Evolve
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 58 | 74 | 95 |
| 1440p QHD | 68 | 98 | 129 | 161 |
| 1080p Full HD | 101 | 145 | 191 | 243 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core i5-11400F + AMD Radeon RX 6800 XT, In-Depth Analysis
The Intel Core i5-11400F paired with the AMD Radeon RX 6800 XT delivers a formidable 1080p and 1440p experience in Evolve, though 4K Ultra settings push the combination to its limits. In the database of tested hardware combos for this title, the pairing ranks 594th out of 1695 total combinations, placing it comfortably in the upper third of all systems evaluated. This mid-pack positioning is consistent with a CPU that sits at the 75th percentile among all processors and a GPU that outperforms 87% of all graphics cards, suggesting the pairing extracts strong but not class-leading performance from the game's engine.
How This Combo Ranks
The combo's rank of 594 out of 1695 tested configurations places it above roughly 65% of all possible pairings in Evolve. This is a respectable standing for a system built around a mid-range 11th Gen Intel processor and a high-end RDNA 2 graphics card. The data indicates that the GPU is the dominant contributor to this ranking, as its 87th percentile standing among all GPUs is significantly stronger than the CPU's 75th percentile mark. The measured FPS figures confirm that this is not a bottleneck-limited pairing at most settings, but the gap between the CPU and GPU percentile rankings hints that the processor may hold back the graphics card in certain scenarios. Specifically, in 4K Ultra, the combination dips to 37.3 FPS, which is below the 60 FPS threshold that most competitive FPS players would consider playable, while the same resolution at High settings nearly reaches that target at 57.9 FPS.
CPU Role
The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, built on Intel's 14 nm process. It operates with a base clock of 2.60 GHz and can boost up to 4.40 GHz, with 12 MB of shared L3 cache. For a game like Evolve, which was released in 2015 and primarily relies on a few heavily-threaded tasks, the 6-core configuration with 12 threads provides sufficient parallel processing headroom without overwhelming the game's engine. The CPU's 3DMark results illustrate its scaling: it scores 3,171 in the 4-thread test, 4,691 in the 8-thread test, and 5,652 in the max-thread test, showing that performance improves as more threads are utilized but with diminishing returns beyond 8 threads. This pattern suggests Evolve's engine can leverage the extra threads but does not require the full 12-thread capacity to achieve optimal frame rates.
The 11400F's single-thread performance is also relevant for Evolve's frame pacing. Its 3DMark single-thread score of 868 and Cinebench R23 single-core score of 2,029 indicate strong per-core throughput, which helps maintain consistent frame times in scenes with heavy physics or AI calculations. Compared to its nearest rivals in the CPU benchmark database, the 11400F is essentially tied with the AMD Ryzen 7 5700U (0% delta) and Intel Core i5-1240U (+0.2% delta), while sitting slightly behind the Intel Core i7-1260P and Core Ultra 7 164U (both -0.2% delta). This places the CPU in a competitive range for its generation, though the 5700U is a mobile chip with lower sustained clocks, meaning the 11400F's desktop-oriented design likely delivers more consistent performance under gaming loads. The CPU's 65 W TDP and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are adequate to feed the GPU without creating a significant memory bottleneck.
GPU Role
The AMD Radeon RX 6800 XT is the primary driver of Evolve's high frame rates, featuring the Navi 21 chip on TSMC's 7 nm process with 26,800 million transistors. It comes equipped with 16 GB of GDDR6 memory on a 256-bit bus, providing 512.0 GB/s of bandwidth, which is ample for Evolve's texture-heavy environments. The GPU's clock speeds include a base of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz, allowing it to scale performance dynamically based on thermal and power headroom. With 4,608 shading units, 288 texture mapping units, and 128 raster operation pipelines, the RX 6800 XT offers substantial raw compute capacity, reflected in its 20.74 TFLOPS of FP32 performance.
The GPU's benchmark scores reinforce its high-end positioning. Its Passmark G3D score of 24,980 and 3DMark Steel Nomad DX12 score of 3,689 place it well above average, with the GPU ranking in the 87th percentile of all graphics cards. In the nearest rival comparison, the RX 6800 XT is closely matched with the Intel Arc A550M (+0.5% delta for the Intel), while it leads the NVIDIA CMP 50HX by 1.9% and the GeForce RTX 4070 Ti SUPER by 2.6%, but trails the NVIDIA RTX A1000 by 1.7%. These deltas are all within a narrow band, indicating that the RX 6800 XT's performance profile is highly competitive with other top-tier options from the same era. For Evolve specifically, the GPU's 16 GB VRAM ensures that even at 4K Ultra settings, there is no memory capacity limitation, allowing the game to load all high-resolution textures without swapping.
