Minecraft

Minecraft

AVERAGE FPS
285
excellent

This combination delivers exceptional performance with an average of 285 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 82 131 165 209
1440p QHD 157 251 316 400
1080p Full HD 249 398 501 560

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 209
3840x2160 Medium 165
3840x2160 High 131
3840x2160 Ultra 82
2560x1440 Low 400
2560x1440 Medium 316
2560x1440 High 251
2560x1440 Ultra 157
1920x1080 Low 560
1920x1080 Medium 501
1920x1080 High 398
1920x1080 Ultra 249

Minecraft with Intel Core i5-11400F + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

Minecraft is a sandbox title where the Intel Core i5-11400F and NVIDIA GeForce RTX 3080 Ti combination produces exceptionally high frame rates, with the data revealing a system that is heavily optimized for this specific workload. The benchmark results show that this pairing ranks 994th out of 3710 tested combos, placing it in the top quartile of all configurations tested for this game. The measured FPS figures across all resolutions and settings presets indicate that the RTX 3080 Ti is rarely the limiting factor, with the CPU's performance characteristics playing a more significant role in determining the final output.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, built on Intel's 14 nm process node. It operates with a base clock of 2.60 GHz and can boost up to 4.40 GHz, which is critical for Minecraft's performance since the game's engine is notoriously dependent on single-thread performance. The CPU's L3 cache is 12 MB shared, with 512 KB of L2 cache per core and 80 KB of L1 cache per core, providing a modest but sufficient memory hierarchy for the game's block-based world generation and physics calculations. The processor scores 868 in 3dmark_single_thread and 1777 in geekbench_singlecore, indicating strong single-core capability that aligns well with Minecraft's primary rendering thread.

In multi-threaded workloads, the i5-11400F shows solid scaling, with a 3dmark_16_threads score of 5619 and a cinebench_r23_multicore score of 14340. However, the data suggests that Minecraft does not heavily utilize all 12 threads; the game's performance is more closely correlated with the CPU's single-thread metrics. The passmark_single_thread score of 2981 and the 3dmark_2_threads score of 1691 highlight that the processor's ability to handle 2-4 threads efficiently is what matters most for this title. This is evident in the measured FPS data where the 1080p Low preset achieves 560 FPS, a figure that is only 40% higher than the 4K Low preset's 209 FPS, indicating that the CPU is capable of feeding frames at a very high rate but the GPU becomes a bottleneck at higher resolutions.

The CPU's nearestRivals include the AMD EPYC 7H12 with an avgScore of 17120 (deltaPct 0.3), the Intel Core i5-12450H with 17239 (deltaPct -0.4), and the AMD Ryzen 3 PRO 8300G with 17278 (deltaPct -0.6). These rivals are within a 1% performance band of each other, meaning the i5-11400F's overall benchmark average of 17177 is essentially tied with these competitors. For Minecraft specifically, the CPU's percentileVsAllCpus of 71 indicates that it outperforms 71% of all CPUs in general benchmarks, but the game's specific demands on single-thread speed and memory latency are what the data shows as the decisive factors.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the frame rate difference between 1080p and 4K at High settings?

A: At 1920x1080 with High settings, the combo achieves 398 FPS, while at 3840x2160 with High settings, it drops to 131 FPS. This represents a 67% reduction in average FPS when moving from 1080p to 4K, indicating that the GPU becomes the primary bottleneck at higher resolutions.

Q: How does the Ultra preset compare to Low at 1440p?

A: At 2560x1440, the Low preset delivers 400 FPS, while the Ultra preset drops to 157 FPS. The gap between Low and Ultra at 1440p is 243 FPS, showing that the Ultra preset imposes a significant rendering cost on the RTX 3080 Ti, even though the GPU has 12 GB of GDDR6X memory and 10240 shading units.

Q: Is the RTX 3080 Ti's performance in Minecraft consistent with its overall benchmark standing?

A: The GPU's avgBenchmarkScore is 41187, with a percentileVsAllGpus of 83, meaning it ranks above 83% of all GPUs. In Minecraft specifically, the GPU achieves 560 FPS at 1080p Low, which is the highest measured value in the dataset, showing that the card's raw compute power translates well to this game's simple geometry rendering.

Q: What is the minimum FPS recorded for the Medium preset at 4K?

A: At 3840x2160 with Medium settings, the minimum FPS is 141, with a maximum of 190 and an average of 165. This shows that even at 4K resolution, the system maintains a playable frame rate without any significant drops below 140 FPS.

Q: How does the Core i5-11400F compare to its closest rival in terms of overall CPU score?

A: The i5-11400F has an avgBenchmarkScore of 17177, while its nearest rival, the AMD EPYC 7H12, scores 17120 with a deltaPct of 0.3. This means the i5-11400F is 0.3% faster than the EPYC 7H12, placing them essentially at parity in synthetic benchmarks.

Q: Does the CPU's boost clock affect the frame rates at lower resolutions?

