Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
56
playable

This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 35 43 57
1440p QHD 43 45 59 78
1080p Full HD 52 59 73 97

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 43
3840x2160 High 35
3840x2160 Ultra 33
2560x1440 Low 78
2560x1440 Medium 59
2560x1440 High 45
2560x1440 Ultra 43
1920x1080 Low 97
1920x1080 Medium 73
1920x1080 High 59
1920x1080 Ultra 52

Microsoft Flight Simulator with Intel Core i7-14700KF + Intel Arc B580, In-Depth Analysis

Microsoft Flight Simulator is a demanding title that scales heavily with both CPU and GPU, and the data for the Intel Core i7-14700KF paired with the Intel Arc B580 shows a configuration that can handle the sim at playable rates, provided the settings are chosen carefully. The measured results reveal a clear hierarchy across resolutions and presets, with the processor’s high multi-threaded throughput (Cinebench R23 multi-core score of 44,557) and the graphics card's 12 GB of VRAM being the primary drivers of performance. The combination ranks 1402 out of 1795 tested combos, placing it in the lower-middle tier for this specific title, which is consistent with the GPU's overall percentile standing of 66 among all graphics cards.

Settings Recommendations

For the best experience in Microsoft Flight Simulator, the data points to Medium settings as the optimal balance across all tested resolutions. At 1920x1080, Medium yields an average of 73 FPS, which is a 23.5% improvement over High’s 59.1 FPS while still maintaining a significant jump from Low’s 96.8 FPS. The visual uplift from Low to Medium is substantial in a sim where terrain and aircraft detail matter, and the frame rate remains well within smooth territory. Moving to 2560x1440, Medium produces 58.9 FPS, which is just shy of the 60 FPS target but still fluid for a flight sim where steady pacing is more important than high refresh rates.

At 4K (3840x2160), the choice becomes more constrained. Medium drops to 43.3 FPS, which is playable but not ideal for busy airports or dense cityscapes. High at 4K yields 34.5 FPS, and Ultra falls to 33.4 FPS, both of which are marginal. The data suggests that Low is the only preset that guarantees a comfortable frame rate at 4K, with an average of 57.1 FPS. However, this sacrifices most of the visual fidelity that makes the sim immersive. For users with a 4K display, the recommendation is to start with Medium and accept the lower frame rate, or drop to Low if smoothness is the priority. The 12 GB VRAM on the Arc B580 is sufficient for these presets, but the GPU’s raw compute (13.67 TFLOPS FP32) becomes the limiting factor at higher resolutions and settings.

FAQ

Q: How does the Intel Core i7-14700KF perform in synthetic benchmarks relevant to this sim?

A: The processor shows strong multi-threaded capability with a Cinebench R23 multi-core score of 44,557 and a single-core score of 6,290. Its PassMark multithread score is 52,425, and it ranks in the 96th percentile among all CPUs, indicating it is not the bottleneck in most scenarios.

Q: Is the Intel Arc B580 comparable to other mid-range GPUs in this test?

A: According to the average benchmark scores, the Arc B580 (avg 23,021) is within 0.7% of the NVIDIA GeForce RTX 4060 (avg 23,181) and 1.3% ahead of the RTX 4060 Mobile. It also outperforms the AMD Radeon 760M by 0.1%, showing it is a solid contender in its class.

Q: What frame rate can a user expect at 1440p with High settings?

A: The measured average is 45.3 FPS at 2560x1440 with High settings. This is a playable rate, though users may notice dips during complex scenery, as the minimum FPS was not recorded in the data.

Q: Does the CPU’s 20-core configuration help in this flight sim?

A: The i7-14700KF has 20 cores and 28 threads, with a boost clock of 5.60 GHz. While flight simulators are often single-thread reliant, the high single-core score (6,290 in Cinebench R23) and the large 33 MB L3 cache suggest the CPU can handle the sim’s simulation logic without becoming the primary constraint.

Q: How does the 4K Ultra preset compare to 1080p Low in terms of raw FPS?

A: The difference is stark: 4K Ultra averages 33.4 FPS, while 1080p Low averages 96.8 FPS. This represents a 190% increase in frame rate when dropping both resolution and settings to the minimum.

Q: What is the GPU's memory bandwidth and how might it affect 4K performance?

A: The Arc B580 has a 192-bit bus with 456.0 GB/s of bandwidth. At 4K, the frame rates drop by roughly 40-45% compared to 1080p at the same settings, which is consistent with the GPU being the limiting factor, as bandwidth and compute scale poorly against the pixel count increase.

GPU Role

The Intel Arc B580’s role in Microsoft Flight Simulator is defined by its 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. This capacity is crucial for loading high-resolution textures and terrain data, which the sim streams constantly. The GPU’s base and boost clocks are both 2670 MHz, and it operates at a 190 W TDP. The data shows that the Arc B580 is positioned in the 66th percentile of all GPUs, with an average benchmark score of 23,021, putting it right between the RTX 4060 (23,181) and the RTX 4060 Mobile (22,729) in aggregate performance.

