Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 30 40 51
1440p QHD 39 41 54 69
1080p Full HD 48 50 67 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 40
3840x2160 High 30
3840x2160 Ultra 28
2560x1440 Low 69
2560x1440 Medium 54
2560x1440 High 41
2560x1440 Ultra 39
1920x1080 Low 86
1920x1080 Medium 67
1920x1080 High 50
1920x1080 Ultra 48

Microsoft Flight Simulator with AMD Ryzen 7 7700X + Intel Arc B570, In-Depth Analysis

# Microsoft Flight Simulator: AMD Ryzen 7 7700X + Intel Arc B570

This combination of the AMD Ryzen 7 7700X and Intel Arc B570 delivers workable but not exceptional performance in Microsoft Flight Simulator, landing at rank 2406 out of 2996 tested combos. The data shows a system that handles the simulator's demanding rendering at lower presets, but struggles to maintain smooth frame rates at higher settings, particularly at 4K resolution. The Arc B570's 10 GB VRAM and 380.0 GB/s bandwidth, paired with the Ryzen 7 7700X's 8 cores and 16 threads, produce a profile that favors 1080p and 1440p gaming over 4K, with a clear trade-off between visual fidelity and playability.

Settings Recommendations

The measured FPS data strongly favors the Low preset across all resolutions, as it is the only setting tier that consistently delivers frame rates above 60 FPS. At 1080p, Low produces 86 FPS average, which is the single highest score in the entire dataset. The Medium preset at 1080p achieves 67 FPS average, which remains comfortably playable, but the jump to High drops to 50 FPS and Ultra falls to 48 FPS. For players prioritizing smoothness, Low at 1080p is the clear choice, offering nearly 30% more performance than the next best option.

At 1440p, the situation becomes more constrained. Low delivers 69 FPS average, which is still fluid enough for flight simulation, but Medium drops to 54 FPS and High to 41 FPS. Ultra at 1440p yields only 39 FPS, which begins to feel sluggish for a game that demands precise control. The data indicates that Medium at 1440p provides a reasonable balance, with a 54 FPS average and a recorded range of 46 to 62 FPS, but players seeking consistent performance should stick with Low.

The 4K results are the most telling. Low at 4K produces 51 FPS average, which is the only 4K setting that reaches playable territory. Medium drops to 40 FPS with a range of 34 to 46 FPS, while High manages only 30 FPS and Ultra falls to 28 FPS. None of these higher presets at 4K meet the 60 FPS threshold, and even the 51 FPS from Low is borderline. The recommendation is clear: if 4K is the target, Low is the only viable preset, and even then, the experience will be modest. For the best overall experience, 1080p with Low or Medium settings provides the highest frame rates, while 1440p Low offers a reasonable compromise between resolution and smoothness.

GPU Role

The Intel Arc B570, built on the Xe2-HPG architecture with the BMG-G21 chip, is the primary performance limiter in this configuration. Its 10 GB of GDDR6 memory on a 160-bit bus delivers 380.0 GB/s of bandwidth, which proves insufficient for the higher presets in Microsoft Flight Simulator. The GPU's 2304 shading units, 144 texture mapping units, and 80 raster operation processors are tasked with rendering complex terrain and aircraft models, and the data shows that the card's capabilities are stretched thin at higher settings.

The Arc B570's 2500 MHz base and boost clocks are identical, indicating a fixed operating point that does not scale with load. The 11.52 TFLOPS of FP32 compute and 360.0 GTexel/s texture rate provide the raw processing power, but the 200.0 GPixel/s pixel rate suggests that fill-rate-bound scenarios, such as dense scenery at high resolutions, will suffer. This is reflected in the measured results: at 4K Ultra, the average FPS drops to 28, which is a 67% reduction from the 1080p Low score. The GPU's 18 ray tracing cores are present, but the data does not indicate that this workload heavily utilizes ray tracing, so their impact is likely minimal.

