Minecraft

Minecraft

AVERAGE FPS
270
excellent

This combination delivers exceptional performance with an average of 270 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 77 123 155 195
1440p QHD 147 235 296 374
1080p Full HD 233 372 469 560

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 195
3840x2160 Medium 155
3840x2160 High 123
3840x2160 Ultra 77
2560x1440 Low 374
2560x1440 Medium 296
2560x1440 High 235
2560x1440 Ultra 147
1920x1080 Low 560
1920x1080 Medium 469
1920x1080 High 372
1920x1080 Ultra 233

Minecraft with Intel Core i5-11400F + AMD Radeon RX 6800 XT, In-Depth Analysis

The Intel Core i5-11400F paired with the AMD Radeon RX 6800 XT delivers exceptionally high frame rates in Minecraft, making the game's performance ceiling the primary limiting factor rather than the hardware itself. The measured data shows a dramatic scaling pattern across resolutions, with the gap between settings narrowing as pixel count increases, indicating a shift from CPU-bound behavior at lower resolutions to GPU-bound behavior at 4K.

Resolution Scaling

The FPS drop from 1080p to 4K is steep but reveals a clear performance hierarchy. At Low settings, the transition from 1920x1080 (560 FPS) to 2560x1440 (374 FPS) represents a 33% reduction, while moving to 3840x2160 (195 FPS) cuts the 1080p figure by 65%. This aggressive scaling at Low settings indicates that the CPU is the dominant constraint at 1080p, where the i5-11400F's six cores and 12 threads are being pushed to their limits before the GPU becomes fully engaged.

Medium settings show a similar but slightly less severe trajectory: 469 FPS at 1080p, 296 FPS at 1440p (37% drop), and 155 FPS at 4K (67% drop from 1080p). The High preset follows the same pattern with 372 FPS at 1080p, 235 FPS at 1440p (37% drop), and 123 FPS at 4K (67% drop). Interestingly, the percentage losses from 1080p to 1440p are nearly identical across Low, Medium, and High presets, suggesting that the CPU's single-thread performance—which the data shows at 868 in 3DMark single-thread and 2024 in Cinebench R23 single-core—is the consistent bottleneck at lower resolutions.

Ultra settings present a different story. The 1080p Ultra result (233 FPS) is only 37% of the Low preset's 560 FPS, and the drop to 1440p (147 FPS) is 37%, matching other presets. However, the 4K Ultra figure (77 FPS) represents a 67% reduction from 1080p Ultra, aligning with the scaling seen elsewhere. The fact that Ultra at 4K still exceeds 60 FPS indicates the RX 6800 XT's 16 GB of GDDR6 memory and 512.0 GB/s bandwidth are sufficient to keep Minecraft's relatively simple geometry flowing without stutter.

The most telling metric is the ratio between Low and Ultra at each resolution. At 1080p, Low delivers 2.4x the FPS of Ultra (560 vs 233). This ratio shrinks to 2.5x at 1440p (374 vs 147) and 2.5x at 4K (195 vs 77). The consistent multiplier implies that the GPU's compute resources—20.74 TFLOPS FP32 and 288 TMUs—are being utilized proportionally across presets, while the CPU overhead for chunk updates and entity processing remains constant regardless of visual fidelity.

GPU Role

The RX 6800 XT's specifications directly explain its Minecraft performance. With a base clock of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz, the RDNA 2.0 architecture's 4608 shading units and 128 ROPs provide ample raw throughput for voxel rendering. The 16 GB memory capacity is far more than Minecraft requires, but the 256-bit bus and 512.0 GB/s bandwidth ensure that texture streaming and chunk loading never cause frame drops, even at 4K Ultra where the 77 FPS average is likely limited by the CPU's ability to feed draw calls.

The GPU's benchmark scores corroborate its mid-high tier positioning. In PassMark G3D, it scores 24980, placing it in the 85th percentile of all GPUs. Its nearest rivals include the NVIDIA RTX A1000 Mobile (1.5% ahead), Intel Arc A550M (2.5% behind), and NVIDIA GeForce RTX 5070 Ti (3% behind). These close margins suggest the RX 6800 XT is competitive with recent mid-range offerings, but its 7 nm process and 26,800 million transistors on a 520 mm² die indicate it is not a flagship part.

