Minecraft

Minecraft

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 39 49 61
1440p QHD 46 74 93 117
1080p Full HD 73 117 147 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 49
3840x2160 High 39
3840x2160 Ultra 24
2560x1440 Low 117
2560x1440 Medium 93
2560x1440 High 74
2560x1440 Ultra 46
1920x1080 Low 186
1920x1080 Medium 147
1920x1080 High 117
1920x1080 Ultra 73

Minecraft with AMD Ryzen 5 8400F + NVIDIA GeForce GTX 1650, In-Depth Analysis

Settings Recommendations

The measured FPS data for Minecraft on this AMD Ryzen 5 8400F + NVIDIA GeForce GTX 1650 combination shows a clear hierarchy across presets, with the Medium preset representing the most balanced experience at 1080p. At 1920x1080, Medium delivers an average of 147 FPS with a minimum of 125 and maximum of 170, which is a strong result that keeps gameplay fluid while leaving headroom above common display refresh rates. The Low preset at 1080p reaches 186 FPS average, but the visual compromise is unnecessary given that Medium only costs 39 FPS on average while providing better image quality.

For users prioritizing maximum smoothness at 1080p, Low settings are the only option that pushes beyond the 180 FPS mark, but the data suggests diminishing returns. The High preset at 1080p produces 117 FPS average, which still clears the 60 FPS threshold comfortably and offers richer visuals than Medium. The Ultra preset at 1080p drops to 73 FPS average, which is playable but represents a steep 50% reduction from Medium, making it the least favorable 1080p choice when frame rate stability matters.

At 2560x1440, the Medium preset again emerges as the recommended setting, delivering 93 FPS average with a minimum of 79 and maximum of 107. This is the only 1440p preset that maintains an average above 90 FPS, and the minimum frame rate stays well above 60. The High preset at 1440p yields 74 FPS average, which is acceptable for slower-paced exploration, but the gap to Medium is significant. Low at 1440p reaches 117 FPS, yet the visual downgrade is substantial. Ultra at 1440p falls to 46 FPS average, which is below the 60 FPS threshold and thus not recommended for consistent play.

At 3840x2160, the situation changes dramatically. The Low preset produces 61 FPS average, the only 4K setting that crosses the 60 FPS line. Medium at 4K manages 49 FPS with a minimum of 41 and maximum of 56, while High drops to 39 FPS and Ultra falls to 24 FPS. For 4K, Low is the only viable option for smooth gameplay, and even then the margin is slim. The recommendation across all resolutions is to start with Medium, then adjust downward at 4K where the GPU becomes the limiting factor.

GPU Role

The NVIDIA GeForce GTX 1650 is the primary constraint in this combination, particularly at higher resolutions. The GPU features 4 GB of GDDR5 memory on a 128-bit bus, delivering 128.1 GB/s of bandwidth. The memory clock runs at 2001 MHz with 8 Gbps effective speed. The card has 896 shading units, 56 texture mapping units, and 32 raster operation units. Its boost clock is 1665 MHz, with a base clock of 1485 MHz.

The GTX 1650's performance profile in Minecraft is characterized by a sharp drop-off as resolution increases. The measured data shows that at 1080p Medium, the card sustains 147 FPS, but at 1440p Medium this falls to 93 FPS, and at 4K Medium it drops to 49 FPS. This progression indicates that the GPU's raw throughput, rated at 2.984 TFLOPS FP32, is sufficient for 1080p but becomes increasingly inadequate at higher pixel counts. The 4 GB VRAM capacity is not the bottleneck in Minecraft, as the game's texture requirements are modest, but the card's overall compute capability limits performance.

The GPU's benchmark scores place it at the 40th percentile among all GPUs, with an average benchmark score of 7472. Its nearest rivals include the AMD Radeon HD 8850M with an average score of 7447 (0.3% higher), the Intel UHD Graphics 750 at 7441 (0.4% higher), the AMD Radeon R7 350 at 7425 (0.6% higher), and the Intel Arc A310 at 7550 (1% lower). This positioning shows the GTX 1650 sits in a crowded mid-low tier, and the FPS data confirms that its role in Minecraft is to handle 1080p well while struggling at 4K.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a predictable pattern of GPU-bound degradation. At Medium settings, the average FPS drops from 147 at 1080p to 93 at 1440p, a 37% reduction, and then to 49 at 4K, a further 47% reduction from 1440p. This compounding decline indicates that the GTX 1650's rendering capacity is being exhausted as pixel count increases. The 4K Medium result of 49 FPS with a minimum of 41 shows that the GPU cannot maintain a consistent 60 FPS experience at this resolution.