A: The CPU's boost clock of 4.40 GHz supports its single-thread performance, which is reflected in the 1080p Low preset achieving 560 FPS. At higher resolutions like 4K, the frame rate drops to 209 FPS at Low settings, suggesting that the CPU's boost clock is sufficient to feed the GPU at lower resolutions but the GPU's rendering load becomes the limiting factor at 4K.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of resolution scaling. At 1920x1080 with Low settings, the system achieves 560 FPS, which drops to 400 FPS at 2560x1440 (a 28.6% decrease) and further to 209 FPS at 3840x2160 (a 62.7% decrease from 1080p). This scaling behavior indicates that at 1080p, the CPU is likely the primary limiting factor, as the frame rate is far above what the GPU can render at higher resolutions. The RTX 3080 Ti's 34.10 TFLOPS of FP32 compute and 912.4 GB/s memory bandwidth are being underutilized at 1080p, where the CPU's single-thread performance caps the output.

At Medium settings, the resolution scaling is more gradual: 501 FPS at 1080p, 316 FPS at 1440p, and 165 FPS at 4K. The percentage drop from 1080p to 4K is 67.1%, which is nearly identical to the Low preset's 62.7% drop. This consistency suggests that the ratio of CPU to GPU workload remains roughly constant across these settings presets, with the GPU becoming the bottleneck at 4K regardless of quality level. The High preset shows a similar pattern, with 398 FPS at 1080p, 251 FPS at 1440p, and 131 FPS at 4K, representing a 67.1% drop from 1080p to 4K.

The Ultra preset demonstrates the most dramatic scaling, dropping from 249 FPS at 1080p to 157 FPS at 1440p (a 36.9% decrease) and then to 82 FPS at 4K (a 67.1% decrease from 1080p). The fact that the Ultra preset at 4K still achieves 82 FPS indicates that the RTX 3080 Ti's 12 GB of GDDR6X memory is sufficient for the game's texture and rendering demands, but the GPU's shading units are working harder to process the increased pixel count. The data strongly suggests that this combo is CPU-limited at 1080p, balanced at 1440p, and GPU-limited at 4K, with the crossover point occurring somewhere between 1080p and 1440p depending on the settings preset.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the measured FPS values show a wide range across presets. The Low preset delivers 560 FPS, which is the highest score in the entire dataset. The Medium preset achieves 501 FPS with a minimum of 426 and a maximum of 577, indicating that the system can sustain high frame rates even with increased rendering complexity. The High preset drops to 398 FPS, while the Ultra preset falls to 249 FPS. These numbers suggest that at 1080p, the CPU's single-thread performance is the limiting factor, as the GPU is capable of rendering far more frames than the CPU can process.

Moving to 2560x1440, the frame rates decrease proportionally. The Low preset achieves 400 FPS, which is still exceptionally high and indicates that the system remains CPU-bound at this resolution. The Medium preset delivers 316 FPS with a minimum of 269 and a maximum of 364, showing a tighter frame time distribution compared to 1080p. The High preset produces 251 FPS, while the Ultra preset drops to 157 FPS. The gap between Low and Ultra at 1440p is 243 FPS, which is a smaller absolute difference than at 1080p (311 FPS gap), suggesting that the GPU is beginning to take on more of the workload.

At 3840x2160, the system transitions to being GPU-limited. The Low preset achieves 209 FPS, which is still a very playable frame rate, but it represents a significant drop from the 1080p Low score of 560 FPS. The Medium preset delivers 165 FPS with a minimum of 141 and a maximum of 190, indicating that even at 4K, the system maintains a stable frame rate without major drops. The High preset falls to 131 FPS, while the Ultra preset drops to 82 FPS. The data shows that the RTX 3080 Ti's 112 ROPs and 186.5 GPixel/s pixel rate are being fully utilized at 4K, with the GPU's rendering capabilities becoming the primary constraint on performance.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3080 Ti is built on the Ampere architecture with a GA102 chip, fabricated on Samsung's 8 nm process node with 28,300 million transistors. The GPU operates at a base clock of 1365 MHz and a boost clock of 1665 MHz, with memory running at 1188 MHz (19 Gbps effective). It features 12 GB of GDDR6X memory on a 384-bit bus, providing 912.4 GB/s of memory bandwidth. The card has 10240 shading units, 320 TMUs, and 112 ROPs, along with 80 RT cores and 320 tensor cores, making it a high-end part that ranks above 83% of all GPUs in the database.

In Minecraft, the GPU's role is primarily to handle the game's rendering pipeline, which involves drawing blocks, applying textures, and managing lighting effects. The 12 GB VRAM is more than sufficient for the game's texture requirements, as evidenced by the fact that even at 4K Ultra settings, the frame rate does not collapse due to memory constraints. The GPU's FP32 performance of 34.10 TFLOPS and texture rate of 532.8 GTexel/s contribute to the high frame rates observed at lower resolutions, where the CPU is the bottleneck. At 4K, the GPU's pixel rate of 186.5 GPixel/s becomes the limiting factor, as the card must process four times as many pixels as at 1080p.

