Minecraft

Minecraft

AVERAGE FPS
321
excellent

This combination delivers exceptional performance with an average of 321 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 97 155 195 246
1440p QHD 185 296 373 471
1080p Full HD 293 469 515 560

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 246
3840x2160 Medium 195
3840x2160 High 155
3840x2160 Ultra 97
2560x1440 Low 471
2560x1440 Medium 373
2560x1440 High 296
2560x1440 Ultra 185
1920x1080 Low 560
1920x1080 Medium 515
1920x1080 High 469
1920x1080 Ultra 293

Minecraft with Intel Core i5-11400F + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis

FAQ

Q: What is the combo rank of the Intel Core i5-11400F with the NVIDIA GeForce RTX 4070 Ti in Minecraft?

A: This combination ranks 605th out of 3,710 tested combos in this game, placing it in the top 16.3% of all pairings tested.

Q: What average FPS does this combo achieve at 1080p with Ultra settings?

A: At 1920x1080 with Ultra settings, the combo delivers an average of 293 FPS, which is the lowest average among the four settings tested at that resolution.

Q: How much faster is Low settings compared to Ultra at 1440p?

A: At 2560x1440, Low settings produce 471 FPS average versus 185 FPS on Ultra — a difference of 286 FPS, meaning Low is roughly 2.5 times faster than Ultra in this configuration.

Q: Does the RTX 4070 Ti have enough VRAM for Minecraft at 4K?

A: The GPU features 12 GB of GDDR6X memory with a 192-bit bus and 504.2 GB/s bandwidth. Benchmark data shows playable averages at 3840x2160 across all settings, from 97 FPS on Ultra to 246 FPS on Low, indicating 12 GB is sufficient for this game's demands.

Q: What is the single-threaded performance of the i5-11400F?

A: The CPU scores 868 in 3dmark_single_thread and 2,024 in Cinebench R23 single-core, while the boost clock reaches 4.40 GHz. These figures matter because Minecraft's rendering engine relies heavily on single-core throughput.

Q: How does the GPU compare to its nearest rival in synthetic benchmarks?

A: The RTX 4070 Ti scores 44,795 on average, sitting 0.8% below the NVIDIA GeForce RTX 5090 Mobile (45,152) and 1.6% above the NVIDIA RTX A6000 (44,075), with the AMD Radeon Pro 5500 XT 1.3% higher and the Intel Arc A730M 1.7% higher.

GPU Role

The NVIDIA GeForce RTX 4070 Ti is built on the Ada Lovelace architecture with a 5 nm process from TSMC, housing 35,800 million transistors on a 294 mm² die. Its memory subsystem provides 12 GB of GDDR6X over a 192-bit interface, delivering 504.2 GB/s of bandwidth. The GPU's base clock runs at 2310 MHz with a boost clock of 2610 MHz, while memory operates at 1313 MHz (21 Gbps effective).

In Minecraft, the GPU's role becomes more pronounced as resolution increases. At 1080p, the combo produces 560 FPS on Low settings, but at 4K, the same settings yield 246 FPS — a 56% reduction. This scaling pattern indicates that the RTX 4070 Ti's raw throughput is being exercised heavily at higher resolutions. The GPU's 40.09 TFLOPS of FP32 compute and 626.4 GTexel/s texture rate are substantial, yet the game's rendering demands at 4K Ultra still pull the average down to 97 FPS.

The 12 GB frame buffer proves adequate across all tested configurations. Even at 3840x2160 with Ultra settings, the average FPS remains above 60, with no min FPS reported as a bottleneck. The memory bandwidth of 504.2 GB/s appears sufficient for the texture streaming and chunk updates typical of sandbox gameplay. Notably, the GPU sits at the 84th percentile among all GPUs, with an average benchmark score of 44,795.

The closest rival comparisons show a tight cluster: the RTX 5090 Mobile trails by 0.8%, the Radeon Pro 5500 XT leads by 1.3%, and the RTX A6000 is 1.6% behind. These margins are small, suggesting the 4070 Ti performs consistently within its peer group in synthetic tests. In Minecraft specifically, the GPU's capability to push 155 FPS at 4K High demonstrates that even demanding settings remain well within playable territory for this card.

Settings Recommendations

Examining the measured FPS rows, the Medium preset offers the most balanced experience across all three resolutions. At 1080p, Medium delivers 515 FPS average with a minimum of 438 FPS and maximum of 592 FPS. The 1440p Medium row shows 373 FPS average with 317 FPS minimum and 429 FPS maximum, while 4K Medium produces 195 FPS average with 166 FPS minimum and 224 FPS maximum.

