Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 36 47 64
1440p QHD 48 50 66 82
1080p Full HD 59 63 85 108

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 47
3840x2160 Ultra 36
3840x2160 High 36
2560x1440 Low 82
2560x1440 Medium 66
2560x1440 High 50
2560x1440 Ultra 48
1920x1080 Low 108
1920x1080 Medium 85
1920x1080 High 63
1920x1080 Ultra 59

Microsoft Flight Simulator with Intel Core i7-12700K + AMD Radeon RX 6650 XT, In-Depth Analysis

Microsoft Flight Simulator is a demanding title that stresses both CPU and GPU heavily, and the measured data for the Intel Core i7-12700K paired with the AMD Radeon RX 6650 XT provides a clear picture of where the bottlenecks lie. The benchmark results show a system that is capable of smooth gameplay at lower settings and resolutions but which struggles to maintain high frame rates when visual fidelity is pushed to its limits. The data reveals a consistent pattern of scaling that points to the graphics card as the primary limiting factor in this configuration.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and tells a clear story about the system's balance. At 1080p with Low settings, the combination achieves an average of 107.6 FPS, which is a very playable result. Moving to 1440p at the same Low settings, the average falls to 81.9 FPS, a reduction of approximately 24%. The jump to 4K at Low settings yields 63.6 FPS, which is another significant drop of about 22% from the 1440p figure. This scaling pattern is typical of a GPU-bound scenario, where the rendering resolution directly impacts the workload on the graphics card.

The trend becomes more pronounced at higher quality presets. At High settings, the average frame rate goes from 62.5 FPS at 1080p, down to 49.6 FPS at 1440p, and finally to 35.6 FPS at 4K. This represents a total decrease of about 43% from 1080p to 4K, indicating that the graphical processor is being saturated as the pixel count increases. The data suggests that the Intel Core i7-12700K has ample headroom to feed the GPU at lower resolutions, but the Radeon RX 6650 XT becomes the constraint as the resolution climbs. The difference between 1440p and 4K at High settings is a 14 FPS drop, which is substantial and confirms that the GPU is the limiting component in this configuration for higher-resolution gaming.

CPU Role

The Intel Core i7-12700K is a 12-core, 20-thread processor based on the Alder Lake architecture, with a boost clock of 5.00 GHz. Its benchmark scores are robust, with a Cinebench R23 multicore score of 29241 and a single-core score of 4128. This level of processing power is more than sufficient to handle the simulation and physics calculations that Microsoft Flight Simulator requires. Given that the frame rates drop consistently with resolution increases, it is evident that the CPU is not the primary bottleneck in this pairing. The processor's performance percentile of 89 versus all CPUs supports its capability to keep up with the demands of the game at the tested settings.

The data indicates that even at 1080p Low, where the CPU has the most relative influence on frame pacing, the system achieves over 100 FPS. This suggests that the processor is delivering frames faster than the GPU can render them. The single-threaded performance, indicated by the Geekbench single-core score of 2561, is also strong, which is crucial for a flight simulator that often relies on a few heavily loaded threads for game logic. The measured results show no evidence of the CPU holding back performance; instead, the scaling pattern points entirely toward the graphics card as the deciding factor in frame rate.

GPU Role

The AMD Radeon RX 6650 XT, with 8 GB of GDDR6 memory on a 128-bit bus and a boost clock of 2635 MHz, is the component that defines the performance ceiling in this system. Its benchmark scores are moderate, with a Passmark G3D score of 17166 and a percentile of 72 versus all GPUs. The frame rate data shows that the card's capabilities are stretched thin at higher resolutions and settings. For instance, at 4K Ultra, the average frame rate is just 35.9 FPS, which is below the threshold for a smooth experience in a flight simulator. The GPU's 8 GB of VRAM and 280.3 GB/s of bandwidth are likely being taxed heavily by the high-resolution textures and rendering requirements of the game.