The RTX 3080 Ti's nearestRivals include the AMD Radeon Pro 5300 with an avgScore of 40870 (deltaPct 0.8), the NVIDIA Tesla M40 24 GB with 41707 (deltaPct -1.2), and the NVIDIA GeForce RTX 5070 with 40377 (deltaPct 2). These rivals show that the RTX 3080 Ti's avgBenchmarkScore of 41187 is competitive with these other cards, though in Minecraft specifically, the GPU's performance is more dependent on its ability to feed the CPU's output at lower resolutions. The data indicates that the RTX 3080 Ti is overkill for Minecraft at 1080p, where the CPU is the limiting factor, but it becomes more relevant at 4K, where the GPU's rendering capabilities are fully exercised.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the Medium preset at 2560x1440 offers the best balance of visual quality and performance. At this resolution and settings, the system achieves 316 FPS with a minimum of 269 FPSholing and a maximum of 364 FPS, ensuring that even the most demanding scenes maintain a frame rate well above 240 Hz. The Medium preset at 4K also performs admirably, delivering 165 FPS with a minimum of 141 FPS, which is suitable for high-refresh-rate monitors. For users with 1080p displays, the Medium preset at 501 FPS is the recommended choice, as it provides a significant visual improvement over Low while still maintaining extremely high frame rates.

The High preset is a viable option for those prioritizing visual fidelity, as it achieves 398 FPS at 1080p and 251 FPS at 1440p. However, at 4K, the High preset drops to 131 FPS, which may not be sufficient for 144 Hz monitors. The Ultra preset, while offering the highest visual quality, results in 249 FPS at 1080p, 157 FPS at 1440p, and 82 FPS at 4K. The 82 FPS at 4K Ultra is still playable, but the drop from Medium's 165 FPS at 4K suggests that the Ultra preset imposes a significant performance cost without a proportional visual benefit in Minecraft's block-based graphics. The data supports the Medium preset as the optimal choice across all resolutions, as it consistently provides the highest frame rates while maintaining acceptable visual quality.

The Low preset, while offering the highest frame rates (560 FPS at 1080p, 400 FPS at 1440p, 209 FPS at 4K), sacrifices too much visual quality for most users. The difference between Low and Medium at 1080p is only 59 FPS, while the visual improvement is substantial. Similarly, at 1440p, the difference is 84 FPS, and at 4K, it is 44 FPS. These margins suggest that the Medium preset is the sweet spot for this combo, providing a 10-20% reduction in frame rate compared to Low while delivering noticeably better graphics. For competitive play where maximum frame rates are prioritized, the Low preset at 1080p is the only recommendation, but for general use, Medium is the clear winner.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 3080 Ti ranks 994th out of 3710 tested combos in Minecraft, placing it in the 73rd percentile of all configurations tested for this game. This ranking is impressive given that the CPU's percentileVsAllCpus is 71 and the GPU's percentileVsAllGpus is 83, suggesting that the combination performs slightly better than would be expected based on the individual component rankings. The data indicates that the i5-11400F's strong single-thread performance is particularly well-suited to Minecraft's engine, allowing the RTX 3080 Ti to operate near its full potential at lower resolutions.

Compared to other combos in the database, this pairing's rank of 994 means that 2716 other configurations perform better in Minecraft, which is a substantial number given the game's popularity and the wide range of hardware available. However, the measured FPS values show that this combo achieves frame rates that are far above what most monitors can display, with even the lowest measured value (82 FPS at 4K Ultra) being perfectly playable. The rank is likely influenced by the fact that many other combos feature higher-end CPUs with even better single-thread performance, such as newer generations with higher boost clocks, which can further push frame rates at 1080p.

The combo's ranking in the top 27% of all tested configurations is a strong result, particularly when considering that the CPU is from the 11th generation and has been marked as end-of-life. The RTX 3080 Ti, while also end-of-life, remains a powerful GPU that can handle Minecraft's rendering demands with ease. The deltaPct values for the CPU's nearestRivals (ranging from -0.6% to 0.6%) and the GPU's nearestRivals (ranging from -1.7% to 2%) show that this combo's performance is closely aligned with its direct competitors, but the specific combination of the i5-11400F's single-thread prowess and the RTX 3080 Ti's high pixel throughput creates a pairing that is well-optimized for this particular game.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 3080 Ti in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 209.0
3840x2160 Medium 165.0
3840x2160 High 131.0
3840x2160 Ultra 82.0
2560x1440 Low 400.0
2560x1440 Medium 316.0
2560x1440 High 251.0
2560x1440 Ultra 157.0
1920x1080 Low 560.0
1920x1080 Medium 501.0
1920x1080 High 398.0
1920x1080 Ultra 249.0

Minecraft with ii5-11400F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 3080 Ti + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-11400F + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.