Microsoft Flight Simulator
This combination offers playable performance with an average of 57 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 34 | 45 | 58 |
| 1440p QHD | 44 | 46 | 61 | 78 |
| 1080p Full HD | 54 | 57 | 76 | 97 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 7 9700F + Intel Arc B580, In-Depth Analysis
Microsoft Flight Simulator presents an unusually demanding workload, and the combination of the AMD Ryzen 7 9700F and Intel Arc B580 produces a specific performance profile that is heavily dictated by resolution and graphics preset. The measured data reveals a system that is capable of smooth gameplay at lower resolutions and settings, but which becomes increasingly GPU-bound as the visual load increases. This analysis breaks down the measured FPS across all tested configurations, examining the roles of the CPU and GPU, and contextualizing the combo's overall ranking within the database.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 has a profound impact on frame rates, clearly identifying the Intel Arc B580 as the primary limiting factor at higher resolutions. At the "Low" preset, the average frame rate drops from 97 FPS at 1080p to 78 FPS at 1440p, and finally to 58 FPS at 4K. This represents a significant 40% reduction in performance from 1080p to 4K, illustrating the massive increase in pixel shading workload that the GPU must handle.
The scaling pattern becomes even more pronounced when examining the "High" preset. At 1080p, the system achieves an average of 57 FPS. This falls to 46 FPS at 1440p and plummets to 34 FPS at 4K. The performance degradation from 1440p to 4K is particularly steep, with a 12 FPS drop, suggesting that the Arc B580's 12 GB of VRAM and 456.0 GB/s of memory bandwidth are being saturated at the higher resolution with more complex graphical effects.
The data indicates that neither the CPU nor the GPU is a constant bottleneck; instead, the system transitions between states. At 1080p with the "Low" preset, the 97 FPS result suggests the CPU is providing ample headroom, though the GPU is still working hard. However, the fact that the 1080p "Ultra" setting yields 54 FPS, which is only marginally higher than the 4K "Low" setting's 58 FPS, shows that the GPU is the dominant constraint when graphical fidelity is prioritized. The frame rate scaling is not linear; it is a curve that steepens as resolution increases, a classic sign of a GPU that is nearing its computational limits.
GPU Role
The Intel Arc B580, built on the Xe2-HPG architecture, is the central figure in this performance analysis. With a boost clock of 2670 MHz and 2560 shading units, it delivers a raw FP32 throughput of 13.67 TFLOPS. The benchmark results show this translates to a Passmark G3D score of 15748, placing it in the 68th percentile of all GPUs. This positions it competitively, with its average benchmark score of 23021 being only 0.6% higher than the NVIDIA GeForce RTX 2080 and 0.7% lower than the NVIDIA GeForce RTX 3080 in the nearest rivals list.
In Microsoft Flight Simulator, the GPU's role is pivotal in determining performance at higher resolutions. The transition from 1080p "Medium" (76 FPS) to 4K "Medium" (45 FPS) is a stark 41% reduction, highlighting the GPU's struggle as pixel count quadruples. The 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is substantial, but the data suggests it is still insufficient for the most demanding 4K "Ultra" preset, where the average frame rate drops to 32 FPS.
The GPU's performance is also reflected in its synthetic benchmarks. While the Passmark DirectX 11 score is 128, the DirectX 12 score is lower at 76, which is an unusual inversion and may hint at driver-level optimizations or architectural preferences that affect real-world game performance. The Vulkan score of 109672 in Geekbench, however, shows strong API efficiency. In the context of this game, the Arc B580 appears to be a solid mid-range performer that excels at 1080p and 1440p, but its limitations become apparent at 4K, especially with "High" and "Ultra" settings, where frame rates fall below the 40 FPS threshold for smooth gameplay.
CPU Role
The AMD Ryzen 7 9700F, a Zen 5 (Granite Ridge) processor on the AM5 socket, provides the computational foundation for this system. With 8 cores and 16 threads, it has a base clock of 3.80 GHz and a boost clock of 5.50 GHz. Its benchmark scores are impressive, with a Passmark single-thread score of 4691 and a multithread score of 36470. This results in an average benchmark score of 69996, placing it in the 94th percentile of all CPUs, just 0.2% behind the AMD Ryzen 9 7940HX and 0.2% ahead of the Intel Core i7-14700KF.
