Evolve
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 18 | 23 | 29 |
| 1440p QHD | 22 | 31 | 40 | 51 |
| 1080p Full HD | 32 | 47 | 59 | 77 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1650, In-Depth Analysis
Evolve, a 2015 FPS title, presents a demanding scenario for the AMD Ryzen 5 7500F and NVIDIA GeForce GTX 1650 combination. The measured data shows this pairing is positioned near the bottom of the tested field, ranking 3584 out of 3700 combos. Benchmark results indicate that the GeForce GTX 1650, with its 4 GB of GDDR5 memory and a 128-bit bus, becomes the primary constraint at higher resolutions and settings, while the Ryzen 5 7500F provides ample headroom with its 6 cores and 12 threads. This analysis breaks down the measured FPS data to determine optimal settings, examine performance scaling, and explain the role each component plays in this specific title.
Settings Recommendations
Based on the measured FPS rows, the optimal experience for this combination is at 1920x1080 with Low settings, which yields an average of 77 FPS. This is the only preset that consistently crosses the 60 FPS threshold, offering smooth gameplay for a fast-paced FPS. The next step up, 1920x1080 with Medium settings, produces an average of 59 FPS, which is playable but sits right at the edge of the ideal refresh rate for competitive play. The measured minimum of 50 FPS at this preset suggests occasional dips that could be noticeable.
For users prioritizing visual fidelity over frame rate, 1920x1080 with High settings is a viable compromise at 47 FPS average, but it is not recommended for fast-paced action due to the likelihood of frame pacing issues. The Ultra preset at 1920x1080 is not advisable, as the average drops to 32 FPS, which is below the playable threshold for a shooter. At higher resolutions, the situation degrades rapidly; the 2560x1440 Low setting is the only acceptable option there, with an average of 51 FPS, but it is still inferior to the 1080p Low experience. The data clearly shows that to maintain playable frame rates, the resolution must be 1080p and settings must be kept to Low or Medium. The 4K results are purely nominal, with the highest measured average being 29 FPS at Low settings, confirming that 4K is not a viable option for this hardware.
FAQ
Q: What is the best resolution and settings combination for this CPU and GPU in Evolve?
A: The measured data indicates that 1920x1080 with Low settings provides the best experience, with an average FPS of 77. This is the only configuration that achieves a comfortable margin above 60 FPS.
Q: How much of a performance difference is there between Low and Ultra settings at 1080p?
A: The difference is substantial. At 1920x1080, the average FPS drops from 77 on Low to 32 on Ultra, representing a 58% decrease in performance. This suggests that the Ultra preset demands significantly more from the GPU.
Q: Can this combo run Evolve at 1440p with playable frame rates?
A: At 2560x1440, only the Low setting achieves a playable average of 51 FPS. The Medium and High presets fall to 40 FPS and 31 FPS respectively, which are not ideal for a fast-paced FPS. The Ultra preset is unplayable at 22 FPS.
Q: Is 4K gaming possible with the Ryzen 5 7500F and GTX 1650 in Evolve?
A: No. The highest measured average at 3840x2160 is 29 FPS on Low settings. All other presets at 4K fall below 23 FPS, making the game unplayable at this resolution.
Q: Which component is more responsible for the performance bottlenecks seen in the data?
A: The data points to the GPU as the primary limiting factor. The CPU, with a 77th percentile ranking against all CPUs, is unlikely to be the bottleneck. The GPU’s 40th percentile ranking and its performance drop across resolutions indicate it is the constraint, especially at higher settings.
Q: How does the GTX 1650 compare to its closest rivals in average benchmark scores?
A: The GTX 1650 has an average benchmark score of 7472. It is nearly identical to the AMD Radeon HD 8850M (7447, 0.3% slower), the Intel UHD Graphics 750 (7441, 0.4% slower), and the AMD Radeon R7 350 (7425, 0.6% slower). It is 1% slower than the Intel Arc A310 (7550).
How This Combo Ranks
The combination of the AMD Ryzen 5 7500F and NVIDIA GeForce GTX 1650 ranks 3584 out of 3700 tested combinations for Evolve. This places it in the bottom 6% of all tested systems, indicating a very low performance tier for this specific game. The ranking is a direct consequence of the GPU's limited capabilities; while the CPU is a strong performer, the GPU holds the entire system back. This is corroborated by the GPU's 40th percentile ranking versus all GPUs, which is a low position. The CPU, by contrast, sits in the 77th percentile versus all CPUs, highlighting a significant mismatch in performance class for this workload. The data suggests that the Ryzen 5 7500F is capable of driving far more powerful graphics cards, but in this configuration, its potential is unrealized due to the GTX 1650's limitations. This ranking is a clear indicator that users should not expect high-fidelity or high-resolution gaming with this specific pairing in Evolve.