The Arc B570's 150 W TDP and 450 W suggested PSU requirement are modest, but the performance envelope is clearly aimed at 1080p and 1440p gaming. Its percentile ranking of 65 against all GPUs places it in the upper-mid range, and its average benchmark score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile, which scores 20534 with a deltaPct of 0.1. The Intel Arc A750 is a close competitor, scoring 20582 with a deltaPct of -0.1, indicating that the B570 is a slight step down from its predecessor in raw benchmarks. However, in this specific game, the GPU's memory bandwidth and capacity are the deciding factors, and the 10 GB allocation is used aggressively at higher presets.

Resolution Scaling

The FPS data reveals a predictable scaling pattern as resolution increases, with the most significant drops occurring between 1080p and 1440p, and again between 1440p and 4K. At Low settings, the average FPS falls from 86 at 1080p to 69 at 1440p (a 20% drop) and then to 51 at 4K (a further 26% drop). This indicates that the GPU is the limiting component, as the CPU's 8 cores and 16 threads are unlikely to bottleneck at these frame rates. The Ryzen 7 7700X's 5.40 GHz boost clock and 32 MB of shared L3 cache provide ample headroom for the simulation's physics and AI workloads.

At Medium settings, the scaling is steeper: 67 FPS at 1080p, 54 FPS at 1440p (a 19% drop), and 40 FPS at 4K (a 26% drop). The recorded ranges at Medium show that the minimum frame rates also decline, from 57 at 1080p to 46 at 1440p and 34 at 4K. This suggests that the GPU's memory bandwidth is becoming a bottleneck as pixel count increases, with the 380.0 GB/s bandwidth unable to keep up with the data demands of higher resolutions.

High settings show the most pronounced scaling: 50 FPS at 1080p, 41 FPS at 1440p (an 18% drop), and 30 FPS at 4K (a 27% drop). Ultra settings follow a similar pattern, with 48 FPS at 1080p, 39 FPS at 1440p (a 19% drop), and 28 FPS at 4K (a 28% drop). The consistency of these percentage drops across all settings indicates that resolution scaling is the dominant factor, not the specific preset. This is a hallmark of a GPU-limited scenario, where the number of pixels being processed directly impacts performance. The CPU's role is secondary, as evidenced by the fact that even at 1080p Low, the system only reaches 86 FPS, which is well below the 3DMark single-thread score of 1090 would suggest the CPU is capable of.

How This Combo Ranks

The combination of the AMD Ryzen 7 7700X and Intel Arc B570 ranks 2406 out of 2996 tested combos in Microsoft Flight Simulator, placing it in the bottom 20% of all configurations. This is a surprisingly low rank given the individual components' standings. The CPU, for instance, sits in the 85th percentile against all CPUs, with an average benchmark score of 35909. Its nearest rivals are the AMD Ryzen 7 PRO 5845 (35802, deltaPct 0.3), Intel Core 7 250H (35728, deltaPct 0.5), and AMD Ryzen AI 7 PRO 350 (35719, deltaPct 0.5), all of which are within 1% of the 7700X's score. The GPU, meanwhile, is in the 65th percentile against all GPUs, with an average benchmark score of 20556.

The discrepancy between the components' individual performance and the combo's in-game rank points to a significant bottleneck. The Arc B570's 10 GB VRAM is likely the culprit, as Microsoft Flight Simulator's high-resolution textures can exceed this capacity, forcing the GPU to swap data to system memory. This is supported by the fact that the combo rank is so low despite the CPU's strong showing in synthetic benchmarks. The data suggests that the GPU is holding the system back, and that pairing the Ryzen 7 7700X with a more capable GPU would yield dramatically better results. The rank of 2406 out of 2996 means that roughly 80% of tested combos outperform this one in this specific game, underscoring the GPU's inadequacy for the simulator's demands at higher settings.

CPU Role

The AMD Ryzen 7 7700X, based on the Zen 4 architecture with the Raphael codename, is a strong processor that is not the limiting factor in this configuration. Its 8 cores and 16 threads, running at a base clock of 4.50 GHz and boost clock of 5.40 GHz, provide substantial compute power for Microsoft Flight Simulator's complex flight models and weather simulations. The 32 MB of shared L3 cache and 1 MB of L2 cache per core ensure that data is readily available to the cores, while the 83.2 GB/s memory bandwidth from dual-channel DDR5 support prevents memory stalls.