At Low settings, the scaling is similar but starts from a higher base. The 1080p Low average is 186 FPS, dropping to 117 FPS at 1440p (37% reduction) and then to 61 FPS at 4K (48% reduction from 1440p). The 4K Low result barely clears the 60 FPS threshold, indicating that even the lowest visual preset cannot fully compensate for the pixel-count increase. The High preset tells a different story: 117 FPS at 1080p, 74 FPS at 1440p (37% reduction), and 39 FPS at 4K (47% reduction from 1440p). The Ultra preset is the most demanding, with 73 FPS at 1080p, 46 FPS at 1440p (37% reduction), and 24 FPS at 4K (48% reduction from 1440p).

The consistent percentage drops across all settings—roughly 37% from 1080p to 1440p and another 47-48% from 1440p to 4K—indicate that the limiting component is the GPU rather than the CPU. If the CPU were the bottleneck, the scaling would be less steep at higher resolutions where the GPU workload increases. The data suggests that the Ryzen 5 8400F has ample headroom, and the GTX 1650 is the component that determines frame rates as resolution rises.

FAQ

Q: What is the best settings preset for 1080p gaming with this combo?

A: At 1920x1080, Medium settings provide the best balance, delivering 147 FPS average with a minimum of 125 FPS. High settings offer 117 FPS average, while Ultra drops to 73 FPS. Low settings reach 186 FPS but at a significant visual cost.

Q: Can this system handle 4K Minecraft?

A: At 3840x2160, only the Low preset achieves an average above 60 FPS, at 61 FPS. Medium averages 49 FPS with a minimum of 41, High averages 39 FPS, and Ultra averages 24 FPS. 4K is playable only at Low settings.

Q: How does the GTX 1650 compare to its nearest GPU rivals?

A: The GTX 1650 has an average benchmark score of 7472, placing it at the 40th percentile. The Intel Arc A310 scores 7550 (1% higher), the AMD Radeon HD 8850M scores 7447 (0.3% lower), the Intel UHD Graphics 750 scores 7441 (0.4% lower), and the AMD Radeon R7 350 scores 7425 (0.6% lower).

Q: Is the CPU or GPU the limiting factor in this game?

A: The resolution scaling data indicates the GPU is the limiting factor. FPS drops consistently by about 37% from 1080p to 1440p and another 47-48% from 1440p to 4K across all settings, which is characteristic of GPU-bound performance.

Q: What frame rates can be expected at 1440p Medium settings?

A: At 2560x1440 with Medium settings, the combo produces 93 FPS average, with a minimum of 79 FPS and maximum of 107 FPS. This is the only 1440p preset that maintains an average above 90 FPS.

Q: How does the Ryzen 5 8400F's CPU performance factor into Minecraft?

A: The CPU's single-thread performance, as measured by a Cinebench R23 single-core score of 2943, is strong. The resolution-dependent FPS pattern suggests the CPU is not bottlenecking, as frame rates scale predictably with GPU workload.

How This Combo Ranks

This specific combination of AMD Ryzen 5 8400F and NVIDIA GeForce GTX 1650 ranks 3548 out of 3710 tested combos in Minecraft. This places it in the bottom 5% of all tested combinations, which reflects the GTX 1650's modest GPU performance rather than the CPU's capabilities. The rank is heavily influenced by the GPU's inability to sustain high frame rates at 1440p and 4K resolutions.

The CPU component of this combo is far more capable than the rank suggests. The Ryzen 5 8400F has an average benchmark score of 25005 and sits at the 77th percentile among all CPUs. Its nearest rivals include the AMD Ryzen 5 7500F with an average score of 24964 (0.2% lower), the Intel Core i7-11850H at 24935 (0.3% lower), the Intel Core i7-13620H at 24911 (0.4% lower), and the AMD EPYC 9474F at 25103 (0.4% higher). This CPU performance is largely wasted in this pairing because the GTX 1650 cannot translate the CPU's headroom into higher frame rates at demanding resolutions.

