Fivem
This combination delivers exceptional performance with an average of 155 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 71 | 88 | 116 |
| 1440p QHD | 101 | 130 | 163 | 208 |
| 1080p Full HD | 157 | 201 | 252 | 321 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-12600KF + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
Fivem is a demanding multiplayer title that scales dramatically with both resolution and graphics presets. The measured data for the Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 5070 Ti shows a configuration that is capable of high refresh rates at 1080p and 1440p, but which faces a significant challenge at 4K Ultra settings. The overall frame rate trajectory across the resolution and settings matrix reveals a system where the GPU becomes the dominant constraint as pixel count and visual complexity increase, while the CPU’s role is most apparent at lower resolutions and lighter settings.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep and clearly indicates where the performance bottleneck lies. At High settings, the average frame rate falls from 200.9 FPS at 1920x1080 to 130.3 FPS at 2560x1440, a reduction of 70.6 FPS, and then plummets to 70.8 FPS at 3840x2160. This represents a 64.8% decrease in average FPS when moving from 1080p to 4K at High settings. The scaling pattern is consistent across all presets, with the most extreme drop occurring at Low settings, where the average FPS sinks from 320.8 at 1080p to 116.3 at 4K—a 63.7% reduction.
The data suggests that the RTX 5070 Ti is the limiting component at higher resolutions. At 1080p with Low settings, the system achieves 320.8 FPS, which is far beyond the refresh rate of most displays and indicates that the CPU is still able to feed frames quickly. However, at 4K, even Low settings only yield 116.3 FPS. The scaling between 1440p and 4K is particularly punishing: at Medium settings, the average drops from 163.2 FPS to 88.4 FPS, a 45.8% loss. This steep decline is typical of a GPU-bound scenario where the rendering load increases exponentially with pixel count. The 16 GB of GDDR7 memory and 896.0 GB/s of bandwidth are sufficient for the game’s data, but the raw compute throughput of 43.94 TFLOPS is taxed heavily at 4K, especially with the demanding visual effects present in Fivem’s multiplayer environments.
Settings Recommendations
The measured rows show a clear trade-off between visual fidelity and frame rate, with the optimal preset depending heavily on the target resolution. At 1080p, the Ultra preset still produces a very playable 157 FPS average, while High settings push that to 200.9 FPS. For competitive play at this resolution, the Low preset’s 320.8 FPS is the best choice, as it minimizes latency and maximizes responsiveness, though it sacrifices most visual detail. Medium at 251.6 FPS offers a strong balance for users who want smoother motion without dropping to the bare minimum.
At 1440p, the recommendation shifts. The Ultra preset’s 101.1 FPS average is still smooth for most users, but High settings at 130.3 FPS provide a better experience for high-refresh-rate monitors. The Low preset at 208 FPS is overkill for most displays and indicates that the CPU is not a limiting factor at this resolution. The sweet spot for 1440p is Medium at 163.2 FPS, which delivers a fluid experience while retaining more visual quality than Low. At 4K, the situation becomes more constrained. The Ultra preset drops to 54.5 FPS, which is below the 60 FPS threshold many consider the minimum for a comfortable experience. High settings at 70.8 FPS are playable, but Medium at 88.4 FPS is the recommended preset for 4K, as it provides a solid frame rate without the steep performance cost of Ultra. The Low preset at 116.3 FPS is viable for those prioritizing frame rate above all else, but the visual compromise is substantial.
CPU Role
The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture, with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. Its benchmark scores show strong single-thread performance, with a 3DMark single-thread score of 1016 and a Cinebench R23 single-core score of 3309. This is crucial for Fivem, which is known to be sensitive to single-core performance in its simulation and scripting logic. The processor’s multi-threaded capabilities are also solid, as evidenced by a Cinebench R23 multi-core score of 23444 and a Geekbench multi-core score of 12373.
