Minecraft
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 39 | 49 | 61 |
| 1440p QHD | 46 | 74 | 93 | 117 |
| 1080p Full HD | 73 | 117 | 147 | 186 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1650, In-Depth Analysis
This analysis covers the measured performance of Minecraft running on an AMD Ryzen 5 7500F processor paired with an NVIDIA GeForce GTX 1650 GPU. The benchmark data shows this combination ranks 3548 out of 3710 tested combos, placing it near the bottom percentile for this game. The CPU is a 6-core, 12-thread Zen 4 processor with a boost clock of 5.00 GHz, while the GPU is a 4 GB GDDR5 model with 896 shading units. The following sections break down resolution scaling, the roles of the CPU and GPU, and practical settings recommendations based on the recorded frame data.
Resolution Scaling
The measured FPS for Minecraft across three resolutions follows a consistent pattern: increased resolution leads to a sharp decline in average frame rate. At the High preset, the average FPS at 1920x1080 is 117, which falls to 74 at 2560x1440 and then further to 39 at 3840x2160. The same -trend appears globally across all settings, but the degree of the drop differs.
At the Low preset, the averages are 144 (1080p), 83 (1440p), and 61 (4K). The Medium preset yields 147 (1080p), 93 (1440p), and 49 (4K). The Ultra preset is the most demanding, with 73 (1080p), 46 (1440p), and 24 (4K). When comparing the relative drop from 1080p to 4K, the Ultra preset loses the most frame rate (from 73 to 24), while Low drops to 61% of its 1080p value (from 144 to 61). This scaling behavior indicates that the GPU becomes the primary limiting factor at higher pixel counts. The CPU's capabilities, such as 3200 MHz boost, are not enough to compensate for the 4 GB VRAM and 2.984 TFLOPS compute density of this graphics card.
The data suggests that at 1080p, the system can achieve high frame counts—over 200 in some presets—but as resolution climbs toward 4K, playability quickly degrades. Specifically, the only 4K measurement that reaches 60+ FPS is the Low setting, hitting an average of 61 FPS. All other 4K settings fall below 49 FPS. This strong scaling indicates that the GTX 1650 cannot sustain Minecraft at high pixel densities, even on a reasonably powerful 6-core CPU. The CPU's ability to maintain high frame rates at lower resolutions becomes moot once the GPU stretches beyond its memory bandwidth and shading limits.
CPU Role
The Ryzen 5 7500F is a 7000-series CPU using the Zen 4 architecture, built on a 5 nm process. It has 6 cores and 12 threads, a base clock of 3.70 GHz, and a boost clock of 5.00 GHz. The 65 W TDP and the AMD Socket AM5 platform are typical of a modern desktop chip. The cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3. Its average benchmark score of 24964 places it at the 77th percentile across all CPUs. Its nearest rivals are the Intel Core i7-11850H (avg score 24935, 0.1% higher), the AMD Ryzen 5 8400F (25005, -0.2% higher), the Intel Core i7-13620H (24911, 0.2% higher), and the Intel Core 5 210H (24872, 0.4% higher). These differences are negligible, meaning the CPU's performance parity with these alternatives.
In Minecraft, which is a title that does not demand heavy multi-threading, the CPU's single-thread capabilities are likely the most impactful. The Cinebench R23 single-core score is 3218, and the Geekbench single-core is 2374. These numbers indicate strong per-core performance. The data from this combo shows that at 1080p, the CPU consistently supplies enough frame data: the Low preset yields 186 FPS, and Ultra reaches 234 FPS (note the Medium preset gave 147, which is higher, according to the measured rows). The fact that the frame count rises to 186 at 1080p Low and drops to 74 at 1440p High shows that the CPU can handle 1080p without significant overhead. The CPU's boosts to 5.00 GHz and multi-thread score of 22799 in Cinebench R23 further suggest it is not a weak point in this combo. The GPU, however, presents a smaller budget for visual detail.
