Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
128
excellent

This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 75 101 131
1440p QHD 101 104 142 176
1080p Full HD 123 132 175 206

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 131
3840x2160 Medium 101
3840x2160 High 75
3840x2160 Ultra 74
2560x1440 Low 176
2560x1440 Medium 142
2560x1440 High 104
2560x1440 Ultra 101
1920x1080 Low 206
1920x1080 Medium 175
1920x1080 High 132
1920x1080 Ultra 123

Microsoft Flight Simulator with Intel Core i5-12600KF + NVIDIA GeForce RTX 5080, In-Depth Analysis

Settings Recommendations

The measured results for Microsoft Flight Simulator with the Intel Core i5-12600KF and NVIDIA GeForce RTX 5080 show a clear hierarchy across presets. At 1080p, the Low preset delivers 205.6 FPS average, while Medium drops to 175.3 FPS, High to 131.6 FPS, and Ultra to 123.1 FPS. The step from Low to Medium costs roughly 30 FPS, but from High to Ultra the penalty is a relatively modest 8.5 FPS, suggesting diminishing returns at the top end.

At 1440p, the pattern holds: Low produces 176.2 FPS, Medium 142.2 FPS, High 103.6 FPS, and Ultra 101.4 FPS. The gap between High and Ultra narrows to just 2.2 FPS, indicating that the Ultra preset's additional visual fidelity is nearly free at this resolution. At 4K, Low yields 131 FPS, Medium 101.2 FPS, High 75.3 FPS, and Ultra 74.3 FPS—again, High and Ultra are nearly identical, separated by only 1 FPS.

The optimal experience depends on the display. For 1080p and 1440p panels, the High preset is the recommended balance: it retains substantial headroom above 100 FPS at 1440p and above 130 FPS at 1080p, while the jump to Ultra adds negligible performance cost. At 4K, the data shows that High and Ultra are effectively interchangeable in frame rate, so users with 4K displays should select Ultra for maximum visual quality—the 75.3 FPS at High versus 74.3 FPS at Ultra is within measurement noise. The Medium preset offers a strong middle ground for those prioritizing frame rate, particularly at 4K where it maintains 101.2 FPS.

GPU Role

The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC, with 45,600 million transistors across a 378 mm² die. Its 16 GB of GDDR7 memory runs on a 256-bit bus, delivering a bandwidth of 960.0 GB/s. The GPU's boost clock reaches 2617 MHz, with a base clock of 2295 MHz, and memory operates at 1875 MHz with 30 Gbps effective speed. The card houses 10,752 shading units, 336 texture mapping units, and 112 raster output units, alongside 84 ray tracing cores and 336 tensor cores.

In this game, the GPU's role is substantial but not overwhelming. The data shows that at 1080p Low, the combination produces 205.6 FPS, which is more than double the 4K Ultra result of 74.3 FPS. This scaling indicates that the RTX 5080 is not the sole bottleneck even at lower resolutions—the CPU still contributes meaningfully. The GPU's 89th percentile ranking among all GPUs, with an average benchmark score of 59,188, places it in the upper tier, though its nearest rivals in synthetic tests (Intel Arc A570M at +1.6% delta, Intel Arc Pro A60 at -1.9% delta) are not direct competitors in this gaming context.

The RTX 5080's memory subsystem appears well-suited to flight simulation's texture-heavy environments. The 16 GB capacity, combined with 960.0 GB/s of bandwidth, provides ample headroom for high-resolution terrain and aircraft detail. The card's FP32 performance of 56.28 TFLOPS and texture rate of 879.3 GTexel/s support the dense geometry typical of this genre.

Resolution Scaling

The frame rate degradation from 1080p to 4K is steep but consistent. At Low settings, the drop from 205.6 FPS at 1080p to 131 FPS at 4K represents a reduction of 36.3%—significant, but the 4K figure remains highly playable. At Medium, 175.3 FPS at 1080p falls to 101.2 FPS at 4K, a 42.3% decrease. High settings see 131.6 FPS at 1080p become 75.3 FPS at 4K, a 42.8% drop. Ultra follows a similar trajectory: 123.1 FPS at 1080p down to 74.3 FPS at 4K, a 39.7% reduction.

