Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 61 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 34 | 46 | 63 |
| 1440p QHD | 50 | 49 | 63 | 86 |
| 1080p Full HD | 57 | 60 | 85 | 103 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core i7-14700KF + AMD Radeon RX 6650 XT, In-Depth Analysis
The Intel Core i7-14700KF and AMD Radeon RX 6650 XT pairing in Microsoft Flight Simulator presents a study in contrasting capacities. The CPU, with its 20 cores and 28 threads, operates at a base clock of 3.40 GHz and a boost clock of 5.60 GHz. This high-frequency, high-core-count design, built on the Raptor Lake architecture, is well-suited for the simulation's complex physics and AI computations. The processor's 33 MB of shared L3 cache and support for both DDR4 and DDR5 memory further bolster its capability to handle the vast amounts of data the game streams. Its benchmark results place it in the 96th percentile of all CPUs, with an average benchmark score of 70104, indicating a top-tier processor. In comparison to its nearest rivals, the data shows it is effectively a peer of the Intel Core i7-14700K, with a deltaPct of 0, and performs within a narrow band of the AMD Ryzen 9 9950X, which is -0.4% slower in average score. This suggests that in CPU-bound scenarios, the i7-14700KF will not be a limiting factor.
The GPU, an AMD Radeon RX 6650 XT, is a different story. It features 8 GB of GDDR6 memory on a 128-bit bus, with a memory bandwidth of 280.3 GB/s. Its boost clock of 2635 MHz and game clock of 2410 MHz are respectable, and the RDNA 2.0 architecture with 2048 shading units provides a solid baseline for rasterization. The GPU's 72nd percentile ranking among all GPUs, with an average benchmark score of 29024, places it as a mid-range performer. The nearest rivals list shows it is statistically tied with the AMD Radeon RX 6800M (deltaPct of 0) and the AMD Radeon RX 470 (deltaPct of 0.1), but notably slower than the Intel Arc A370M, which is -0.5% behind in this comparison. This context is crucial, as the GPU's performance ceiling will likely define the overall experience in this graphically demanding title. The combination of a top-tier CPU with a mid-range GPU points to a system where the graphics card is the primary bottleneck, especially at higher resolutions and settings.
CPU Role — cores, clocks, and how they relate to this game's results
Microsoft Flight Simulator is known for its heavy reliance on single-thread performance for core simulation logic, but it also scales with multiple cores for tasks like terrain rendering and AI traffic. The Intel Core i7-14700KF excels in both areas. Its 5.60 GHz boost clock is a key asset for the single-threaded aspects of the flight model, while its 20 cores and 28 threads ensure that background tasks do not starve the main simulation thread. The processor's benchmark data supports this: a Cinebench R23 multicore score of 44557 and a single-core score of 6290 demonstrate a robust balance. This capability is reflected in the game's performance, where even at high settings, the CPU can push the frame rate to the limit of what the GPU can render.
The data shows that the CPU is not the limiting factor in most scenarios. For instance, at 1080p with Low settings, the system achieves 102.9 FPS, and at 1440p with Low settings, it reaches 85.7 FPS. These figures suggest that the processor is capable of feeding the GPU with enough data to maintain high frame rates. The percentile ranking of 96 confirms that the i7-14700KF is a high-end part, and its performance is consistent with that status. The deltaPct values against its nearest rivals, all within 1.3% of each other, indicate that this CPU's raw power is comparable to the best available, meaning that in this pairing, its role is to provide a stable, high-frequency foundation. When the frame rate drops, it is not because the CPU is at its limit, but rather because the GPU is unable to keep up with the processor's output.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6650 XT's role is defined by its 8 GB of VRAM and its mid-range compute power. The 8 GB capacity is a critical detail for a game like Microsoft Flight Simulator, which can have high VRAM usage at higher resolutions and settings. The measured FPS data shows a clear pattern: at 1080p Ultra, the system manages 56.6 FPS, but at 4K Ultra, it falls to 35.5 FPS. This drop is not solely due to compute power; it is also a symptom of the VRAM and bandwidth limitations. The 280.3 GB/s bandwidth and 128-bit bus are adequate for 1080p and 1440p, but at 4K, the 8 GB buffer can become a constraint, forcing the GPU to manage assets more aggressively.
The GPU's clock speeds, with a boost of 2635 MHz and a game clock of 2410 MHz, are high for its class, but the 2048 shading units and 64 ROPs are the structural limits. The benchmark results, such as a Passmark G3D score of 17166, place it in the 72nd percentile, which is a modest standing. Its nearest rivals, including the RX 6800M and RX 470, are within 0.1% of its average score, indicating it is at the edge of a performance tier. In this game, the GPU is the clear bottleneck. At 1080p Low, the frame rate is 102.9 FPS, but at 1080p Ultra, it is 56.6 FPS. This 45% reduction is the GPU working harder, and the data suggests that at 4K, the GPU is struggling to maintain playable frame rates, with the High setting yielding only 34.4 FPS.
FAQ
Q: What is the best performance setting for this CPU and GPU combo at 1080p?
A: Based on the measured FPS, the Low setting at 1080p yields the highest average frame rate at 102.9 FPS, while Medium achieves 85.1 FPS and High reaches 60.0 FPS. The Ultra setting produces 56.6 FPS.
Q: How much of a frame rate penalty is there when moving from 1080p to 4K with this combo?
