Microsoft Flight Simulator
This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 30 | 40 | 51 |
| 1440p QHD | 39 | 41 | 54 | 69 |
| 1080p Full HD | 48 | 50 | 67 | 86 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core i7-12700K + Intel Arc B570, In-Depth Analysis
# Microsoft Flight Simulator — Intel Core i7-12700K + Intel Arc B570
This combination of the Intel Core i7-12700K and Intel Arc B570 produces a playable, if not uniformly smooth, experience in Microsoft Flight Simulator. The data shows a system that scales predictably with resolution and settings, with the GPU becoming the dominant constraint as pixel count rises. Across all twelve measured configurations, average frame rates range from 28 FPS at 4K Ultra to 86 FPS at 1080p Low, indicating that the pairing is best suited for 1080p and 1440p play, with 4K reserved for lower presets. The combo ranks 2406 out of 2996 tested combinations, placing it in the lower-mid tier of the database.
Resolution Scaling
The frame rate drop from 1080p to 4K is substantial across every settings preset, revealing a system that is heavily GPU-limited at higher resolutions. At Low settings, the average FPS falls from 86 at 1920x1080 to 69 at 2560x1440, then to 51 at 3840x2160. That is a 40.7% reduction from 1080p to 4K. At High settings, the decline is from 50 to 41 to 30 FPS respectively, a 40% drop across the same resolution span. Medium settings show a similar pattern: 67 FPS at 1080p, 54 at 1440p, and 40 at 4K, with the 4K figure representing a 40.3% loss relative to 1080p. Ultra settings are the most demanding, starting at 48 FPS at 1080p and falling to 39 at 1440p and 28 at 4K.
The consistency of these percentage drops — all hovering near 40% between 1080p and 4K — indicates that the scaling is driven by pixel throughput rather than any architectural quirk. The Intel Arc B570, with its 10 GB of GDDR6 memory on a 160-bit bus and 380.0 GB/s of bandwidth, appears to be the limiting factor at higher resolutions. The 4K Ultra result of 28 FPS is below the threshold for smooth simulation gameplay, and even 4K Medium at 40 FPS may feel marginal for a title where frame pacing matters for visual fidelity. Conversely, 1080p Low at 86 FPS demonstrates that the system has ample headroom when the GPU is not saturated, suggesting that the CPU is capable of feeding the graphics card adequately at lower resolutions.
The min-to-max FPS range available only for Medium settings provides additional insight. At 1080p Medium, the range is 57 to 77 FPS (a 20 FPS spread), at 1440p Medium it is 46 to 62 FPS (16 FPS spread), and at 4K Medium it narrows to 34 to 46 FPS (12 FPS spread). The shrinking variance at higher resolutions further confirms that the GPU is becoming the bottleneck — as pixel count rises, the frame time is increasingly dominated by GPU work, reducing the influence of scene complexity or CPU hiccups on frame-to-frame variability.
CPU Role
The Intel Core i7-12700K provides the computational backbone for this pairing, and its characteristics are well-suited to Microsoft Flight Simulator's simulation-heavy workload. With 12 cores and 20 threads, the processor offers substantial parallel throughput, reflected in a 3DMark max threads score of 9979 and a Cinebench R23 multicore score of 19784. The single-thread performance is also strong, with a 3DMark single thread score of 1043 and a Geekbench single core score of 2308, which matters for the main simulation loop that cannot always be fully parallelized.
The processor's clock speeds — a base of 3.60 GHz and a boost of 5.00 GHz — provide the raw frequency headroom that flight simulators often leverage for physics and flight model calculations. The 25 MB of shared L3 cache is another asset, as it allows frequently accessed simulation data to remain close to the cores. The CPU's benchmark percentile of 84 (versus all CPUs) places it in the upper tier of processors, and its average benchmark score of 35287 is nearly identical to its nearest rivals: the Intel Core i5-13600T at 35305 (deltaPct -0.1), the Intel Core i7-12700KF at 35365 (deltaPct -0.2), and the Intel Core i7-13700T at 35403 (deltaPct -0.3). These negligible deltas (all within 0.4%) indicate that the i7-12700K is performing exactly as expected for its class — there is no unusual bottleneck or unexpected advantage.
