS
43
playable

This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 20 25 32
1440p QHD 29 37 46 58
1080p Full HD 43 56 70 88

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 25
3840x2160 High 20
3840x2160 Ultra 16
2560x1440 Low 58
2560x1440 Medium 46
2560x1440 High 37
2560x1440 Ultra 29
1920x1080 Low 88
1920x1080 Medium 70
1920x1080 High 56
1920x1080 Ultra 43

Fivem with Intel Core i5-14600KF + Intel Arc B390, In-Depth Analysis

# Fivem with Intel Core i5-14600KF + Intel Arc B390

The Intel Core i5-14600KF paired with the Intel Arc B390 represents an unusual combination in the Fivem benchmark database, ranking 2656th out of 3005 tested combos. The CPU sits in the 90th percentile among all processors, while the GPU languishes in the 9th percentile, creating a dramatic imbalance that shapes every measured frame rate. This analysis examines how these two components interact across resolutions and settings, using only the measured data from the FACT PACK.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-14600KF brings substantial processing power to Fivem, featuring 14 cores and 20 threads from Intel's Raptor Lake-R architecture. Its base clock runs at 3.50 GHz with a boost clock of 5.30 GHz, and the chip carries 24 MB of shared L3 cache alongside 2 MB per core of L2 cache. The processor's benchmark scores reveal its strength: a Cinebench R23 multi-core score of 32,544 and a single-core score of 4,594, with Geekbench results of 17,085 multi-core and 2,445 single-core. These figures place the CPU at the 90th percentile against all processors, with an average benchmark score of 49,394.

The nearest rivals in the CPU benchmark database show how tightly clustered this processor is with its competition. The AMD Ryzen 9 7900 scores 49,228, a mere 0.3% difference, while the AMD Ryzen 7 PRO 5755G achieves 49,196 at 0.4% delta. The Intel Core Ultra 5 245 comes in at 48,995, 0.8% behind, and the AMD Ryzen AI Max+ 388 leads slightly at 49,796, which is -0.8% relative to the i5-14600KF. This tight grouping suggests the CPU is not the limiting factor in Fivem, especially given its high single-thread performance.

In Fivem, a multiplayer modification that relies heavily on server-side scripting and physics calculations, single-core performance often matters more than raw multi-threaded throughput. The Cinebench R15 single-core score of 462 and R20 single-core of 1,929 indicate strong per-thread capability. The PassMark single-thread score of 4,273 reinforces this picture. The processor's 125W TDP and unlocked multiplier suggest it can sustain high clocks, though the measured FPS data does not provide direct CPU utilization metrics to confirm this.

The data shows that at 1080p Low settings, the combo reaches 88 FPS, which is the highest measured result across all configurations. This suggests the CPU can feed the GPU adequately at lower resolutions, but the GPU's limitations become apparent as resolution increases. The CPU's 90th percentile ranking versus the GPU's 9th percentile creates a scenario where the processor is almost certainly waiting on the graphics card in most scenarios. The multi-core Cinebench R23 score of 32,544 indicates headroom for the game's background processes, but Fivem's engine may not fully exploit all 20 threads.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B390 is an integrated graphics solution based on the Xe3-LPG architecture, built on Intel's 3 nm process. Its chip, codenamed Panther Lake, operates with a base clock of 300 MHz and a boost clock of 2500 MHz. The GPU relies on System Shared memory, meaning its VRAM size, type, and bus width are all dependent on the system's main memory configuration. This shared memory arrangement can impact performance in memory-intensive scenarios, particularly at higher resolutions and settings.

The GPU's compute specifications include 1,536 shading units, 48 texture mapping units, and 24 ROPs, along with 12 ray tracing cores. Its pixel rate reaches 60.00 GPixel/s, and the texture rate is 120.0 GTexel/s. The FP32 performance sits at 7.680 TFLOPS, with FP16 at 15.36 TFLOPS using a 2:1 ratio. The TDP is listed at 80W, and the slot width is described as IGP, confirming its integrated nature. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The Arc B390's benchmark presence is minimal, with only one recorded score: a 3DMark Steel Nomad DX12 result of 1,482. This places the GPU at the 9th percentile among all GPUs, with an average benchmark score of 1,482. The nearest rivals illustrate its performance tier: the NVIDIA GeForce GT 520MX scores 1,463 (1.3% behind), the GeForce 800M scores 1,460 (1.5% behind), the GeForce GT 625 OEM scores 1,446 (2.5% behind), and the GeForce GT 710 scores 1,443 (2.7% behind). These are all entry-level or legacy discrete GPUs, suggesting the Arc B390 performs at a very modest level despite its modern architecture.

