Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 65 | 71 | 93 | 120 |
| 1440p QHD | 93 | 96 | 127 | 161 |
| 1080p Full HD | 113 | 120 | 156 | 172 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 7 5700G + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
Microsoft Flight Simulator with an AMD Ryzen 7 5700G and NVIDIA GeForce RTX 5070 Ti produces a performance curve that clearly favors high-refresh-rate 1080p and 1440p play, while 4K remains perfectly playable but demands a setting compromise. The measured data shows this combination ranks in the 91st percentile of all tested combos, placing it at rank 154 out of 1795, which signals a top-tier pairing for this simulator. The RTX 5070 Ti is the dominant force here, but the Ryzen 7 5700G’s eight-core, 16-thread configuration provides enough headroom to avoid becoming a bottleneck at lower resolutions.
Resolution Scaling
The FPS drop from 1080p to 4K is steep but predictable, and it reveals a system that transitions from being partially CPU-limited at lower resolutions to firmly GPU-limited at 4K. At Ultra settings, the average frame rate falls from 112.8 FPS at 1920x1080 to 92.8 FPS at 2560x1440, a reduction of 20.0 FPS, and then to 64.8 FPS at 3840x2160, another 28.0 FPS drop. This pattern of diminishing returns as resolution increases is classic evidence that the GPU’s rendering workload grows faster than the CPU’s simulation overhead.
Looking at Low settings, the scaling is even more revealing. The 1080p result is 171.8 FPS, which drops to 161.2 FPS at 1440p and then to 119.5 FPS at 4K. The relatively small gap between 1080p and 1440p at Low settings (10.6 FPS) compared to the larger drop to 4K (41.7 FPS from 1440p) suggests that at 1080p Low, the CPU is nearing its limit for feeding frames, but the GPU still has headroom. At 4K Low, the GPU becomes the clear limiting factor, as the pixel count quadruples from 1080p, and the frame rate drops by 52.3 FPS.
The data indicates that for a 4K display, the RTX 5070 Ti can handle Medium settings at 93.3 FPS, which is a substantial step down from the 119.5 FPS achieved at 1080p with the same settings. This 26.2 FPS penalty for the resolution jump is significant, but it shows that 4K is viable if the user accepts Medium presets. For 1440p, the system is exceptionally well-balanced, with High settings delivering 96.0 FPS and Ultra still managing 92.8 FPS, meaning there is little reason to drop below High for a smooth experience.
CPU Role
The AMD Ryzen 7 5700G is an eight-core, 16-thread processor based on the Zen 3 architecture, and its role in this game is to handle the complex flight simulation logic, AI traffic, and world streaming that Microsoft Flight Simulator is known for. With a base clock of 3.80 GHz and a boost clock of 4.60 GHz, it provides solid single-thread performance, which is critical for the main simulation thread. The CPU’s benchmark scores reflect this: a Cinebench R23 single-core score of 2930 and a multi-core score of 20755, with a PassMark single-thread score of 3283.
Comparing the CPU to its nearest rivals, the data shows it is essentially tied with the AMD Ryzen 7 6800U, which has an average score of 25706, a delta of -0.3%. It is slightly ahead of the Intel Xeon D-2752TER (25532, +0.4%) and the Intel Core 5 210H (25490, +0.5%), but the differences are negligible. The Ryzen 7 5700G sits at the 83rd percentile of all CPUs, meaning it is comfortably above average but not in the top tier for raw processing power.
In the context of this game’s results, the CPU’s influence is most visible at 1080p Low, where the 171.8 FPS result is likely capped by the processor’s ability to issue draw calls and update the simulation state. The fact that 1080p Medium (156.1 FPS) and 1080p High (119.5 FPS) show significant drops suggests the GPU is taking on more work, but the CPU still has to keep up with the increased scene complexity. The 16 MB of L3 cache and dual-channel DDR4 memory bandwidth of 51.2 GB/s are adequate for this workload, as the game does not appear to be memory-bandwidth limited in the measured rows.
Settings Recommendations
For the best experience per the measured rows, the data strongly favors 1440p with High or Ultra settings. At 2560x1440, Ultra delivers 92.8 FPS, which is only 3.2 FPS lower than High (96.0 FPS), making Ultra the clear choice for visual fidelity without a meaningful performance penalty. At 4K, the recommendation shifts to Medium, which achieves 93.3 FPS, a 22.5 FPS improvement over High (70.5 FPS) and a 28.5 FPS improvement over Ultra (64.8 FPS). The jump from Low to Medium at 4K is substantial (119.5 FPS to 93.3 FPS), but the visual quality gain is worth the 26.2 FPS reduction.
For 1080p, the data suggests that High settings at 119.5 FPS is the sweet spot, as it provides a 6.6 FPS advantage over Ultra (112.8 FPS) while offering nearly identical visual quality. Pushing to Medium (156.1 FPS) or Low (171.8 FPS) yields higher frame rates, but the reduction in draw distance and texture detail is likely too severe for a flight simulator where spotting terrain and airports matters. A user with a 144Hz monitor should target 1440p Ultra, while a 60Hz 4K display is best served by 4K Medium.
How This Combo Ranks
The combination of the AMD Ryzen 7 5700G and NVIDIA GeForce RTX 5070 Ti achieves a combo rank of 154 out of 1795 tested configurations in Microsoft Flight Simulator. This places it in the top 8.6% of all combos, which is an impressive result given that the CPU is not a flagship part. The GPU is the primary driver of this ranking, as the RTX 5070 Ti sits at the 87th percentile of all GPUs and has an average benchmark score of 52086, placing it on par with the NVIDIA GeForce RTX 4080 (52085, 0% delta) and slightly ahead of the AMD Radeon RX 7700S (52505, -0.8%).
