Minecraft

Minecraft

AVERAGE FPS
164
excellent

This combination delivers exceptional performance with an average of 164 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 74 93 118
1440p QHD 88 141 178 225
1080p Full HD 140 224 282 356

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 118
3840x2160 Medium 93
3840x2160 High 74
3840x2160 Ultra 46
2560x1440 Low 225
2560x1440 Medium 178
2560x1440 High 141
2560x1440 Ultra 88
1920x1080 Low 356
1920x1080 Medium 282
1920x1080 High 224
1920x1080 Ultra 140

Minecraft with AMD Ryzen 5 5500 + AMD Radeon RX 6600, In-Depth Analysis

Minecraft with the AMD Ryzen 5 5500 and AMD Radeon RX 6600 presents a fascinating case of component balance in a sandbox title. The measured FPS data reveals a system that scales predictably with resolution, but the relationship between the CPU and GPU shifts dramatically depending on the settings preset. This analysis examines the measured rows to understand where the bottleneck lies and how the combo ranks among the 3,710 tested combinations.

Resolution Scaling

The FPS drop from 1080p to 4K is steep but not uniform across settings. At Low settings, the average frame rate falls from 356 FPS at 1920x1080 to 225 FPS at 2560x1440, then further to 118 FPS at 3840x2160. That is a 67% reduction from 1080p to 4K, which is a substantial hit that points to the GPU becoming the primary limiting factor at higher resolutions. At Low settings, the CPU is likely feeding frames quickly, but the RX 6600 cannot maintain the same output as pixel count increases.

The Medium preset shows a similar trend, with averages dropping from 282 FPS at 1080p to 178 FPS at 1440p and 93 FPS at 4K. The scaling here is slightly less severe in percentage terms, but the absolute difference remains large. High settings follow a more moderate path: 224 FPS at 1080p, 141 FPS at 1440p, and 74 FPS at 4K. This suggests that at High settings, the workload is more evenly distributed, and the resolution penalty becomes more linear.

Ultra settings show the most dramatic drop, falling from 140 FPS at 1080p to 88 FPS at 1440p and just 46 FPS at 4K. The 4K Ultra figure is less than a third of the 1080p Low result, indicating that the combination of high resolution and maximum settings overwhelms the GPU. Interestingly, the gap between 1080p and 1440p at Ultra is 52 FPS, while the gap between 1440p and 4K is 42 FPS — the scaling is almost linear, which implies that neither the CPU nor the GPU is hitting a hard wall at any single resolution. Instead, the data shows a gradual increase in GPU load as resolution climbs, with the RX 6600's 8 GB memory and 224.0 GB/s bandwidth becoming more stressed at 4K.

GPU Role

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with a Navi 23 chip, featuring 1792 shading units, 112 TMUs, and 64 ROPs. Its boost clock reaches 2491 MHz, with a game clock of 2044 MHz. The 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth. These specs suggest a card designed for 1080p and 1440p gaming, and the measured data supports that positioning.

At 1080p Low, the card pushes 356 FPS, which is far beyond any display's refresh rate. Even at 1080p High, it maintains 224 FPS, showing plenty of headroom. The GPU's role becomes more critical at 4K, where the pixel throughput demands exceed what the card can deliver. The 4K Ultra result of 46 FPS is playable but not smooth, while 4K Medium at 93 FPS offers a better experience. The VRAM capacity of 8 GB is not directly measured in the FPS data, but the steep drop from Medium to Ultra at 4K (93 to 46 FPS) hints that texture and shading demands at Ultra may be pushing the memory subsystem harder, though the data cannot confirm a capacity limit.

The RX 6600's performance relative to its peers shows it sits at the 63rd percentile of all GPUs. Its nearest rivals include the NVIDIA Quadro K6000 with a deltaPct of 0, the GeForce RTX 4050 Mobile at -0.1%, the Tesla K20m at -0.3%, and the RTX 2000 Ada Generation at +0.4%. These deltas are all within a fraction of a percent, indicating that the RX 6600's raw compute score is essentially tied with these competitors. In Minecraft, however, the game's rendering style often favors higher clock speeds over raw throughput, and the 2491 MHz boost clock helps maintain high FPS at lower resolutions.