In synthetic benchmarks, the 7700X demonstrates its capabilities: a Cinebench R23 multicore score of 19088 and single-core score of 1987, a Geekbench multicore score of 12451 and single-core score of 2289, and a 3DMark max threads score of 8852. The PassMark multithread score of 35686 and single-thread score of 4190 further confirm its strong performance. These numbers indicate that the CPU is capable of feeding the GPU at much higher frame rates than the measured results show, especially considering that the 3DMark 16-thread score of 8859 suggests headroom for more demanding workloads.

The CPU's role in this combo is to maintain a stable frame delivery, which it does admirably. At 1080p Low, the system achieves 86 FPS, which is likely near the CPU's limit for this game's single-threaded aspects, but the fact that higher resolutions do not see proportionally lower CPU utilization confirms that the GPU is the primary constraint. The Ryzen 7 7700X's 105 W TDP and 5 nm process node from TSMC make it an efficient processor, but its performance is underutilized in this pairing. The CPU's integrated Radeon Graphics are irrelevant for this discrete GPU setup, but the 24 PCIe Gen 5 lanes ensure that the Arc B570's PCIe 4.0 x8 interface is not a bottleneck.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo's performance across three resolutions and four settings tiers. At 1920x1080, the results are as follows: Low averages 86 FPS, Medium averages 67 FPS with a range of 57 to 77, High averages 50 FPS, and Ultra averages 48 FPS. The delta between Low and Medium is 19 FPS (22%), between Medium and High is 17 FPS (25%), and between High and Ultra is only 2 FPS (4%). This indicates that the Ultra preset offers negligible gains over High at 1080p, suggesting that the additional settings in Ultra are not worth the performance cost.

At 2560x1440, the results shift downward: Low averages 69 FPS, Medium averages 54 FPS with a range of 46 to 62, High averages 41 FPS, and Ultra averages 39 FPS. The delta between Low and Medium is 15 FPS (22%), between Medium and High is 13 FPS (24%), and between High and Ultra is 2 FPS (5%). The pattern is consistent with 1080p, but the absolute numbers are lower across the board, confirming the GPU's resolution sensitivity.

At 3840x2160, the results are the most constrained: Low averages 51 FPS, Medium averages 40 FPS with a range of 34 to 46, High averages 30 FPS, and Ultra averages 28 FPS. The delta between Low and Medium is 11 FPS (22%), between Medium and High is 10 FPS (25%), and between High and Ultra is 2 FPS (7%). The minimum FPS at 4K Medium is 34, which is below the 40 FPS average and indicates occasional stutters. The maximum FPS at 4K Medium is 46, which is still below the 50 FPS threshold for smooth gameplay.

Across all resolutions, the data shows that the Medium preset offers the most consistent frame pacing, as evidenced by the recorded minimum and maximum values. The Low preset provides the highest average frame rates but lacks the visual fidelity that flight simulation enthusiasts often desire. The High and Ultra presets are nearly indistinguishable in performance at each resolution, suggesting that the GPU cannot fully leverage the extra settings. The overall takeaway is that this combo is best suited for 1080p gaming with Medium settings, offering 67 FPS average with a range of 57 to 77, which is the most balanced experience in the dataset. For 1440p, Low at 69 FPS is the only setting that breaks the 60 FPS barrier, while 4K is only playable at Low with 51 FPS.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + Intel Arc B570 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 40.0
3840x2160 High 30.0
3840x2160 Ultra 28.0
2560x1440 Low 69.0
2560x1440 Medium 54.0
2560x1440 High 41.0
2560x1440 Ultra 39.0
1920x1080 Low 86.0
1920x1080 Medium 67.0
1920x1080 High 50.0
1920x1080 Ultra 48.0

Microsoft Flight Simulator with Ryzen 7 7700X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with Arc B570 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.