The consistency of these percentage drops across presets—roughly 36% to 43%—reveals that the limiting component shifts predictably with resolution. At 1080p, the CPU exerts more influence, as evidenced by the large spread between Low (205.6 FPS) and Ultra (123.1 FPS); the GPU has spare capacity. At 4K, the RTX 5080 becomes the primary constraint, compressing the preset spread to a narrower range of 74.3 FPS to 131 FPS. The gap between High and Ultra nearly vanishes at 4K (1 FPS difference) compared to 1080p (8.5 FPS difference), confirming that pixel throughput is the limiting factor at higher resolutions.

The 1440p results occupy the middle ground. The spread from Low (176.2 FPS) to Ultra (101.4 FPS) is 74.8 FPS, versus 82.5 FPS at 1080p and 56.7 FPS at 4K. This suggests 1440p is where the i5-12600KF and RTX 5080 achieve their most balanced partnership—neither component is disproportionately burdened.

How This Combo Ranks

Among the 1,795 tested combinations in Microsoft Flight Simulator, this pairing of Intel Core i5-12600KF and NVIDIA GeForce RTX 5080 ranks 64th. That places it in the top 3.6% of all configurations, a strong showing for a mid-range CPU paired with a high-end GPU. The rank reflects the measured frame rates across all resolution and preset combinations, and the data confirms that this combo delivers competitive performance without reaching the very top tier.

The CPU's synthetic benchmark profile provides context for this ranking. The i5-12600KF achieves an average benchmark score of 27,827, placing it in the 84th percentile of all CPUs. Its nearest rivals are tightly clustered: the Intel Core i9-10900K scores 27,829 with a 0% delta, the Intel Core i5-12600K scores 27,851 with a -0.1% delta, the Intel Core Ultra 5 125H scores 27,872 with a -0.2% delta, and the Intel Core i7-13700H scores 27,716 with a +0.4% delta. This indicates the i5-12600KF is essentially performance-identical to these alternatives in general compute tasks.

The GPU's 89th percentile ranking, while strong, does not place it among the absolute fastest. The combination's 64th rank out of 1,795 suggests that the RTX 5080's high-end positioning is somewhat tempered by the CPU's mid-range standing. Configurations with faster processors would likely occupy higher ranks, but this pairing still outperforms the overwhelming majority of tested systems in this flight simulator.

CPU Role

The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture, manufactured on Intel's 10 nm process. It features a base clock of 3.70 GHz and a boost clock of 4.90 GHz, with a 125 W TDP. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3. Memory support spans both DDR4 and DDR5 in dual-channel configuration, and the chip connects via PCIe Gen 4 with 20 CPU lanes. Its launch MSRP was $264, and it was released on 2021-11-03.

In Microsoft Flight Simulator, the CPU's influence is most apparent at lower resolutions. At 1080p Low, the system achieves 205.6 FPS, which is substantially higher than the 4K Low result of 131 FPS. This gap cannot be attributed to the GPU alone—at Low settings, the GPU has relatively light work, so the CPU's ability to feed frames becomes the differentiator. The processor's single-thread performance, measured at 3,309 in Cinebench R23 single-core and 1,016 in 3DMark single-thread, is critical for a simulation that relies heavily on physics and AI calculations.

The 10-core, 16-thread configuration provides robust multi-threaded capacity, reflected in a Cinebench R23 multi-core score of 23,444 and a 3DMark max-thread score of 7,952. Flight simulator workloads often scale with core count for terrain streaming and weather simulation, and the i5-12600KF's hybrid architecture—combining performance and efficiency cores—handles these tasks without becoming the primary bottleneck except at 1080p. The benchmark data shows that at 1440p and 4K, the GPU increasingly dominates the frame rate, but the CPU's headroom prevents it from dragging down results even at Ultra settings. The 84th percentile ranking among all CPUs confirms that this processor is well above average, and its performance parity with the Intel Core i9-10900K (0% delta) and Core i5-12600K (-0.1% delta) in synthetic tests translates into consistent real-world gaming behavior.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 5080 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 131.0
3840x2160 Medium 101.2
3840x2160 High 75.3
3840x2160 Ultra 74.3
2560x1440 Low 176.2
2560x1440 Medium 142.2
2560x1440 High 103.6
2560x1440 Ultra 101.4
1920x1080 Low 205.6
1920x1080 Medium 175.3
1920x1080 High 131.6
1920x1080 Ultra 123.1

Microsoft Flight Simulator with ii5-12600KF + Other GPUs

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Microsoft Flight Simulator with RTX 5080 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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