CPU Role

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. It has 16 MB of L3 cache and supports DDR4 memory with a 51.2 GB/s bandwidth. Its benchmark scores show a single-thread Passmark result of 3058 and a multi-thread score of 19330, placing it at the 73rd percentile of all CPUs.

In Minecraft, the CPU's role is often more pronounced at lower resolutions where the GPU is not saturated. At 1080p Low, the system hits 356 FPS, which suggests the Ryzen 5 5500's single-thread performance is strong enough to feed the GPU. The game is known for relying heavily on a single primary thread for world generation and entity updates, so the 836 3DMark single-thread score and 233 Cinebench R15 single-core score are relevant indicators. The boost clock of 4.20 GHz helps in this scenario, as higher clocks reduce latency in the main game loop.

At 4K, the CPU's influence diminishes, as the GPU becomes the bottleneck. The FPS difference between Low and High at 4K is 44 FPS (118 vs 74), which is smaller than the 132 FPS difference at 1080p (356 vs 224). This narrowing gap demonstrates that the CPU has less impact as resolution increases because the GPU is working harder. However, the CPU still matters for maintaining minimum frames — the only measured minimums are at Medium settings: 240 FPS at 1080p, 151 FPS at 1440p, and 79 FPS at 4K. These minimums are close to the averages, indicating consistent frame pacing rather than sudden CPU-related stutters.

The Ryzen 5 5500's nearest rivals include the AMD Ryzen AI 5 430 at -0.1%, Intel Core i5-12500 at -0.4%, Intel Core i7-10700F at +0.5%, and Intel Core i5-11600KF at -0.7%. These close deltas suggest that in synthetic benchmarks, the 5500 is interchangeable with these chips. In Minecraft, the 6 cores and 12 threads are more than sufficient, as the game rarely scales beyond a few threads, but the high boost clock is what matters most.

How This Combo Ranks

This specific combination of AMD Ryzen 5 5500 and AMD Radeon RX 6600 ranks 2818 out of 3710 tested combos in Minecraft. That places it in the lower-middle tier of the database, which may seem surprising given the high FPS numbers. The rank reflects the full distribution of all tested CPU-GPU pairings, including top-end systems with much more powerful components. The combo sits at the 76th percentile of all combos (calculated as 1 - 2818/3710), meaning it outperforms about three-quarters of systems tested.

The discrepancy between the high FPS and the modest rank can be explained by the fact that many combos in the database use higher-tier GPUs or CPUs that push Minecraft to extremely high frame rates. The RX 6600's 63rd GPU percentile and the Ryzen 5 5500's 73rd CPU percentile are both above average, but when combined, they do not reach the top percentile. The data shows that this combo is capable of 4K High at 74 FPS, which is respectable, but it falls short of the 4K Ultra 60 FPS mark that many high-end systems achieve.

Relative to its own component peers, the combo performs as expected — neither component is holding the other back significantly at most settings. At 1080p Low, the 356 FPS is likely near the CPU's practical limit for Minecraft's single-threaded nature, while at 4K Ultra, the GPU is clearly the limiting factor. The sweet spot appears to be 1440p Medium at 178 FPS, which offers a good balance of visual quality and smoothness.

FAQ

Q: Can this combo handle 4K gaming in Minecraft?

A: Yes, but with caveats. At 4K High, the average FPS is 74, which is playable. At 4K Medium, it improves to 93 FPS with a minimum of 79 FPS. However, 4K Ultra drops to 46 FPS, which may feel sluggish.

Q: What is the best resolution for this system?