The benchmark results indicate that the CPU is well-matched to this GPU for Fivem at lower resolutions. At 1080p with Low settings, the system achieves 320.8 FPS, which is a strong indicator that the CPU is not holding back the GPU. The processor’s 20 MB of shared L3 cache and 1.25 MB per-core L2 cache likely help with the game’s data access patterns. However, the data also shows that the CPU’s relative importance diminishes as resolution increases. At 4K, the frame rate is primarily dictated by the GPU’s rendering capabilities. The CPU’s nearest rival, the Intel Core i9-10900K, has an average benchmark score of 27829, which is nearly identical to this chip’s 27827, underscoring that this processor sits in a mature performance tier. The 0.4% delta versus the Core i7-13700H suggests that the i5-12600KF holds its own against newer mobile parts, but in Fivem, the CPU’s role is to provide a stable foundation rather than to be the primary driver of frame rates at high resolutions.
How This Combo Ranks
In the comprehensive database of tested configurations, this specific combination of the Intel Core i5-12600KF and NVIDIA GeForce RTX 5070 Ti ranks 147th out of 1792 combos for Fivem. This places it in the top 8.2% of all tested systems, a strong showing that reflects the hardware’s overall capabilities. The high rank is driven by the excellent performance at 1080p and 1440p, where the system excels at producing high frame rates. The combo’s position in the rankings confirms the balanced nature of the pairing—the CPU provides enough throughput to avoid bottlenecking the GPU at standard resolutions, while the GPU delivers the rendering power needed for high settings.
The ranking also highlights that there are 146 other combinations that outperform this one in Fivem, likely featuring higher-end CPUs or GPUs. However, the fact that this combo sits above 1645 other tested configurations indicates that it is a well-optimized pairing for this specific game. The GPU’s percentile rank of 87 versus all GPUs and the CPU’s percentile rank of 84 versus all CPUs show that both components are in the top tier of their respective categories. The combination of these two strong performers results in a system that is more than capable of handling Fivem’s demands, with the only real weakness being at 4K Ultra settings, where the frame rate dips to 54.5 FPS.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is a Blackwell 2.0 architecture GPU built on a 5 nm process by TSMC, featuring 45,600 million transistors on a 378 mm² die. Its clock speeds are set at 2295 MHz base and 2452 MHz boost, which contribute to its 43.94 TFLOPS of FP32 performance. The GPU’s 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth, which is ample for Fivem’s texture streaming and draw calls. The card’s 70 ray tracing cores and 280 tensor cores are present, though Fivem’s engine does not heavily utilize these features, meaning the traditional rasterization performance is what matters most here.
The benchmark results show that the RTX 5070 Ti is a very powerful card, with a Passmark G3D score of 32974 and a 3DMark Steel Nomad DX12 score of 6604. Its nearest rival, the NVIDIA GeForce RTX 4080, has an identical average benchmark score of 52085, indicating that the 5070 Ti matches the previous generation’s flagship in raw performance. In Fivem, this translates to excellent frame rates at 1080p and 1440p, but the 4K Ultra results reveal the card’s limits. The drop from 70.8 FPS at High settings to 54.5 FPS at Ultra settings at 4K shows that the GPU’s compute resources are saturated by the increased shading and post-processing demands. The 300 W TDP and dual-slot design are typical for this performance class, and the PCIe 5.0 x16 interface ensures sufficient bandwidth. The data clearly shows that the GPU is the primary driver of performance at higher resolutions, and its capabilities define the ceiling for this combo in Fivem.
Hardware Specifications
Intel Core i5-12600KF
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 5070 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 116.3 |
| 3840x2160 | Medium | 88.4 |
| 3840x2160 | High | 70.8 |
| 3840x2160 | Ultra | 54.5 |
| 2560x1440 | Low | 208.0 |
| 2560x1440 | Medium | 163.2 |
| 2560x1440 | High | 130.3 |
| 2560x1440 | Ultra | 101.1 |
| 1920x1080 | Low | 320.8 |
| 1920x1080 | Medium | 251.6 |
| 1920x1080 | High | 200.9 |
| 1920x1080 | Ultra | 157.0 |
Fivem with ii5-12600KF + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 5070 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-12600KF + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.