Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 30 40 51
1440p QHD 39 41 54 69
1080p Full HD 48 50 67 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 40
3840x2160 High 30
3840x2160 Ultra 28
2560x1440 Low 69
2560x1440 Medium 54
2560x1440 High 41
2560x1440 Ultra 39
1920x1080 Low 86
1920x1080 Medium 67
1920x1080 High 50
1920x1080 Ultra 48

Microsoft Flight Simulator with AMD Ryzen 7 3700X + Intel Arc B570, In-Depth Analysis

Microsoft Flight Simulator is a notoriously demanding title, and the combination of the AMD Ryzen 7 3700X and Intel Arc B570 produces a specific performance profile that hinges heavily on resolution. The measured data reveals a system that is capable of smooth flight at 1080p but struggles to maintain playable framerates at 4K, with the GPU clearly becoming the primary bottleneck as pixel count increases. This analysis breaks down the measured FPS across various settings and resolutions, examining the distinct roles the CPU and GPU play in this demanding simulation.

Resolution Scaling

The performance drop from 1080p to 4K is steep and consistent across all settings, underscoring the GPU-bound nature of Microsoft Flight Simulator at higher resolutions. At Low settings, the average framerate falls from 86 FPS at 1920x1080 to 69 FPS at 2560x1440, and finally to 51 FPS at 3840x2160. This represents a significant 41% performance loss when moving from 1080p to 4K, a clear indication that the Intel Arc B570's rendering capabilities are being taxed heavily by the increased pixel workload.

The trend continues with Medium settings, where the average FPS drops from 67 at 1080p to 54 at 1440p, and then to 40 at 4K. At High settings, the framerate declines from 50 FPS at 1080p to 41 FPS at 1440p, and bottoms out at 30 FPS at 4K. The Ultra preset shows the most dramatic scaling challenge, with averages of 48, 39, and 28 FPS across 1080p, 1440p, and 4K respectively. The data indicates that at 4K, the system is consistently operating at or below the 30 FPS threshold, which is generally considered the minimum for a playable experience in a flight simulator.

This scaling pattern suggests that while the Ryzen 7 3700X provides a solid foundation, the Arc B570 is the limiting component at 4K. The gap between 1080p and 1440p performance is notable but manageable, whereas the jump to 4K causes a disproportionate drop, indicating the GPU's memory bandwidth and compute resources are overwhelmed. The 10 GB of GDDR6 memory and 160-bit bus width, while adequate for 1080p and 1440p, likely contribute to the significant frame rate collapse at 4K Ultra, where texture data and rendering complexity increase exponentially. The measured data clearly shows that 4K is not a viable target for this pairing, even on the Low preset, which only manages an average of 51 FPS.

CPU Role

The AMD Ryzen 7 3700X, with its 8 cores and 16 threads based on the Zen 2 architecture, provides a robust processing foundation for Microsoft Flight Simulator. The CPU's base clock of 3.60 GHz and boost clock of 4.40 GHz are the key drivers for the simulation's complex physics and AI calculations. Benchmark results show the processor achieving a strong 2092 score in Cinebench R15 multi-core and 204 in single-core, indicating a balanced capability for both heavily threaded simulation logic and the primary game thread that handles flight dynamics.

The data suggests that the CPU is not the primary constraint in this configuration, as the framerate scaling is more closely tied to resolution changes than to CPU-bound tasks. At 1080p Low, the system achieves 86 FPS, which is a very high framerate for this simulator and suggests the CPU is capable of feeding frames well beyond what the GPU can render at higher resolutions. The processor's 32 MB of L3 cache helps maintain data locality for the large world-streaming assets in the game, while its PassMark multi-thread score of 22458 places it in the 84th percentile of all CPUs, confirming its strong multi-threaded performance.

The Ryzen 7 3700X's performance is closely matched by its nearest rivals, with a negligible 0.1% difference compared to the AMD Ryzen AI 7 350 and AMD EPYC 4244P. It is also just 0.2% behind the Intel Core i5-13450HX and 0.5% ahead of the Intel Core Ultra 7 165H. This indicates that the CPU is performing exactly as expected for its class, providing a stable platform that does not introduce significant frame pacing issues. The 65W TDP is a modest power envelope for an 8-core processor, allowing for consistent sustained performance without thermal throttling in a typical desktop chassis. The CPU's role is to maintain a consistent frame delivery, which it does admirably, as evidenced by the fact that even at 1080p Ultra, the framerate only drops to 48 FPS, a figure that is more likely constrained by the GPU's shading and texture throughput than by CPU processing power.

GPU Role

The Intel Arc B570 is the defining component in this system's gaming performance, and its characteristics directly explain the measured FPS figures. Built on the Xe2-HPG architecture with 2304 shading units, the GPU has a base and boost clock of 2500 MHz, delivering 11.52 TFLOPS of FP32 compute. This raw compute power is sufficient for 1080p gaming, but the 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s of bandwidth becomes a limiting factor at higher resolutions. The 4K Ultra score of 28 FPS is a direct consequence of this memory constraint, as the GPU must manage significantly larger texture sets and render targets.

The GPU's benchmark scores provide context for its positioning. Its PassMark G3D score of 14195 places it in the 65th percentile of all GPUs, and its performance is nearly identical to the NVIDIA GeForce RTX 3070 Mobile, which it trails by just 0.1%. It also sits within a 0.5% margin of the Intel Arc A750 and AMD Radeon R9 M390X, and is 0.4% ahead of the NVIDIA Quadro M4000M. This places the B570 in a competitive mid-range tier, which aligns with its 1080p and 1440p performance profile. The 18 ray tracing cores are present, but the low framerates at 4K suggest that the GPU is not fully utilizing these features in this simulator, likely due to the overall rendering load.