In this game, the CPU's role is less about raw frame rate ceiling and more about ensuring consistent performance, particularly at lower resolutions where the GPU is not the bottleneck. The data shows that at 1080p "Low", the system achieves 97 FPS, a score that is likely limited by the CPU's ability to feed the GPU with draw calls and simulation data. However, the CPU's strength is evident when comparing resolutions. The drop from 1080p "Low" (97 FPS) to 1440p "Low" (78 FPS) is 19 FPS, and from 1440p to 4K "Low" (58 FPS) is another 20 FPS. This consistent degradation pattern suggests the CPU is keeping up with the GPU's demand at each resolution, never becoming the primary bottleneck that would cause frame rate plateaus or stutters.
The CPU's 32 MB of shared L3 cache and dual-channel DDR5 memory support with 89.6 GB/s of bandwidth provide ample data throughput for complex flight simulation scenarios. The 4 nm process node from TSMC, housing 8,315 million transistors, allows for high clock speeds without excessive power draw, with a TDP of 65 W. This efficiency is a key advantage, as it ensures the CPU does not create thermal or power constraints that could affect the GPU's performance in a shared system. The benchmark results indicate that the 9700F is more than capable of supporting the Arc B580, and the performance scaling across resolutions is a direct reflection of the GPU's capabilities, not a limitation of the processor.
How This Combo Ranks
Within the database of 2996 tested CPU and GPU combinations, this specific pairing of the AMD Ryzen 7 9700F and Intel Arc B580 is ranked 2241st for Microsoft Flight Simulator. This places it in the lower half of all tested combos, which is a surprising result given the individual component scores. The CPU is in the 94th percentile, and the GPU is in the 68th percentile, yet their combined performance in this specific title yields a rank that is proportionally lower than each component's individual standing.
This discrepancy suggests that Microsoft Flight Simulator is a particularly demanding title that does not scale perfectly with component power. The game's complex simulation engine and high-fidelity rendering place a unique load on the system that may not be fully captured by synthetic benchmarks. The combo's rank of 2241 out of 2996 indicates that many other pairings, potentially with more balanced or higher-tier GPUs, achieve better frame rates. For instance, while the Arc B580's benchmark score is close to the RTX 2080, the actual in-game performance at 4K "Ultra" (32 FPS) shows that the GPU is struggling, which may be a factor in the lower ranking.
The data implies that this combo is well-suited for 1080p and 1440p gaming, where it can deliver playable frame rates, but it is not optimized for high-refresh-rate or high-resolution gaming in this particular simulator. The rank is a holistic measure that considers all tested settings and resolutions, and the sub-40 FPS results at 4K "High" and "Ultra" likely drag the overall standing down. Users with this combo should temper expectations for 4K performance and focus on the lower resolution sweet spots where the hardware is more capable.
Measured FPS Breakdown
The measured data provides a comprehensive view of performance across four resolutions and four preset levels. At 1920x1080, the system demonstrates its best performance, with an average of 97 FPS at "Low" settings. This drops to 76 FPS at "Medium" (with a minimum of 64 and maximum of 87 FPS), 57 FPS at "High", and 54 FPS at "Ultra". The 1080p "Medium" setting shows a 23 FPS variance between min and max, indicating some fluctuation but generally stable gameplay.
Moving to 2560x1440, the frame rates decrease across the board. The "Low" preset yields 78 FPS, "Medium" averages 61 FPS (with a min of 52 and max of 70), "High" drops to 46 FPS, and "Ultra" averages 44 FPS. The 1440p results show a closer gap between "High" and "Ultra" (only 2 FPS), suggesting that the GPU is hitting a performance ceiling where additional graphical features have diminishing returns on frame rate.