In practice, the GPU’s compute capabilities (13.67 TFLOPS FP32) dictate the experience. At 1080p, the card can push past 60 FPS on Medium and High, but at 4K, the average FPS falls below 45 for all presets except Low. The 12 GB VRAM is not exhausted at these settings—the sim’s texture streaming can be heavy, but the measured results indicate the bottleneck is raw shading and rasterization power, not memory capacity. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are moderate, which explains why the frame rates drop steeply as resolution increases. The RTX 4060’s 0.7% lead in average score translates to a negligible difference in this sim, meaning the Arc B580 is a capable partner for the i7-14700KF, but it will need settings compromises at higher resolutions.

Measured FPS Breakdown

The measured FPS data provides a detailed view of how the i7-14700KF and Arc B580 handle Microsoft Flight Simulator across three resolutions and four presets. At 1920x1080, the performance envelope is broad. Low settings deliver an average of 96.8 FPS, which is excellent for a sim and suggests the CPU is feeding the GPU efficiently. Medium drops to 73 FPS, a 24.6% reduction, but remains highly smooth. High comes in at 59.1 FPS, and Ultra trails at 51.8 FPS. The gap between Low and Ultra is 45 FPS, indicating that the GPU scales predictably with workload.

Moving to 2560x1440, the averages shift downward but remain respectable. Low produces 77.5 FPS, Medium 58.9 FPS, High 45.3 FPS, and Ultra 42.7 FPS. The percentage drop from 1080p to 1440p is consistent: Low falls by 19.9%, Medium by 19.3%, High by 23.4%, and Ultra by 17.6%. This uniformity suggests the GPU is the primary scaling factor, as the CPU’s performance is not resolution-dependent. At 4K, the numbers become more challenging. Low averages 57.1 FPS, which is playable, but Medium drops to 43.3 FPS, High to 34.5 FPS, and Ultra to 33.4 FPS. The delta between 1440p and 4K is steeper: Low loses 26.3%, Medium loses 26.5%, High loses 23.8%, and Ultra loses 21.8%. This pattern reinforces that the Arc B580 is the limiting component at 4K, as the pixel count exceeds its shading throughput.

The data does not include minimum or maximum FPS, so the averages represent the central tendency. For simmers, the 1080p Medium and 1440p Medium results are the sweet spots, offering both visual fidelity and frame rates above 58 FPS. The Ultra preset is only viable at 1080p, where 51.8 FPS is acceptable for non-competitive play.

Resolution Scaling

The resolution scaling analysis reveals how the system becomes increasingly GPU-bound as pixel count rises. From 1080p to 1440p, the average FPS drops by approximately 20% across all settings. This is a relatively gentle decline, indicating that the i7-14700KF’s strong single-thread performance (Geekbench single-core score of 2,972) keeps the frame pipeline fed, and the Arc B580 can handle the 1.78x increase in pixels with only a moderate loss. The CPU’s 20 cores and 28 threads are not fully utilized by the sim, but its 5.60 GHz boost clock ensures that the rendering thread does not stall.

The transition from 1440p to 4K is more punishing. The pixel count jumps by 2.25x, and the average FPS drops by roughly 25% across presets. For example, High goes from 45.3 FPS at 1440p to 34.5 FPS at 4K, a 23.8% reduction. This disproportional drop—where the pixel increase is larger than the FPS decrease—suggests that the GPU is not purely fill-rate limited; rather, the memory bandwidth of 456.0 GB/s and the FP32 compute of 13.67 TFLOPS are insufficient to maintain the same efficiency at higher resolutions. The sim’s draw calls and geometry complexity also play a role, but the data clearly shows the Arc B580 is the bottleneck at 4K.

The limiting component is therefore the GPU. At 1080p, the system is likely CPU-bound at Low settings (96.8 FPS), but as settings and resolution increase, the GPU’s utilization rises to maximum. The 12 GB VRAM is not a constraint, as the sim’s high-resolution textures fit within that allocation. The i7-14700KF, with its 44,557 Cinebench R23 multi-core score, has headroom to spare, and its 96th percentile ranking among CPUs confirms it is not the weak link. Users targeting 4K should consider lower presets or a more powerful GPU, while those at 1080p or 1440p will find this pairing delivers a smooth, detailed flight experience without major compromises.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + Intel Arc B580 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 57.1
3840x2160 Medium 43.3
3840x2160 High 34.5
3840x2160 Ultra 33.4
2560x1440 Low 77.5
2560x1440 Medium 58.9
2560x1440 High 45.3
2560x1440 Ultra 42.7
1920x1080 Low 96.8
1920x1080 Medium 73.0
1920x1080 High 59.1
1920x1080 Ultra 51.8

Microsoft Flight Simulator with ii7-14700KF + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with Arc B580 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii7-14700KF + Arc B580

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