The performance scaling from Low to Ultra at any given resolution further clarifies the GPU's role. At 1080p, the average frame rate drops from 107.6 FPS at Low to 59.2 FPS at Ultra, a 45% reduction. This is a clear sign that the graphics card is sensitive to the increased workload from higher quality presets, which involve more complex shading and effects. The data suggests that while the GPU is capable of delivering playable frame rates at 1080p and 1440p with adjusted settings, it is not powerful enough to maintain high performance at the maximum visual quality, particularly at 4K.

How This Combo Ranks

In the database of tested combinations, this specific pairing of the Intel Core i7-12700K and AMD Radeon RX 6650 XT holds a rank of 1116 out of 1795 combinations for Microsoft Flight Simulator. This places it in the lower-middle portion of all tested systems, which is consistent with the measured frame rates that show it is not a top-tier performer for this specific title. The ranking reflects that while the CPU is strong, the GPU's performance is a limiting factor, preventing the combo from achieving higher scores.

The individual components have different standings. The CPU's average benchmark score is 35684, placing it near rivals like the AMD Ryzen 7 PRO 5845, which has a deltaPct of -0.3, and the Intel Core i7-13700T, with a deltaPct of 0.6. This indicates the processor is competitive with other high-end chips. The GPU's average benchmark score is 29024, which is nearly identical to the AMD Radeon RX 6800M with a deltaPct of 0.0. However, the combo's overall rank in this game is more modest, suggesting that the pairing does not translate its synthetic benchmark scores into top-tier performance in this particular simulation.

Settings Recommendations

Based on the measured FPS data, the optimal balance between visual quality and performance for this system is found at 1080p with Medium settings, which yields an average of 85.1 FPS. This provides a fluid experience that is well-suited for the game's slow, methodical pacing. For users with a 1440p monitor, the Medium preset also offers a viable option with an average of 66.2 FPS, which remains smooth enough for most players. Pushing to High settings at 1440p drops the average to 49.6 FPS, which is playable but may not be ideal for all users.

At 4K, the data shows that only the Low preset, with an average of 63.6 FPS, is capable of delivering a consistently smooth experience. The Medium preset at 4K, at 46.8 FPS, and the High preset, at 35.6 FPS, fall below the threshold for comfortable gameplay. The Ultra preset is not recommended at any resolution for this combo, as it only achieves 59.2 FPS at 1080p and drops to 35.9 FPS at 4K. The data suggests that users should prioritize lower settings at higher resolutions to maintain playability.

Measured FPS Breakdown

At 1920x1080, the system performs best with Low settings, achieving an average of 107.6 FPS. Medium settings reduce this to 85.1 FPS, and High settings further reduce it to 62.5 FPS. The Ultra preset yields 59.2 FPS, which is the lowest at this resolution. The scaling is consistent, with each step up in quality costing approximately 20 FPS at the lower end.

Moving to 2560x1440, the Low preset delivers an average of 81.9 FPS. Medium settings produce 66.2 FPS, while High settings drop to 49.6 FPS. The Ultra preset at this resolution achieves an average of 48 FPS. The differences between presets are smaller than at 1080p, indicating that the GPU is becoming the limiting factor.

At 3840x2160, the Low preset is the only one that maintains a playable average at 63.6 FPS. Medium settings yield 46.8 FPS, and High settings drop to 35.6 FPS. The Ultra preset delivers 35.9 FPS, which is nearly identical to High, showing that the GPU is fully saturated at this resolution. The data across all resolutions and settings shows a clear pattern: the Radeon RX 6650 XT is the primary constraint, and users must adjust settings and resolution to find an acceptable balance.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + AMD Radeon RX 6650 XT in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 63.6
3840x2160 Medium 46.8
3840x2160 Ultra 35.9
3840x2160 High 35.6
2560x1440 Low 81.9
2560x1440 Medium 66.2
2560x1440 High 49.6
2560x1440 Ultra 48.0
1920x1080 Low 107.6
1920x1080 Medium 85.1
1920x1080 High 62.5
1920x1080 Ultra 59.2

Microsoft Flight Simulator with ii7-12700K + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 6650 XT + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii7-12700K + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.