The Ultra preset, by contrast, shows significant performance drops: 293 FPS at 1080p, 185 FPS at 1440p, and only 97 FPS at 4K. While these numbers remain playable, the gap between Ultra and Medium is steep — at 4K, Ultra is exactly half the average FPS of Medium. Meanwhile, Low settings deliver the highest frames: 560 FPS at 1080p, 471 FPS at 1440p, and 246 FPS at 4K, but with visual quality trade-offs that may not be necessary given the headroom.

The data indicates that Medium is the sweet spot for this combo. At 1440p, the 373 FPS average with a 317 FPS minimum ensures smooth gameplay even in complex scenes, while the 4K Medium result of 195 FPS (min 166 FPS) remains comfortably above typical high-refresh display targets. For users prioritizing maximum visual fidelity, Ultra at 1440p still delivers 185 FPS, but the 45% reduction from Medium suggests diminishing returns at that preset level.

High settings occupy a middle ground: 469 FPS at 1080p, 296 FPS at 1440p, and 155 FPS at 4K. These numbers are respectable, but Medium's higher averages with recorded minimums provide more consistent frame pacing. Given that the measured data includes min FPS only for Medium rows, this preset appears to be the one where the hardware maintains stability under load.

Measured FPS Breakdown

At 1920x1080, the combo produces its highest raw numbers. Low settings lead with 560 FPS average, followed by Medium at 515 FPS (min 438, max 592), High at 469 FPS, and Ultra at 293 FPS. The spread from Low to Ultra is 267 FPS, showing that Minecraft's settings scaling at 1080p is substantial but leaves the hardware with massive headroom even at the highest preset.

Moving to 2560x1440, the averages shift downward: Low delivers 471 FPS, Medium 373 FPS (min 317, max 429), High 296 FPS, and Ultra 185 FPS. The delta between Low and Ultra narrows to 286 FPS, and notably, the 1440p Ultra figure matches the 1080p Ultra result at 293 FPS — wait, that's incorrect. The 1440p Ultra is 185 FPS versus 293 FPS at 1080p Ultra, a 37% reduction from increasing resolution.

At 3840x2160, the performance tiers compress further: Low produces 246 FPS, Medium 195 FPS (min 166, max 224), High 155 FPS, and Ultra 97 FPS. The gap between Low and Ultra shrinks to 149 FPS, and the Ultra preset at 4K becomes the only configuration in the entire dataset below 100 FPS average. The Medium preset at 4K, with its 166 FPS minimum, remains the most robust option for high-resolution gaming.

The data reveals a consistent pattern: Medium is the only preset with recorded min and max values across all resolutions, suggesting the other presets, at least in the measurement methodology, produced frames that were either too stable or too variable to capture those bounds. The 4K High result of 155 FPS and 4K Ultra at 97 FPS both lack min/max data, making it harder to assess frame consistency at those settings.

How This Combo Ranks

The Intel Core i5-11400F with the NVIDIA GeForce RTX 4070 Ti achieves a combo rank of 605 out of 3,710 tested combinations in Minecraft. This places the pairing in the 84th percentile of all tested combos — a strong showing that indicates the hardware is well-matched for this game's demands.

Breaking down the components individually, the CPU sits at the 71st percentile among all processors, with an average benchmark score of 17,177. Its nearest rivals in the synthetic benchmarks are tightly grouped: the AMD EPYC 7H12 scores 17,120 (0.3% higher), the Intel Core i5-12450H scores 17,239 (0.4% lower), and the AMD Ryzen 3 PRO 8300G scores 17,278 (0.6% lower). The Intel Core Ultra 7 164U trails by 0.6% with a score of 17,074.

The GPU, meanwhile, holds the 84th percentile among all graphics cards with an average score of 44,795. Its rival cluster is similarly close: the RTX 5090 Mobile leads by 0.8%, the Radeon Pro 5500 XT leads by 1.3%, and the Intel Arc A730M leads by 1.7%, while the RTX A6000 sits 1.6% behind.

The fact that the combo rank (605/3710, top 16.3%) exceeds both individual component percentiles (CPU at 71, GPU at 84) suggests the pairing works synergistically in Minecraft. The game's engine appears to benefit from the combination of the i5-11400F's single-thread strength and the RTX 4070 Ti's high frame throughput, allowing the pairing to outperform what either component might achieve with a less complementary partner.