A: With High settings, the average FPS drops from 60.0 at 1080p to 48.5 at 1440p and further to 34.4 at 4K. This represents a significant reduction, indicating the GPU is the limiting factor.
Q: Is this CPU capable of supporting high frame rates in this game?
A: Yes, the data indicates the CPU is not the bottleneck. At 1080p Low, the combo achieves 102.9 FPS, which is a high frame rate, and the CPU's 96th percentile ranking supports its strong performance.
Q: What is the GPU's performance percentile ranking?
A: The AMD Radeon RX 6650 XT ranks in the 72nd percentile of all GPUs, with an average benchmark score of 29024.
Q: How does the CPU compare to its nearest rival, the Intel Core i7-14700K?
A: The Intel Core i7-14700KF has a deltaPct of 0 compared to the Intel Core i7-14700K, meaning their average benchmark scores are effectively identical.
Q: What is the average FPS at 1440p with Medium settings?
A: At 2560x1440 with Medium settings, the combo produces an average of 62.5 FPS.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested hardware combinations, this pairing of the Intel Core i7-14700KF and AMD Radeon RX 6650 XT holds a rank of 1149 out of 1795 total combos. This rank places it in the lower-middle portion of the overall field. Given the CPU's top-tier status (96th percentile) and the GPU's mid-range status (72nd percentile), this ranking is a direct reflection of the GPU's limiting influence on overall gaming performance. The rank suggests that while the CPU is a powerhouse, the system's real-world gaming capability in Microsoft Flight Simulator is anchored by the graphics card. The data is measured, confirming that the results reflect actual, observed behavior rather than theoretical estimates. This rank of 1149 indicates that a significant number of other combinations, likely those with more powerful GPUs, will deliver higher frame rates. The CPU's strength is not enough to overcome the GPU's constraints in this specific game, which is heavily GPU-bound at higher settings. The ranking serves as a warning that for this title, the GPU should be the focus of any upgrade path.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions is a textbook example of a GPU-bound scenario. At Low settings, the system moves from 102.9 FPS at 1080p to 85.7 FPS at 1440p and finally to 62.8 FPS at 4K. This is a 39% drop from 1080p to 4K, which is substantial but shows that even at 4K, the system can achieve a playable frame rate on Low. However, at High settings, the drop is more severe: 60.0 FPS at 1080p drops to 48.5 FPS at 1440p and then to 34.4 FPS at 4K. This is a 43% reduction, and the 4K result is below the 60 FPS target. The Ultra setting tells a similar story, with 56.6 FPS at 1080p falling to 50.0 FPS at 1440p and 35.5 FPS at 4K.
The pattern in the data reveals that the GPU is the primary limiter. If the CPU were the bottleneck, we would expect to see a smaller performance delta between resolutions, as the CPU's workload does not scale linearly with pixel count. Instead, the frame rate drops significantly as resolution increases, which is the signature of a GPU that is running out of pixel throughput and memory bandwidth. The 8 GB VRAM is also a likely contributor, as the higher resolutions demand more memory for textures and geometry. The scaling from 1080p to 1440p is moderate (e.g., from 60.0 to 48.5 FPS at High), but the jump to 4K is more punishing, indicating that the GPU is hitting a hard limit. This analysis points to the RX 6650 XT as the component that determines the system's performance envelope.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of the system's capabilities. At 1920x1080, the results are as follows: Low settings produce an average of 102.9 FPS, Medium settings yield 85.1 FPS, High settings deliver 60.0 FPS, and Ultra settings result in 56.6 FPS. This shows that at 1080p, the system is capable of high refresh rate gaming on lower settings, but Ultra settings pull it below the 60 FPS mark.
Moving to 2560x1440, the performance degrades as expected. Low settings still manage a strong 85.7 FPS, but Medium drops to 62.5 FPS. High settings produce 48.5 FPS, and Ultra falls to exactly 50.0 FPS. The 1440p results show that Medium is the boundary for maintaining a stable 60 FPS experience.
At 3840x2160 (4K), the GPU's limitations become pronounced. Low settings are the only option that approaches a playable frame rate, with an average of 62.8 FPS. Medium settings drop to 46.1 FPS, High settings fall to 34.4 FPS, and Ultra settings are at 35.5 FPS. The 4K data clearly shows that this combo is not suited for high-fidelity 4K gaming, as even the Low preset barely hits 60 FPS, and the higher presets all fall below 50 FPS. The data across all resolutions confirms that the RX 6650 XT is the performance bottleneck, with the CPU providing ample headroom for the GPU to be the deciding factor in frame rates.
Hardware Specifications
Intel Core i7-14700KF
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700KF + AMD Radeon RX 6650 XT in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.8 |
| 3840x2160 | Medium | 46.1 |
| 3840x2160 | Ultra | 35.5 |
| 3840x2160 | High | 34.4 |
| 2560x1440 | Low | 85.7 |
| 2560x1440 | Medium | 62.5 |
| 2560x1440 | Ultra | 50.0 |
| 2560x1440 | High | 48.5 |
| 1920x1080 | Low | 102.9 |
| 1920x1080 | Medium | 85.1 |
| 1920x1080 | High | 60.0 |
| 1920x1080 | Ultra | 56.6 |
Microsoft Flight Simulator with ii7-14700KF + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with RX 6650 XT + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with ii7-14700KF + RX 6650 XT
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