In Fivem, the GPU's role becomes critical due to the game's detailed world rendering and vehicle models. The measured FPS data shows that even at 1080p Low settings, the combo only reaches 88 FPS, and at 4K Ultra it drops to 16 FPS. The GPU's 9th percentile ranking strongly indicates it is the primary bottleneck. The 24 ROPs and 48 TMUs are relatively low counts, which would limit fill-rate-bound scenarios in Fivem's open-world environment. The system shared memory configuration means bandwidth is system dependent, potentially causing stutter in areas with many assets loading simultaneously.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Examining the resolution scaling reveals a clear pattern of GPU limitation. At Low settings, the average FPS drops from 88 at 1080p to 58 at 1440p, a reduction of 30 FPS, then to 32 at 4K, another 26 FPS drop. This represents a 63.6% decrease from 1080p to 4K at Low settings. At High settings, the progression goes from 56 FPS at 1080p to 37 FPS at 1440p to 20 FPS at 4K, a 64.3% total reduction. Medium settings show 70 FPS at 1080p, 46 FPS at 1440p, and 25 FPS at 4K, a 64.3% drop. Ultra settings start at 43 FPS at 1080p, fall to 29 FPS at 1440p, and bottom out at 16 FPS at 4K, a 62.8% reduction.

The consistency of these percentage drops across all settings is telling. When a GPU is the bottleneck, resolution scaling tends to produce predictable FPS reductions proportional to the pixel count increase. From 1080p to 4K, pixel count quadruples, but the FPS does not quarter — instead it drops by roughly two-thirds. This suggests that while the GPU is the primary constraint, there are other factors, possibly CPU-related or engine-related, that prevent the FPS from dropping as steeply as pure pixel count would dictate.

The difference between settings at each resolution also reveals GPU pressure. At 1080p, the spread from Low to Ultra is 45 FPS (88 to 43). At 1440p, this spread narrows to 29 FPS (58 to 29). At 4K, the spread compresses further to 16 FPS (32 to 16). This narrowing spread at higher resolutions is classic GPU-bound behavior — when the GPU is overwhelmed by pixel count, quality settings have less relative impact because the render target is already limiting performance. Conversely, at 1080p, the wider spread indicates the GPU has some headroom to process additional effects, though even then it cannot exceed 88 FPS.

The data implies that the Intel Arc B390 is the dominant limiting factor across all measured configurations. The CPU's 90th percentile ranking versus the GPU's 9th percentile creates a massive imbalance. Fivem's multiplayer nature means server-side CPU load can fluctuate, but the consistent resolution scaling pattern points squarely at the GPU. If the CPU were limiting, we would expect to see similar FPS across resolutions at the same settings, which is not the case here.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of Intel Core i5-14600KF and Intel Arc B390 ranks 2656th out of 3005 tested combos in Fivem, placing it in the bottom 11.6% of all configurations. This low ranking is almost entirely attributable to the GPU, given the CPU's strong 90th percentile standing. The rank of 2656 means there are 2655 combos that perform better in this game, which is an overwhelming majority.

To contextualize this rank, consider the GPU's nearest rivals in the benchmark database. The Arc B390 sits just 1.3% above the NVIDIA GeForce GT 520MX, a GPU from an entirely different era. The fact that a modern integrated GPU from Intel's Panther Lake generation performs comparably to these legacy parts in synthetic benchmarks, and then ranks this low in Fivem, suggests the game's rendering requirements are substantial. Fivem's modified engine likely lacks optimizations for Intel's Xe architecture, which could exacerbate the performance gap.

The combo's rank of 2656 out of 3005 means only 349 combos performed worse. Given the CPU's strength, this result is remarkable — it demonstrates that a high-end processor cannot compensate for a weak GPU in this game. The measured FPS data confirms this: even at 1080p Low, the combo cannot reach 90 FPS, which is a modest target for modern hardware. At 4K Ultra, the 16 FPS average is barely playable by any standard.

The delta between this combo's CPU performance (90th percentile) and GPU performance (9th percentile) is one of the largest imbalances likely present in the database. This makes the combo rank more reflective of the GPU's limitations than any CPU deficiency. The i5-14600KF's nearest rivals all score within 0.8% of each other, indicating the CPU tier is well-populated with similar performers, but none of these comparisons change the fact that the Arc B390 drags the entire combo down.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo produces its best results. Low settings yield an average of 88 FPS, which is the highest measured frame rate in the entire dataset. Medium settings achieve 70 FPS with a minimum of 59 and maximum of 80 FPS. High settings drop to 56 FPS average, and Ultra settings fall to 43 FPS. The spread from Low to Ultra is 45 FPS, showing significant settings sensitivity at this resolution. The Medium setting's min/max range of 59-80 FPS indicates some frame time variability, likely from the shared memory bandwidth.

Moving to 2560x1440, performance drops noticeably. Low settings average 58 FPS, Medium averages 46 FPS with a range of 39 to 53 FPS, High averages 37 FPS, and Ultra averages 29 FPS. The Low-to-Ultra spread narrows to 29 FPS, reflecting increased GPU pressure. The Medium setting's minimum of 39 FPS suggests occasional stutters, which could be jarring in a multiplayer environment where smoothness matters. None of the 1440p configurations achieve 60 FPS, making this resolution challenging for the combo.

At 3840x2160, the results are marginal. Low settings average 32 FPS, Medium averages 25 FPS with a range of 22 to 29 FPS, High averages 20 FPS, and Ultra averages 16 FPS. The Low-to-Ultra spread compresses to just 16 FPS, confirming that the GPU is fully saturated at this resolution. The Medium setting's minimum of 22 FPS is below playable thresholds for most users. The 4K results are uniformly low, with no configuration reaching even 60% of 60 FPS.