In the context of this game, the CPU's role is most evident at lower resolutions where the GPU is less stressed. At 1080p Low, the system achieves 86 FPS, which is more than double the 4K Ultra result of 28 FPS. This gap cannot be attributed solely to GPU workload; it also demonstrates that the CPU can sustain high frame rates when the graphics card is not the limiting factor. The measured data does not include CPU-specific frame times, but the fact that 1080p Low exceeds 60 FPS comfortably suggests that the i7-12700K is not a bottleneck at that resolution. At 4K, however, the CPU's contribution is masked by GPU constraints, as the frame rates cluster tightly between 28 and 51 FPS across all settings.
GPU Role
The Intel Arc B570 is the more limiting component in this pairing, particularly at higher resolutions. Its specifications — 10 GB of GDDR6 VRAM, 2304 shading units, 144 texture mapping units, and 80 ROPs — are modest for a flight simulator that renders vast landscapes and detailed aircraft models. The GPU's 2500 MHz base and boost clock, combined with 11.52 TFLOPS of FP32 compute, provide a baseline that is adequate for 1080p but strained at 1440p and 4K.
The GPU's benchmark results paint a mixed picture. Its percentile vs all GPUs is 65, and its average benchmark score of 20556 places it near the NVIDIA GeForce RTX 3070 Mobile (score 20534, deltaPct 0.1) and the Intel Arc A750 (score 20582, deltaPct -0.1). These are close competitors, but the Arc B570's 10 GB VRAM buffer is a differentiator — at 4K Ultra, the game's texture demands may exceed what the memory subsystem can efficiently handle, contributing to the 28 FPS result. The 380.0 GB/s memory bandwidth, while respectable for a mid-range card, is likely a constraining factor when the GPU must stream large texture sets at high resolutions.
The GPU's performance in Microsoft Flight Simulator follows a clear pattern: settings matter more at lower resolutions, and resolution matters more at higher settings. At 1080p, dropping from Ultra (48 FPS) to Low (86 FPS) yields a 79.2% improvement. At 4K, the same settings change produces a 82.1% improvement (from 28 to 51 FPS). This indicates that the GPU is consistently the primary driver of performance changes, regardless of resolution. The fact that 4K Low (51 FPS) outperforms 1440p Ultra (39 FPS) by 30.8% is telling — it suggests that the GPU's compute and memory resources are better spent on lower geometric complexity and fewer shading effects than on raw pixel count.
FAQ
Q: What is the best resolution for this CPU-GPU combo to maintain 60 FPS or higher?
A: The only measured configuration that achieves 60 FPS or higher is 1920x1080 at Low settings, which averages 86 FPS. At 1440p, the best result is 69 FPS at Low settings, which does exceed 60 FPS. 4K does not reach 60 FPS at any settings preset.
Q: How does the Intel Core i7-12700K compare to its nearest CPU rivals in average benchmark score?
A: The i7-12700K has an average benchmark score of 35287. The Intel Core i5-13600T scores 35305 (deltaPct -0.1), the Intel Core i7-12700KF scores 35365 (deltaPct -0.2), and the Intel Core i7-13700T scores 35403 (deltaPct -0.3). All are within 0.4% of each other.
Q: What is the frame rate difference between 1080p Ultra and 4K Ultra?
A: At 1080p Ultra, the average FPS is 48. At 4K Ultra, it drops to 28 FPS. This represents a 41.7% reduction in average frame rate when moving from 1920x1080 to 3840x2160 at the same settings.
Q: Is the Intel Arc B570's 10 GB VRAM sufficient for this game at high settings?
A: The data does not directly measure VRAM usage, but the performance at 4K High (30 FPS) and 4K Ultra (28 FPS) suggests that the GPU is heavily loaded. The 10 GB capacity on a 160-bit bus, combined with 380.0 GB/s bandwidth, appears to limit performance at higher resolutions, though the game remains playable at 1080p and 1440p.
Q: How does this combo rank among all tested configurations in Microsoft Flight Simulator?
A: The combo ranks 2406 out of 2996 tested combinations, placing it in the 20th percentile of tested systems. This is below the median, indicating that many other configurations achieve higher frame rates.
Q: What is the FPS spread at 1440p Medium settings?
A: At 2560x1440 with Medium settings, the average FPS is 54, with a minimum of 46 and a maximum of 62. This 16 FPS spread is narrower than the 20 FPS spread seen at 1080p Medium, reflecting the GPU's increasing dominance at higher resolutions.