At 3840x2160, the system's limitations are fully exposed. The "Low" preset averages 58 FPS, which is still playable, but "Medium" drops to 45 FPS (with a min of 38 and max of 52), "High" falls to 34 FPS, and "Ultra" averages just 32 FPS. The 4K results show that the GPU is overwhelmed, with the "High" and "Ultra" settings providing an almost identical experience, both hovering around 33 FPS. This indicates that the 12 GB VRAM and the GPU's compute capacity are fully saturated, and further graphical enhancements do not meaningfully impact the visual output but still tax the hardware.
FAQ
Q: What is the best resolution for this combo to achieve 60+ FPS?
A: Based on the measured data, the system can achieve 60+ FPS only at 1920x1080 with "Low" (97 FPS) or "Medium" (76 FPS) settings. At 2560x1440, only the "Low" preset reaches 78 FPS, while "Medium" drops to 61 FPS.
Q: How does the CPU's performance compare to its nearest rivals?
A: The AMD Ryzen 7 9700F has an average benchmark score of 69996, which is 0.2% higher than the AMD Ryzen 9 7940HX (69875) and 0.2% lower than the Intel Core i7-14700KF (70163). It is also 0.7% higher than the AMD Ryzen 9 7950X (69515).
Q: Is the GPU's VRAM capacity a limiting factor at 4K?
A: The Intel Arc B580 has 12 GB of GDDR6 memory with a 192-bit bus and 456.0 GB/s bandwidth. The data shows a significant performance drop at 4K "High" (34 FPS) and "Ultra" (32 FPS) compared to 4K "Low" (58 FPS), which strongly suggests that the VRAM capacity or memory bandwidth is insufficient for the highest settings at this resolution.
Q: What is the frame rate variance at 1440p "Medium" settings?
A: At 2560x1440 with "Medium" settings, the system reports an average frame rate of 61 FPS, with a minimum of 52 FPS and a maximum of 70 FPS. This indicates a variance of 18 FPS between the lowest and highest recorded values.
Q: How does this combo rank compared to all other tested combinations?
A: For Microsoft Flight Simulator, this specific combo is ranked 2241 out of 2996 tested combinations. This places it in the 75th percentile of the ranking list, meaning it performs better than 75% of the tested combos but is outclassed by a significant portion of the higher-end pairings.
Q: Does the GPU support modern APIs for this game?
A: The Intel Arc B580 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Its Geekbench Vulkan score is 109672, indicating strong performance with that API, which is relevant for Microsoft Flight Simulator.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the user's resolution and performance priorities. For a target of 60 FPS, the only viable option is 1920x1080 with the "Low" preset, which delivers 97 FPS, or the "Medium" preset, which averages 76 FPS. The 1080p "Medium" setting offers a good balance between visual quality and performance, with a minimum FPS of 64 ensuring smooth gameplay most of the time.
At 2560x1440, users must accept a lower frame rate. The "Low" preset is the only one that maintains an average above 60 FPS at 78 FPS. For a more visually appealing experience, the "Medium" preset at 61 FPS is acceptable, though the minimum of 52 FPS may cause noticeable dips in busy scenes. The "High" and "Ultra" presets at 1440p, averaging 46 and 44 FPS respectively, are playable but not optimal for a smooth experience.
At 3840x2160, the system is severely constrained. The "Low" preset is the only playable option, averaging 58 FPS. The "Medium" preset at 45 FPS may be tolerable for some, but the "High" (34 FPS) and "Ultra" (32 FPS) presets are not recommended due to sub-35 FPS averages, which will result in a stuttering and unresponsive experience in a flight simulator. The data suggests that the "Medium" preset at 1080p provides the best overall experience, balancing visual fidelity with a high and stable frame rate, while users at 1440p should prioritize the "Low" or "Medium" presets to maintain playability.
Hardware Specifications
AMD Ryzen 7 9700F
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700F + Intel Arc B580 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 78.0 |
| 2560x1440 | Medium | 61.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 97.0 |
| 1920x1080 | Medium | 76.0 |
| 1920x1080 | High | 57.0 |
| 1920x1080 | Ultra | 54.0 |
Microsoft Flight Simulator with Ryzen 7 9700F + Other GPUs
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Microsoft Flight Simulator with Arc B580 + Other CPUs
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