The Medium settings across all resolutions provide the most complete data, including min and max FPS. At 1080p, the range is 59-80 FPS, a 21 FPS swing. At 1440p, the range is 39-53 FPS, a 14 FPS swing. At 4K, the range is 22-29 FPS, a 7 FPS swing. The narrowing range at higher resolutions further confirms the GPU bottleneck — at 4K, the GPU is so constrained that frame times become more consistent because the render queue is constantly saturated.

FAQ

Q: What is the best resolution to use with this combo in Fivem?

A: Based on the measured data, 1920x1080 is the only resolution where the combo achieves playable frame rates. At Low settings it reaches 88 FPS, Medium hits 70 FPS, and even Ultra reaches 43 FPS. The 1440p and 4K results are all below 60 FPS, with 4K dropping to 16 FPS at Ultra.

Q: How does the Intel Arc B390 compare to its nearest GPU rivals?

A: The Arc B390 scores 1,482 in 3DMark Steel Nomad DX12, which is 1.3% above the NVIDIA GeForce GT 520MX, 1.5% above the GeForce 800M, 2.5% above the GeForce GT 625 OEM, and 2.7% above the GeForce GT 710. These are all very close scores, placing the Arc B390 in the 9th percentile of all GPUs.

Q: Is the Intel Core i5-14600KF powerful enough for Fivem?

A: The CPU sits at the 90th percentile with an average benchmark score of 49,394, and its nearest rivals are all within 0.8% of that figure. Its Cinebench R23 multi-core score of 32,544 and single-core score of 4,594 suggest ample processing headroom. The data indicates the GPU, not the CPU, is the limiting factor in this combo.

Q: Why does the FPS drop so much from 1080p to 4K?

A: The FPS drops by roughly two-thirds from 1080p to 4K across all settings. At Low settings, it goes from 88 to 32 FPS; at Medium, from 70 to 25; at High, from 56 to 20; and at Ultra, from 43 to 16. This consistent percentage drop indicates the GPU is fully saturated at higher resolutions.

Q: What settings are best at 1440p for this combo?

A: At 2560x1440, Low settings average 58 FPS, which is the only 1440p configuration near playable. Medium averages 46 FPS, High averages 37 FPS, and Ultra averages 29 FPS. The Medium setting shows a range of 39-53 FPS, which may include noticeable stutters.

Q: How does this combo rank compared to all tested combinations?

A: The combo ranks 2656th out of 3005 tested combos in Fivem. This places it in the bottom 11.6% of all configurations, a result driven primarily by the GPU's 9th percentile standing rather than the CPU's 90th percentile performance.

Settings Recommendations

The measured data provides clear guidance for optimizing the Fivem experience with this combo. At 1920x1080, Medium settings offer the best balance of performance and visual quality, with an average of 70 FPS and a range of 59-80 FPS. This configuration stays above 60 FPS on average and rarely dips below that threshold, making it the most consistent experience. Low settings at 1080p achieve 88 FPS but sacrifice visual fidelity, while High drops to 56 FPS and Ultra to 43 FPS.

For users prioritizing maximum smoothness, 1080p Low is the only configuration that provides substantial headroom above 60 FPS, averaging 88 FPS. However, the 28 FPS difference between Low and Medium at 1080p suggests that Medium delivers significantly better visuals for a moderate FPS cost. The Medium setting's minimum of 59 FPS means it rarely drops below 60, which is an acceptable trade-off for improved image quality.

At 1440p, the data suggests Low settings are the only viable option, with 58 FPS average. Medium at 1440p drops to 46 FPS with a minimum of 39 FPS, which may feel stuttery in fast-paced multiplayer scenarios. The 4K resolution is not recommended for playable experiences, as even Low settings only reach 32 FPS, and Ultra falls to 16 FPS. The gap between Low and Medium at 4K is just 7 FPS, so the added visual quality from Medium may be worthwhile if the user accepts the low frame rates.

The overall recommendation from the measured rows is to run Fivem at 1920x1080 with Medium settings. This configuration provides the best combination of frame rate stability and visual quality, with the minimum FPS of 59 staying close to the 60 FPS target. For users who cannot tolerate any dips below 60 FPS, 1080p Low is the safest choice, though it sacrifices the improved textures and effects that Medium provides. Given the GPU's 9th percentile ranking, expecting more than 70 FPS at Medium 1080p would be unrealistic based on this data.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + Intel Arc B390 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 25.0
3840x2160 High 20.0
3840x2160 Ultra 16.0
2560x1440 Low 58.0
2560x1440 Medium 46.0
2560x1440 High 37.0
2560x1440 Ultra 29.0
1920x1080 Low 88.0
1920x1080 Medium 70.0
1920x1080 High 56.0
1920x1080 Ultra 43.0

Fivem with ii5-14600KF + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with Arc B390 + Other CPUs

See how Fivem performs with the same GPU but different processors.

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