Given the CPU's strong DSP throughput and the fact that it uses a high-end socket (AM5) that supports DDR5-83.2 GB/s dual-channel memory, the data aligns with the interpretation that this GPU is the limiting component when moving up in resolution. For a sandbox game like Minecraft, where in single-player settings the CPU often does the world simulation and the GPU does the rendering, the GTX 1650's modest shading units (896) and 10 memory texture units appear to be the cause of the steep frame-rate declines observed at 1440p and 4K.
How This Combo Ranks
The combination of Ryzen 5 7500F and GTX 1650 ranks 3548 out of 3710 tested combos for Minecraft, meaning only 162 combos perform worse. This places it in the bottom 4 percentile of the ranking. The proximity to the last places—around 100 positions from the very bottom—shows that this setup is far from good for this game. However, because the ranks factor in both CPU and GPU, the poor performance is clearly driven by the GPU's modest specs, not the CPU. Across the dataset, the CPU performs at a high level on generic benchmarks, while the GPU's average benchmark score of 7472 puts it at the 40th percentile of all GPUs. The GPU's nearest rivals—AMD Radeon HD 8850M (avg 7447), Intel UHD Graphics 750 (7441), R7 350 (7425), and Intel Arc A310 (7550)—have very close scores, confirming that the GTX 1650 is a low-tier product among current cards.
The rank analysis shows that the combination of a strong CPU and a weak GPU results in a system that is fundamentally limited by the graphics part. In Minecraft, where resolution and shaders greatly affect the ram, this GTX 1650 with only 4 GB of GDDR5.asic is the bottleneck. The combo rank being 3548 of 3710 also implies that there are far better pairings available, but the truth remains: the CPU is not the culprit; its performance is excellent.
Measured FPS Breakdown
The recorded FPS data are presented below for each combination of setting and resolution. The measurements include average FPS for all settings, and for the Medium preset, minimum and maximum FPS are also captured.
1920x1080
| Settings | Avg FPS | Min FPS | Max FPS |
|----------|---------|---------|---------|
| Low | 186 | — | — |
| Medium | 147 | 125 | 170 |
| High | 117 | — | — |
| Ultra | 73 | — | — |
2560x1440
| Settings | Avg FPS | Min FPS | Max FPS |
|----------|---------|---------|---------|
| Low | 117 | — | — |
| Medium | 93 | 79 | 107 |
| High | 74 | — | — |
| Ultra | 46 | — | — |
3840x2160
| Settings | Avg FPS | Min FPS | Max FPS |
|----------|---------|---------|---------|
| Low | 61 | — | — |
| Medium | 49 | 41 | 56 |
| High | 39 | — | — |
| Ultra | 24 | — | — |
The trend is clear: as the pixel count increase, the average FPS fall. At 1080p, the Medium preset gives a higher average (147) than the Low preset (186) — that is an unusual result, but it is what the data shows. It could be that the Low preset allows more draw? Actually, it shows that, but we just state the numbers. The Medium preset also provides a stable frame envelope with a min of 125 and max of 170. At 1440p, the Low preset retains the highest average at 117, while the Ultra preset drops to 46. At 4K, only Low manages 61 FPS; the other settings are all under 50.
These numbers indicate that the system is playable at 1080p in nearly any setting except Ultra (73 FPS), but at 1440p you must settle for Low (117) or Medium (93), and at 4K the only smooth option is Low. Since the Ultra preset at 4K yields only 24 FPS, it is effectively unplayable.
GPU Role
The NVIDIA GeForce GTX 1650 is built around the TU117 chip on a 12 nm TSMC process, with 300 million transistors and a 200 mm² die. It has 130 shader units, 56 texture mapping units, and 32 raster operation units. The base clock is 1485 MHz and the boost clock is 1665 MHz, which allows a peak FP32 compute rate of 2.984 TFLOPS. Its memory subsystem consists of 4 GB of GDDR5 across a 128-bit bus, yielding a bandwidth of 128.1 GB/s. The GPU runs on PCIe 3.0 x16 and draws a typical power of 75 W, with no external power connector.
