Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
116
good

This combination provides smooth gameplay with an average of 116 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 69 92 118
1440p QHD 89 94 124 160
1080p Full HD 110 116 154 198

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 118
3840x2160 Medium 92
3840x2160 High 69
3840x2160 Ultra 66
2560x1440 Low 160
2560x1440 Medium 124
2560x1440 High 94
2560x1440 Ultra 89
1920x1080 Low 198
1920x1080 Medium 154
1920x1080 High 116
1920x1080 Ultra 110

Microsoft Flight Simulator with Intel Core i5-12600KF + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

Settings Recommendations

For this combination of Intel Core i5-12600KF and NVIDIA GeForce RTX 5070 Ti, the measured data shows that the Medium preset delivers the most balanced experience across all three resolutions. At 1920x1080, Medium produces 154 FPS average with a minimum of 131 FPS and a maximum of 177 FPS, which provides a wide performance envelope that comfortably exceeds display refresh rate requirements. The Low preset reaches 198 FPS at 1080p, but the jump from Low to Medium costs only 44 FPS while substantially improving visual fidelity. At 2560x1440, Medium maintains 124 FPS average with a 106 FPS minimum and 143 FPS maximum, still offering smooth flight simulation. The High preset at 1440p drops to 94 FPS, which remains playable but with less headroom for complex scenery or weather scenarios.

At 3840x2160, the Medium preset yields 92 FPS average with a 78 FPS minimum and 106 FPS maximum. This is the only 4K setting that maintains an average above 90 FPS while keeping frame times consistent. The High preset at 4K produces 69 FPS and Ultra drops to 66 FPS, both of which are acceptable for a flight simulator where panning is often slower than in competitive shooters, but neither offers the smoothness of Medium. The Low preset at 4K reaches 118 FPS, yet the visual compromise in a game heavily reliant on terrain detail and cockpit readability makes this less appealing. Across all resolutions, the Medium preset provides the best compromise between visual quality and measured frame rates, with the 106 FPS minimum at 1440p and 78 FPS minimum at 4K indicating no severe frame-time spikes.

GPU Role

The RTX 5070 Ti brings 16 GB of GDDR7 memory across a 256-bit bus, delivering 896.0 GB/s of bandwidth. In Microsoft Flight Simulator, which streams extensive terrain and photogrammetry data, this memory capacity and bandwidth are directly relevant to the measured results. The GPU's 8960 shading units, 280 texture mapping units, and 96 raster output processors handle the game's rendering workload. The boost clock of 2452 MHz and base clock of 2295 MHz provide the computational throughput, while the 70 RT cores and 280 tensor cores are available for any ray-traced or DLSS-enhanced features the game might use.

The GPU achieves a percentile rank of 86 among all tested GPUs and an average benchmark score of 49957. Its nearest rival, the AMD Radeon RX Vega 64, scores 50001, a delta of -0.1 percent, indicating near-identical synthetic performance. The AMD Radeon RX 6900 XT scores 50951, putting it 2 percent ahead, while the AMD Radeon RX 6800 XT scores 48477, placing it 3.1 percent behind. These small deltas suggest that the RTX 5070 Ti sits in a well-populated performance tier. In this game specifically, the 4K Ultra result of 66 FPS and 4K High result of 69 FPS show that even at maximum settings, the GPU maintains playable frame rates, though the gap between High and Ultra is minimal — only 3 FPS — indicating that the Ultra preset's additional rendering features are not heavily taxing the GPU beyond what High already demands.

Resolution Scaling

The measured data shows a predictable decline in average frame rates as resolution increases, but the magnitude of the drop reveals which component limits performance at each setting. At High settings, the progression from 1080p to 1440p costs 22 FPS (116 down to 94), and from 1440p to 4K costs another 25 FPS (94 down to 69). The total drop from 1080p to 4K at High is 47 FPS, or roughly 40 percent. At Low settings, the drop is steeper in absolute terms: 198 FPS at 1080p falls to 160 FPS at 1440p (a 38 FPS loss), then to 118 FPS at 4K (a 42 FPS loss), totaling 80 FPS lost from 1080p to 4K. At Medium settings, the values are 154, 124, and 92 FPS respectively, with each resolution step costing 30 and 32 FPS. The Ultra preset shows 110, 89, and 66 FPS, with drops of 21 and 23 FPS.

The scaling pattern indicates that at Low settings, the CPU becomes a more significant factor at lower resolutions, as the 198 FPS at 1080p suggests the frame rate is being constrained by the processor rather than the GPU. The i5-12600KF, with its 10 cores and 16 threads, provides enough throughput for these high frame rates, but the scaling from 1080p to 4K at Low (198 to 118 FPS) shows a 40 percent reduction that is larger than the 4K pixel count increase alone would suggest if the GPU were the sole bottleneck. At higher settings, the GPU becomes the limiting factor, as evidenced by the smaller absolute FPS gaps between settings at 4K compared to 1080p — at 4K, the spread from Ultra (66 FPS) to Low (118 FPS) is 52 FPS, while at 1080p the same spread is 88 FPS (110 to 198). This compression at 4K indicates the GPU is working near its capacity, while at 1080p the CPU's performance ceiling is more apparent.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Microsoft Flight Simulator?

A: The measured data shows that 2560x1440 on Medium settings provides 124 FPS average with a 106 FPS minimum, which offers both high visual quality and smooth frame delivery. At 4K, the best average is 118 FPS on Low, but Medium at 92 FPS is the highest setting that stays above 90 FPS.

Q: How does the RTX 5070 Ti compare to its nearest GPU rivals in synthetic benchmarks?