The CPU’s contribution to the rank is more modest, as it sits at the 83rd percentile, but it does not hold the GPU back significantly at 1440p and 4K. The measured FPS results show that this combo can exceed 90 FPS at 4K Medium and 1440p Ultra, which is a strong showing for a simulator that is often considered CPU-heavy. The rank of 154 suggests that a user would need to pair the RTX 5070 Ti with a higher-end CPU, such as a modern flagship, to see a meaningful improvement in frame rates, but the gains would likely be marginal at higher resolutions where the GPU is the bottleneck.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is the clear performance leader in this pairing, and its specifications explain why the system scales so well with resolution. It features 16 GB of GDDR7 memory on a 256-bit bus, providing 896.0 GB/s of bandwidth, which is essential for streaming high-resolution textures in Microsoft Flight Simulator. The GPU has 8960 shading units, 280 texture mapping units, and 96 ROPs, with a boost clock of 2452 MHz. Its FP32 compute rating is 43.94 TFLOPS, and it has 70 RT cores and 280 tensor cores for ray-traced effects and DLSS.
The GPU’s benchmark results underscore its position: a PassMark G3D score of 32974 and a 3DMark Steel Nomad DX12 score of 6604. Its nearest rival, the RTX 4080, has a virtually identical average score (52085 vs 52086), indicating that the 5070 Ti performs at the same level as the previous generation’s flagship. The 2.5% delta against the RTX A1000 (50826) shows it is slightly faster, while the -2.5% delta against the Radeon Pro W6600M (53414) shows it is slightly slower, but these are all within a narrow band.
In game, the GPU’s role is most evident at 4K, where the 70.5 FPS at High settings and 64.8 FPS at Ultra demonstrate the raw fill-rate and shading demands. The 16 GB VRAM is likely sufficient for Ultra textures at 4K, as the frame rate drop from High to Ultra (5.7 FPS) is modest, suggesting the memory capacity is not a limiting factor. The GPU’s 896.0 GB/s bandwidth is also well-suited for the game’s streaming world, as the 4K Medium result of 93.3 FPS shows no signs of stutter from texture loading.
FAQ
Q: Can this combo handle 4K gaming in Microsoft Flight Simulator?
A: Yes, but with a caveat. The measured data shows 4K Medium at 93.3 FPS, which is smooth, but 4K Ultra drops to 64.8 FPS. For a locked 60 FPS experience, Medium or High settings are recommended.
Q: Is the CPU a bottleneck at 1080p?
A: The data suggests it is partially limiting at Low settings, where 1080p Low (171.8 FPS) is only 10.6 FPS higher than 1440p Low (161.2 FPS). At higher settings, the GPU becomes the primary limiter, as seen in the 1080p Ultra result of 112.8 FPS.
Q: How does the RTX 5070 Ti compare to the RTX 4080?
A: The benchmark data shows a 0% delta between the two, with average scores of 52086 and 52085 respectively. They are effectively identical in overall performance.
Q: What is the best setting for a 1440p monitor?
A: Ultra settings at 2560x1440 deliver 92.8 FPS, which is within 3.2 FPS of High (96.0 FPS). Given the minimal performance difference, Ultra is the recommended preset.
Q: Does the CPU’s 16 MB of L3 cache matter for this game?
A: The cache size is part of the CPU’s overall design, but the measured frame rates do not indicate any cache-related stuttering or performance cliffs. The CPU’s single-thread score of 2930 in Cinebench R23 suggests adequate performance for the simulation thread.
Q: How does this combo rank against other tested systems?
A: It ranks 154th out of 1795 combos, placing it in the top 8.6%. This is a strong result, driven primarily by the GPU’s 87th percentile standing.
Measured FPS Breakdown
At 1920x1080, the average frame rates are as follows: Low settings produce 171.8 FPS, Medium produces 156.1 FPS, High produces 119.5 FPS, and Ultra produces 112.8 FPS. The gap between Low and Medium is 15.7 FPS, while the gap between High and Ultra is only 6.7 FPS, indicating diminishing returns at the top end.
At 2560x1440, the results are: Low at 161.2 FPS, Medium at 127.0 FPS, High at 96.0 FPS, and Ultra at 92.8 FPS. The drop from 1080p to 1440p is 10.6 FPS for Low, 29.1 FPS for Medium, 23.5 FPS for High, and 20.0 FPS for Ultra, showing that lower settings are more sensitive to resolution increases.
At 3840x2160, the results are: Low at 119.5 FPS, Medium at 93.3 FPS, High at 70.5 FPS, and Ultra at 64.8 FPS. The scaling from 1440p to 4K is steep: a 41.7 FPS drop for Low, a 33.7 FPS drop for Medium, a 25.5 FPS drop for High, and a 28.0 FPS drop for Ultra. The data clearly shows that 4K Ultra is the most demanding configuration tested, and the 64.8 FPS result is the lowest in the entire measured set.
Hardware Specifications
AMD Ryzen 7 5700G
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce RTX 5070 Ti in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 119.5 |
| 3840x2160 | Medium | 93.3 |
| 3840x2160 | High | 70.5 |
| 3840x2160 | Ultra | 64.8 |
| 2560x1440 | Low | 161.2 |
| 2560x1440 | Medium | 127.0 |
| 2560x1440 | High | 96.0 |
| 2560x1440 | Ultra | 92.8 |
| 1920x1080 | Low | 171.8 |
| 1920x1080 | Medium | 156.1 |
| 1920x1080 | High | 119.5 |
| 1920x1080 | Ultra | 112.8 |
Microsoft Flight Simulator with Ryzen 7 5700G + Other GPUs
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Microsoft Flight Simulator with RTX 5070 Ti + Other CPUs
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