CPU Role

The Intel Core i5-11400F features 6 cores and 12 threads based on the Rocket Lake architecture, manufactured on Intel's 14 nm process with a 276 mm² die size. Its base clock runs at 2.60 GHz with a boost clock of 4.40 GHz, and it carries 12 MB of shared L3 cache alongside 512 KB L2 per core and 80 KB L1 per core. The CPU supports DDR4 memory in dual-channel configuration with 51.2 GB/s bandwidth, and it connects via PCIe Gen 4 with 20 lanes.

In synthetic benchmarks, the CPU demonstrates solid single-threaded performance: 868 in 3dmark_single_thread, 2,024 in Cinebench R23 single-core, and 2,981 in PassMark single-thread. Multi-threaded results are also respectable, with 14,340 in Cinebench R23 multicore and 16,908 in PassMark multithread. The 3dmark suite shows scaling from 1,691 (2 threads) to 5,652 (max threads), indicating the 12-thread configuration handles parallel workloads efficiently.

Minecraft's engine is known for being single-thread bound in many scenarios, particularly for world generation and entity updates. The i5-11400F's 4.40 GHz boost clock and strong per-core scores (1,777 in GeekBench single-core) position it well for such workloads. However, the measured FPS data shows that at lower resolutions like 1080p, the CPU becomes the more likely limiting factor: the GPU could theoretically push higher frames, but the 560 FPS ceiling at Low settings suggests the CPU's single-thread throughput caps performance.

The CPU's 65 W TDP and end-of-life production status are notable, but benchmark results place it at the 71st percentile among all CPUs. Its nearest rival, the AMD EPYC 7H12, scores nearly identically (0.3% delta), while the Intel Core i5-12450H is just 0.4% behind. This clustering indicates the 11400F remains competitive in its class, though it lacks the headroom of newer architectures.

Resolution Scaling

The measured data shows a clear progression as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average FPS drops from 560 to 471 to 246 across 1080p, 1440p, and 4K respectively. This represents a 16% reduction from 1080p to 1440p, but a 48% reduction from 1440p to 4K — a steep cliff that indicates the GPU's fill rate and bandwidth become increasingly taxed at higher pixel counts.

Medium settings follow a similar pattern: 515 FPS at 1080p, 373 FPS at 1440p, and 195 FPS at 4K. The 1440p result is 28% lower than 1080p, while 4K is 48% lower than 1440p. High settings show 469 FPS at 1080p, 296 FPS at 1440p, and 155 FPS at 4K, with drops of 37% and 48% respectively. Ultra settings produce 293 FPS at 1080p, 185 FPS at 1440p, and 97 FPS at 4K, showing reductions of 37% and 48% as well.

The consistent 48% drop from 1440p to 4K across all settings is striking. This uniformity suggests that the GPU's pixel processing capability is the primary constraint at 4K, regardless of the graphical preset. The RTX 4070 Ti's 208.8 GPixel/s pixel rate and 504.2 GB/s bandwidth appear to be the limiting factors at this resolution, as the CPU's role diminishes when the GPU becomes the bottleneck.

Conversely, the smaller 16-37% drops from 1080p to 1440p indicate that the CPU still plays a significant role at 1080p. The fact that Low settings at 1080p reach 560 FPS but the CPU's single-thread score suggests a practical ceiling near that range — the GPU is capable of more, but the i5-11400F's per-core performance limits the frame rate. As resolution increases, the GPU's workload grows, shifting the bottleneck away from the CPU and allowing the frame rate to scale more predictably with pixel count.

This scaling analysis reveals that for this combo, 1440p is the sweet spot where both components are well-utilized: the CPU still contributes meaningfully, and the GPU has sufficient headroom to maintain high averages. At 4K, the GPU becomes the clear limiter, while at 1080p, the CPU holds back the full potential of the RTX 4070 Ti.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 4070 Ti in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 246.0
3840x2160 Medium 195.0
3840x2160 High 155.0
3840x2160 Ultra 97.0
2560x1440 Low 471.0
2560x1440 Medium 373.0
2560x1440 High 296.0
2560x1440 Ultra 185.0
1920x1080 Low 560.0
1920x1080 Medium 515.0
1920x1080 High 469.0
1920x1080 Ultra 293.0

Minecraft with ii5-11400F + Other GPUs

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Minecraft with RTX 4070 Ti + Other CPUs

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