A: The data shows 1440p Medium at 178 FPS offers a strong balance. At 1440p High, the average is 141 FPS, which is still smooth. The 1080p results are very high (224 FPS at High, 356 FPS at Low) but may exceed display refresh rates.

Q: Is the CPU or GPU the bottleneck at 1080p?

A: At 1080p Low, the 356 FPS result suggests the CPU is limiting, as the GPU could likely push more frames. At 1080p Ultra, the 140 FPS indicates the GPU is doing more work, but neither component is fully saturated.

Q: How does the RX 6600 compare to its nearest rivals?

A: The RX 6600's average benchmark score is 19036, which is within 0.4% of its closest competitors: the Quadro K6000 (19030), RTX 4050 Mobile (19049), Tesla K20m (19089), and RTX 2000 Ada (18954). These are effectively tied in synthetic tests.

Q: Does the Ryzen 5 5500 hold back the RX 6600?

A: In Minecraft, the data suggests not significantly. At 4K, the GPU is the clear bottleneck. At 1080p Low, the CPU may limit FPS to around 356, but this is far above typical display refresh rates and thus irrelevant for most users.

Q: What is the minimum FPS at Medium settings?

A: The only measured minimums are at Medium: 240 FPS at 1080p, 151 FPS at 1440p, and 79 FPS at 4K. These minimums are close to the averages, indicating stable performance.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest results. Low settings produce 356 FPS average, Medium averages 282 FPS with a minimum of 240 and maximum of 325, High averages 224 FPS, and Ultra averages 140 FPS. The gap between Low and Ultra is 216 FPS, showing the significant impact of settings at this resolution.

Moving to 2560x1440, the averages drop across the board. Low yields 225 FPS, Medium averages 178 FPS (minimum 151, maximum 205), High averages 141 FPS, and Ultra averages 88 FPS. The scaling from 1080p to 1440p is roughly 37-40% lower for most presets, with Ultra taking a larger 37% hit.

At 3840x2160, the performance becomes more constrained. Low averages 118 FPS, Medium averages 93 FPS (minimum 79, maximum 107), High averages 74 FPS, and Ultra averages 46 FPS. The difference between Low and Ultra at 4K is 72 FPS, which is a smaller absolute gap than at 1080p but represents a larger percentage drop (61% reduction from Low to Ultra).

Settings Recommendations

The measured data suggests that the best experience depends on the target resolution. At 1080p, Medium settings at 282 FPS provide an excellent balance, with the minimum of 240 FPS ensuring smooth gameplay even in busy scenes. High settings at 224 FPS are also viable, but the jump to Ultra costs 84 FPS (from 224 to 140) for what may be marginal visual gains in Minecraft's blocky aesthetic.

For 1440p, Medium at 178 FPS is the recommended preset. The minimum of 151 FPS is well above the 60 FPS threshold, and the average is high enough to take advantage of 144 Hz displays. High at 141 FPS is also good, but the 37 FPS difference between Medium and High suggests that Medium offers better headroom. Ultra at 88 FPS is acceptable but not ideal for fast-paced gameplay.

At 4K, the choice is between Medium at 93 FPS and High at 74 FPS. Medium provides a better experience with a minimum of 79 FPS, ensuring consistent performance. High's 74 FPS average is close to the 60 FPS mark but may dip lower in complex scenes. Ultra at 46 FPS is not recommended, as it falls below the standard playable threshold. The data points to Medium as the sweet spot for 4K on this combo, offering playable frame rates without compromising too much on visual quality.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + AMD Radeon RX 6600 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 118.0
3840x2160 Medium 93.0
3840x2160 High 74.0
3840x2160 Ultra 46.0
2560x1440 Low 225.0
2560x1440 Medium 178.0
2560x1440 High 141.0
2560x1440 Ultra 88.0
1920x1080 Low 356.0
1920x1080 Medium 282.0
1920x1080 High 224.0
1920x1080 Ultra 140.0

Minecraft with Ryzen 5 5500 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 6600 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.