Measured FPS Breakdown
At 1920x1080, the performance envelope is clearly defined. The Low preset delivers an average of 77 FPS. Moving to Medium reduces the average to 59 FPS, with measured fluctuations between 50 and 68 FPS. The High preset averages 47 FPS, and the Ultra preset drops to an average of 32 FPS. The progression shows a steep performance cost for each step up in visual quality.
At 2560x1440, the frame rates fall significantly. The Low preset is the only playable option, with an average of 51 FPS. The Medium preset averages 40 FPS, with a range of 34 to 46 FPS. The High preset averages 31 FPS, and the Ultra preset is largely unplayable at an average of 22 FPS. The gap between Low and Ultra at this resolution is 29 FPS.
At 3840x2160, the performance is insufficient for gameplay. The Low preset averages 29 FPS. The Medium preset averages 23 FPS, with a range of 19 to 26 FPS. The High preset averages 18 FPS, and the Ultra preset averages just 12 FPS. The data demonstrates that 4K resolution is not feasible with this hardware configuration in Evolve.
Resolution Scaling
The measured FPS data illustrates a clear and severe performance drop as resolution increases. When moving from 1920x1080 to 2560x1440 at Low settings, the average FPS falls from 77 to 51, a 34% decrease. The drop from 1080p to 4K at Low settings is even more pronounced, with the average falling from 77 to 29 FPS, a 62% reduction. This pattern is consistent across all settings presets.
This scaling behavior is a strong indicator that the GPU is the limiting component. The number of pixels being rendered increases substantially with resolution, and the GTX 1650's 4 GB VRAM and 128.1 GB/s memory bandwidth are insufficient to handle the increased load. The CPU, which is responsible for game logic and geometry, does not see a comparable increase in workload when resolution scales, so its performance remains constant. The fact that the FPS drops so dramatically with resolution, while the CPU remains the same, confirms that the NVIDIA GeForce GTX 1650 is the bottleneck. The Ryzen 5 7500F's high single-thread and multi-thread scores are irrelevant here because the GPU cannot feed frames fast enough to utilize them.
CPU Role
The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture. It has a base clock of 3.70 GHz and a boost clock of 5.00 GHz. In synthetic benchmarks, it achieves a Cinebench R23 multicore score of 22799 and a single-core score of 3218. These scores are strong, and the CPU's 77th percentile ranking against all CPUs confirms it is a high-performance part. In the context of Evolve, the CPU's role is to handle the game's engine, physics, and AI, which it does with considerable headroom.
The measured FPS data suggests the CPU is not the primary constraint in this configuration. The 3DMark results show a single-thread score of 974 and a max-thread score of 6379, indicating robust multi-threading capabilities. However, the performance in Evolve is limited by the GPU, as evidenced by the resolution scaling. The CPU's high performance is effectively wasted in this pairing. The data shows that even at 1080p Low, where the CPU would be most likely to be a bottleneck, the average FPS is 77, which is high but not exceptional. This suggests the CPU is capable of more, but the GPU is unable to deliver the frames. The nearest rivals to the CPU, such as the Intel Core i7-11850H with an average score of 24935, show this CPU is well within its performance class, but this does not translate to high FPS in Evolve due to the GPU.
GPU Role
The NVIDIA GeForce GTX 1650 is the definitive limiting factor in this combo. It is a Turing-architecture GPU with 896 shading units, a base clock of 1485 MHz, and a boost clock of 1665 MHz. It has a 4 GB GDDR5 memory pool on a 128-bit bus, providing 128.1 GB/s of bandwidth. Its average benchmark score is 7472, placing it in the 40th percentile of all GPUs, which is a low ranking. This is reflected in the game's performance.
The GPU's 4 GB VRAM is a significant constraint. At higher settings and resolutions, the game likely exceeds this capacity, causing performance to plummet. The measured data shows that at 4K Ultra, the average FPS is 12, a drop of 84% from the 1080p Low score of 77. This is a classic symptom of a GPU that is overwhelmed. The GPU's nearest rivals, such as the Intel UHD Graphics 750 (7441 avg score) and the AMD Radeon R7 350 (7425 avg score), are similarly low-performing parts, confirming its position in the market. The GTX 1650's FP32 performance of 2.984 TFLOPS is insufficient for the demands of Evolve at high resolutions. The data shows that the GPU's performance is the sole reason the combo ranks 3584 out of 3700. To improve performance, a more powerful GPU with more VRAM and higher compute throughput would be required, as the CPU has ample headroom to support it.
Hardware Specifications
AMD Ryzen 5 7500F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1650 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 12.0 |
| 2560x1440 | Low | 51.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 31.0 |
| 2560x1440 | Ultra | 22.0 |
| 1920x1080 | Low | 77.0 |
| 1920x1080 | Medium | 59.0 |
| 1920x1080 | High | 47.0 |
| 1920x1080 | Ultra | 32.0 |
Evolve with Ryzen 5 7500F + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with GTX 1650 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.