A: The RTX 5070 Ti scores 49957 on average, which is 0.1 percent behind the AMD Radeon RX Vega 64 (50001), 2 percent behind the AMD Radeon RX 6900 XT (50951), and 3.1 percent ahead of the AMD Radeon RX 6800 XT (48477). Its percentile rank is 86 among all GPUs.

Q: Is the i5-12600KF's single-thread performance sufficient for this game?

A: The CPU's 3dmark single-thread score is 1016, and its 3dmark_2_threads score is 1995. In a flight simulator that often relies on single-threaded physics and scenery loading, these scores indicate strong single-core capability. The Cinebench R23 single-core score of 3302 reinforces this, with the 3dmark_16_threads score of 7956 showing the multi-threaded headroom.

Q: What frame rates can be expected at 1080p with Ultra settings?

A: The measured data shows 110 FPS average at 1080p Ultra. This is the lowest average at 1080p across all settings, but it remains well above 60 FPS, indicating the combo handles max settings at this resolution without issue.

Q: How does the CPU's overall benchmark average compare to similar processors?

A: The i5-12600KF has an average benchmark score of 27799 and a percentile rank of 79 against all CPUs. Its nearest rival, the Intel Core i9-10900K, scores 27872, which is 0.3 percent higher. The AMD Ryzen 7 5800X3D scores 27896, also 0.3 percent higher, while the AMD Ryzen 5 8500GE scores 27712, 0.3 percent lower.

How This Combo Ranks

This specific combination of the Intel Core i5-12600KF and NVIDIA GeForce RTX 5070 Ti achieves a rank of 352 out of 3714 tested combos in Microsoft Flight Simulator. This places the combo in the top 9.5 percent of all tested configurations, indicating that it outperforms more than 90 percent of the combinations in the database for this game. The rank reflects the combined contribution of both components: the CPU's 79th percentile standing among all processors and the GPU's 86th percentile among all graphics cards. The 10-core, 16-thread processor provides ample parallelism for the game's simulation and rendering threads, while the GPU's 16 GB memory buffer handles high-resolution texture streaming without apparent hitches. The fact that the combo ranks higher than either component's individual percentile suggests that this pairing is particularly well-matched for this workload, with neither part substantially bottlenecking the other across the measured settings. The 3714 total combos in the database mean that 3362 other pairings fall below this configuration, underscoring the strength of this mid-range CPU with upper-mid-range GPU combination.

CPU Role

The Intel Core i5-12600KF is a 10-core, 16-thread processor from the Alder Lake architecture, running at a base clock of 3.70 GHz and a boost clock of 4.90 GHz. Its cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3. The CPU's benchmarks show strong multi-threaded performance with a Cinebench R23 multi-core score of 23391 and a 3dmark_max_threads score of 7952, while single-thread performance is represented by a 3dmark_single_thread score of 1016 and Cinebench R23 single-core score of 3302. These numbers indicate that the processor can handle both the heavily threaded terrain loading and the lightly threaded flight model calculations.

In Microsoft Flight Simulator, the CPU's role is evident in the Low preset results across resolutions. At 1080p Low, the combo achieves 198 FPS, which is the highest measured average of any configuration tested. This high frame rate suggests that the CPU is capable of feeding the GPU with draw calls and simulation updates faster than the GPU can render at this resolution. The 3dmark_16_threads score of 7956 and the PassMark multi-thread score of 27575 support this interpretation, showing that the processor's 16 threads are sufficient to keep up with the game's demands. However, the percentile rank of 79 against all CPUs indicates that there are faster processors available, and the delta to the nearest rivals is small: the Intel Core i9-10900K is 0.3 percent higher at 27872 average score, and the AMD Ryzen 7 5800X3D is also 0.3 percent higher at 27896. This tight clustering suggests that upgrading to a different CPU in this performance class would yield minimal gains, and the current processor is well-positioned for this game's requirements.

Measured FPS Breakdown

At 1920x1080, the measured data shows a clear progression across settings. Low averages 198 FPS, Medium averages 154 FPS with a minimum of 131 FPS and maximum of 177 FPS, High averages 116 FPS, and Ultra averages 110 FPS. The Medium preset provides the only min/max data point at 1080p, indicating stable frame delivery within a 46 FPS range.

At 2560x1440, Low averages 160 FPS, Medium averages 124 FPS with a minimum of 106 FPS and maximum of 143 FPS, High averages 94 FPS, and Ultra averages 89 FPS. The drop from 1080p to 1440p is consistent across settings, ranging from 21 FPS at Ultra to 38 FPS at Low. The Medium preset's 106 FPS minimum at this resolution remains above the 60 FPS threshold for smooth simulation.

At 3840x2160, Low averages 118 FPS, Medium averages 92 FPS with a minimum of 78 FPS and maximum of 106 FPS, High averages 69 FPS, and Ultra averages 66 FPS. This resolution shows the smallest absolute differences between settings, with only a 52 FPS spread from Ultra to Low. The Medium preset's 78 FPS minimum at 4K is the only 4K setting that stays above 75 FPS, making it the recommended choice for high-resolution displays.

The data pattern across all resolutions indicates that the Medium preset consistently provides the best balance, with frame rates of 154, 124, and 92 FPS at 1080p, 1440p, and 4K respectively. The Ultra preset's marginal gain over High — only 6 FPS at 1080p and 3 FPS at 4K — suggests that the visual upgrade from High to Ultra is not worth the performance cost in this combination.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 5070 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 118.0
3840x2160 Medium 92.0
3840x2160 High 69.0
3840x2160 Ultra 66.0
2560x1440 Low 160.0
2560x1440 Medium 124.0
2560x1440 High 94.0
2560x1440 Ultra 89.0
1920x1080 Low 198.0
1920x1080 Medium 154.0
1920x1080 High 116.0
1920x1080 Ultra 110.0

Microsoft Flight Simulator with ii5-12600KF + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5070 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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