The GPU's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 API compatibility are relevant for Minecraft, as the game's Java Edition historically relies on OpenGL 4.6, which this card also supports. The 72 ray tracing cores are unused in standard Minecraft rendering, but their presence means the card could handle shader mods that leverage RT effects, though no such benchmark data is provided.

At 1080p Low, the 560 FPS result is nearly three times the card's PassMark DirectX 11 score of 264 would suggest, indicating that Minecraft's rendering pipeline is not heavily dependent on traditional GPU compute. Instead, the bottleneck shifts to the CPU's PassMark single-thread score of 2981, which ranks the i5-11400F in the 71st percentile of all CPUs. The CPU's 12 MB L3 cache and 51.2 GB/s memory bandwidth are sufficient for Minecraft's world data, but the 4.40 GHz boost clock on a single core is what determines maximum FPS in CPU-bound scenarios.

FAQ

Q: Why does the FPS drop so much from 1080p to 4K at Low settings?

A: The 560 FPS at 1080p Low drops to 374 FPS at 1440p and 195 FPS at 4K. This 65% reduction from 1080p to 4K indicates the GPU becomes the limiting factor at higher resolutions, despite the CPU's strong single-thread performance (868 in 3DMark single-thread).

Q: Is the RX 6800 XT overkill for Minecraft?

A: The data shows the GPU is not fully utilized at 1080p, where the CPU caps performance. However, at 4K Ultra, the 77 FPS average is still above 60 FPS, suggesting the 16 GB VRAM and 512.0 GB/s bandwidth are adequate for the game's maximum settings without compromise.

Q: How does the i5-11400F compare to its nearest CPU rivals?

A: The i5-11400F's average benchmark score of 17177 is 0.3% ahead of the AMD EPYC 7H12 and 0.6% ahead of the Intel Core Ultra 7 164U. It trails the Intel Core i5-12450H by 0.4% and AMD Ryzen 3 PRO 8300G by 0.6%, showing it is competitively positioned in its class.

Q: What is the best settings preset for 4K gaming?

A: At 3840x2160, High settings deliver 123 FPS, which is 60% higher than Ultra's 77 FPS. Medium provides 155 FPS but with min/max values of 131-178 FPS, indicating consistent frame pacing. Low yields 195 FPS but sacrifices visual quality unnecessarily.

Q: Does the combo rank change across resolutions?

A: The comboRankInGame is a fixed value of 1186 out of 3710 combos (top 32%). This rank reflects overall performance across all tested configurations, not specific resolution/settings combinations.

Q: Why is the 1080p Medium FPS (469) so much lower than Low (560)?

A: The Medium preset's 469 FPS average with a 399 FPS minimum and 539 FPS maximum suggests the additional rendering passes increase GPU load, but the CPU still has headroom. The 16% reduction from Low to Medium is smaller than the 50% reduction from Medium to Ultra (233 FPS), indicating diminishing returns at higher presets.

Settings Recommendations

For 1920x1080, the Low preset's 560 FPS is excessive for any monitor, and the Ultra preset's 233 FPS still provides a competitive advantage. However, the Medium preset offers the best balance with a 469 FPS average and a minimum of 399 FPS, ensuring no dips below 144 Hz refresh rates. High at 372 FPS is also viable, but Medium's 20% FPS advantage over High with visually similar quality makes it the recommended choice for 1080p.

At 2560x1440, the High preset's 235 FPS is ideal for high-refresh monitors, while Medium's 296 FPS provides a 26% improvement with a 252 FPS minimum that still exceeds 240 Hz displays. Ultra at 147 FPS is playable but leaves performance on the table, making High the sweet spot. Low's 374 FPS is unnecessary unless chasing maximum frame rates.

For 3840x2160, the High preset's 123 FPS is the clear recommendation, as it offers 60% more performance than Ultra (77 FPS) while maintaining visual fidelity close to maximum. Medium at 155 FPS is also excellent, but High provides a better balance between image quality and frame rate. Ultra at 77 FPS is only suitable for 60 Hz displays, and Low's 195 FPS sacrifices too much visual quality for the resolution.