The combo's ranking is consistent with the measured FPS data. At 1080p, the system performs respectably, with Medium and High presets both exceeding 100 FPS. However, the rank reflects performance across all tested scenarios, and the poor 4K results—particularly the 24 FPS average at Ultra—drag the overall ranking down. For users considering this combo, the data suggests that the GTX 1650 is the component that defines the experience, and upgrading the GPU would yield far greater improvements than upgrading the CPU.

CPU Role

The AMD Ryzen 5 8400F is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Phoenix, built on TSMC's 4 nm process. It operates at a base clock of 4.20 GHz and boosts to 4.70 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and a shared 16 MB L3 cache. It supports DDR5 memory in a dual-channel configuration with 83.2 GB/s of memory bandwidth.

In Minecraft, the CPU's role is primarily to feed the GPU with draw calls and handle game logic. The measured FPS data shows that the CPU is not the limiting factor at any resolution or settings preset. For example, at 1080p Low, the system reaches 186 FPS, which is a high frame rate that would expose CPU bottlenecks if they existed. The fact that the same CPU can push 61 FPS at 4K Low indicates that the GPU is the constraint, not the CPU.

The CPU's benchmark scores reinforce its capability. The Cinebench R23 multicore score is 20851, and the single-core score is 2943. The PassMark multithread score is 24389, with a single-thread score of 3685. These results place the CPU at the 77th percentile among all CPUs, with an average benchmark score of 25005. The 3DMark tests show a single-thread score of 951, a 2-thread score of 1874, and a 16-thread score of 6091, indicating strong scaling across threads.

The CPU's 6 cores and 12 threads are more than sufficient for Minecraft, which is not a heavily multithreaded game. The high single-thread performance, as evidenced by the Cinebench R23 single-core score, is what matters most for this game's frame pacing. The data shows that the CPU provides a stable foundation, and the frame rate variations across resolutions are entirely attributable to the GPU's rendering capabilities.

Measured FPS Breakdown

At 1920x1080, the measured FPS across settings shows a wide range. Low settings produce the highest average at 186 FPS. Medium settings deliver 147 FPS average, with a minimum of 125 and maximum of 170. High settings yield 117 FPS average. Ultra settings drop to 73 FPS average. The spread from Low to Ultra is 113 FPS, demonstrating that the GTX 1650 has significant performance headroom at 1080p when settings are reduced.

At 2560x1440, the FPS values decrease across all settings. Low settings average 117 FPS. Medium settings average 93 FPS, with a minimum of 79 and maximum of 107. High settings average 74 FPS. Ultra settings average 46 FPS. The pattern mirrors 1080p but with a consistent reduction of roughly 37%, confirming that the GPU's workload scales linearly with pixel count.

At 3840x2160, the FPS values fall sharply. Low settings average 61 FPS. Medium settings average 49 FPS, with a minimum of 41 and maximum of 56. High settings average 39 FPS. Ultra settings average 24 FPS. At this resolution, even Low settings barely reach the 60 FPS threshold, and Ultra is effectively unplayable at 24 FPS average. The 4K data shows that the GTX 1650 is overwhelmed by the pixel count, regardless of the CPU's capabilities.

The Medium preset is the only setting where minimum and maximum FPS values are recorded across all three resolutions. At 1080p Medium, the range is 125 to 170 FPS; at 1440p Medium, it is 79 to 107 FPS; at 4K Medium, it is 41 to 56 FPS. These ranges indicate consistent frame pacing without extreme spikes or drops, which is important for gameplay smoothness. The absence of min/max data for other presets limits direct comparison, but the averages alone tell a clear story of diminishing performance as resolution increases.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce GTX 1650 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 49.0
3840x2160 High 39.0
3840x2160 Ultra 24.0
2560x1440 Low 117.0
2560x1440 Medium 93.0
2560x1440 High 74.0
2560x1440 Ultra 46.0
1920x1080 Low 186.0
1920x1080 Medium 147.0
1920x1080 High 117.0
1920x1080 Ultra 73.0

Minecraft with Ryzen 5 8400F + Other GPUs

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Minecraft with GTX 1650 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

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