Measured FPS Breakdown
The measured FPS data for this combination reveals a clear performance curve across resolutions and settings. At 1920x1080, the system delivers exceptional frame rates: 242.8 FPS on Low, 190.6 FPS on Medium, 145.4 FPS on High, and 101.3 FPS on Ultra. These numbers indicate that at 1080p, the RX 6800 XT has significant headroom, and even Ultra settings maintain frame rates well above the refresh rate of most standard monitors. The scaling from Low to Ultra shows a 58% reduction in FPS, which is a moderate penalty for the increased visual fidelity.
Moving to 2560x1440, the combination still performs admirably but with a noticeable step down. Low settings produce 161.4 FPS, Medium drops to 128.6 FPS, High achieves 97.6 FPS, and Ultra falls to 67.8 FPS. The 1440p Ultra result remains above 60 FPS, making it viable for high-refresh-rate monitors, while High settings offer a comfortable margin for competitive play. The transition from 1080p to 1440p at Ultra settings results in a 33% FPS decrease, which aligns with the increased pixel count.
At 3840x2160, the limits of the combination become apparent. Low settings yield 94.7 FPS, Medium drops to 73.9 FPS, and High manages 57.9 FPS, which is just shy of a smooth 60 FPS experience. Ultra settings at 4K produce only 37.3 FPS, which is below the threshold for fluid gameplay in an FPS title. This suggests that the RX 6800 XT, despite its 16 GB VRAM and high compute throughput, is not sufficient to handle Evolve's Ultra preset at 4K without compromising on smoothness. The data shows a steep drop-off from High to Ultra at 4K (57.9 to 37.3 FPS, a 36% reduction), indicating that the Ultra preset introduces effects that heavily tax the GPU's shading units and memory bandwidth at higher resolutions.
FAQ
Q: Is this combination suitable for 4K gaming in Evolve?
A: The combination is only partially suitable for 4K. At Low, Medium, and High settings, the system achieves 94.7, 73.9, and 57.9 FPS respectively, making these presets playable. However, at Ultra settings, the frame rate drops to 37.3 FPS, which is below the smoothness threshold for most players.
Q: How does the CPU compare to its nearest rivals in benchmark scores?
A: The Intel Core i5-11400F has an average benchmark score of 17,181, which is essentially identical to the AMD Ryzen 7 5700U (17,189, 0% delta) and the Intel Core i5-1240U (17,141, +0.2% delta for the 11400F). It trails the Intel Core i7-1260P and Core Ultra 7 164U by only 0.2% (both scoring 17,212 and 17,215 respectively).
Q: What is the best resolution to use for a high-refresh-rate experience?
A: At 1920x1080, the system can deliver over 100 FPS on all settings, with Low reaching 242.8 FPS and Ultra at 101.3 FPS. At 2560x1440, Low and Medium settings exceed 120 FPS (161.4 and 128.6 FPS), but Ultra drops to 67.8 FPS, which is still above 60 FPS.
Q: Does the GPU outperform its closest rivals in overall benchmark scores?
A: The RX 6800 XT's average benchmark score of 49,982 leads the NVIDIA GeForce RTX 4070 Ti SUPER (48,704) by 2.6% and the NVIDIA CMP 50HX (49,071) by 1.9%. It is slightly ahead of the Intel Arc A550M (49,737) by 0.5% but trails the NVIDIA RTX A1000 (50,826) by 1.7%.
Q: How much of a performance gap exists between 1080p and 4K at High settings?
A: At High settings, the system delivers 145.4 FPS at 1920x1080, 97.6 FPS at 2560x1440, and 57.9 FPS at 3840x2160. This represents a 60% reduction in frame rate when moving from 1080p to 4K, highlighting the significant pixel load increase on the GPU.
Q: Is the CPU's thread count sufficient for Evolve's engine?
A: The CPU's 6 cores and 12 threads appear sufficient, as its 3DMark scores show strong scaling from 4 threads (3,171) to 8 threads (4,691) and max threads (5,652). The modest gain from 8 to 12 threads suggests the game's engine does not fully utilize all available threads, but the headroom helps avoid bottlenecks in demanding scenes.
Hardware Specifications
Intel Core i5-11400F
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + AMD Radeon RX 6800 XT in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 94.7 |
| 3840x2160 | Medium | 73.9 |
| 3840x2160 | High | 57.9 |
| 3840x2160 | Ultra | 37.3 |
| 2560x1440 | Low | 161.4 |
| 2560x1440 | Medium | 128.6 |
| 2560x1440 | High | 97.6 |
| 2560x1440 | Ultra | 67.8 |
| 1920x1080 | Low | 242.8 |
| 1920x1080 | Medium | 190.6 |
| 1920x1080 | High | 145.4 |
| 1920x1080 | Ultra | 101.3 |
Evolve with ii5-11400F + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 6800 XT + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with ii5-11400F + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.