The GPU's memory bandwidth of 380.0 GB/s, while respectable, is not enough to sustain high framerates at 4K in a game as demanding as Microsoft Flight Simulator. The measured data shows a clear pattern: at 1080p, the GPU has enough bandwidth and compute to deliver playable framerates across all settings, from 86 FPS on Low to 48 FPS on Ultra. At 1440p, performance degrades but remains playable, with the Low preset hitting 69 FPS and Ultra dropping to 39 FPS. However, at 4K, the GPU is overwhelmed, with all presets failing to reach 60 FPS and the Ultra preset falling to a slideshow-like 28 FPS. The dual-slot cooler and 150W TDP suggest the card can sustain its boost clock under load, but the architectural limits of the 160-bit memory interface are the primary obstacle to high-resolution performance.

FAQ

Q: Can this system run Microsoft Flight Simulator at 4K?

A: The measured data indicates that 4K is not a viable target. At 4K Ultra, the average framerate is 28 FPS, and even on Low settings, it only reaches 51 FPS. For a consistently smooth experience, lower resolutions are recommended.

Q: What is the best resolution for this CPU and GPU combination?

A: The data shows that 1920x1080 offers the best balance of performance and visual quality. At 1080p, even the Ultra preset achieves an average of 48 FPS, while the High preset reaches 50 FPS, and Low hits 86 FPS. 2560x1440 is also playable, with the Medium preset averaging 54 FPS.

Q: How does the Ryzen 7 3700X compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 7 3700X is remarkably well-positioned. It is 0.1% faster than the AMD Ryzen AI 7 350 and AMD EPYC 4244P, and 0.5% faster than the Intel Core Ultra 7 165H. It is 0.2% slower than the Intel Core i5-13450HX.

Q: Is the Intel Arc B570's performance more similar to a desktop or mobile GPU?

A: Based on average benchmark scores, the Arc B570 is most comparable to the NVIDIA GeForce RTX 3070 Mobile, with a negligible 0.1% performance difference. It also performs within 0.5% of the desktop Intel Arc A750.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the average framerate drops from 69 FPS on Low settings to 39 FPS on Ultra settings. This represents a 30 FPS or roughly 43% performance penalty for the highest visual fidelity.

Q: Does the CPU or GPU bottleneck this system in Microsoft Flight Simulator?

A: The data suggests the GPU is the primary bottleneck, especially at higher resolutions. The framerate drops significantly as resolution increases (from 86 FPS at 1080p Low to 51 FPS at 4K Low), which is a classic sign of GPU limitation. The CPU's high multi-threaded benchmark scores indicate it is capable of keeping up.

Measured FPS Breakdown

The measured framerate data provides a clear picture of the system's capabilities at each setting and resolution.

At 1920x1080, the system performs admirably. The Low preset delivers an average of 86 FPS, making for a very fluid experience. The Medium preset averages 67 FPS, with a minimum of 57 FPS and a maximum of 77 FPS, ensuring smooth gameplay. The High preset averages 50 FPS, which is still playable, while the Ultra preset drops to an average of 48 FPS. This resolution is the clear sweet spot, offering high framerates even at the most demanding settings.

Moving to 2560x1440, the performance impact is noticeable but manageable. The Low preset still delivers a solid 69 FPS average. The Medium preset averages 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS, providing a stable experience. The High preset averages 41 FPS, which is borderline for a flight simulator. The Ultra preset falls to an average of 39 FPS, indicating that the highest settings are too demanding for smooth flight at this resolution.

At 3840x2160, the GPU is clearly overburdened. The Low preset averages 51 FPS, which is the only preset at this resolution that approaches playability. The Medium preset averages 40 FPS, with a minimum of 34 FPS and a maximum of 46 FPS, which can lead to noticeable stuttering. The High preset averages 30 FPS, right at the edge of playability. The Ultra preset averages 28 FPS, which is too low for a consistent experience. This resolution is not recommended for this hardware combination.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this system is achieved by prioritizing resolution over preset quality. At 1920x1080, the High preset offers an excellent balance, providing an average of 50 FPS, which is well within the playable range for a flight simulator. The Ultra preset is also viable, with an average of 48 FPS, offering the best visual fidelity without a significant performance penalty. For users who prefer maximum smoothness, the Medium preset at 67 FPS is the best choice.

At 2560x1440, the Medium preset is the recommended starting point, with an average of 54 FPS and a minimum of 46 FPS. This provides a stable and visually pleasing experience. The Low preset at 69 FPS is recommended for those who prioritize frame rate stability above all else. The High preset at 41 FPS may be acceptable for some, but the lower minimum framerate could cause occasional hitches during complex scenery loads. The Ultra preset is not recommended at this resolution due to its average of 39 FPS.

For 3840x2160, the data strongly suggests avoiding this resolution for a smooth experience. Even the Low preset only achieves an average of 51 FPS, and the Medium preset's minimum of 34 FPS indicates potential for stutter. The High and Ultra presets, at 30 FPS and 28 FPS respectively, are not recommended for consistent play. Users with a 4K display should consider running the game at 1440p resolution instead. The Medium preset is the best all-around choice for this system, as it provides a good balance of visual quality and performance at both 1080p and 1440p, with average framerates of 67 and 54 FPS respectively.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + Intel Arc B570 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 40.0
3840x2160 High 30.0
3840x2160 Ultra 28.0
2560x1440 Low 69.0
2560x1440 Medium 54.0
2560x1440 High 41.0
2560x1440 Ultra 39.0
1920x1080 Low 86.0
1920x1080 Medium 67.0
1920x1080 High 50.0
1920x1080 Ultra 48.0

Microsoft Flight Simulator with Ryzen 7 3700X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with Arc B570 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.