How This Combo Ranks
The combination of Intel Core i7-12700K and Intel Arc B570 ranks 2406 out of 2996 tested combos in Microsoft Flight Simulator. This places the system in the bottom 20% of all configurations in the database, which is a meaningful indicator of its overall capability in this specific title. To contextualize, the CPU alone sits at the 84th percentile among all CPUs, but the GPU only reaches the 65th percentile among all GPUs. The rank disparity suggests that the GPU is dragging the overall combo down — a faster graphics card would likely improve the ranking substantially, assuming the CPU is not a limiting factor at lower resolutions.
The nearest GPU rivals — NVIDIA GeForce RTX 3070 Mobile, Intel Arc A750, NVIDIA Quadro M4000M, and AMD Radeon R9 M390X — have average benchmark scores within 0.5% of the Arc B570. However, the measured FPS in this game shows that the combo is competitive with mid-range hardware from previous generations. The rank of 2406 indicates that in a database of nearly 3000 combos, many more capable pairings exist, but this does not mean the system is unusable — it simply reflects that Microsoft Flight Simulator is a demanding title that favors higher-end GPUs.
The rank also implies that this pairing is better suited to 1080p and 1440p gaming than 4K. At 1080p, the system can achieve playable frame rates across all settings (48-86 FPS), while at 4K, only Low settings exceed 50 FPS. Users with 4K displays would need to accept significant compromises, whereas 1080p users can enjoy the game with reasonable visual fidelity.
Measured FPS Breakdown
At 1920x1080, the system delivers its strongest results. Low settings produce an average of 86 FPS, Medium yields 67 FPS (min 57, max 77), High reaches 50 FPS, and Ultra drops to 48 FPS. The gap between Low and Ultra is 38 FPS, indicating that the GPU has significant headroom at this resolution when settings are reduced.
At 2560x1440, performance declines across the board. Low settings average 69 FPS, Medium averages 54 FPS (min 46, max 62), High drops to 41 FPS, and Ultra falls to 39 FPS. The difference between Low and Ultra is 30 FPS, showing that settings have a slightly smaller impact at this resolution than at 1080p.
At 3840x2160, the system is clearly GPU-bound. Low settings average 51 FPS, Medium averages 40 FPS (min 34, max 46), High drops to 30 FPS, and Ultra bottoms out at 28 FPS. The spread between Low and Ultra is 23 FPS, the smallest of any resolution, confirming that pixel count dominates performance at 4K.
The Medium settings rows are the only ones with min and max FPS data. At 1080p, the range is 57-77 FPS; at 1440p, it is 46-62 FPS; and at 4K, it is 34-46 FPS. This data suggests that frame pacing is more consistent at higher resolutions, though the absolute frame rates are lower.
Settings Recommendations
For users seeking the smoothest experience, 1920x1080 with Low settings delivers an average of 86 FPS, which is well above the threshold for fluid simulation gameplay. This configuration is ideal for competitive or precision flying where frame rate stability is paramount. However, the visual quality at Low settings may be lacking for a game that emphasizes scenery and atmospheric effects.
The best balance of visual quality and performance is likely 2560x1440 with Medium settings. This configuration averages 54 FPS with a range of 46-62 FPS, which is playable for most users. The 1440p resolution provides a noticeable improvement in image clarity over 1080p, while Medium settings retain a reasonable level of detail without overwhelming the GPU. The 54 FPS average is slightly below the 60 FPS target, but the min of 46 FPS is still acceptable for a flight simulator where precise control is more important than twitch reflexes.
At 1920x1080 with Medium settings, the system averages 67 FPS (min 57, max 77), which offers a better frame rate than 1440p Medium while maintaining similar settings quality. This may be the preferred option for users with 1080p displays who want a comfortable margin above 60 FPS.
For 4K users, the data suggests that Low settings (51 FPS) is the only viable option for smooth gameplay, though Medium (40 FPS) may be acceptable for users who prioritize visual fidelity over frame rate. Ultra settings at 4K (28 FPS) are not recommended, as the frame rate drops below 30 FPS, which will likely be perceptible as stutter in a simulation context. High settings at 4K (30 FPS) is marginal and should be avoided unless the user is willing to accept reduced smoothness.
Hardware Specifications
Intel Core i7-12700K
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700K + Intel Arc B570 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 69.0 |
| 2560x1440 | Medium | 54.0 |
| 2560x1440 | High | 41.0 |
| 2560x1440 | Ultra | 39.0 |
| 1920x1080 | Low | 86.0 |
| 1920x1080 | Medium | 67.0 |
| 1920x1080 | High | 50.0 |
| 1920x1080 | Ultra | 48.0 |
Microsoft Flight Simulator with ii7-12700K + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with Arc B570 + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with ii7-12700K + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.