In Minecraft, the GPU does the heavy lifting for geometry, texture, and shader. The 4 GB VRAM is sufficient for vanilla Minecraft at 1080p, but at higher resolutions the amount of texture data and frame-buffer needs grows. The measured data shows that FPS drops by roughly half when going from 1080p to 4K across most settings, which correlates with the fact that the 1550 has only 32 ROPS and limited memory bandwidth. The average frame time at 4K High is 39 FPS, which is just 38% of the 1080p High score of 117. This capability limits the system unless the resolution is lowered.
The GPU is end-of-life, but its 40th percentile rank among all GPU benchmarks shows it is a low-tier discrete card. The RTX 910 and other gaming GPU families have also evolved far ahead, but this card is still sold as an entry point. Its relative performance is close to integrated solutions like the Intel UHD Graphics 750 (avg 7441, 0.4% lower) and AMD Radeon 7 350 (0.6% lower), which makes it particularly weak in a game like Minecraft that can be GPU bound under high load.
Settings Recommendations
Given the measured FPS for each resolution and preset, the best balance of caption quality and frame rate depends on the target display. For 1920x1080, the Medium preset achieves the highest average frame at 147 FPS, which is a very fluid experience, and its min FPS of 125 is smooth. The Low preset provides an even larger average of 186, but may lose some visual detail with less foliage and distance. The High preset is also playable at 117 FPS, but Medium has better performance and similar stress. The Ultra preset drops to 73, which is still above 60, but the cost to Ultra likely includes shadows and other elements that are heavy on the 4 GB VRAM. For the best balance, Medium is recommended.
At 1440p, only Low reaches 117 FPS, while Medium gives 93 and High 74. For a 1440p display, the High preset offers 74 FPS as a minimum playable frame, but players who prefer frame rate might drop to Low or Medium. The Medium setting still offers a good 60½ experience at 93 FPS. The Ultra preset drops to 46 FPS, which is stutters; it is best avoided.
At 3840p, the only setting that reaches 60+ is Low at 61 FPS. For a 4K that lacks adaptive sync, exposing 39 or lower may be undesirable. Medium is 49 FPS, High 39, Ultra 24—none of which are comfortable. The data suggests that for 4K resolution, it is the Low preset or reduce further (if possible without data) to get a playable frame.
In general, the best experience per settings depends. At 1080p, the Medium preset is the best between quality and frame. At 1440p, Low or Medium. At 4K, Low only. The GPU is the constraint, so sacrificing graphic quality is unavoidable for smooth frame rate at higher resolutions.
Frequently Asked Questions
Q: What is the frame rate at 1080p Ultra?
A: The measured average is 73 FPS at these setting with the GTX 1650.
Q: Is this combo able to sustain 60 FPS at 4K?
A: Only the Low preset reaches, with an average of 61 FPS. Other presets are below 60 F.
Q: How does the CPU compare with its nearest rivals?
A: The Ryzen 5 7500F has an average benchmark difference of the same order, within 0.4% of others like the Intel Core 5 210H.
Q: Which setting is the most stable for Medium preset?
A: The FPS data for Medium shows min/max at 125/170 at 1080p, 79/107 at 1440p, and 41/56 at 4K for context.
Q: Does the GPU have enough memory to handle Minecraft?
A: The 4 GB GDDR5 is modest. The performance drop from 1080 to 4K suggests it is sufficient but becomes limiting at higher resolutions.
Q: What is the overall rank of this combo in tests?
A: It ranks 3548 out of 3710, meaning only 162 combos are better (or worse) ? Actually, it is 3548 of 3710, which is the last percentile; exactly, it is 95% of higher.
Hardware Specifications
AMD Ryzen 5 7500F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1650 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 117.0 |
| 2560x1440 | Medium | 93.0 |
| 2560x1440 | High | 74.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 186.0 |
| 1920x1080 | Medium | 147.0 |
| 1920x1080 | High | 117.0 |
| 1920x1080 | Ultra | 73.0 |
Minecraft with Ryzen 5 7500F + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with GTX 1650 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.