The data indicates that High settings at 1440p (235 FPS) and 4K (123 FPS) provide the most consistent experience across resolutions, with Medium serving as a fallback for users who prioritize frame rate over visual effects. The 16 GB VRAM and 512.0 GB/s bandwidth ensure texture quality does not need to be reduced, so the primary trade-off is between shading effects and FPS.

How This Combo Ranks

The Intel Core i5-11400F and AMD Radeon RX 6800 XT combination ranks 1186th out of 3710 tested combos in Minecraft, placing it in the top 32% of all configurations. This rank is notably lower than the individual component percentiles (CPU 71st, GPU 85th), suggesting that the pairing does not synergize optimally for this game. The CPU's nearest rivals—AMD EPYC 7H12, Intel Core i5-12450H, AMD Ryzen 3 PRO 8300G, and Intel Core Ultra 7 164U—all have similar average scores within 0.6%, indicating that CPU choice has minimal impact on Minecraft performance beyond a certain threshold.

The GPU's rank relative to its rivals (RTX A1000 Mobile, Arc A550M, RTX 5070 Ti, RX Vega 64) is tighter, with deltas between -3% and +1.5%. This narrow margin suggests that the RX 6800 XT's 4K Ultra performance of 77 FPS is representative of its class, and that higher-ranking combos likely pair the GPU with a stronger CPU to address the 1080p bottleneck.

The combo's rank at 1186 out of 3710 is likely dragged down by the CPU's 6-core/12-thread configuration, which the data shows limits 1080p Low to 560 FPS. In contrast, combos with CPUs featuring higher single-thread scores (such as those with PassMark single-thread above 2981) would achieve higher frame rates at lower resolutions, improving their overall rank. The GPU's 85th percentile ranking is not fully utilized at 1080p, making this combo more competitive at 1440p and 4K where the GPU becomes the primary constraint.

Measured FPS Breakdown

At 1920x1080, the measured results show a clear hierarchy: Low delivers 560 FPS, Medium 469 FPS (min 399, max 539), High 372 FPS, and Ultra 233 FPS. The Medium preset's minimum of 399 FPS ensures no frame drops below 360 Hz refresh rates, while the Low preset's 560 FPS is the highest recorded in the entire dataset.

At 2560x1440, Low produces 374 FPS, Medium 296 FPS (min 252, max 340), High 235 FPS, and Ultra 147 FPS. The Medium preset's minimum of 252 FPS still exceeds 240 Hz displays, and the High preset's 235 FPS is sufficient for 144 Hz gaming with headroom.

At 3840x2160, Low achieves 195 FPS, Medium 155 FPS (min 131, max 178), High 123 FPS, and Ultra 77 FPS. The Medium preset's minimum of 131 FPS is the only 4K result with a recorded floor above 60 FPS, making it the safest choice for consistent 4K gameplay. Ultra at 77 FPS is the only preset that drops below 100 FPS, indicating that the GPU's 20.74 TFLOPS compute is the limiting factor at maximum settings.

The scaling from Low to Ultra at each resolution is consistent: 2.4x at 1080p, 2.5x at 1440p, and 2.5x at 4K. This uniformity suggests that the rendering pipeline scales linearly with settings, and that neither the CPU nor GPU introduces disproportionate bottlenecks at any resolution. The data shows no min/max values for Low, High, or Ultra presets, meaning only Medium provides frame variance data—likely due to more demanding dynamic effects that cause occasional dips.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + AMD Radeon RX 6800 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 195.0
3840x2160 Medium 155.0
3840x2160 High 123.0
3840x2160 Ultra 77.0
2560x1440 Low 374.0
2560x1440 Medium 296.0
2560x1440 High 235.0
2560x1440 Ultra 147.0
1920x1080 Low 560.0
1920x1080 Medium 469.0
1920x1080 High 372.0
1920x1080 Ultra 233.0

Minecraft with ii5-11400F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 6800 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-11400F + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.